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Desert Beach (Lizard Beach) 
Area Description
For lack of a better name, this is the most common spot for people to hunt Lizards and Stone Golems.  It is located between Woodbec and Silver Knights Town and is along the beach/cliffs. The area is generally safe aside from the occasional Harpy that is soaring in the sky.

Location Information:

Monsters that can be found in Desert Beach (Lizard Beach):

Drop Guide
  • Very Commonly Dropped
  • Commonly Dropped
  • Uncommonly Dropped
  • Rarely Dropped
  • Very Rarely Dropped
  • No Drop Frequency Known
  • Cat
    Level: 5
    HP: 20
    MP: 30
    AC: 20
    Experience: 26
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class:
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness:
    STR: 9
    CON: 8
    DEX: 13
    WIS: 15
    INT: 15
    MR: 15%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Fast and agile, able to keep up with its pray. Has the ability to use magical attacks. You must us floating eye meat to tame them.
    Location: Heine, Waste Land, Desert Beach (Lizard Beach), Oren Wasteland, Border Fortress

    Normal Drops:
    Blessed Drops:
    Cursed Drops:

    Killer Rabbit
    Level: 5
    HP: 20
    MP: 30
    AC: 20
    Experience: 26
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class:
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 9
    CON: 10
    DEX: 9
    WIS: 16
    INT: 16
    MR: 15%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    You must use carrots to tame them. Has the ability to use magical attack Cone of Cold. The rabbits on Dream Island cannot be tamed.
    Location: Dragon Valley, Silver Knights Town, Waste Land, Fire Valley, Desert Beach (Lizard Beach), Oren Wasteland, Pirate Island

    Normal Drops:
    Blessed Drops:
    Cursed Drops:

    Stone Golem
    Level: 13
    HP: 150
    MP: 50
    AC: -1
    Experience: 170
    Lawful Points: -12
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 58
    CON: 16
    DEX: 10
    WIS: 6
    INT: 5
    MR: 5%
    Fire resistance: 120
    Water resistance: 100
    Wind resistance: 300
    Earth resistance: 15
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Stone golems are stones infused with magic power, created through dark magical art by long-dead wizards. An attack from a golems stone body has formidable force and may easily break the blade of a sword.
    Location: Silver Knights Town, Talking Island, Talking Island Caves 1F, Main Land Caves 3F, Desert, Desert Beach (Lizard Beach), Silver Knight Town Caves (Desert Caves) 1F, Ogre Beach, Giran Death Match, Talking Island Death Match, Silence Ground, Turtle Island

    Normal Drops:
    Adena
    Secret of Life
    Axe
    Broad Sword
    Flail
    Mace
    Athame
    Heavy Throwing Knife
    Lump of Rough Mithril
    Bill-guisarme
    Diamond
    Highest/Top Quality Ruby
    Lesser Healing Potion or Red Potion
    Morning Star
    Wand of Call Lightning (Ebony)
    War Hammer
    Dark Spirit Crystal: Blind Hiding (level 1)
    Potion of Mana
    Bronze Edoryu
    Dark Spirit Crystal: Shadow Armor (level 1)
    Blessed Drops:
    Cursed Drops:

    Lizardman


    Concept Art
    Level: 15
    HP: 90
    MP: 10
    AC: -2
    Experience: 226
    Lawful Points: -14
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: Air
    STR: 15
    CON: 13
    DEX: 10
    WIS: 5
    INT: 5
    MR: 5%
    Fire resistance: 80
    Water resistance: 80
    Wind resistance: 160
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    The result of melding lizards with humans through magical means. Lizardmen can be found along the shorelines of Aden.
    Location: Heine, Silver Knights Town, Heine Caves 1F, Desert Beach (Lizard Beach), East Giran, Giran Death Match, Gludio Death Match, Talking Island Death Match, Forest of Dawn, Gypsy Town, Silence Ground

    Normal Drops:
    Adena
    Scroll of Teleportation
    Haste Potion or Green Potions
    Large Shield
    Sapphire
    Greater Haste Potions
    Lump of Metal
    Silver Sword
    Steel Claw
    High Quality Sapphire/Quality Sapphire
    Ancient Healing Potion
    Dark Spirit Crystal: Burning Spirit (level 2)
    Chain Mail of Magic Resistance
    Dark Spirit Crystal: Dark Blind (level 2)
    Helmet of Magic Resistance
    Blessed Drops:
    Cursed Drops:

    Harpy


    Concept Art
    Level: 26
    HP: 230
    MP: 150
    AC: -18
    Experience: 677
    Lawful Points: -27
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Air
    Weakness: Fire
    STR: 16
    CON: 10
    DEX: 18
    WIS: 12
    INT: 10
    MR: 25%
    Fire resistance: 185
    Water resistance: 70
    Wind resistance: 75
    Earth resistance: 155
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Paralyze: Paralyzes target after a few seconds. Target can still receive damage while paralyzed.
    Harpies are loathsome, voracious monsters with the head and trunk of a woman and the tail, wings, and talons of a bird. Harpies can be found in the Dragon Valley area and the Desert. May fly up into the air for safety but can easily be lured down by treasures. Has the ability to paralize.
    Location: Dragon Valley, Desert, Desert Beach (Lizard Beach)

    Normal Drops:
    Adena
    Lesser Healing Potion or Red Potion
    Potion of Mana
    Healing Potion or Orange Potion
    Spellbook: Vampiric Touch (level 4)
    Diamond
    Banded Mail
    Dark Spirit Crystal: Dark Blind (level 2)
    Spellbook: Curse: Paralyze (level 5)
    Spellbook: Haste (level 6)
    Spirit Crystal: Wind Walk (level 3)
    Spellbook: Holy Walk (level 7)
    Spirit Crystal: Eye of Storm (level 4)
    Spirit Crystal: Wind Shackle (level 5)
    Blessed Drops:
    Scroll of Teleportation
    Feather Quill Pen
    Banded Mail
    Scroll of Enchant Weapon
    Cursed Drops:

    Diad Dark Elf Wizard
    Level: 36
    HP: 450
    MP: 400
    AC: -30
    Experience: 1297
    Lawful Points: -44
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 17
    CON: 17
    DEX: 18
    WIS: 25
    INT: 22
    MR: 75%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Dark elf mage with a common robe and a sharp staff equipped. Has a normal attack using the staff and directional magic and non-directional magic. Because of sorcery, damage it takes from physical attacks is cut in half.

    If you encounter a group of DE's, take out the wizard first, as he heals the others.
    Location: Small Waste Land, Waste Land, Desert Beach (Lizard Beach), Lastabad Dungeon 2F, Lastabad Dungeon 3F, Front Gate of Lastavard

    Normal Drops:
    Potion of Wisdom
    Scroll of Teleportation
    Scroll of Curse Removal
    Lastabad Staff
    Lastabad Robe
    Spellbook: Mass Slow (level 10)
    Spellbook: Meteor Strike (level 10)
    Blessed Drops:
    Cursed Drops:

    NPC's that can be found in Desert Beach (Lizard Beach):

    Note: Lineage 1 Guide data/guides have been transferred from Lineage Guide.

        
     
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