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Werldern Death Match  (WDM)
Area Description
Arena Deathmatch

The monster spawn will be controlled by the arena, and could increase in difficulty as time passes. There is a level 30 minimum and maximum level of 48 for characters to participate and monsters will be appropriate for this level.

Admission fee is 1,000 adena.

Players will be able to purchase an entry ticket up to 5 minutes before the session starts. Players will be teleported outside of the arena 5 minutes after the last monster has spawned. Player self-teleportation will NOT be disabled during this, so do not leave the arena unless necessary as you will be unable to return.

Spectator tickets will be sold to allow viewing the battles for 100 adena.

Resurrection is prohibited inside of the Arena. Potion usage is allowed inside of the Arena.

Hit point and mana points will not regenerate inside of the arena. Healing and mana potions are allowed. Mana potions used in the arena will cause mana to be regenerated at a normal rate instead of at the increased rate found outside the arena.

Players may not use summoned or tamed monsters inside of the Arena.

Player versus player combat is not allowed inside of the Arena.

Players will lose experience if killed by a monster when inside of the arena.

Players will gain experience from the combating monsters.

Players can lose items upon death in the Arena.

The entire Arena area is set to a combat zone.

The match has four rounds. In each round, monsters of increasing difficult spawn (approximately 15 at a time) every few seconds (see the list below). The monsters are aggressive to the first person they see, normally. The only way to leave the arena is with a teleport home scroll or death. After each round, random items will be distributed around the arena for participants. These items increase in value as time passes.

The fourth round is the "boss" round. The boss does drop items, but the other monsters do not.

If you are alive after the match ends (approximately 5 minutes after the spawn of the boss), your score will be compared to a list of all-time high scores and you could be listed on the Giran top 10 score chart.

Times are as follows"
1:00 am CST, 1:00 pm CST, 7:00 pm CST & 11:00pm CST
Location Information:

Monsters that can be found in Werldern Death Match:

Drop Guide
  • Very Commonly Dropped
  • Commonly Dropped
  • Uncommonly Dropped
  • Rarely Dropped
  • Very Rarely Dropped
  • No Drop Frequency Known
  • Bear


    Concept Art
    Level: 5
    HP: 50
    MP: 0
    AC: 28
    Experience: 26
    Lawful Points: 0
    Size: Large
    Type: Normal
    Class:
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Earth, Fire
    STR: 16
    CON: 16
    DEX: 8
    WIS: 8
    INT: 8
    MR: 0%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    These strong creatures can slash through low level armor with their great, powerful claws. You will need to use Floating Eye Meat to tame them.
    Location: Heine, Orc Forest, Oren Wasteland, Oren Forest, Gludio Death Match, Werldern Death Match, Forest of Dawn, Turtle Island, Pirate Island

    Normal Drops:
    Adena
    Fur
    Lump of Metal
    Battle Axe
    Greater Haste Potions
    Greater Healing Potion or Clear Potion
    Haste Potion or Green Potions
    Potion of Bravery
    Spellbook: Call Lightning (level 5)
    Splint Mail
    Helmet of Magic: Healing
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:

    Imp


    Concept Art
    Level: 5
    HP: 20
    MP: 40
    AC: 6
    Experience: 26
    Lawful Points: -3
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Earth, Fire
    STR: 9
    CON: 10
    DEX: 14
    WIS: 7
    INT: 8
    MR: 1%
    Fire resistance: 140
    Water resistance: 100
    Wind resistance: 80
    Earth resistance: 105
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Imps are pesky little creatures who gather rocks from the ground and use them to pelt unsuspecting targets.
    Location: Giran, South Giran, Werldern Death Match, Turtle Island

    Normal Drops:
    Adena
    Blessed Drops:
    Cursed Drops:

    Slime
    Level: 6
    HP: 60
    MP: 10
    AC: -10
    Experience: 37
    Lawful Points: -6
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: Air
    STR: 10
    CON: 16
    DEX: 10
    WIS: 7
    INT: 7
    MR: 10%
    Fire resistance: 100
    Water resistance: 70
    Wind resistance: 130
    Earth resistance: 95
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Slimes are slushy creatures that spend their lives sliding around Aden and absorbing dropped items into their bodies. Often drops items which it ate. You have 40 seconds to kill it before it digests the items.
    Location: Dragon Valley, Orc Town, Singing Island, Talking Island, Talking Island Caves 1F, Talking Island Caves 2F, Underwater Tunnel, Main Land Caves 1F, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Main Land Caves 6F, Main Land Caves 7F, Small Waste Land, Waste Land, Dragon Valley Caves 1F, Dragon Valley Caves 2F, Dragon Valley Caves 3F, Dragon Valley Caves 4F, Dragon Valley Caves 5F, Dragon Valley Caves 6F, Dragon Valley Caves 7F (Antharas' Lair), Desert, Orc Beach, Orc Fire Field, Elven Caves 1F, Silver Knight Town Caves (Desert Caves) 1F, Silver Knight Town Caves (Desert Caves) 2F, Silver Knight Town Caves (Desert Caves) 3F, Windawood Dungeon 1F, Windawood Dungeon 2F, Talking Island Death Match, Werldern Death Match, Silence Ground, Turtle Island, Pirate Island

    Normal Drops:
    Blessed Drops:
    Cursed Drops:

    Skeleton
    Level: 10
    HP: 80
    MP: 30
    AC: 3
    Experience: 101
    Lawful Points: -12
    Size: Small
    Type: Undead
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 16
    CON: 14
    DEX: 16
    WIS: 12
    INT: 10
    MR: 10%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    Skeletons are considered undead monsters. Skeletons are the reanimated bones of soldiers who died upon the battlefield.
    Location: Silver Knights Town, Singing Island, Talking Island Caves 1F, Talking Island Caves 2F, Main Land Caves 1F, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Small Waste Land, Waste Land, Silver Knight Town Caves (Desert Caves) 1F, Silver Knight Town Caves (Desert Caves) 2F, Silver Knight Town Caves (Desert Caves) 3F, Windawood Dungeon 1F, Talking Island Death Match, Werldern Death Match, Silence Ground, Turtle Island, Lastabad Dungeon 1F

    Normal Drops:
    Adena
    Skeleton Key
    Bone Piece
    Cloak of Magic Resistance
    Haste Potion or Green Potions
    Helmet
    Scimitar
    Spellbook: Enchant Dexterity (level 4)
    Dark Spirit Crystal: Enchant Venom (level 1)
    Greater Haste Potions
    Large Shield
    Skeleton Skull
    Spellbook: Tame Monster (level 5)
    Wand of Create Monster (Pine)
    Blessed Drops:
    Scimitar
    Cursed Drops:
    Cloak of Magic Resistance

    Skeleton Archer


    Concept Art
    Level: 13
    HP: 80
    MP: 25
    AC: 0
    Experience: 170
    Lawful Points: -12
    Size: Small
    Type: Undead
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 16
    CON: 14
    DEX: 16
    WIS: 12
    INT: 10
    MR: 10%
    Fire resistance: 150
    Water resistance: 100
    Wind resistance: 120
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    Skeleton Archers are considered undead monsters. Skeleton archers use a bow for long range attacks.
    Location: Talking Island Caves 2F, Main Land Caves 1F, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Small Waste Land, Waste Land, Silver Knight Town Caves (Desert Caves) 1F, Silver Knight Town Caves (Desert Caves) 2F, Silver Knight Town Caves (Desert Caves) 3F, Windawood Dungeon 1F, Giran Death Match, Talking Island Death Match, Werldern Death Match, Silence Ground, Lastabad Dungeon 1F

    Normal Drops:
    Adena
    Lesser Healing Potion or Red Potion
    Bow
    Cloak of Magic Resistance
    Haste Potion or Green Potions
    Helmet
    Spellbook: Enchant Dexterity (level 4)
    Bone Piece
    Ancient Healing Potion
    Dark Spirit Crystal: Enchant Venom (level 1)
    Greater Haste Potions
    Healing Potion or Orange Potion
    Elven Wafer
    Blessed Drops:
    Cursed Drops:

    Ghoul
    Level: 16
    HP: 110
    MP: 30
    AC: -4
    Experience: 257
    Lawful Points: -19
    Size: Small
    Type: Undead
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: Air, Fire
    STR: 16
    CON: 17
    DEX: 16
    WIS: 11
    INT: 4
    MR: 13%
    Fire resistance: 150
    Water resistance: 45
    Wind resistance: 120
    Earth resistance: 65
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: Y
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: Yes
    Poison: Poisons target and paralyzes it after a few seconds. Target can still receive damage while paralyzed.
    Ghouls are born when an evil spirit enters a body lying peacefully underground in a grave. Ghouls will attack with poisonous fingernails and may freeze their attackers for a short time. The Ghoul is the only undead monster that is not affected by Silver.
    Location: Orc Town, Talking Island, Talking Island Caves 1F, Underwater Tunnel, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Main Land Caves 6F, Main Land Caves 7F, Small Waste Land, Waste Land, Elven Caves 3F, Silver Knight Town Caves (Desert Caves) 2F, Silver Knight Town Caves (Desert Caves) 3F, Windawood Dungeon 1F, Windawood Dungeon 2F, Orc Forest, Oren Wasteland, Dwarf Beach, Giran Death Match, Werldern Death Match, Turtle Island

    Normal Drops:
    Adena
    Scroll of Resurrection
    Ghoul Nail
    Ghoul Tooth
    Silver Throwing Knife
    Eva's Gift
    Dark Spirit Crystal: Burning Spirit (level 2)
    Scroll of Enchant Armor
    Spellbook: Vampiric Touch (level 4)
    Dice Dagger or Dagger of Good/Bad Luck
    Spellbook: Curse: Paralyze (level 5)
    Spellbook: Mass Slow (level 10)
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:
    Dice Dagger or Dagger of Good/Bad Luck

    Arachnevil Elder / Ungoliant
    Level: 18
    HP: 200
    MP: 30
    AC: -5
    Experience: 325
    Lawful Points: -23
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 18
    CON: 16
    DEX: 14
    WIS: 6
    INT: 5
    MR: 10%
    Fire resistance: 150
    Water resistance: 90
    Wind resistance: 40
    Earth resistance: 95
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Poisons target and causes HP to decrease until it is cured.
    Arachnevil Elders are creatures of ancient times before the sun and moon. Might poison the attacker, use cyan potion/twig of ent to stop the poisoning, otherwise your HP will drop for a minute and you might die.
    Location: Giran, Gludio, Heine, Kent, Talking Island, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Main Land Caves 6F, Main Land Caves 7F, Dragon Valley Caves 1F, East Giran, South Giran, Northwest Giran, DV Entrance (Lycanthrope Spot), Windawood Dungeon 1F, Windawood Dungeon 2F, Gludio/Woodbec Path, Gludio/Kent Path, Ogre Beach, Giran Death Match, Gludio Death Match, Werldern Death Match, Turtle Island

    Normal Drops:
    Adena
    Potion of Cure Poison or Cyan Potion
    Haste Potion or Green Potions
    Wand of Call Lightning (Ebony)
    Arachnevil Elder's Claw
    Dark Spirit Crystal: Venom Resist (level 2)
    Greater Haste Potions
    Spellbook: Enchant Dexterity (level 4)
    Spellbook: Slow (level 4)
    Spellbook: Tame Monster (level 5)
    Spellbook: Vampiric Touch (level 4)
    Spellbook: Earth Jail (level 4)
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Spellbook: Fog of Sleeping (level 9)
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:

    Ghast
    Level: 21
    HP: 200
    MP: 30
    AC: -10
    Experience: 442
    Lawful Points: -23
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 17
    CON: 18
    DEX: 16
    WIS: 8
    INT: 8
    MR: 10%
    Fire resistance: 200
    Water resistance: 90
    Wind resistance: 80
    Earth resistance: 95
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Poisons target so target can't talk aside from whispers.
    Ghasts are small creatures but they attack fast. Try to avoid being swarmed by a pack of these.
    Location: Orc Town, Orc Beach, Elven Caves 3F, Northwest Giran, Orc Forest, Giran Death Match, Gludio Death Match, Werldern Death Match, Turtle Island

    Normal Drops:
    Adena
    Potion of Cure Poison or Cyan Potion
    Battle Axe
    Emerald
    High Quality Emerald/Quality Emerald
    Highest/Top Quality Emerald
    Potion of Mana
    Great Axe
    Scroll of Enchant Armor
    Spellbook: Summon Monster (level 7)
    Dark Spirit Crystal: Dark Blind (level 2)
    Staff of Force/Strength
    Blessed Drops:
    Cursed Drops:

    Bugbear
    Level: 22
    HP: 250
    MP: 30
    AC: -6
    Experience: 485
    Lawful Points: -25
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Water
    STR: 19
    CON: 18
    DEX: 12
    WIS: 12
    INT: 10
    MR: 10%
    Fire resistance: 30
    Water resistance: 180
    Wind resistance: 90
    Earth resistance: 95
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Bugbears are violent creatures of lore, legends of which are used to scare disobedient children. Wielding a club, the Bugbear is a violent creature.
    Location: Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Main Land Caves 6F, Main Land Caves 7F, Waste Land, Silver Knight Town Caves (Desert Caves) 2F, Silver Knight Town Caves (Desert Caves) 3F, Silver Knight Town Caves (Desert Caves) 4F, Windawood Dungeon 1F, Windawood Dungeon 2F, Giran Death Match, Gludio Death Match, Werldern Death Match

    Normal Drops:
    Adena
    Battle Axe
    Secret Room Key
    Dark Spirit Crystal: Burning Spirit (level 2)
    Great Axe
    Spellbook: Fireball (level 4)
    Spellbook: Weapon Break (level 4)
    Splint Mail
    Spellbook: Sunburst (level 6)
    Paagrio's Ash
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Maphr's Strife
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:

    Death


    Concept Art
    Level: 22
    HP: 140
    MP: 40
    AC: -50
    Experience: 485
    Lawful Points: -28
    Size: Small
    Type: Demon
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 12
    CON: 11
    DEX: 11
    WIS: 9
    INT: 13
    MR: 5%
    Fire resistance: 140
    Water resistance: 170
    Wind resistance: 150
    Earth resistance: 190
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    Death, the ambassador of the end of life, roams around with a sickle looking for victims to take with him to the netherworld.
    Location: Ivory Tower 6F, Ivory Tower 7F, Ivory Tower 8F, Werldern Death Match, Level 50 Quest 1F

    Normal Drops:
    Adena
    Potion of Mana
    Scroll of Resurrection
    Spellbook: Darkness (level 5)
    Spellbook: Mana Drain (level 5)
    Spellbook: Weakness (level 6)
    Black Blood Stone
    Eva's Gift
    Spirit Crystal: Blood To Soul (level 3)
    Great Axe
    Halberd
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Spellbook: Disease (level 7)
    Splint Mail
    Spellbook: Immune to Harm (level 9)
    Dark Spirit Crystal: Final Burn (level 3)
    White Dragon Scales
    Blessed Drops:
    Scroll of Teleportation
    Halberd
    Cursed Drops:

    Sea Dancer
    Level: 24
    HP: 180
    MP: 500
    AC: -24
    Experience: 577
    Lawful Points: -10
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness:
    STR: 10
    CON: 12
    DEX: 10
    WIS: 17
    INT: 17
    MR: 30%
    Fire resistance: 10
    Water resistance: 55
    Wind resistance: 280
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    This monster can only be seen in the Werldern DM for now.
    Location: Heine Caves 4F, Werldern Death Match

    Normal Drops:
    Adena
    Potion of Mana
    Sapphire
    Ancient Healing Potion
    Spellbook: Full Heal (level 8)
    Spellbook: Slow (level 4)
    Spellbook: Cone of Cold (level 5)
    Spellbook: Freeze / Ice Lance (level 7)
    Ring of the Shark
    Mermaid's Ring
    Spirit Crystal: Bless of Earth (level 4)
    Spirit Crystal: Nature's Blessing (level 5)
    Blessed Drops:
    Scroll of Teleportation
    Scroll of Enchant Armor
    Cursed Drops:

    Fire Egg
    Level: 25
    HP: 120
    MP: 10
    AC: -14
    Experience: 626
    Lawful Points: -18
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 16
    CON: 18
    DEX: 16
    WIS: 12
    INT: 16
    MR: 35%
    Fire resistance: 0
    Water resistance: 250
    Wind resistance: 95
    Earth resistance: 90
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Bouncing almost merrily above the lava and rocks, these tiny eggs of fire seem almost whimsical. But beware - they are certainly hot to the touch! Found in the Werldern Volcanic Area.
    Location: Fire Valley, Werldern Death Match

    Normal Drops:
    Adena
    Scroll of Escape
    Scroll of Curse Removal
    Scroll of Shape Change/Polymorph
    Spirit Crystal: Bless of Fire (level 4)
    Potion of Mana
    Spellbook: Fireball (level 4)
    Spellbook: Remove Curse (level 5)
    Spellbook: Sunburst (level 6)
    Ruby
    Ancient Healing Potion
    Spellbook: Haste (level 6)
    Spellbook: Firewall (level 8)
    Relic of Paagrio
    Volcanic Ash
    Blessed Drops:
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Cursed Drops:

    Scorpion
    Level: 26
    HP: 200
    MP: 30
    AC: -15
    Experience: 677
    Lawful Points: -18
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Water
    STR: 14
    CON: 18
    DEX: 12
    WIS: 12
    INT: 1
    MR: 5%
    Fire resistance: 70
    Water resistance: 220
    Wind resistance: 85
    Earth resistance: 80
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Poisons target and causes HP to decrease until it is cured.
    Scorpions can be found in the desert and in Dragon Valley and attack with large claws and tail.
    Location: Dragon Valley, Desert, Giran Death Match, Werldern Death Match

    Normal Drops:
    Adena
    Lesser Healing Potion or Red Potion
    Blank Scroll (Level 2)
    Haste Potion or Green Potions
    Potion of Bravery
    Emerald
    Greater Haste Potions
    Spellbook: Earth Jail (level 4)
    Dark Spirit Crystal: Venom Resist (level 2)
    Dark Spirit Crystal: Burning Spirit (level 2)
    Spellbook: Call Lightning (level 5)
    Spellbook: Cancel Magic (level 6)
    Spellbook: Earthquake (level 8)
    Scroll of Enchant Armor
    T-Shirt
    Green Dragon Scales
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:

    Dark Elf
    Level: 27
    HP: 350
    MP: 110
    AC: -24
    Experience: 730
    Lawful Points: -35
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Air
    Weakness: Fire
    STR: 16
    CON: 14
    DEX: 16
    WIS: 16
    INT: 16
    MR: 30%
    Fire resistance: 180
    Water resistance: 50
    Wind resistance: 60
    Earth resistance: 115
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: Y
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    The evil nature of these elves has turned their skin to black. They attack at a distance using bows and closeup using Tornado.
    Location: Giran, Heine, Orc Town, Orc Beach, East Giran, South Giran, DV Entrance (Lycanthrope Spot), Orc Forest, Giran Death Match, Gludio Death Match, Darkmar's Dungeon, Werldern Death Match, Forest of Dawn

    Normal Drops:
    Adena
    Mithril Arrow
    Elven Wafer
    Lump of Rough Mithril
    Elven Bow
    Elven Breast Plate
    Elven Cloak
    Condensed Healing Potions
    Diamond
    Essence of Nobility
    Royal Nectar
    Spellbook: Tornado (level 7)
    Spirit Crystal: Wind Shot (level 3)
    Spirit Crystal: Eye of Storm (level 4)
    Dark Boots
    Scroll of Enchant Armor
    Fruit of Ent
    Spellbook: Invisibility (level 8)
    Wind Tear
    Spirit Crystal: Return to Nature (level 3)
    White Dragon Scales
    Dark Elf Sandals
    Blessed Drops:
    Cursed Drops:

    Snow Tiger


    Concept Art
    Level: 27
    HP: 270
    MP: 0
    AC: -18
    Experience: 730
    Lawful Points: -25
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 19
    CON: 18
    DEX: 16
    WIS: 12
    INT: 10
    MR: 0%
    Fire resistance: 190
    Water resistance: 70
    Wind resistance: 110
    Earth resistance: 90
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    This is a white tiger with large fangs that hang down. Beware of the snow tiger's attack!
    Location: Crystal Caves 1F, Crystal Caves 2F, Crystal Caves 3F, Ivory Tower Town, Oren Forest, Border Fortress, Giran Death Match, Gludio Death Match, Werldern Death Match

    Normal Drops:
    Adena
    Greater Haste Potions
    Haste Potion or Green Potions
    Meat
    Greater Healing Potion or Clear Potion
    Eva's Gift
    Blessed Drops:
    Cursed Drops:

    Ogre
    Level: 28
    HP: 500
    MP: 20
    AC: -18
    Experience: 785
    Lawful Points: -34
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 20
    CON: 18
    DEX: 12
    WIS: 12
    INT: 8
    MR: 20%
    Fire resistance: 200
    Water resistance: 80
    Wind resistance: 90
    Earth resistance: 45
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Ogres are giant monsters found in and around the mainland forests and in Dragon Valley. Huge and slow, the ogres are hunted for their blood, which is used to create Elven power gloves.
    Location: Kent, Dragon Valley, Orc Town, Orc Beach, Gludio/Woodbec Path, Orc Forest, Ogre Beach, Giran Death Match, Gludio Death Match, Werldern Death Match, Forest of Dawn, Turtle Island

    Normal Drops:
    Adena
    Potion of Bravery
    Battle Axe
    Berserker Axe
    Dark Spirit Crystal: Burning Spirit (level 2)
    Great Axe
    Maphr's Strife
    Helmet of Magic: Power
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Splint Mail
    Banded Mail
    Essence of Nobility
    Belt of Ogre
    Blood of Ogre
    Blessed Drops:
    Cursed Drops:

    Troll
    Level: 28
    HP: 270
    MP: 30
    AC: -15
    Experience: 785
    Lawful Points: -20
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 18
    CON: 16
    DEX: 16
    WIS: 8
    INT: 8
    MR: 20%
    Fire resistance: 260
    Water resistance: 50
    Wind resistance: 60
    Earth resistance: 55
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Trolls are large, plodding creatures with regenerative powers and some magic resistance. They can be found in the Dragon Valley dungeon and in the Forest of Dawn. After being killed first time, they will revive once after a short time.
    Location: Dragon Valley Caves 1F, Dragon Valley Caves 2F, Dragon Valley Caves 3F, Dragon Valley Caves 4F, Giran Death Match, Gludio Death Match, Werldern Death Match, Forest of Dawn

    Normal Drops:
    Battle Axe
    Condensed Greater Healing Potions
    Condensed Healing Potions
    Condensed Lesser Healing Potions
    Axe
    Great Axe
    Potion of Bravery
    Spellbook: Create Zombie (level 6)
    Spellbook: Greater Heal (level 5)
    Emerald
    Berserker Axe
    Spellbook: Heal Pledge (level 7)
    Splint Mail
    Fruit of Ent
    Helmet of Magic: Healing
    Troll Belt
    Blessed Drops:
    Cursed Drops:

    Skeleton Fighter
    Level: 29
    HP: 280
    MP: 60
    AC: -15
    Experience: 842
    Lawful Points: -30
    Size: Small
    Type: Undead
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 18
    CON: 14
    DEX: 14
    WIS: 14
    INT: 14
    MR: 25%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    Skeleton Fighters are considered undead monsters. The Skeleton Fighter is a member of the upper class of skeletal soldiers that guard the Dragon Valley.
    Location: Dragon Valley, Giran Caves 4F, Dragon Valley Caves 1F, Dragon Valley Caves 2F, Dragon Valley Caves 3F, Dragon Valley Caves 4F, Ivory Tower 8F, Giran Death Match, Gludio Death Match, Werldern Death Match

    Normal Drops:
    Adena
    Greater Haste Potions
    Haste Potion or Green Potions
    Helmet
    Large Shield
    Axe
    Battle Axe
    Spellbook: Tame Monster (level 5)
    Emerald
    Sayha's Plume
    Spirit Crystal: Fire Weapon (level 3)
    Spellbook: Haste (level 6)
    Spellbook: Enchant Dexterity (level 4)
    Maphr's Pestilence
    Scroll of Teleportation - Ocean Floor
    White Dragon Scales
    Blessed Drops:
    Cloak of Magic Resistance
    Helmet
    Large Shield
    Cursed Drops:

    Fire Archer
    Level: 30
    HP: 230
    MP: 20
    AC: -5
    Experience: 901
    Lawful Points: -25
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 13
    CON: 10
    DEX: 16
    WIS: 9
    INT: 9
    MR: 20%
    Fire resistance: 20
    Water resistance: 250
    Wind resistance: 95
    Earth resistance: 90
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Like the Fire Warriors, the Fire Archers stalk the lava flows in a constant state of burning horror, firing jagged arrows of flame at any who dare cross their path. Found in the Werldern Volcanic Area.
    Location: Fire Valley, Giran Death Match, Gludio Death Match, Werldern Death Match

    Normal Drops:
    Adena
    Boots
    Hunter Bow
    Ring Mail
    Spellbook: Enchant Dexterity (level 4)
    Spellbook: Slow (level 4)
    Spirit Crystal: Triple Arrow (level 3)
    Healing Potion or Orange Potion
    Elven Wafer
    Relic of Paagrio
    Banded Mail
    Volcanic Ash
    Scroll of Teleportation - Ocean Floor
    Spellbook: Sunburst (level 6)
    Ring of Phoenix
    Blessed Drops:
    Helmet
    Cursed Drops:

    King Bugbear (KBB)
    Level: 30
    HP: 400
    MP: 30
    AC: -13
    Experience: 901
    Lawful Points: -32
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 21
    CON: 18
    DEX: 12
    WIS: 12
    INT: 10
    MR: 20%
    Fire resistance: 5
    Water resistance: 290
    Wind resistance: 90
    Earth resistance: 180
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    King Bugbears are smaller, yet tougher, than Bugbears and can be found around the desert and in the dungeons.
    Location: Main Land Caves 6F, Main Land Caves 7F, Silver Knight Town Caves (Desert Caves) 4F, Windawood Dungeon 1F, Windawood Dungeon 2F, Giran Death Match, Gludio Death Match, Werldern Death Match

    Normal Drops:
    Adena
    Club
    Potion of Mana
    Lesser Healing Potion or Red Potion
    Battle Axe
    Berserker Axe
    Great Axe
    High Quality Ruby/Quality Ruby
    Potion of Bravery
    Scroll of Enchant Armor
    Spellbook: Fireball (level 4)
    Spellbook: Remove Curse (level 5)
    Spellbook: Weapon Break (level 4)
    Splint Mail
    Maphr's Strife
    Scroll of Enchant Weapon
    Spellbook: Disease (level 7)
    Spirit Crystal: Return to Nature (level 3)
    Helmet of Magic: Power
    Red Dragon Scales
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:

    Yeti


    Concept Art
    Level: 30
    HP: 400
    MP: 10
    AC: -18
    Experience: 901
    Lawful Points: -26
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 22
    CON: 20
    DEX: 10
    WIS: 9
    INT: 6
    MR: 0%
    Fire resistance: 150
    Water resistance: 90
    Wind resistance: 95
    Earth resistance: 0
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    This is a large creature that lives in the snow fields. The entire body is covered in fur and though it is even difficult to distinguish its face, the yeti's eyes shine eerily.

    When you attack one, any others on the screen will attack you.
    Location: Crystal Caves 1F, Crystal Caves 2F, Crystal Caves 3F, Ivory Tower Town, Oren Forest, Border Fortress, Giran Death Match, Gludio Death Match, Werldern Death Match

    Normal Drops:
    Adena
    Healing Potion or Orange Potion
    Ancient Healing Potion
    Lucern Hammer
    Potion of Bravery
    Greater Healing Potion or Clear Potion
    Scroll of Enchant Armor
    Snow Gloves
    Crystal Gloves
    Blessed Drops:
    Cursed Drops:

    Griffon
    Level: 31
    HP: 380
    MP: 150
    AC: -20
    Experience: 962
    Lawful Points: -30
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Air
    Weakness: Fire
    STR: 16
    CON: 15
    DEX: 12
    WIS: 12
    INT: 10
    MR: 10%
    Fire resistance: 125
    Water resistance: 60
    Wind resistance: 70
    Earth resistance: 160
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    A fabulous beast with the head and wings of an eagle and the body of a lion. It will hide up in the air when injured. It can be lured down by dropping some meat on the ground.
    Location: East Giran, Werldern Death Match

    Normal Drops:
    Adena
    Diamond
    Lesser Healing Potion or Red Potion
    Banded Mail
    Greater Haste Potions
    High Quality Diamond/Quality Diamond
    High Quality Emerald/Quality Emerald
    High Quality Ruby/Quality Ruby
    High Quality Sapphire/Quality Sapphire
    Griffon Feather
    Spellbook: Counter Magic (level 4)
    Spellbook: Tornado (level 7)
    Spirit Crystal: Wind Walk (level 3)
    Relic of Sayha
    Highest/Top Quality Sapphire
    Spirit Crystal: Return to Nature (level 3)
    Blessed Drops:
    Haste Potion or Green Potions
    Scroll of Teleportation
    Cursed Drops:

    Salamander
    Level: 32
    HP: 350
    MP: 180
    AC: -23
    Experience: 1025
    Lawful Points: -30
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 17
    CON: 12
    DEX: 15
    WIS: 12
    INT: 10
    MR: 10%
    Fire resistance: 10
    Water resistance: 260
    Wind resistance: 85
    Earth resistance: 90
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    The fiery salamander is a vicious reptile, attacking enemies with a whip crack of its stinging tail and the bite of razor-sharp teeth. Not a pretty, or painless way to die, is it? Found in the Werldern Volcanic Area.
    Location: Fire Valley, Giran Death Match, Werldern Death Match

    Normal Drops:
    Adena
    Greater Haste Potions
    Haste Potion or Green Potions
    Spirit Crystal: Fire Weapon (level 3)
    Spirit Crystal: Burning Weapon (level 5)
    Lesser Healing Potion or Red Potion
    High Quality Diamond/Quality Diamond
    Spirit Crystal: Eye of Storm (level 4)
    High Quality Emerald/Quality Emerald
    High Quality Ruby/Quality Ruby
    High Quality Sapphire/Quality Sapphire
    Spellbook: Sunburst (level 6)
    Spellbook: Tornado (level 7)
    Relic of Paagrio
    Spirit Crystal: Nature's Touch (level 4)
    Spellbook: Eruption (level 6)
    Scroll of Enchant Weapon
    Scroll of Enchant Armor
    Red Dragon Scales
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:

    Ghast Lord
    Level: 33
    HP: 300
    MP: 50
    AC: -13
    Experience: 1090
    Lawful Points: -30
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 18
    CON: 18
    DEX: 16
    WIS: 12
    INT: 11
    MR: 20%
    Fire resistance: 200
    Water resistance: 85
    Wind resistance: 50
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Poisons target so target can't talk aside from whispers.
    Ghast Lords are located in the Orc Forest in the Orc territory and accompanied by 3 normal Ghasts.
    Location: Orc Town, Orc Beach, Orc Forest, Giran Death Match, Gludio Death Match, Werldern Death Match

    Normal Drops:
    Adena
    Potion of Cure Poison or Cyan Potion
    Battle Axe
    High Quality Emerald/Quality Emerald
    Scroll of Teleportation
    Potion of Mana
    Berserker Axe
    Highest/Top Quality Emerald
    Scroll of Enchant Armor
    Great Axe
    Spellbook: Heal Pledge (level 7)
    Scroll of Enchant Weapon
    Spellbook: Summon Monster (level 7)
    Blessed Drops:
    Cursed Drops:

    Astagio
    Level: 34
    HP: 500
    MP: 30
    AC: -18
    Experience: 1157
    Lawful Points: -30
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 22
    CON: 18
    DEX: 22
    WIS: 11
    INT: 7
    MR: 30%
    Fire resistance: 20
    Water resistance: 220
    Wind resistance: 90
    Earth resistance: 95
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Astagios attack with fists of pure fire, yet many have braved their wrath in search of the ash left behind at their death - a component in the mighty tsurugi. Found in the Werldern Volcanic Area.
    Location: Fire Valley, Giran Death Match, Gludio Death Match, Werldern Death Match

    Normal Drops:
    Adena
    Greater Haste Potions
    Haste Potion or Green Potions
    Potion of Bravery
    Potion of Wisdom
    Ash of Astagio
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Spellbook: Fireball (level 4)
    Spellbook: Enchant Mighty (level 6)
    Wand of Call Lightning (Ebony)
    Spellbook: Enchant Dexterity (level 4)
    Spirit Crystal: Fire Weapon (level 3)
    Spellbook: Eruption (level 6)
    Spellbook: Haste (level 6)
    Relic of Paagrio
    Volcanic Ash
    Spirit Crystal: Elemental Falldown (level 4)
    Spirit Crystal: Erase Magic (level 4)
    Blessed Drops:
    Scroll of Teleportation
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Cursed Drops:
    Scroll of Enchant Weapon

    Ettin
    Level: 35
    HP: 500
    MP: 70
    AC: -22
    Experience: 1226
    Lawful Points: -40
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 20
    CON: 18
    DEX: 16
    WIS: 18
    INT: 16
    MR: 50%
    Fire resistance: 180
    Water resistance: 80
    Wind resistance: 70
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Ettins are powerful two-headed creatures that live in the Dragon Valley dungeon and in the Forest of Dawn. Has the ability to haste itself.
    Location: Dragon Valley Caves 3F, Dragon Valley Caves 4F, Dragon Valley Caves 5F, Dragon Valley Caves 6F, Ivory Tower 8F, Giran Death Match, Gludio Death Match, Werldern Death Match, Forest of Dawn

    Normal Drops:
    Adena
    Potion of Bravery
    Emerald
    Spellbook: Earth Jail (level 4)
    Spellbook: Eruption (level 6)
    Spellbook: Haste (level 6)
    Spellbook: Enchant Mighty (level 6)
    Condensed Lesser Healing Potions
    Condensed Greater Healing Potions
    Spellbook: Earthquake (level 8)
    Spellbook: Greater Haste (level 7)
    Relic of Maphr
    Scroll of Enchant Armor
    Maphr's Pestilence
    Scroll of Enchant Weapon
    Spirit Crystal: Entangle (level 3)
    Green Dragon Scales
    Blessed Drops:
    Lucern Hammer
    Cursed Drops:
    Scroll of Enchant Armor

    Iron Golem
    Level: 35
    HP: 650
    MP: 10
    AC: -18
    Experience: 1226
    Lawful Points: -42
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Air
    STR: 70
    CON: 18
    DEX: 8
    WIS: 5
    INT: 5
    MR: 50%
    Fire resistance: 70
    Water resistance: 70
    Wind resistance: 220
    Earth resistance: 90
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Like its relatives, the stone and ice golems, the iron golem is slow but very powerful. A moving Iron Golem is aggressive, but a standing Iron Golem will attack you only if you attack another Golem.
    Location: Ivory Tower 4F, Ivory Tower 5F, Ivory Tower 8F, Crystal Caves 1F, Crystal Caves 2F, Crystal Caves 3F, Ivory Tower Town, Border Fortress, Giran Death Match, Gludio Death Match, Werldern Death Match

    Normal Drops:
    Adena
    Lump of Iron
    Scroll of Curse Removal
    Lump of Rough Mithril
    Potion of Bravery
    Potion of Mana
    Spellbook: Darkness (level 5)
    Spellbook: Enchant Mighty (level 6)
    Spellbook: Weakness (level 6)
    Relic of Maphr
    Iron Shield
    Iron Visor
    Lump of Rough Iron
    Stone of Maphr
    Dark Spirit Crystal: Double Break (level 3)
    Spirit Crystal: Earth Skin (level 3)
    Dark Spirit Crystal: Shadow Fang (level 3)
    Spellbook: Mana Drain (level 5)
    Magic Crystal - Shield
    Spirit Crystal: Blood To Soul (level 3)
    Spirit Crystal: Iron Skin (level 5)
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Iron Plate Mail
    Green Dragon Scales
    KillGlance's Ring
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:

    Basilisk
    Level: 36
    HP: 800
    MP: 300
    AC: -20
    Experience: 1297
    Lawful Points: -38
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 30
    CON: 18
    DEX: 17
    WIS: 12
    INT: 12
    MR: 30%
    Fire resistance: 190
    Water resistance: 70
    Wind resistance: 90
    Earth resistance: 80
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Paralyze: Paralyzes target instantly. Target will not receive damage for duration.
    Basilisks are huge, intimidating monsters who may emit a fossilizing light from their mouths to inflict damage at a great distance. Running into this monster in the desert at night may be lethal.
    Location: Desert, Gludio Death Match, Hell, Werldern Death Match

    Normal Drops:
    Adena
    Potion of Bravery
    Diamond
    High Quality Diamond/Quality Diamond
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Spellbook: Eruption (level 6)
    Spellbook: Slow (level 4)
    Blank Scroll (Level 3)
    Spellbook: Earth Jail (level 4)
    Essence of Nobility
    Basilisk Horn
    Highest/Top Quality Diamond
    Spellbook: Cancel Magic (level 6)
    Spellbook: Curse: Paralyze (level 5)
    Spellbook: Greater Heal (level 5)
    Spellbook: Earthquake (level 8)
    Spirit Crystal: Nature's Blessing (level 5)
    Blessed Drops:
    Scroll of Enchant Armor
    Cursed Drops:

    Succubus


    Concept Art
    Level: 37
    HP: 400
    MP: 250
    AC: -25
    Experience: 1370
    Lawful Points: -40
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: Air
    STR: 15
    CON: 15
    DEX: 18
    WIS: 25
    INT: 18
    MR: 50%
    Fire resistance: 60
    Water resistance: 65
    Wind resistance: 140
    Earth resistance: 90
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Succubi are powerful magical creatures that inhabit the lower levels of the Dragon Valley. Can teleport to or away from you.
    Location: Dragon Valley Caves 4F, Dragon Valley Caves 5F, Dragon Valley Caves 6F, Giran Death Match, Gludio Death Match, Hell, Werldern Death Match

    Normal Drops:
    Adena
    Potion of Wisdom
    Potion of Mana
    Dark Spirit Crystal: Double Break (level 3)
    Dark Boots
    Dark Robe
    Spirit Crystal: Nature's Touch (level 4)
    Dark Spirit Crystal: Shadow Fang (level 3)
    Spellbook: Create Zombie (level 6)
    Spellbook: Freeze / Ice Lance (level 7)
    Scroll of Enchant Weapon
    Spellbook: Summon Monster (level 7)
    Scroll of Enchant Armor
    Spirit Crystal: Triple Arrow (level 3)
    Essence of Nobility
    Ring of Polymorph Control
    Royal Nectar
    Spellbook: Blizzard (level 8)
    White Dragon Scales
    Blessed Drops:
    Scroll of Teleportation
    Scroll of Enchant Armor
    Cursed Drops:
    Scroll of Enchant Armor

    Taurverus
    Level: 39
    HP: 600
    MP: 80
    AC: -28
    Experience: 1522
    Lawful Points: -50
    Size: Small
    Type: Demon
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 20
    CON: 20
    DEX: 18
    WIS: 18
    INT: 18
    MR: 35%
    Fire resistance: 40
    Water resistance: 200
    Wind resistance: 90
    Earth resistance: 95
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: Yes
    This frenzied beast attacks by impaling enemies upon the sharp, spiked horn protruding from its flaming skull. Found in the Werldern Volcanic Area.
    Location: Fire Valley, Ivory Tower 8F, Giran Death Match, Gludio Death Match, Werldern Death Match

    Normal Drops:
    Adena
    Potion of Wisdom
    Scroll of Resurrection
    Greater Haste Potions
    Haste Potion or Green Potions
    Ruby
    Spirit Crystal: Fire Weapon (level 3)
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Spellbook: Fire Storm (level 9)
    Spellbook: Sunburst (level 6)
    Spirit Crystal: Bless of Fire (level 4)
    Spirit Crystal: Burning Weapon (level 5)
    Spellbook: Berserkers (level 7)
    Volcanic Ash
    Spirit Crystal: Erase Magic (level 4)
    Spirit Crystal: Triple Arrow (level 3)
    Spirit Crystal: Elemental Fire (level 5)
    Blessed Drops:
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Cursed Drops:
    Scroll of Enchant Armor
    Scroll of Enchant Weapon

    Cyclops
    Level: 40
    HP: 800
    MP: 50
    AC: -23
    Experience: 1601
    Lawful Points: -37
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 20
    CON: 18
    DEX: 7
    WIS: 5
    INT: 5
    MR: 30%
    Fire resistance: 180
    Water resistance: 100
    Wind resistance: 50
    Earth resistance: 90
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    This tremendous one-eyed giant swings a mighty stone club at his enemies.
    Location: East Giran, Ivory Tower 8F, Giran Death Match, Gludio Death Match, Werldern Death Match

    Normal Drops:
    Potion of Bravery
    Adena
    Lesser Healing Potion or Red Potion
    Leather Gloves
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Spellbook: Earth Jail (level 4)
    Spellbook: Earthquake (level 8)
    Spellbook: Enchant Mighty (level 6)
    Spellbook: Weakness (level 6)
    Spirit Crystal: Triple Arrow (level 3)
    Banded Mail
    Spirit Crystal: Bless of Earth (level 4)
    Scroll of Destroy Armor
    Spellbook: Disease (level 7)
    Spellbook: Silence (level 8)
    Spellbook: Summon Monster (level 7)
    Helmet of Magic: Power
    Green Dragon Scales
    Spirit Crystal: Entangle (level 3)
    Blessed Drops:
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Cursed Drops:

    Drake
    Level: 48
    HP: 1200
    MP: 550
    AC: -48
    Experience: 2305
    Lawful Points: -43
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Air
    Weakness: Earth, Fire
    STR: 32
    CON: 18
    DEX: 18
    WIS: 15
    INT: 15
    MR: 70%
    Fire resistance: 195
    Water resistance: 50
    Wind resistance: 70
    Earth resistance: 160
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: Y
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Drakes are powerful creatures capable of killing an inexperienced player. Drakes fly around the Dragon Valley area. Its fire-breathing attack can do 100+ damage.

    There are a total of 4 drakes that spawn in a day/night time period. In one complete lineage day, there would be 8 drakes total. There are two solo drakes and then there are the twins. All the drakes will spawn near entrances to the Dragon Valley Caves. The two solo drakes will spawn anytime within the first hour of daylight or sunset. The twins will spawn any time during the day and any time during the night. The process starts over it becomes daytime and nighttime.
    Drake is considered a Boss. Below is some additional information:

    Spawn Times:

    • Single Drakes: Anytime from the beginning of the nighttime to the middle of the night or the beginning of the daytime to the middle of the day. The drake may spawn anytime within this time period (1 hour in real life).
    • Twin Drakes: Anytime during a day or night period.

    Spawn Locations:

    • The Drakes all spawn at entrances to the Dragon Valley Caves. There are four entrances located in Dragon Valley.
    • The entrance farthest to the north and the entrance farthest to the left are the spawn locations for the Single Drakes.
    • The twins spawn at the other two entrances that are located farther to the right of the others.
    • View the Spawn Locations in DV.

    Information:

    • The Drakes are not necessarily easy to solo but their spawn times are fairly well known so you rarely get to 1:1 them.
    • Drakes are usually camped so for a better chance of getting a drop you may want to have a friend there helping who will split the drops with you.
    Location: Dragon Valley, Gludio Death Match, Hell, Werldern Death Match

    Normal Drops:
    Adena
    Diamond
    Emerald
    Potion of Bravery
    Potion of Wisdom
    Ruby
    Haste Potion or Green Potions
    High Quality Diamond/Quality Diamond
    High Quality Emerald/Quality Emerald
    High Quality Ruby/Quality Ruby
    High Quality Sapphire/Quality Sapphire
    Highest/Top Quality Emerald
    Highest/Top Quality Ruby
    Potion of Mana
    Sapphire
    Scroll of Shape Change/Polymorph
    Spellbook: Fireball (level 4)
    Spellbook: Enchant Mighty (level 6)
    Spellbook: Tame Monster (level 5)
    Spellbook: Weapon Break (level 4)
    Scroll of Resurrection
    Greater Haste Potions
    Spirit Crystal: Bless of Fire (level 4)
    Drake's Claw
    Highest/Top Quality Diamond
    Highest/Top Quality Sapphire
    Spellbook: Earthquake (level 8)
    Spellbook: Haste (level 6)
    Spellbook: Summon Monster (level 7)
    Spirit Crystal: Burning Weapon (level 5)
    Blank Scroll (Level 4)
    Relic of Sayha
    Spirit Crystal: Wind Shackle (level 5)
    Spellbook: Greater Haste (level 7)
    Spirit Crystal: Area of Silence
    Spellbook: Holy Walk (level 7)
    Blessed Drops:
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Scroll of Shape Change/Polymorph
    Cursed Drops:
    Scroll of Enchant Armor
    Scroll of Enchant Weapon

    Dark Elder
    Level: 50
    HP: 450
    MP: 250
    AC: -45
    Experience: 2501
    Lawful Points: -50
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Air
    Weakness: Fire
    STR: 12
    CON: 15
    DEX: 12
    WIS: 17
    INT: 17
    MR: 45%
    Fire resistance: 50
    Water resistance: 50
    Wind resistance: 50
    Earth resistance: 50
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    This monster occasionally appears in Dragon Valley. When it appears, it is accompanied by 2 spartois that protect it. It also uses tornado and Supper Wind Shurken spells to beat you down.
    Dark Elder is considered a Boss. Below is some additional information:

    Spawn Times:

    • Dark Elder spawn every few hours in DV. I don't believe there is a set time for them to spawn.

    Spawn Locations:

    • There are two Dark Elders that will spawn in DV at two different locations.
    • Both Spawn Locations are around the two piles of Dragon Bones in DV. One is in the middle of DV near the North Drake Spawn area, and the other is near the bottom of DV.
    • View the Spawn Locations in DV.

    Information:

    • Dark Elder will yell when it spawns. If you are within 3 screens of him, you will hear him spawn. The Dark Elder will spawn with 2 Spartoi to help him out. The dangerous part of the Dark Elder is his Supper Wind Shurken spell and his Tornado Spell.
    • These spells combined with any other monsters that are hitting you will do extreme damage. He will cast the Supper Wind Shurken if you are a distance away from him, otherwise he will use the Tornado Spell.
    • This is a mini Boss but he is not to be taken lightly. It is recommended to have ROA (ring of air) and High MR. Mid or higher level players should be able to kill the Dark Elder alone. It is advised to take him as a group for the amount of damaged he can dish out in a short time and if possible I recommend having I2H cast on you. You will need to have Clears or possible A-clears if you are being hit by other monsters.
    Location: Dragon Valley, Werldern Death Match

    Normal Drops:
    Adena
    Potion of Wisdom
    Scroll of Curse Removal
    Scroll of Identify
    Scroll of Shape Change/Polymorph
    Scroll of Teleportation
    Spellbook: Tame Monster (level 5)
    Scroll of Resurrection
    Spellbook: Call Lightning (level 5)
    Spellbook: Greater Heal (level 5)
    Wand of Polymorph (Maple)
    Gloves
    Spellbook: Cone of Cold (level 5)
    Thor's Hammer
    Spirit Crystal: Blood To Soul (level 3)
    Spirit Crystal: Wind Shackle (level 5)
    Greater Potion of Mana
    Sandals of Dark Elder
    Robe of Dark Elder
    Blessed Drops:
    Scroll of Curse Removal
    Cloak of Magic Resistance
    Wand of Polymorph (Maple)
    Gloves
    Cursed Drops:

    Phoenix
    Level: 59
    HP: 2100
    MP: 200
    AC: -63
    Experience: 3482
    Lawful Points: -130
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 35
    CON: 18
    DEX: 18
    WIS: 22
    INT: 22
    MR: 99%
    Fire resistance: 0
    Water resistance: 150
    Wind resistance: 95
    Earth resistance: 90
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: Y
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Born of flame, the Phoenix is a grand bird of fiery disposition and searing plumage. The Phoenix attacks by hurling fire (Meteor Strike) down to enemies from high in the air above. Located in the Werldern Area.

    The Phoenix spawns at random times near the upper area of Fire Valley. He should spawn at least once an hour and the location is not standard. It could be anywhere within the northern part of Fire Valley.
    Phoenix is considered a Boss. Below is some additional information:

    Spawn Times:

    • The Phoenix will spawn usually at least once in a real life day. Its spawn times are random and thus you can't really camp this monster.

    Spawn Locations:

    • The Phoenix will spawn anywhere in the upper area of Fire Valley. He is often found it the far upper area near the entrance to Valakas's Lair.
    • View the Spawn Area in FV.

    Information:

    • The Phoenix is a very tough monster and you will want a lot of help to kill him. He hits very hard and is quite dangerous if you run into him alone.
    Location: Fire Valley, Giran Death Match, Werldern Death Match

    Normal Drops:
    Adena
    Chain Mail of Magic Resistance
    Haste Potion or Green Potions
    Katana
    Plate Mail
    Greater Haste Potions
    High Quality Diamond/Quality Diamond
    High Quality Emerald/Quality Emerald
    High Quality Ruby/Quality Ruby
    High Quality Sapphire/Quality Sapphire
    Highest/Top Quality Diamond
    Highest/Top Quality Emerald
    Highest/Top Quality Ruby
    Highest/Top Quality Sapphire
    Potion of Bravery
    Potion of Wisdom
    Potion of Mana
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Spellbook: Fireball (level 4)
    Spellbook: Enchant Dexterity (level 4)
    Spellbook: Tame Monster (level 5)
    Spellbook: Weapon Break (level 4)
    Scroll of Resurrection
    Ruby
    Relic of Paagrio
    Belt of Mind
    Belt of Soul
    Ring of Fire
    Spellbook: Greater Heal (level 5)
    Spellbook: Haste (level 6)
    Spellbook: Heal Pledge (level 7)
    Ring of Polymorph Control
    Amulet of Dexterity
    Spellbook: Firewall (level 8)
    Spellbook: Greater Resurrection (level 10)
    Spellbook: Meteor Strike (level 10)
    Blessed Drops:
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Cursed Drops:

    NPC's that can be found in Werldern Death Match:

    Note: Lineage 1 Guide data/guides have been transferred from Lineage Guide.

        
     
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