|
Forest of Mirrors |
Area Description
|
This area is a tricky place. There aren't very many monsters located here but there are the Dopplegangers which will take your shape and attack you. They will also say anything you say, so it looks really odd.
This area is located north of Heine.
|
Location Information:
|
Monsters that can be found in Forest of Mirrors:
Drop Guide |
Very Commonly Dropped | Commonly Dropped | Uncommonly Dropped |
Rarely Dropped | Very Rarely Dropped | No Drop Frequency Known |
Doppelganger |
|
Level: 19
HP: 280
MP: 30
AC: -16
Experience: 362
Lawful Points: -25
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 19
CON: 18
DEX: 12
WIS: 12
INT: 10
MR: 10%
Fire resistance: 0
Water resistance: 0
Wind resistance: 0
Earth resistance: 0
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
A doppelganger is found in the Forest of Mirrors in Heine. It adopts the form of the first person it sees (it starts out looking like a slime/blob). It CAN be ressurected, but it cannot be tamed. It will take your title and pledge logo and say everything you say. If you are not morphed when it sees you, you have to hit Ctrl to hit it. It uses a sword regardless of how it first saw you. It does not use magic and has a range of 1. |
Location:
Forest of Mirrors, Gypsy Town |
Bandit (Club) |
Concept Art
|
Level: 28
HP: 320
MP: 10
AC: -16
Experience: 785
Lawful Points: -35
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 19
CON: 14
DEX: 12
WIS: 8
INT: 10
MR: 25%
Fire resistance: 180
Water resistance: 130
Wind resistance: 110
Earth resistance: 90
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Bandits are raggedy excuses for humans looking to steal from anyone! They don't mind killing to get what they want and they have keen senses and can detect potential threats. They are known to drop healing potions, adena, and - very occasionally - some armor or weapons. Their abilities vary depending upon their skill. The bow bandit is the least powerful, then the club bandit, the axe bandit, the sword bandit and finally the boss bandit (bandit leader) is the most powerful. Each bandit has a different graphical representation. |
Location:
Werldern, Forest of Mirrors, East Giran, Gypsy Town |
Bandit (Bow) |
|
Level: 30
HP: 300
MP: 15
AC: -16
Experience: 901
Lawful Points: -37
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
STR: 16
CON: 13
DEX: 18
WIS: 10
INT: 11
MR: 25%
Fire resistance: 180
Water resistance: 130
Wind resistance: 120
Earth resistance: 90
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: Y
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Bandits are raggedy excuses for humans looking to steal from anyone! They don't mind killing to get what they want and they have keen senses and can detect potential threats. They are known to drop healing potions, adena, and - very occasionally - some armor or weapons. Their abilities vary depending upon their skill. The bow bandit is the least powerful, then the club bandit, the axe bandit, the sword bandit and finally the boss bandit (bandit leader) is the most powerful. Each bandit has a different graphical representation. |
Location:
Werldern, Forest of Mirrors, East Giran, Gypsy Town |
Bandit (Axe) |
Concept Art
|
Level: 31
HP: 350
MP: 20
AC: -15
Experience: 962
Lawful Points: -38
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 18
CON: 16
DEX: 18
WIS: 11
INT: 10
MR: 30%
Fire resistance: 180
Water resistance: 110
Wind resistance: 100
Earth resistance: 90
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Bandits are raggedy excuses for humans looking to steal from anyone! They don't mind killing to get what they want and they have keen senses and can detect potential threats. They are known to drop healing potions, adena, and - very occasionally - some armor or weapons. Their abilities vary depending upon their skill. The bow bandit is the least powerful, then the club bandit, the axe bandit, the sword bandit and finally the boss bandit (bandit leader) is the most powerful. Each bandit has a different graphical representation. |
Location:
Werldern, Forest of Mirrors, East Giran, Gypsy Town |
Bandit (Sword) |
Concept Art
|
Level: 32
HP: 330
MP: 15
AC: -22
Experience: 1025
Lawful Points: -39
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 17
CON: 15
DEX: 18
WIS: 11
INT: 12
MR: 40%
Fire resistance: 180
Water resistance: 90
Wind resistance: 100
Earth resistance: 120
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Bandits are raggedy excuses for humans looking to steal from anyone! They don't mind killing to get what they want and they have keen senses and can detect potential threats. They are known to drop healing potions, adena, and - very occasionally - some armor or weapons. Their abilities vary depending upon their skill. The bow bandit is the least powerful, then the club bandit, the axe bandit, the sword bandit and finally the boss bandit (bandit leader) is the most powerful. Each bandit has a different graphical representation. |
Location:
Werldern, Forest of Mirrors, East Giran, Gypsy Town |
Doppelganger (True) |
Concept Art
|
Level: 33
HP: 320
MP: 30
AC: -20
Experience: 1090
Lawful Points: -28
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
STR: 19
CON: 19
DEX: 15
WIS: 13
INT: 11
MR: 20%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
These creatures look like humans and attack with a sword, but you can hide from them using a cloak of invisibility if you don't feel up to the challenge.
You can tell this Doppelganger from the others because this one will not morph to look like you. |
Location:
Forest of Mirrors |
Bandit Leader |
Concept Art
|
Level: 35
HP: 500
MP: 50
AC: -25
Experience: 1226
Lawful Points: -45
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 20
CON: 20
DEX: 18
WIS: 12
INT: 13
MR: 50%
Fire resistance: 180
Water resistance: 110
Wind resistance: 90
Earth resistance: 70
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack:
Two Cell Melee Attack:
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Oh, the bandit leader! This brutal scavenger is more powerful than his evil cohorts, but may occasionally drop gems and scrolls of teleportation. If you are really lucky, you may recover a nice piece of armor or weaponry from them. |
Location:
Werldern, Forest of Mirrors, East Giran, Gypsy Town |
Doppelganger Boss |
Concept Art
|
Level: 50
HP: 3000
MP: 100
AC: -63
Experience: 2501
Lawful Points: -60
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Earth
STR: 20
CON: 19
DEX: 18
WIS: 15
INT: 17
MR: 80%
Fire resistance: 70
Water resistance: 70
Wind resistance: 70
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: Y
Immune to Slow: Y
Ranged Attack:
Two Cell Melee Attack:
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
This creature may look like a lumbering beast at first, but it has the mysterious magical skill to turn into other shapes (yes, even you) and use your own skills against you! |
Doppelganger Boss is considered a Boss. Below is some additional information:
Spawn Locations:
|
Location:
Forest of Mirrors |
NPC's that can be found in Forest of Mirrors:
Mysterious Rock - Quest NPC |
|
Location/Town:
Forest of Mirrors
Loc (/loc):
33782, 33278
Description: A Mage wanting to complete the level 45 quest must visit this NPC to continue. |
Mysterious Rock sells/creates the following items:
Record of the Ancient Devil |
|
Note: Lineage 1 Guide data/guides have been transferred from Lineage Guide.
|