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Northwest Giran |
Area Description
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This area is located to the northwest of Giran and southwest of Werldern, outside the outer wall. The area isn't real big due to the river, but the monsters provide some decent experience and money.
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Location Information:
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Monsters that can be found in Northwest Giran:
Drop Guide |
Very Commonly Dropped | Commonly Dropped | Uncommonly Dropped |
Rarely Dropped | Very Rarely Dropped | No Drop Frequency Known |
Frog |
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Level: 1
HP: 1
MP: 0
AC: 10
Experience: 2
Lawful Points: 0
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
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Attribute:
Weakness:
None
STR: 5
CON: 12
DEX: 15
WIS: 1
INT: 1
MR: 0%
Fire resistance: 100
Water resistance: 50
Wind resistance: 150
Earth resistance: 100
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Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
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Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
These little frogs are great to attack if you are low level. |
Location:
Giran, Gludio, Heine, Kent, Orc Town, Silver Knights Town, Talking Island, Windawood/Woodbec, Werldern, Elven Forest, Elven Village, South Giran, Northwest Giran, Turtle Island |
Normal Drops:
Meat |
Blessed Drops:
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Cursed Drops:
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Werewolf |
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Level: 9
HP: 50
MP: 20
AC: 4
Experience: 82
Lawful Points: -39
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
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Attribute:
Air
Weakness:
Earth, Fire
STR: 15
CON: 15
DEX: 12
WIS: 10
INT: 10
MR: 10%
Fire resistance: 145
Water resistance: 60
Wind resistance: 85
Earth resistance: 120
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Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
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Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: No |
Werewolves are afraid of silver and are thus subject to the x2 damage of silver weapons. Human by day, but werewolf by the full moon, these creatures strike out at the humans they once were. Will attack you if you hit other werewolves or lycanthorpes. |
Location:
Gludio, Talking Island, Talking Island Caves 2F, Elven Forest, Elven Caves 2F, Northwest Giran, DV Entrance (Lycanthrope Spot), Silver Knight Town Caves (Desert Caves) 1F, Gludio/Woodbec Path, Gludio/Kent Path, East of Small Wasteland, Ogre Beach, Gypsy Town, Silence Ground, Turtle Island |
Arachnevil/Shelob |
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Level: 14
HP: 100
MP: 15
AC: 0
Experience: 197
Lawful Points: -17
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
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Attribute:
Earth
Weakness:
Fire
STR: 15
CON: 13
DEX: 17
WIS: 6
INT: 5
MR: 12%
Fire resistance: 200
Water resistance: 100
Wind resistance: 30
Earth resistance: 75
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Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
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Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Arachnevils are known as the Children of the Arachnevil Elders, who are believed to have lived in the middle world long ago. This monster lives in deep mountains or caves and paralyzes passing animals with light emitted from its eyes and wraps them in thread to consume later. Arachnevils are very fast moving creatures. Will drop a nail of Arachnevil if you are trying to pass the Gunters test. [Gunter's test is no longer available.] |
Location:
Giran, Gludio, Heine, Kent, Silver Knights Town, Talking Island, Talking Island Caves 2F, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, East Giran, South Giran, Northwest Giran, DV Entrance (Lycanthrope Spot), Silver Knight Town Caves (Desert Caves) 1F, Gludio/Woodbec Path, Gludio/Kent Path, Giran Death Match, Gludio Death Match, Talking Island Death Match, Turtle Island |
Lycanthrope |
Concept Art
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Level: 17
HP: 120
MP: 60
AC: -4
Experience: 290
Lawful Points: -18
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
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Attribute:
Air
Weakness:
Earth, Fire
STR: 16
CON: 16
DEX: 13
WIS: 10
INT: 10
MR: 25%
Fire resistance: 165
Water resistance: 60
Wind resistance: 100
Earth resistance: 140
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Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
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Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: No |
Lycanthropes are afraid of silver and are thus subject to the x2 damage of silver weapons. These powerful werewolves were once humans, yet only an impulse for destruction remains to guide them. More powerful than a werewolf and will usually have 3 werewolves with him. |
Location:
Gludio, Heine, Talking Island, Elven Forest, East Giran, Northwest Giran, DV Entrance (Lycanthrope Spot), Gludio/Woodbec Path, Gludio/Kent Path, East of Small Wasteland, Ogre Beach, Giran Death Match, Gludio Death Match, Gypsy Town, Turtle Island |
Arachnevil Elder / Ungoliant |
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Level: 18
HP: 200
MP: 30
AC: -5
Experience: 325
Lawful Points: -23
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
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Attribute:
Earth
Weakness:
Fire
STR: 18
CON: 16
DEX: 14
WIS: 6
INT: 5
MR: 10%
Fire resistance: 150
Water resistance: 90
Wind resistance: 40
Earth resistance: 95
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Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
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Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poisons target and causes HP to decrease until it is cured. |
Arachnevil Elders are creatures of ancient times before the sun and moon. Might poison the attacker, use cyan potion/twig of ent to stop the poisoning, otherwise your HP will drop for a minute and you might die. |
Location:
Giran, Gludio, Heine, Kent, Talking Island, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Main Land Caves 6F, Main Land Caves 7F, Dragon Valley Caves 1F, East Giran, South Giran, Northwest Giran, DV Entrance (Lycanthrope Spot), Windawood Dungeon 1F, Windawood Dungeon 2F, Gludio/Woodbec Path, Gludio/Kent Path, Ogre Beach, Giran Death Match, Gludio Death Match, Werldern Death Match, Turtle Island |
Ghast |
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Level: 21
HP: 200
MP: 30
AC: -10
Experience: 442
Lawful Points: -23
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
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Attribute:
Earth
Weakness:
Fire
STR: 17
CON: 18
DEX: 16
WIS: 8
INT: 8
MR: 10%
Fire resistance: 200
Water resistance: 90
Wind resistance: 80
Earth resistance: 95
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Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
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Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poisons target so target can't talk aside from whispers. |
Ghasts are small creatures but they attack fast. Try to avoid being swarmed by a pack of these. |
Location:
Orc Town, Orc Beach, Elven Caves 3F, Northwest Giran, Orc Forest, Giran Death Match, Gludio Death Match, Werldern Death Match, Turtle Island |
NPC's that can be found in Northwest Giran:
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Note: Lineage 1 Guide data/guides have been transferred from Lineage Guide.
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