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Giran 
Area Description
Giran is the main Market town in all of Aden.  It contains the Giran Castle as well as the Giran Arena and the Dog Races.  You can buy and sell most anything in this town and is one of the most common gathering grounds in Aden.

Location Information:
Map of Giran:
  • View the Map

    Monsters that can be found in Giran:

    Drop Guide
  • Very Commonly Dropped
  • Commonly Dropped
  • Uncommonly Dropped
  • Rarely Dropped
  • Very Rarely Dropped
  • No Drop Frequency Known
  • Frog
    Level: 1
    HP: 1
    MP: 0
    AC: 10
    Experience: 2
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 5
    CON: 12
    DEX: 15
    WIS: 1
    INT: 1
    MR: 0%
    Fire resistance: 100
    Water resistance: 50
    Wind resistance: 150
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    These little frogs are great to attack if you are low level.
    Location: Giran, Gludio, Heine, Kent, Orc Town, Silver Knights Town, Talking Island, Windawood/Woodbec, Werldern, Elven Forest, Elven Village, South Giran, Northwest Giran, Turtle Island

    Normal Drops:
    Meat
    Blessed Drops:
    Cursed Drops:

    Goblin
    Level: 2
    HP: 9
    MP: 10
    AC: 10
    Experience: 5
    Lawful Points: -5
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness:
    STR: 10
    CON: 12
    DEX: 10
    WIS: 7
    INT: 7
    MR: 2%
    Fire resistance: 155
    Water resistance: 100
    Wind resistance: 75
    Earth resistance: 105
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Goblins can be found walking in groups outside of town. They may drop basic items that can be used by new players. Beware - they are small, fast, and can be dangerous in large numbers.
    Location: Giran, Gludio, Kent, Silver Knights Town, Singing Island, Talking Island, Windawood/Woodbec, Fire Valley, South Giran, Gludio/Woodbec Path, East of Small Wasteland, Gypsy Town, Turtle Island

    Normal Drops:
    Adena
    Broad Sword
    Lesser Healing Potion or Red Potion
    Blessed Drops:
    Cursed Drops:

    Orc
    Level: 2
    HP: 6
    MP: 4
    AC: 10
    Experience: 5
    Lawful Points: -2
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Air, Earth, Fire, Water
    STR: 6
    CON: 12
    DEX: 10
    WIS: 6
    INT: 10
    MR: 0%
    Fire resistance: 50
    Water resistance: 250
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Orcs are good targets for low level players. If you hit one orc all the nearby orcs will attack you, including Orc Archers and Orc Fighters.
    Location: Giran, Gludio, Kent, Orc Town, Silver Knights Town, Talking Island, Windawood/Woodbec, Werldern, Fire Valley, Orc Fire Field, Elven Forest, Elven Caves 1F, Gludio/Woodbec Path, Orc Forest, Silence Ground, Turtle Island

    Normal Drops:
    Adena
    Candle
    Fur
    Orcish Cloak
    Orcish Helmet
    Lump of Pure Mithril
    Orcish Spear
    Lump of Rough Mithril
    Orcish Dagger
    Orcish Short Sword
    Meat
    Scroll of Shape Change/Polymorph
    Wand of Create Monster (Pine)
    Dark Spirit Crystal: Shadow Armor (level 1)
    Blessed Drops:
    Cursed Drops:

    Rabbit
    Level: 2
    HP: 7
    MP: 0
    AC: 10
    Experience: 5
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness:
    STR: 5
    CON: 12
    DEX: 15
    WIS: 0
    INT: 1
    MR: 0%
    Fire resistance: 0
    Water resistance: 0
    Wind resistance: 0
    Earth resistance: 0
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    These tiny little creatures are great to kill when u are very low level, they will not attack you.
    Location: Giran, Gludio, Heine, Kent, Orc Town, Silver Knights Town, Talking Island, Windawood/Woodbec, East Giran, South Giran, Gludio/Woodbec Path, Gludio/Kent Path, Ivory Tower Town, Oren Wasteland, Oren Forest, Forest of Dawn, Gypsy Town, Turtle Island

    Normal Drops:
    Fur
    Meat
    Blessed Drops:
    Cursed Drops:

    Deer
    Level: 3
    HP: 25
    MP: 0
    AC: 9
    Experience: 10
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 5
    CON: 12
    DEX: 15
    WIS: 0
    INT: 1
    MR: 0%
    Fire resistance: 0
    Water resistance: 0
    Wind resistance: 0
    Earth resistance: 0
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    These silent creatures are great to attack when you are low level.
    Location: Giran, Gludio, Hidden Valley, Kent, Singing Island, Talking Island, Windawood/Woodbec, Elven Forest, South Giran, Gludio/Woodbec Path, Gludio/Kent Path, Forest of Dawn, Gypsy Town, Turtle Island

    Normal Drops:
    Meat
    Meat
    Blessed Drops:
    Cursed Drops:

    Eidlon


    Concept Art
    Level: 4
    HP: 20
    MP: 5
    AC: 10
    Experience: 17
    Lawful Points: -3
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Earth, Fire
    STR: 11
    CON: 10
    DEX: 11
    WIS: 7
    INT: 8
    MR: 1%
    Fire resistance: 140
    Water resistance: 100
    Wind resistance: 80
    Earth resistance: 105
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Though weak in attack, Eidlons are quite speedy.
    Location: Giran, Talking Island Death Match, Turtle Island

    Normal Drops:
    Adena
    Blessed Drops:
    Cursed Drops:

    Gremlin


    Concept Art
    Level: 4
    HP: 50
    MP: 20
    AC: 10
    Experience: 17
    Lawful Points: -3
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Earth, Fire
    STR: 11
    CON: 12
    DEX: 18
    WIS: 7
    INT: 8
    MR: 1%
    Fire resistance: 120
    Water resistance: 100
    Wind resistance: 80
    Earth resistance: 105
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Gremlins are baby goblins. These peskly little creatures are often mere annoyances, but on slim occasions may be carrying a gem they have stashed away. They will not attack but they run fast and can quickly steal your items from the ground.
    Location: Giran, Gludio, Desert, South Giran, Gludio/Woodbec Path, Gludio/Kent Path, Aden, Forest of Dawn, Gypsy Town, Turtle Island

    Normal Drops:
    Blessed Drops:
    Cursed Drops:

    Dwarf
    Level: 5
    HP: 30
    MP: 5
    AC: 8
    Experience: 26
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 10
    CON: 12
    DEX: 10
    WIS: 7
    INT: 10
    MR: 2%
    Fire resistance: 250
    Water resistance: 100
    Wind resistance: 80
    Earth resistance: 50
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Short and bearded, Dwarves are known to attack by jumping high into the air wielding a large axe. They become aggressive if any dwarf or dwarf warrior is attacked nearby.
    Location: Giran, Gludio, Kent, Silver Knights Town, Singing Island, Talking Island, Desert, Elven Forest, South Giran, Gludio/Kent Path, East of Small Wasteland, Ogre Beach, Ivory Tower Town, Dwarf Beach, Turtle Island

    Normal Drops:
    Adena
    Dwarvish Cloak
    Dwarvish Short Sword
    Lump of Iron
    Blinding Potion or Opaque Potion
    Lump of Pure Mithril
    Dwarvish Iron Helmet
    Dwarvish Round Shield
    Lump of Rough Mithril
    Scroll of Return to Singing Island
    Lump of Rough Iron
    Lesser Healing Potion or Red Potion
    Scroll of Shape Change/Polymorph
    Blank Scroll (Level 1)
    Blessed Drops:
    Cursed Drops:

    Imp


    Concept Art
    Level: 5
    HP: 20
    MP: 40
    AC: 6
    Experience: 26
    Lawful Points: -3
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Earth, Fire
    STR: 9
    CON: 10
    DEX: 14
    WIS: 7
    INT: 8
    MR: 1%
    Fire resistance: 140
    Water resistance: 100
    Wind resistance: 80
    Earth resistance: 105
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Imps are pesky little creatures who gather rocks from the ground and use them to pelt unsuspecting targets.
    Location: Giran, South Giran, Werldern Death Match, Turtle Island

    Normal Drops:
    Adena
    Blessed Drops:
    Cursed Drops:

    Imp Elder


    Concept Art
    Level: 6
    HP: 100
    MP: 50
    AC: 10
    Experience: 37
    Lawful Points: -10
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 9
    CON: 11
    DEX: 14
    WIS: 12
    INT: 12
    MR: 30%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 80
    Earth resistance: 120
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    The elder Imp wields magical power to collect rocks and drop them on the heads of opponents. Will attack if you attack another monster on the screen.
    Location: Giran, South Giran, Hell, Turtle Island

    Normal Drops:
    Adena
    Ruby
    Blessed Drops:
    Cursed Drops:

    Dwarf Warrior


    Concept Art
    Level: 9
    HP: 70
    MP: 5
    AC: 5
    Experience: 82
    Lawful Points: -9
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire, Water
    STR: 15
    CON: 13
    DEX: 15
    WIS: 9
    INT: 9
    MR: 1%
    Fire resistance: 180
    Water resistance: 105
    Wind resistance: 80
    Earth resistance: 70
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Dwarf warriors are the elite fighting class of dwarves and have been known to wield a deadly axe at their opponents. They become aggressive if any dwarf or dwarf warrior is attacked nearby.
    Location: Giran, Kent, Silver Knights Town, Talking Island, Windawood/Woodbec, Desert, Elven Forest, South Giran, Gludio/Kent Path, East of Small Wasteland, Ogre Beach, Ivory Tower Town, Dwarf Beach, Giran Death Match, Talking Island Death Match, Turtle Island

    Normal Drops:
    Adena
    Dwarvish Iron Helmet
    Dwarvish Round Shield
    Lump of Iron
    Lump of Metal
    Healing Potion or Orange Potion
    Dwarvish Cloak
    Dwarvish Short Sword
    Greater Haste Potions
    Haste Potion or Green Potions
    Lump of Rough Iron
    Ancient Healing Potion
    Dwarvish Axe
    Blessed Drops:
    Cursed Drops:

    Arachnevil/Shelob
    Level: 14
    HP: 100
    MP: 15
    AC: 0
    Experience: 197
    Lawful Points: -17
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 15
    CON: 13
    DEX: 17
    WIS: 6
    INT: 5
    MR: 12%
    Fire resistance: 200
    Water resistance: 100
    Wind resistance: 30
    Earth resistance: 75
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Arachnevils are known as the Children of the Arachnevil Elders, who are believed to have lived in the middle world long ago. This monster lives in deep mountains or caves and paralyzes passing animals with light emitted from its eyes and wraps them in thread to consume later. Arachnevils are very fast moving creatures. Will drop a nail of Arachnevil if you are trying to pass the Gunters test. [Gunter's test is no longer available.]
    Location: Giran, Gludio, Heine, Kent, Silver Knights Town, Talking Island, Talking Island Caves 2F, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, East Giran, South Giran, Northwest Giran, DV Entrance (Lycanthrope Spot), Silver Knight Town Caves (Desert Caves) 1F, Gludio/Woodbec Path, Gludio/Kent Path, Giran Death Match, Gludio Death Match, Talking Island Death Match, Turtle Island

    Normal Drops:
    Adena
    Arachnevil's Nail
    Haste Potion or Green Potions
    Greater Haste Potions
    Spellbook: Slow (level 4)
    Wand of Call Lightning (Ebony)
    Sayha's Plume
    Spellbook: Eruption (level 6)
    Wand of Create Monster (Pine)
    Spellbook: Fog of Sleeping (level 9)
    Dark Spirit Crystal: Venom Resist (level 2)
    Scroll of Enchant Armor
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:

    Hobgoblin


    Concept Art
    Level: 14
    HP: 90
    MP: 5
    AC: 1
    Experience: 197
    Lawful Points: -7
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 13
    CON: 13
    DEX: 13
    WIS: 9
    INT: 9
    MR: 1%
    Fire resistance: 180
    Water resistance: 85
    Wind resistance: 90
    Earth resistance: 55
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    This elder member of the goblin family is stronger than the normal goblins.
    Location: Giran, Kent, Silver Knights Town, Talking Island, Windawood/Woodbec, Desert, South Giran, Gludio/Woodbec Path, East of Small Wasteland, Ogre Beach, Giran Death Match, Talking Island Death Match, Gypsy Town, Turtle Island

    Normal Drops:
    Adena
    Broad Sword
    Condensed Healing Potions
    Greater Haste Potions
    Haste Potion or Green Potions
    Helmet
    Lump of Iron
    Emerald
    Lump of Rough Iron
    Blessed Drops:
    Cursed Drops:

    Owlbear
    Level: 15
    HP: 250
    MP: 10
    AC: -6
    Experience: 226
    Lawful Points: -15
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire, Water
    STR: 18
    CON: 13
    DEX: 14
    WIS: 7
    INT: 8
    MR: 10%
    Fire resistance: 180
    Water resistance: 125
    Wind resistance: 70
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    With the head of an owl and the body of a bear.
    Location: Giran, Heine, East Giran, South Giran, Oren Forest, Talking Island Death Match, Forest of Dawn, Silence Ground

    Normal Drops:
    Adena
    Apple
    Banana
    Carrot
    Egg
    Lemon
    Orange
    Hard Leather
    Haste Potion or Green Potions
    Potion of Bravery
    Condensed Lesser Healing Potions
    Condensed Healing Potions
    Dwarvish Ring
    Sayha's Plume
    Scroll of Enchant Armor
    Blessed Drops:
    Cursed Drops:

    Arachnevil Elder / Ungoliant
    Level: 18
    HP: 200
    MP: 30
    AC: -5
    Experience: 325
    Lawful Points: -23
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 18
    CON: 16
    DEX: 14
    WIS: 6
    INT: 5
    MR: 10%
    Fire resistance: 150
    Water resistance: 90
    Wind resistance: 40
    Earth resistance: 95
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Poisons target and causes HP to decrease until it is cured.
    Arachnevil Elders are creatures of ancient times before the sun and moon. Might poison the attacker, use cyan potion/twig of ent to stop the poisoning, otherwise your HP will drop for a minute and you might die.
    Location: Giran, Gludio, Heine, Kent, Talking Island, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Main Land Caves 6F, Main Land Caves 7F, Dragon Valley Caves 1F, East Giran, South Giran, Northwest Giran, DV Entrance (Lycanthrope Spot), Windawood Dungeon 1F, Windawood Dungeon 2F, Gludio/Woodbec Path, Gludio/Kent Path, Ogre Beach, Giran Death Match, Gludio Death Match, Werldern Death Match, Turtle Island

    Normal Drops:
    Adena
    Potion of Cure Poison or Cyan Potion
    Haste Potion or Green Potions
    Wand of Call Lightning (Ebony)
    Arachnevil Elder's Claw
    Dark Spirit Crystal: Venom Resist (level 2)
    Greater Haste Potions
    Spellbook: Enchant Dexterity (level 4)
    Spellbook: Slow (level 4)
    Spellbook: Tame Monster (level 5)
    Spellbook: Vampiric Touch (level 4)
    Spellbook: Earth Jail (level 4)
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Spellbook: Fog of Sleeping (level 9)
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:

    Dark Elf
    Level: 27
    HP: 350
    MP: 110
    AC: -24
    Experience: 730
    Lawful Points: -35
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Air
    Weakness: Fire
    STR: 16
    CON: 14
    DEX: 16
    WIS: 16
    INT: 16
    MR: 30%
    Fire resistance: 180
    Water resistance: 50
    Wind resistance: 60
    Earth resistance: 115
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: Y
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    The evil nature of these elves has turned their skin to black. They attack at a distance using bows and closeup using Tornado.
    Location: Giran, Heine, Orc Town, Orc Beach, East Giran, South Giran, DV Entrance (Lycanthrope Spot), Orc Forest, Giran Death Match, Gludio Death Match, Darkmar's Dungeon, Werldern Death Match, Forest of Dawn

    Normal Drops:
    Adena
    Mithril Arrow
    Elven Wafer
    Lump of Rough Mithril
    Elven Bow
    Elven Breast Plate
    Elven Cloak
    Condensed Healing Potions
    Diamond
    Essence of Nobility
    Royal Nectar
    Spellbook: Tornado (level 7)
    Spirit Crystal: Wind Shot (level 3)
    Spirit Crystal: Eye of Storm (level 4)
    Dark Boots
    Scroll of Enchant Armor
    Fruit of Ent
    Spellbook: Invisibility (level 8)
    Wind Tear
    Spirit Crystal: Return to Nature (level 3)
    White Dragon Scales
    Dark Elf Sandals
    Blessed Drops:
    Cursed Drops:

    NPC's that can be found in Giran:

    Almon - East Dog Kennel
    Location/Town: Giran
    Loc (/loc): 33341, 32724
    Description: This is one of the dog kennels in Giran. Use this kennel to store and retrieve your dogs.

    It is free to store your dog but costs 70 adena to get it out. You can retrieve your dog at any kennel in Aden.

    Anton - Artist
    Location/Town: Giran
    Loc (/loc): 33447, 32742
    Description: Anton currently tells you to leave him alone. At some point he will make furniture that can be bought and put in the pledge houses. I am guessing these items will require wood from Jason, the wood merchant.

    Auction Manager - House Auctioneer
    Location/Town: Giran
    Loc (/loc): 33423, 32824
    Description: Auctions off houses to prince/ss. Look at the bulletin board for even more information.

    Blood Pledge Administrator - Blood Pledge Administrator
    Location/Town: Giran
    Loc (/loc): Unknown
    Description: A Prince/ss will need to speak to this NPC before creating a pledge. There will be a fee of 30,000 adena to create a pledge.

    Cecil - Dog Races
    Location/Town: Giran
    Loc (/loc): Unknown
    Description: This is where you can bet on the dog races and try to win some money. Very similar to the slime races in Gludio. Check out each dogs statistics before betting. Cecil can be seen at the entrance to the center of the dog races.
    Cecil sells/creates the following items:
    Dog Race Ticket

    Derek - The Hunter
    Location/Town: Giran
    Loc (/loc): 33496, 32778
    Description: Derek is a hunter. He buys and sells bows and arrows. He is the cheapest merchant when you are buying arrows.
    Derek sells/creates the following items:
    Arrow, Bow, Hunter Bow, Silver Arrow
    Derek purchases the following items:
    Bow (25), Hunter Bow (2500)

    Dio - Jeweler
    Location/Town: Giran
    Loc (/loc): 33452, 32805
    Description: Dio will buy all your emeralds, diamonds, rubies, and sapphires. He may sell these items in the future, but at this point, he does not.

    Dirk - Lumber Merchant
    Location/Town: Werldern, Giran
    Loc (/loc): Unknown
    Description: Dirk converts lumber to valuable amulets, COP, or T-shirt. He can create Silver Serpent Necklaces (SSN) and buys the until now hated Scrolls of Destroy Armor (SODA) for 12K.
    NOT IN THE GAME AT PRESENT.
    Dirk sells/creates the following items:
    Amulet of Constitution (CON Ammy), Amulet of Dexterity (DEX Ammy), Cloak of Protection (COP), Silver Serpent Necklace (SSN), T-Shirt (T-S)

    Druid - Cancellation Magician
    Location/Town: Giran
    Loc (/loc): 33465, 32810
    Description: Druid will cancel you of all Magical Spells for a small fee. Canceling all your magic will remove any enchantments, hastes, morphs, braves, etc. that you may have cast upon you. The fee for canceling all magic is 400 adena.

    Evert - Fabric Merchant
    Location/Town: Giran
    Loc (/loc): 33415, 32773
    Description: Evert sells various cloths which are needed to create some items. He also buys all types of cloaks.
    Evert sells/creates the following items:
    Blue Cloth, Red Cloth, White Cloth
    Evert purchases the following items:
    Chain Mail of Magic Resistance (CMOMR) (100), Cloak of Magic Resistance (COMR) (100)

    Henry - Manager of Spectator Tickets
    Location/Town: Giran
    Loc (/loc): Unknown
    Description: Henry is one of the Managers of the Giran Arena. Henry will sell you a ticket to the arena to watch the wars and tournaments.

    Herbert - Tailor
    Location/Town: Giran
    Loc (/loc): 33503, 32778
    Description: Makes T-Shirt, Cloak of Magic Resistance, and Cloak of Protection. In order to make these you will need cloth from Evert the Fabric Merchant.
    Herbert sells/creates the following items:
    Cloak of Magic Resistance (COMR), Cloak of Protection (COP), T-Shirt (T-S)

    Jason - Wood Merchant
    Location/Town: Giran
    Loc (/loc): 33448, 32763
    Description: You can sell wood to Jason. You can not currently get wood to sell to him, but when this feature is available, you will be able to sell it to him. You can also make lumber here.

    Joan - Metal Refiner
    Location/Town: Giran
    Loc (/loc): 33470, 32777
    Description: Joan refines 12 Lumps of Metal into 1 Lump of Iron for a fee of 100 adena
    Joan sells/creates the following items:
    Lump of Iron

    Kevin - North Dog Kennel
    Location/Town: Giran
    Loc (/loc): 33491, 32688
    Description: This is one of the dog kennels in Giran. Use this kennel to store and retrieve your dogs.

    It is free to store your dog but costs 70 adena to get it out. You can retrieve your dog at any kennel in Aden.

    Mally - Inn Keeper
    Location/Town: Giran
    Loc (/loc): 33432, 32787
    Description: Talk to Mally in order to rent a room. By going into the room your HP and MP will regenerate faster. You can keep the room for 4 hours, meaning that you can come back as much as you want in that four hours. If you turn in the key you will get a refund.
    Mally sells/creates the following items:
    Inn Key

    Margaret - Grocery Merchant
    Location/Town: Giran
    Loc (/loc): 33448, 32752
    Description: Margaret buys various types of food and sells eggs and pizzas.
    Margaret sells/creates the following items:
    Egg, Pizza

    Maxim - Manager of Spectator Tickets
    Location/Town: Giran
    Loc (/loc): Unknown
    Description: Henry is one of the Managers of the Giran Arena. Henry will sell you a ticket to the arena to watch the wars and tournaments.

    Mayer - General Merchant
    Location/Town: Giran
    Loc (/loc): 33453, 32820
    Description: Buys and sells the majority of basic items you will need.
    Mayer sells/creates the following items:
    Blood Pledge Letter, Boots, Greater Haste Potions, Haste Potion or Green Potions (GREENS), Healing Potion or Orange Potion (ORANGES), Lamp, Lantern, Lantern Oil, Lesser Healing Potion or Red Potion (REDS), Low Boots, Map, Meat, Pet Whistle, Potion of Cure Poison or Cyan Potion, Scroll of Curse Removal (PRAT), Scroll of Escape (Esc), Scroll of Identify, Scroll of Resurrection (REZ), Scroll of Shape Change/Polymorph (SOSC), Scroll of Teleportation, Stationary or Mail Paper, Wand of Blink, Whetstone

    Molly - Inn Keeper
    Location/Town: Giran
    Loc (/loc): 33432, 32787
    Description: Talk to Mally in order to rent a room. By going into the room your HP and MP will regenerate faster. You can keep the room for 4 hours, meaning that you can come back as much as you want in that four hours. If you turn in the key you will get a refund.
    Molly sells/creates the following items:
    Inn Key

    Moria - Alchemist
    Location/Town: Giran
    Loc (/loc): 33403, 32835
    Description: Moria is located southwest of the Giran Town center in a circular hut. Moria can make the Wizards Clothing and the Wizards Hat which combined make up the Mage Set.
    Moria sells/creates the following items:
    Novice Mage Cap, Wizards Clothing, Wizards Hat

    Nodim - Storage Dwarf
    Location/Town: Giran
    Loc (/loc): 33430, 32816
    Description: Nodim will store your items for you and for your bloodpledge. Items in storage can be accessed from any storage dwarf in Aden. Can be found in Town Center.

    Philip - Fur Merchant
    Location/Town: Giran
    Loc (/loc): 33449, 32757
    Description: Philip is one of the Fur Merchants around Aden. He buys and sells furs.
    Philip sells/creates the following items:
    Fur, Leather

    Polly - Dog Races
    Location/Town: Giran
    Loc (/loc): Unknown
    Description: This is where you can bet on the dog races and try to win some money. Very similar to the slime races in Gludio. Check out each dogs statistics before betting. Polly can be found in the upper right hand corner of the dog race arena.
    Polly sells/creates the following items:
    Dog Race Ticket

    Randal - Potion Merchant
    Location/Town: Giran
    Loc (/loc): 33488, 32778
    Description: Randal is located North East of the Town Center and buys/sells all the potions.
    Randal sells/creates the following items:
    Condensed Greater Healing Potions, Condensed Healing Potions, Condensed Lesser Healing Potions, Greater Haste Potions, Greater Healing Potion or Clear Potion (CLEARS), Haste Potion or Green Potions (GREENS), Healing Potion or Orange Potion (ORANGES), Lesser Healing Potion or Red Potion (REDS), Potion of Cure Poison or Cyan Potion

    Sarsha - Quest NPC
    Location/Town: Giran
    Loc (/loc): 33403, 32834
    Description: Is located in the magic clothes shop just south of Giran cross. Talk to her to start the quest to get the Staff of Ice Queen.
    Sarsha sells/creates the following items:
    Staff of Ice Queen

    Sauram - Storage Dwarf
    Location/Town: Giran
    Loc (/loc): 33421, 32813
    Description: Sauram will store your items for you and for your bloodpledge. Items in storage can be accessed from any storage dwarf in Aden. Can be found in Town Center.

    Secretary to the Mayor - Mayor's Town Secretary
    Location/Town: Giran
    Loc (/loc): 33450, 32793
    Description: This secretary is used by the mayor of the town. He has no use for "common" people.

    Vergil - Armor Merchant
    Location/Town: Giran
    Loc (/loc): 33434, 32752
    Description: Merchant that only buys and sells Armor. Located north of hotel.
    Vergil sells/creates the following items:
    Banded Mail (BM), Bronze Plate Mail (BPM), Chain Mail (CM), Chain Mail of Magic Resistance (CMOMR), Cotton Robe, Helmet, Helmet of Infravision, Helmet of Magic Resistance (HOMR), Knight Visor (KV), Large Shield (LS), Leather Armor, Plate Mail (PM), Ring Mail, Scale Mail, Shield of Reflection (SOR), Small Shield, Splint Mail (SM), Studded Leather Armor, Tower Shield (TS)
    Vergil purchases the following items:
    Helmet of Magic: Power (HOM:P) (9000), Helmet (100), Large Shield (LS) (600), Leather Armor (50)

    Verita - Potion/Scroll Merchant
    Location/Town: Giran
    Loc (/loc): 33381, 32731
    Description: Verita is a merchant who sells all types of potions along with most of the scrolls. She is located near the west Dog Kennel in Giran.
    Verita sells/creates the following items:
    Ancient Greater Healing Potion, Ancient Healing Potion, Ancient Lesser Heal Potion, Condensed Greater Healing Potions, Condensed Healing Potions, Condensed Lesser Healing Potions, Greater Haste Potions, Greater Healing Potion or Clear Potion (CLEARS), Haste Potion or Green Potions (GREENS), Healing Potion or Orange Potion (ORANGES), Lesser Healing Potion or Red Potion (REDS), Potion of Cure Poison or Cyan Potion, Potion of Bravery, Potion of Wisdom, Scroll of Curse Removal (PRAT), Scroll of Escape (Esc), Scroll of Identify, Scroll of Resurrection (REZ), Scroll of Teleportation, Scroll of Return - Pledge House, Wand of Blink
    Verita purchases the following items:
    Crooked Staff (650), Diamond Necklace (1000)

    Village Manager - Village Manager
    Location/Town: Giran
    Loc (/loc): 33450, 32794
    Description: This Manager that is located in each town is used to Register with the town, Cancel your registration, receive compensation, and to ask who the Mayor is.

    Vincent - Leather Merchant
    Location/Town: Giran
    Loc (/loc): 33480, 32779
    Description: Vincent is one of the many Leather Merchants throughout Aden. He will make various leather armors.
    Vincent sells/creates the following items:
    Belt, Hard Leather, Hard Leather Vest, Leather Boots, Leather Cap, Leather Helmet, Leather Sandals, Leather Shield, Leather Vest, Leather Vest with Belt

    Werner - Weapon Merchant
    Location/Town: Giran
    Loc (/loc): 33396, 32669
    Description: Only weapon related items can be bought or sold here.
    Werner sells/creates the following items:
    Arrow, Axe, Bardiche, Battle Axe, Bec de corbin (BDC), Bill-guisarme, Bow, Broad Sword, Club, Damascus (DAMA), Fauchard, Flail, Glaive, Gradius (GRAD), Great Axe (G-AXE), Guisarme, Halberd, Katana (KAT), Lance, Long Sword, Lucern Hammer, Morning Star, Oak Staff, Partisan, Scimitar, Short Sword, Silver Arrow, Silver Long Sword or Long Silver Sword (SLS), Silver Sword (SS), Staff of Sorcery (SOS), Trident, Two Handed Sword (2HS), War Hammer, Wizards Staff or Mage Staff
    Werner purchases the following items:
    Axe (0)

    Wilma - Teleportation NPC
    Location/Town: Giran
    Loc (/loc): 33436, 32796
    Description: From here you can teleport to Kent, Entrance to Dragon Valley, Werldern, Heine or Aden.

    Approximate Price:
    Kent Village = 400a
    Heine City = 450a
    Werldern Town = 350a
    Aden City = 450a
    Entrance to Dragon Valley = 170a

  • Note: Lineage 1 Guide data/guides have been transferred from Lineage Guide.

        
     
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