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Small Waste Land  (SWL)
Area Description
The Small Waste Land (SWL) is located between Gludio and Kent.  It contains many undead monsters along with the occasionaly packs of Black Knights. Many people will use this as a good place to make some decent cash, while others use it as a good spot to get some experience.

Location Information:

Monsters that can be found in Small Waste Land:

Drop Guide
  • Very Commonly Dropped
  • Commonly Dropped
  • Uncommonly Dropped
  • Rarely Dropped
  • Very Rarely Dropped
  • No Drop Frequency Known
  • Slime
    Level: 6
    HP: 60
    MP: 10
    AC: -10
    Experience: 37
    Lawful Points: -6
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: Air
    STR: 10
    CON: 16
    DEX: 10
    WIS: 7
    INT: 7
    MR: 10%
    Fire resistance: 100
    Water resistance: 70
    Wind resistance: 130
    Earth resistance: 95
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Slimes are slushy creatures that spend their lives sliding around Aden and absorbing dropped items into their bodies. Often drops items which it ate. You have 40 seconds to kill it before it digests the items.
    Location: Dragon Valley, Orc Town, Singing Island, Talking Island, Talking Island Caves 1F, Talking Island Caves 2F, Underwater Tunnel, Main Land Caves 1F, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Main Land Caves 6F, Main Land Caves 7F, Small Waste Land, Waste Land, Dragon Valley Caves 1F, Dragon Valley Caves 2F, Dragon Valley Caves 3F, Dragon Valley Caves 4F, Dragon Valley Caves 5F, Dragon Valley Caves 6F, Dragon Valley Caves 7F (Antharas' Lair), Desert, Orc Beach, Orc Fire Field, Elven Caves 1F, Silver Knight Town Caves (Desert Caves) 1F, Silver Knight Town Caves (Desert Caves) 2F, Silver Knight Town Caves (Desert Caves) 3F, Windawood Dungeon 1F, Windawood Dungeon 2F, Talking Island Death Match, Werldern Death Match, Silence Ground, Turtle Island, Pirate Island

    Normal Drops:
    Blessed Drops:
    Cursed Drops:

    Zombie
    Level: 6
    HP: 45
    MP: 12
    AC: 8
    Experience: 37
    Lawful Points: -8
    Size: Small
    Type: Undead
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Earth, Fire
    STR: 14
    CON: 16
    DEX: 6
    WIS: 5
    INT: 2
    MR: 5%
    Fire resistance: 150
    Water resistance: 100
    Wind resistance: 80
    Earth resistance: 75
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: Y
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    Zombies are considered undead monsters. The product of evil experimentation, zombies are reanimated corpses with no will-power of their own. Infuriated, zombies attack all living beings. They are vulnerable to sunlight, however, and shun it completely.
    Location: Singing Island, Talking Island, Talking Island Caves 1F, Talking Island Caves 2F, Underwater Tunnel, Main Land Caves 1F, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 6F, Small Waste Land, Waste Land, Silver Knight Town Caves (Desert Caves) 1F, Silver Knight Town Caves (Desert Caves) 2F, Silver Knight Town Caves (Desert Caves) 3F, Windawood Dungeon 1F, Windawood Dungeon 2F, Oren Wasteland, Dwarf Beach, Talking Island Death Match, Silence Ground, Turtle Island, Lastabad Dungeon 1F

    Normal Drops:
    Adena
    Lump of Rough Mithril
    Scroll of Resurrection
    Dark Spirit Crystal: Blind Hiding (level 1)
    Dark Cloak
    Spellbook: Darkness (level 5)
    Spellbook: Vampiric Touch (level 4)
    Spirit Crystal: Blood To Soul (level 3)
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:

    Skeleton
    Level: 10
    HP: 80
    MP: 30
    AC: 3
    Experience: 101
    Lawful Points: -12
    Size: Small
    Type: Undead
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 16
    CON: 14
    DEX: 16
    WIS: 12
    INT: 10
    MR: 10%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    Skeletons are considered undead monsters. Skeletons are the reanimated bones of soldiers who died upon the battlefield.
    Location: Silver Knights Town, Singing Island, Talking Island Caves 1F, Talking Island Caves 2F, Main Land Caves 1F, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Small Waste Land, Waste Land, Silver Knight Town Caves (Desert Caves) 1F, Silver Knight Town Caves (Desert Caves) 2F, Silver Knight Town Caves (Desert Caves) 3F, Windawood Dungeon 1F, Talking Island Death Match, Werldern Death Match, Silence Ground, Turtle Island, Lastabad Dungeon 1F

    Normal Drops:
    Adena
    Skeleton Key
    Bone Piece
    Cloak of Magic Resistance
    Haste Potion or Green Potions
    Helmet
    Scimitar
    Spellbook: Enchant Dexterity (level 4)
    Dark Spirit Crystal: Enchant Venom (level 1)
    Greater Haste Potions
    Large Shield
    Skeleton Skull
    Spellbook: Tame Monster (level 5)
    Wand of Create Monster (Pine)
    Blessed Drops:
    Scimitar
    Cursed Drops:
    Cloak of Magic Resistance

    Skeleton Archer


    Concept Art
    Level: 13
    HP: 80
    MP: 25
    AC: 0
    Experience: 170
    Lawful Points: -12
    Size: Small
    Type: Undead
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 16
    CON: 14
    DEX: 16
    WIS: 12
    INT: 10
    MR: 10%
    Fire resistance: 150
    Water resistance: 100
    Wind resistance: 120
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    Skeleton Archers are considered undead monsters. Skeleton archers use a bow for long range attacks.
    Location: Talking Island Caves 2F, Main Land Caves 1F, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Small Waste Land, Waste Land, Silver Knight Town Caves (Desert Caves) 1F, Silver Knight Town Caves (Desert Caves) 2F, Silver Knight Town Caves (Desert Caves) 3F, Windawood Dungeon 1F, Giran Death Match, Talking Island Death Match, Werldern Death Match, Silence Ground, Lastabad Dungeon 1F

    Normal Drops:
    Adena
    Lesser Healing Potion or Red Potion
    Bow
    Cloak of Magic Resistance
    Haste Potion or Green Potions
    Helmet
    Spellbook: Enchant Dexterity (level 4)
    Bone Piece
    Ancient Healing Potion
    Dark Spirit Crystal: Enchant Venom (level 1)
    Greater Haste Potions
    Healing Potion or Orange Potion
    Elven Wafer
    Blessed Drops:
    Cursed Drops:

    Black Knight
    Level: 16
    HP: 100
    MP: 10
    AC: -10
    Experience: 257
    Lawful Points: -15
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: None
    STR: 16
    CON: 16
    DEX: 15
    WIS: 12
    INT: 12
    MR: 10%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    This servant of the anti-king Calawuhel boasts superb fighting skills and a violent nature. They usually appear in groups on the Wastelands of Mainland and sometimes come with Kurtz to the Talking Island.
    Location: Silver Knights Town, Talking Island, Small Waste Land, Giran Death Match, Forest of Dawn, Turtle Island

    Normal Drops:
    Adena
    Black Knight Pledge Document
    Old Trading Document
    Boots
    Diamond
    Emerald
    Halberd
    Helmet
    Lance
    Low Boots
    Partisan
    Potion of Bravery
    Ruby
    Sapphire
    Trident
    Large Shield
    Potion of Mana
    Leather Gloves
    Magic Crystal - Shield
    Cloak of Protection
    Plate Mail
    Spellbook: Enchant Dexterity (level 4)
    T-Shirt
    Two Handed Sword
    Katana
    Bronze Plate Mail
    Royal Nectar
    Troll Ring
    Blessed Drops:
    Halberd
    Lance
    Cursed Drops:

    Ghoul
    Level: 16
    HP: 110
    MP: 30
    AC: -4
    Experience: 257
    Lawful Points: -19
    Size: Small
    Type: Undead
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: Air, Fire
    STR: 16
    CON: 17
    DEX: 16
    WIS: 11
    INT: 4
    MR: 13%
    Fire resistance: 150
    Water resistance: 45
    Wind resistance: 120
    Earth resistance: 65
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: Y
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: Yes
    Poison: Poisons target and paralyzes it after a few seconds. Target can still receive damage while paralyzed.
    Ghouls are born when an evil spirit enters a body lying peacefully underground in a grave. Ghouls will attack with poisonous fingernails and may freeze their attackers for a short time. The Ghoul is the only undead monster that is not affected by Silver.
    Location: Orc Town, Talking Island, Talking Island Caves 1F, Underwater Tunnel, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Main Land Caves 6F, Main Land Caves 7F, Small Waste Land, Waste Land, Elven Caves 3F, Silver Knight Town Caves (Desert Caves) 2F, Silver Knight Town Caves (Desert Caves) 3F, Windawood Dungeon 1F, Windawood Dungeon 2F, Orc Forest, Oren Wasteland, Dwarf Beach, Giran Death Match, Werldern Death Match, Turtle Island

    Normal Drops:
    Adena
    Scroll of Resurrection
    Ghoul Nail
    Ghoul Tooth
    Silver Throwing Knife
    Eva's Gift
    Dark Spirit Crystal: Burning Spirit (level 2)
    Scroll of Enchant Armor
    Spellbook: Vampiric Touch (level 4)
    Dice Dagger or Dagger of Good/Bad Luck
    Spellbook: Curse: Paralyze (level 5)
    Spellbook: Mass Slow (level 10)
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:
    Dice Dagger or Dagger of Good/Bad Luck

    Spartoi
    Level: 16
    HP: 120
    MP: 30
    AC: -3
    Experience: 257
    Lawful Points: -18
    Size: Small
    Type: Undead
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 17
    CON: 15
    DEX: 16
    WIS: 14
    INT: 14
    MR: 18%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    Spartoi are considered undead monsters. The Spartoi are known as Children of the Dragon Teeth nad are born from one of the many dragon teeth scattered throughout Aden. Similar to skeletons, yet stronger, they will sometimes disappear for several minutes, often blocking dungeon hallways.
    Location: Dragon Valley, Talking Island Caves 2F, Main Land Caves 1F, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Main Land Caves 6F, Main Land Caves 7F, Small Waste Land, Waste Land, Dragon Valley Caves 1F, Desert, Elven Caves 3F, Silver Knight Town Caves (Desert Caves) 2F, Silver Knight Town Caves (Desert Caves) 3F, Windawood Dungeon 1F, Windawood Dungeon 2F, Giran Death Match, Gludio Death Match, Talking Island Death Match, Silence Ground, Lastabad Dungeon 1F

    Normal Drops:
    Adena
    Bone Piece of Spartoi
    Haste Potion or Green Potions
    Spellbook: Enchant Dexterity (level 4)
    Large Shield
    Dark Robe
    Greater Haste Potions
    Helmet
    Scimitar
    Dark Cloak
    Spellbook: Enchant Mighty (level 6)
    Wand of Polymorph (Maple)
    Bronze Plate Mail
    Eva's Gift
    Silver Throwing Knife
    Paagrio's Ash
    Stone of Maphr
    Blessed Drops:
    Cursed Drops:

    Diad Dark Elf Wizard
    Level: 36
    HP: 450
    MP: 400
    AC: -30
    Experience: 1297
    Lawful Points: -44
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 17
    CON: 17
    DEX: 18
    WIS: 25
    INT: 22
    MR: 75%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Dark elf mage with a common robe and a sharp staff equipped. Has a normal attack using the staff and directional magic and non-directional magic. Because of sorcery, damage it takes from physical attacks is cut in half.

    If you encounter a group of DE's, take out the wizard first, as he heals the others.
    Location: Small Waste Land, Waste Land, Desert Beach (Lizard Beach), Lastabad Dungeon 2F, Lastabad Dungeon 3F, Front Gate of Lastavard

    Normal Drops:
    Potion of Wisdom
    Scroll of Teleportation
    Scroll of Curse Removal
    Lastabad Staff
    Lastabad Robe
    Spellbook: Mass Slow (level 10)
    Spellbook: Meteor Strike (level 10)
    Blessed Drops:
    Cursed Drops:

    NPC's that can be found in Small Waste Land:

    Note: Lineage 1 Guide data/guides have been transferred from Lineage Guide.

        
     
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