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Dragon Valley Caves 1F  (DVC 1F)
Area Description
The Dragon Valley Caves have 7 floors with the 7th floor being the lair of the earth dragon, Antharas.  The diffuculty gets harder as you near the 7th floor.  There are four entrances into DVC from DV and one entrance into DVC from the Elven Caves.

Location Information:
Map of Dragon Valley Caves 1F:
  • View the Map

    The first floor of DVC is often a good spot to hunt if DV is too busy.  If you morph, you will only have to deal with the Skeletons and then pick and choose on the others.

    Monsters that can be found in Dragon Valley Caves 1F:

    Drop Guide
  • Very Commonly Dropped
  • Commonly Dropped
  • Uncommonly Dropped
  • Rarely Dropped
  • Very Rarely Dropped
  • No Drop Frequency Known
  • Slime
    Level: 6
    HP: 60
    MP: 10
    AC: -10
    Experience: 37
    Lawful Points: -6
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: Air
    STR: 10
    CON: 16
    DEX: 10
    WIS: 7
    INT: 7
    MR: 10%
    Fire resistance: 100
    Water resistance: 70
    Wind resistance: 130
    Earth resistance: 95
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Slimes are slushy creatures that spend their lives sliding around Aden and absorbing dropped items into their bodies. Often drops items which it ate. You have 40 seconds to kill it before it digests the items.
    Location: Dragon Valley, Orc Town, Singing Island, Talking Island, Talking Island Caves 1F, Talking Island Caves 2F, Underwater Tunnel, Main Land Caves 1F, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Main Land Caves 6F, Main Land Caves 7F, Small Waste Land, Waste Land, Dragon Valley Caves 1F, Dragon Valley Caves 2F, Dragon Valley Caves 3F, Dragon Valley Caves 4F, Dragon Valley Caves 5F, Dragon Valley Caves 6F, Dragon Valley Caves 7F (Antharas' Lair), Desert, Orc Beach, Orc Fire Field, Elven Caves 1F, Silver Knight Town Caves (Desert Caves) 1F, Silver Knight Town Caves (Desert Caves) 2F, Silver Knight Town Caves (Desert Caves) 3F, Windawood Dungeon 1F, Windawood Dungeon 2F, Talking Island Death Match, Werldern Death Match, Silence Ground, Turtle Island, Pirate Island

    Normal Drops:
    Blessed Drops:
    Cursed Drops:

    Spartoi
    Level: 16
    HP: 120
    MP: 30
    AC: -3
    Experience: 257
    Lawful Points: -18
    Size: Small
    Type: Undead
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 17
    CON: 15
    DEX: 16
    WIS: 14
    INT: 14
    MR: 18%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    Spartoi are considered undead monsters. The Spartoi are known as Children of the Dragon Teeth nad are born from one of the many dragon teeth scattered throughout Aden. Similar to skeletons, yet stronger, they will sometimes disappear for several minutes, often blocking dungeon hallways.
    Location: Dragon Valley, Talking Island Caves 2F, Main Land Caves 1F, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Main Land Caves 6F, Main Land Caves 7F, Small Waste Land, Waste Land, Dragon Valley Caves 1F, Desert, Elven Caves 3F, Silver Knight Town Caves (Desert Caves) 2F, Silver Knight Town Caves (Desert Caves) 3F, Windawood Dungeon 1F, Windawood Dungeon 2F, Giran Death Match, Gludio Death Match, Talking Island Death Match, Silence Ground, Lastabad Dungeon 1F

    Normal Drops:
    Adena
    Bone Piece of Spartoi
    Haste Potion or Green Potions
    Spellbook: Enchant Dexterity (level 4)
    Large Shield
    Dark Robe
    Greater Haste Potions
    Helmet
    Scimitar
    Dark Cloak
    Spellbook: Enchant Mighty (level 6)
    Wand of Polymorph (Maple)
    Bronze Plate Mail
    Eva's Gift
    Silver Throwing Knife
    Paagrio's Ash
    Stone of Maphr
    Blessed Drops:
    Cursed Drops:

    Arachnevil Elder / Ungoliant
    Level: 18
    HP: 200
    MP: 30
    AC: -5
    Experience: 325
    Lawful Points: -23
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 18
    CON: 16
    DEX: 14
    WIS: 6
    INT: 5
    MR: 10%
    Fire resistance: 150
    Water resistance: 90
    Wind resistance: 40
    Earth resistance: 95
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Poisons target and causes HP to decrease until it is cured.
    Arachnevil Elders are creatures of ancient times before the sun and moon. Might poison the attacker, use cyan potion/twig of ent to stop the poisoning, otherwise your HP will drop for a minute and you might die.
    Location: Giran, Gludio, Heine, Kent, Talking Island, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Main Land Caves 6F, Main Land Caves 7F, Dragon Valley Caves 1F, East Giran, South Giran, Northwest Giran, DV Entrance (Lycanthrope Spot), Windawood Dungeon 1F, Windawood Dungeon 2F, Gludio/Woodbec Path, Gludio/Kent Path, Ogre Beach, Giran Death Match, Gludio Death Match, Werldern Death Match, Turtle Island

    Normal Drops:
    Adena
    Potion of Cure Poison or Cyan Potion
    Haste Potion or Green Potions
    Wand of Call Lightning (Ebony)
    Arachnevil Elder's Claw
    Dark Spirit Crystal: Venom Resist (level 2)
    Greater Haste Potions
    Spellbook: Enchant Dexterity (level 4)
    Spellbook: Slow (level 4)
    Spellbook: Tame Monster (level 5)
    Spellbook: Vampiric Touch (level 4)
    Spellbook: Earth Jail (level 4)
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Spellbook: Fog of Sleeping (level 9)
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:

    Skeleton Guard
    Level: 27
    HP: 270
    MP: 60
    AC: -15
    Experience: 730
    Lawful Points: -30
    Size: Small
    Type: Undead
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 16
    CON: 14
    DEX: 15
    WIS: 14
    INT: 14
    MR: 25%
    Fire resistance: 110
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    Skeleton Guards are considered undead monsters. This spear-wielding skeleton is a member of the elite skeletal forces that patrol the Dragon Valley.
    Location: Dragon Valley, Dragon Valley Caves 1F, Dragon Valley Caves 2F, Dragon Valley Caves 3F, Dragon Valley Caves 4F, Giran Death Match, Gludio Death Match

    Normal Drops:
    Adena
    Glaive
    Greater Haste Potions
    Haste Potion or Green Potions
    Helmet
    Spirit Crystal: Earth Skin (level 3)
    Spellbook: Enchant Dexterity (level 4)
    Sayha's Plume
    Emerald
    Large Shield
    Spellbook: Tame Monster (level 5)
    Scroll of Enchant Armor
    Blessed Drops:
    Helmet
    Cloak of Magic Resistance
    Glaive
    Cursed Drops:

    Skeleton Marksman
    Level: 27
    HP: 250
    MP: 60
    AC: -15
    Experience: 730
    Lawful Points: -30
    Size: Small
    Type: Undead
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 16
    CON: 14
    DEX: 16
    WIS: 16
    INT: 16
    MR: 25%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    Skeleton Marksmen are considered undead monsters. Skeletal Marksmen are members of the upper class of skeletal soldiers patrolling the Dragon Valley.
    Location: Dragon Valley, Giran Caves 4F, Dragon Valley Caves 1F, Dragon Valley Caves 2F, Dragon Valley Caves 3F, Dragon Valley Caves 4F, Ivory Tower 8F, Giran Death Match, Gludio Death Match, Hell

    Normal Drops:
    Adena
    Arrow
    Bow
    Greater Haste Potions
    Haste Potion or Green Potions
    Helmet
    Scroll of Teleportation
    Large Shield
    Dark Spirit Crystal: Burning Spirit (level 2)
    Emerald
    Spellbook: Enchant Dexterity (level 4)
    Dark Spirit Crystal: Venom Resist (level 2)
    Spirit Crystal: Wind Shot (level 3)
    Elven Wafer
    White Dragon Scales
    Scroll of Enchant Armor
    Blessed Drops:
    Cloak of Magic Resistance
    Cursed Drops:

    Troll
    Level: 28
    HP: 270
    MP: 30
    AC: -15
    Experience: 785
    Lawful Points: -20
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 18
    CON: 16
    DEX: 16
    WIS: 8
    INT: 8
    MR: 20%
    Fire resistance: 260
    Water resistance: 50
    Wind resistance: 60
    Earth resistance: 55
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Trolls are large, plodding creatures with regenerative powers and some magic resistance. They can be found in the Dragon Valley dungeon and in the Forest of Dawn. After being killed first time, they will revive once after a short time.
    Location: Dragon Valley Caves 1F, Dragon Valley Caves 2F, Dragon Valley Caves 3F, Dragon Valley Caves 4F, Giran Death Match, Gludio Death Match, Werldern Death Match, Forest of Dawn

    Normal Drops:
    Battle Axe
    Condensed Greater Healing Potions
    Condensed Healing Potions
    Condensed Lesser Healing Potions
    Axe
    Great Axe
    Potion of Bravery
    Spellbook: Create Zombie (level 6)
    Spellbook: Greater Heal (level 5)
    Emerald
    Berserker Axe
    Spellbook: Heal Pledge (level 7)
    Splint Mail
    Fruit of Ent
    Helmet of Magic: Healing
    Troll Belt
    Blessed Drops:
    Cursed Drops:

    Skeleton Fighter
    Level: 29
    HP: 280
    MP: 60
    AC: -15
    Experience: 842
    Lawful Points: -30
    Size: Small
    Type: Undead
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 18
    CON: 14
    DEX: 14
    WIS: 14
    INT: 14
    MR: 25%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    Skeleton Fighters are considered undead monsters. The Skeleton Fighter is a member of the upper class of skeletal soldiers that guard the Dragon Valley.
    Location: Dragon Valley, Giran Caves 4F, Dragon Valley Caves 1F, Dragon Valley Caves 2F, Dragon Valley Caves 3F, Dragon Valley Caves 4F, Ivory Tower 8F, Giran Death Match, Gludio Death Match, Werldern Death Match

    Normal Drops:
    Adena
    Greater Haste Potions
    Haste Potion or Green Potions
    Helmet
    Large Shield
    Axe
    Battle Axe
    Spellbook: Tame Monster (level 5)
    Emerald
    Sayha's Plume
    Spirit Crystal: Fire Weapon (level 3)
    Spellbook: Haste (level 6)
    Spellbook: Enchant Dexterity (level 4)
    Maphr's Pestilence
    Scroll of Teleportation - Ocean Floor
    White Dragon Scales
    Blessed Drops:
    Cloak of Magic Resistance
    Helmet
    Large Shield
    Cursed Drops:

    NPC's that can be found in Dragon Valley Caves 1F:

  • Note: Lineage 1 Guide data/guides have been transferred from Lineage Guide.

        
     
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