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East Giran 
Area Description
This area is located outside the outer gate of East Giran.  It is popular for the Cyclops and the Griffons.  There are a wide variety of monsters here and thus it is a very good idea to morph so that you do not get swarmed by the monsters.

Location Information:

Monsters that can be found in East Giran:

Drop Guide
  • Very Commonly Dropped
  • Commonly Dropped
  • Uncommonly Dropped
  • Rarely Dropped
  • Very Rarely Dropped
  • No Drop Frequency Known
  • Rabbit
    Level: 2
    HP: 7
    MP: 0
    AC: 10
    Experience: 5
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness:
    STR: 5
    CON: 12
    DEX: 15
    WIS: 0
    INT: 1
    MR: 0%
    Fire resistance: 0
    Water resistance: 0
    Wind resistance: 0
    Earth resistance: 0
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    These tiny little creatures are great to kill when u are very low level, they will not attack you.
    Location: Giran, Gludio, Heine, Kent, Orc Town, Silver Knights Town, Talking Island, Windawood/Woodbec, East Giran, South Giran, Gludio/Woodbec Path, Gludio/Kent Path, Ivory Tower Town, Oren Wasteland, Oren Forest, Forest of Dawn, Gypsy Town, Turtle Island

    Normal Drops:
    Fur
    Meat
    Blessed Drops:
    Cursed Drops:

    Arachnevil/Shelob
    Level: 14
    HP: 100
    MP: 15
    AC: 0
    Experience: 197
    Lawful Points: -17
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 15
    CON: 13
    DEX: 17
    WIS: 6
    INT: 5
    MR: 12%
    Fire resistance: 200
    Water resistance: 100
    Wind resistance: 30
    Earth resistance: 75
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Arachnevils are known as the Children of the Arachnevil Elders, who are believed to have lived in the middle world long ago. This monster lives in deep mountains or caves and paralyzes passing animals with light emitted from its eyes and wraps them in thread to consume later. Arachnevils are very fast moving creatures. Will drop a nail of Arachnevil if you are trying to pass the Gunters test. [Gunter's test is no longer available.]
    Location: Giran, Gludio, Heine, Kent, Silver Knights Town, Talking Island, Talking Island Caves 2F, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, East Giran, South Giran, Northwest Giran, DV Entrance (Lycanthrope Spot), Silver Knight Town Caves (Desert Caves) 1F, Gludio/Woodbec Path, Gludio/Kent Path, Giran Death Match, Gludio Death Match, Talking Island Death Match, Turtle Island

    Normal Drops:
    Adena
    Arachnevil's Nail
    Haste Potion or Green Potions
    Greater Haste Potions
    Spellbook: Slow (level 4)
    Wand of Call Lightning (Ebony)
    Sayha's Plume
    Spellbook: Eruption (level 6)
    Wand of Create Monster (Pine)
    Spellbook: Fog of Sleeping (level 9)
    Dark Spirit Crystal: Venom Resist (level 2)
    Scroll of Enchant Armor
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:

    Dark Elf Messenger
    Level: 15
    HP: 200
    MP: 15
    AC: -8
    Experience: 226
    Lawful Points: -15
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: Y
    Karma:
    Attribute:
    Weakness:
    STR: 16
    CON: 15
    DEX: 18
    WIS: 12
    INT: 10
    MR: 10%
    Fire resistance: 80
    Water resistance: 120
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    New monster in Episode 5
    Location: East Giran, Lastabad Dungeon 1F

    Normal Drops:
    Blessed Drops:
    Cursed Drops:

    Dark Elf Messenger(bow)
    Level: 15
    HP: 150
    MP: 30
    AC: -10
    Experience: 226
    Lawful Points: -25
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: Y
    Karma:
    Attribute:
    Weakness: None
    STR: 15
    CON: 14
    DEX: 18
    WIS: 12
    INT: 13
    MR: 15%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    New monster in Episode 5, part of Earring Quest. Kill those monsters to get enough Sealed Letters.
    Location: East Giran, Lastabad Dungeon 1F

    Normal Drops:
    Adena
    Blessed Drops:
    Cursed Drops:

    Lizardman


    Concept Art
    Level: 15
    HP: 90
    MP: 10
    AC: -2
    Experience: 226
    Lawful Points: -14
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: Air
    STR: 15
    CON: 13
    DEX: 10
    WIS: 5
    INT: 5
    MR: 5%
    Fire resistance: 80
    Water resistance: 80
    Wind resistance: 160
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    The result of melding lizards with humans through magical means. Lizardmen can be found along the shorelines of Aden.
    Location: Heine, Silver Knights Town, Heine Caves 1F, Desert Beach (Lizard Beach), East Giran, Giran Death Match, Gludio Death Match, Talking Island Death Match, Forest of Dawn, Gypsy Town, Silence Ground

    Normal Drops:
    Adena
    Scroll of Teleportation
    Haste Potion or Green Potions
    Large Shield
    Sapphire
    Greater Haste Potions
    Lump of Metal
    Silver Sword
    Steel Claw
    High Quality Sapphire/Quality Sapphire
    Ancient Healing Potion
    Dark Spirit Crystal: Burning Spirit (level 2)
    Chain Mail of Magic Resistance
    Dark Spirit Crystal: Dark Blind (level 2)
    Helmet of Magic Resistance
    Blessed Drops:
    Cursed Drops:

    Owlbear
    Level: 15
    HP: 250
    MP: 10
    AC: -6
    Experience: 226
    Lawful Points: -15
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire, Water
    STR: 18
    CON: 13
    DEX: 14
    WIS: 7
    INT: 8
    MR: 10%
    Fire resistance: 180
    Water resistance: 125
    Wind resistance: 70
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    With the head of an owl and the body of a bear.
    Location: Giran, Heine, East Giran, South Giran, Oren Forest, Talking Island Death Match, Forest of Dawn, Silence Ground

    Normal Drops:
    Adena
    Apple
    Banana
    Carrot
    Egg
    Lemon
    Orange
    Hard Leather
    Haste Potion or Green Potions
    Potion of Bravery
    Condensed Lesser Healing Potions
    Condensed Healing Potions
    Dwarvish Ring
    Sayha's Plume
    Scroll of Enchant Armor
    Blessed Drops:
    Cursed Drops:

    Lycanthrope


    Concept Art
    Level: 17
    HP: 120
    MP: 60
    AC: -4
    Experience: 290
    Lawful Points: -18
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Air
    Weakness: Earth, Fire
    STR: 16
    CON: 16
    DEX: 13
    WIS: 10
    INT: 10
    MR: 25%
    Fire resistance: 165
    Water resistance: 60
    Wind resistance: 100
    Earth resistance: 140
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: No
    Lycanthropes are afraid of silver and are thus subject to the x2 damage of silver weapons. These powerful werewolves were once humans, yet only an impulse for destruction remains to guide them. More powerful than a werewolf and will usually have 3 werewolves with him.
    Location: Gludio, Heine, Talking Island, Elven Forest, East Giran, Northwest Giran, DV Entrance (Lycanthrope Spot), Gludio/Woodbec Path, Gludio/Kent Path, East of Small Wasteland, Ogre Beach, Giran Death Match, Gludio Death Match, Gypsy Town, Turtle Island

    Normal Drops:
    Adena
    Battle Axe
    Boots
    Studded Leather Armor
    Large Shield
    Feather Quill Pen
    Diamond
    Fauchard
    Scale Mail
    Spellbook: Slow (level 4)
    Spellbook: Vampiric Touch (level 4)
    Spellbook: Enchant Dexterity (level 4)
    Emerald
    Maphr's Pestilence
    Scroll of Enchant Weapon
    Scroll of Shape Change/Polymorph
    Fruit of Ent
    Blessed Drops:
    Cursed Drops:

    Arachnevil Elder / Ungoliant
    Level: 18
    HP: 200
    MP: 30
    AC: -5
    Experience: 325
    Lawful Points: -23
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 18
    CON: 16
    DEX: 14
    WIS: 6
    INT: 5
    MR: 10%
    Fire resistance: 150
    Water resistance: 90
    Wind resistance: 40
    Earth resistance: 95
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Poisons target and causes HP to decrease until it is cured.
    Arachnevil Elders are creatures of ancient times before the sun and moon. Might poison the attacker, use cyan potion/twig of ent to stop the poisoning, otherwise your HP will drop for a minute and you might die.
    Location: Giran, Gludio, Heine, Kent, Talking Island, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Main Land Caves 6F, Main Land Caves 7F, Dragon Valley Caves 1F, East Giran, South Giran, Northwest Giran, DV Entrance (Lycanthrope Spot), Windawood Dungeon 1F, Windawood Dungeon 2F, Gludio/Woodbec Path, Gludio/Kent Path, Ogre Beach, Giran Death Match, Gludio Death Match, Werldern Death Match, Turtle Island

    Normal Drops:
    Adena
    Potion of Cure Poison or Cyan Potion
    Haste Potion or Green Potions
    Wand of Call Lightning (Ebony)
    Arachnevil Elder's Claw
    Dark Spirit Crystal: Venom Resist (level 2)
    Greater Haste Potions
    Spellbook: Enchant Dexterity (level 4)
    Spellbook: Slow (level 4)
    Spellbook: Tame Monster (level 5)
    Spellbook: Vampiric Touch (level 4)
    Spellbook: Earth Jail (level 4)
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Spellbook: Fog of Sleeping (level 9)
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:

    Dark Elf
    Level: 27
    HP: 350
    MP: 110
    AC: -24
    Experience: 730
    Lawful Points: -35
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Air
    Weakness: Fire
    STR: 16
    CON: 14
    DEX: 16
    WIS: 16
    INT: 16
    MR: 30%
    Fire resistance: 180
    Water resistance: 50
    Wind resistance: 60
    Earth resistance: 115
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: Y
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    The evil nature of these elves has turned their skin to black. They attack at a distance using bows and closeup using Tornado.
    Location: Giran, Heine, Orc Town, Orc Beach, East Giran, South Giran, DV Entrance (Lycanthrope Spot), Orc Forest, Giran Death Match, Gludio Death Match, Darkmar's Dungeon, Werldern Death Match, Forest of Dawn

    Normal Drops:
    Adena
    Mithril Arrow
    Elven Wafer
    Lump of Rough Mithril
    Elven Bow
    Elven Breast Plate
    Elven Cloak
    Condensed Healing Potions
    Diamond
    Essence of Nobility
    Royal Nectar
    Spellbook: Tornado (level 7)
    Spirit Crystal: Wind Shot (level 3)
    Spirit Crystal: Eye of Storm (level 4)
    Dark Boots
    Scroll of Enchant Armor
    Fruit of Ent
    Spellbook: Invisibility (level 8)
    Wind Tear
    Spirit Crystal: Return to Nature (level 3)
    White Dragon Scales
    Dark Elf Sandals
    Blessed Drops:
    Cursed Drops:

    Bandit (Club)


    Concept Art
    Level: 28
    HP: 320
    MP: 10
    AC: -16
    Experience: 785
    Lawful Points: -35
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 19
    CON: 14
    DEX: 12
    WIS: 8
    INT: 10
    MR: 25%
    Fire resistance: 180
    Water resistance: 130
    Wind resistance: 110
    Earth resistance: 90
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Bandits are raggedy excuses for humans looking to steal from anyone! They don't mind killing to get what they want and they have keen senses and can detect potential threats. They are known to drop healing potions, adena, and - very occasionally - some armor or weapons. Their abilities vary depending upon their skill. The bow bandit is the least powerful, then the club bandit, the axe bandit, the sword bandit and finally the boss bandit (bandit leader) is the most powerful. Each bandit has a different graphical representation.
    Location: Werldern, Forest of Mirrors, East Giran, Gypsy Town

    Normal Drops:
    Adena
    Scroll of Return - Pledge House
    Lesser Healing Potion or Red Potion
    Healing Potion or Orange Potion
    Greater Healing Potion or Clear Potion
    Greater Haste Potions
    Ancient Healing Potion
    Blessed Drops:
    Cursed Drops:

    Bandit (Bow)
    Level: 30
    HP: 300
    MP: 15
    AC: -16
    Experience: 901
    Lawful Points: -37
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness:
    STR: 16
    CON: 13
    DEX: 18
    WIS: 10
    INT: 11
    MR: 25%
    Fire resistance: 180
    Water resistance: 130
    Wind resistance: 120
    Earth resistance: 90
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Bandits are raggedy excuses for humans looking to steal from anyone! They don't mind killing to get what they want and they have keen senses and can detect potential threats. They are known to drop healing potions, adena, and - very occasionally - some armor or weapons. Their abilities vary depending upon their skill. The bow bandit is the least powerful, then the club bandit, the axe bandit, the sword bandit and finally the boss bandit (bandit leader) is the most powerful. Each bandit has a different graphical representation.
    Location: Werldern, Forest of Mirrors, East Giran, Gypsy Town

    Normal Drops:
    Adena
    Lesser Healing Potion or Red Potion
    Healing Potion or Orange Potion
    Greater Healing Potion or Clear Potion
    Haste Potion or Green Potions
    Blessed Drops:
    Cursed Drops:

    Bandit (Axe)


    Concept Art
    Level: 31
    HP: 350
    MP: 20
    AC: -15
    Experience: 962
    Lawful Points: -38
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 18
    CON: 16
    DEX: 18
    WIS: 11
    INT: 10
    MR: 30%
    Fire resistance: 180
    Water resistance: 110
    Wind resistance: 100
    Earth resistance: 90
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Bandits are raggedy excuses for humans looking to steal from anyone! They don't mind killing to get what they want and they have keen senses and can detect potential threats. They are known to drop healing potions, adena, and - very occasionally - some armor or weapons. Their abilities vary depending upon their skill. The bow bandit is the least powerful, then the club bandit, the axe bandit, the sword bandit and finally the boss bandit (bandit leader) is the most powerful. Each bandit has a different graphical representation.
    Location: Werldern, Forest of Mirrors, East Giran, Gypsy Town

    Normal Drops:
    Adena
    Lesser Healing Potion or Red Potion
    Healing Potion or Orange Potion
    Greater Healing Potion or Clear Potion
    Blessed Drops:
    Cursed Drops:

    Griffon
    Level: 31
    HP: 380
    MP: 150
    AC: -20
    Experience: 962
    Lawful Points: -30
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Air
    Weakness: Fire
    STR: 16
    CON: 15
    DEX: 12
    WIS: 12
    INT: 10
    MR: 10%
    Fire resistance: 125
    Water resistance: 60
    Wind resistance: 70
    Earth resistance: 160
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    A fabulous beast with the head and wings of an eagle and the body of a lion. It will hide up in the air when injured. It can be lured down by dropping some meat on the ground.
    Location: East Giran, Werldern Death Match

    Normal Drops:
    Adena
    Diamond
    Lesser Healing Potion or Red Potion
    Banded Mail
    Greater Haste Potions
    High Quality Diamond/Quality Diamond
    High Quality Emerald/Quality Emerald
    High Quality Ruby/Quality Ruby
    High Quality Sapphire/Quality Sapphire
    Griffon Feather
    Spellbook: Counter Magic (level 4)
    Spellbook: Tornado (level 7)
    Spirit Crystal: Wind Walk (level 3)
    Relic of Sayha
    Highest/Top Quality Sapphire
    Spirit Crystal: Return to Nature (level 3)
    Blessed Drops:
    Haste Potion or Green Potions
    Scroll of Teleportation
    Cursed Drops:

    Bandit (Sword)


    Concept Art
    Level: 32
    HP: 330
    MP: 15
    AC: -22
    Experience: 1025
    Lawful Points: -39
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 17
    CON: 15
    DEX: 18
    WIS: 11
    INT: 12
    MR: 40%
    Fire resistance: 180
    Water resistance: 90
    Wind resistance: 100
    Earth resistance: 120
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Bandits are raggedy excuses for humans looking to steal from anyone! They don't mind killing to get what they want and they have keen senses and can detect potential threats. They are known to drop healing potions, adena, and - very occasionally - some armor or weapons. Their abilities vary depending upon their skill. The bow bandit is the least powerful, then the club bandit, the axe bandit, the sword bandit and finally the boss bandit (bandit leader) is the most powerful. Each bandit has a different graphical representation.
    Location: Werldern, Forest of Mirrors, East Giran, Gypsy Town

    Normal Drops:
    Adena
    Haste Potion or Green Potions
    Lesser Healing Potion or Red Potion
    Ancient Healing Potion
    Scroll of Return - Pledge House
    Blessed Drops:
    Cursed Drops:

    Bandit Leader


    Concept Art
    Level: 35
    HP: 500
    MP: 50
    AC: -25
    Experience: 1226
    Lawful Points: -45
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 20
    CON: 20
    DEX: 18
    WIS: 12
    INT: 13
    MR: 50%
    Fire resistance: 180
    Water resistance: 110
    Wind resistance: 90
    Earth resistance: 70
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack:
    Two Cell Melee Attack:
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Oh, the bandit leader! This brutal scavenger is more powerful than his evil cohorts, but may occasionally drop gems and scrolls of teleportation. If you are really lucky, you may recover a nice piece of armor or weaponry from them.
    Location: Werldern, Forest of Mirrors, East Giran, Gypsy Town

    Normal Drops:
    Adena
    Highest/Top Quality Sapphire
    Essence of Nobility
    Blessed Drops:
    Cursed Drops:

    Cyclops
    Level: 40
    HP: 800
    MP: 50
    AC: -23
    Experience: 1601
    Lawful Points: -37
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 20
    CON: 18
    DEX: 7
    WIS: 5
    INT: 5
    MR: 30%
    Fire resistance: 180
    Water resistance: 100
    Wind resistance: 50
    Earth resistance: 90
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    This tremendous one-eyed giant swings a mighty stone club at his enemies.
    Location: East Giran, Ivory Tower 8F, Giran Death Match, Gludio Death Match, Werldern Death Match

    Normal Drops:
    Potion of Bravery
    Adena
    Lesser Healing Potion or Red Potion
    Leather Gloves
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Spellbook: Earth Jail (level 4)
    Spellbook: Earthquake (level 8)
    Spellbook: Enchant Mighty (level 6)
    Spellbook: Weakness (level 6)
    Spirit Crystal: Triple Arrow (level 3)
    Banded Mail
    Spirit Crystal: Bless of Earth (level 4)
    Scroll of Destroy Armor
    Spellbook: Disease (level 7)
    Spellbook: Silence (level 8)
    Spellbook: Summon Monster (level 7)
    Helmet of Magic: Power
    Green Dragon Scales
    Spirit Crystal: Entangle (level 3)
    Blessed Drops:
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Cursed Drops:

    NPC's that can be found in East Giran:

    Note: Lineage 1 Guide data/guides have been transferred from Lineage Guide.

        
     
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