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Heine Caves 2F (HC2F) |
Area Description
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The Heine Caves are located Southeast of Heine.
Entrances to the Caves:
Through the Heine Castle Entrance. In the middle of the throne room is a square room (occupying 9 squares). If you walk into the middle of this room, you will be taken directly to Eva's Temple. Note that the gate may be locked and thus you need someone from the pledge that own's Heine Castle to open this for you. There are stairs on the other side of Eva's Temple that take you to the first floor of Heine Caves.
2) Through the normal entrance Southeast of Heine. Go down the stairs (along the wall at the back of the round building...see image below) at the entrance of the caves and you will find yourself on the first level of the Heine Caves.
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Location Information:
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Map of Heine Caves 2F:
View the Map
The Crabman are the main addition to this floor. Once again, it may be best to morph to avoid some of the monsters. The Beholders are rare on this floor but there are a few. Beware of their poison as it freezes you and they can kill you quite easily.
Monsters that can be found in Heine Caves 2F:
Drop Guide |
Very Commonly Dropped | Commonly Dropped | Uncommonly Dropped |
Rarely Dropped | Very Rarely Dropped | No Drop Frequency Known |
Alligator |
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Level: 10
HP: 90
MP: 20
AC: 1
Experience: 101
Lawful Points: -15
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
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Attribute:
Water
Weakness:
Air, Earth, Fire, Water
STR: 15
CON: 13
DEX: 13
WIS: 6
INT: 5
MR: 60%
Fire resistance: 70
Water resistance: 90
Wind resistance: 160
Earth resistance: 95
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Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: N
Immune to Slow: N
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
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Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Uses very strong jaw to bite and also uses its huge tail to attack. Lives nearby the lake and attacks travellers. They pick up everything, which lies on the ground. |
Location:
Heine, Heine Caves 1F, Heine Caves 2F, Heine Caves 3F, Losus Island, Giran Death Match, Talking Island Death Match, Turtle Island |
Vakuuk |
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Level: 12
HP: 100
MP: 0
AC: -1
Experience: 145
Lawful Points: -12
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
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Attribute:
Water
Weakness:
Earth, Fire
STR: 17
CON: 15
DEX: 16
WIS: 2
INT: 2
MR: 0%
Fire resistance: 180
Water resistance: 100
Wind resistance: 60
Earth resistance: 125
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Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
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Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
This deadly and grotesque combination of a human and a cockroach lurks in the underwater tunnels of Heine. It inflicts a vile poison when biting its victims. |
Location:
Heine Caves 1F, Heine Caves 2F, Heine Caves 3F, Giran Death Match, Gludio Death Match, Talking Island Death Match, Aden Sewer |
Troglodyte |
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Level: 15
HP: 60
MP: 30
AC: -4
Experience: 226
Lawful Points: -10
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
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Attribute:
Fire
Weakness:
Air
STR: 16
CON: 18
DEX: 17
WIS: 12
INT: 12
MR: 10%
Fire resistance: 80
Water resistance: 75
Wind resistance: 155
Earth resistance: 130
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Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
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Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
The small troglodyte uses a long spear to attack its prey and moves with quick speed. |
Location:
Heine, Silver Knights Town, Heine Caves 1F, Heine Caves 2F, Ivory Tower Town, Dwarf Beach, Talking Island Death Match, Turtle Island |
Crabman |
Concept Art
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Level: 16
HP: 200
MP: 0
AC: -10
Experience: 257
Lawful Points: -20
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
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Attribute:
Water
Weakness:
Air, Earth
STR: 18
CON: 15
DEX: 12
WIS: 6
INT: 5
MR: 1%
Fire resistance: 80
Water resistance: 50
Wind resistance: 180
Earth resistance: 150
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Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
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Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
This crab-like humanoid is protected by a thick shell of armor and attacks with large pinchers. Fortunately, he is slow enough to be avoided by a nimble adventurer. |
Location:
Heine Caves 2F, Heine Caves 3F, Heine Caves 4F, Giran Death Match, Gludio Death Match, Turtle Island |
Ratman |
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Level: 20
HP: 150
MP: 10
AC: -5
Experience: 401
Lawful Points: -14
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
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Attribute:
Earth
Weakness:
Fire
STR: 12
CON: 16
DEX: 12
WIS: 11
INT: 8
MR: 10%
Fire resistance: 160
Water resistance: 120
Wind resistance: 70
Earth resistance: 90
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Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
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Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
This speedy rat-like monster wields a trident and makes up for his lack of strength with a very speedy attack. |
Location:
Heine Caves 1F, Heine Caves 2F, Heine Caves 3F, Giran Death Match, Gludio Death Match |
Ramia |
Concept Art
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Level: 22
HP: 200
MP: 30
AC: -6
Experience: 485
Lawful Points: -25
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
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Attribute:
Fire
Weakness:
Air
STR: 15
CON: 15
DEX: 12
WIS: 12
INT: 10
MR: 10%
Fire resistance: 70
Water resistance: 50
Wind resistance: 190
Earth resistance: 100
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Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
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Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poisons target and causes HP to decrease until it is cured. |
With the body of a human female and the long tail of a snake, the Ramia attacks by wrapping her tail around her victims to immobilize them as she moves in for the kill. There are two colored Ramias, one is blue and one is green. |
Location:
Heine, Silver Knights Town, Heine Caves 1F, Heine Caves 2F, Heine Caves 3F, Talking Island Death Match, Aden Sewer |
Beholder |
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Level: 33
HP: 450
MP: 500
AC: -10
Experience: 1090
Lawful Points: -30
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
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Attribute:
Weakness:
None
STR: 10
CON: 13
DEX: 12
WIS: 18
INT: 18
MR: 50%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
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Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
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Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Paralyze: Paralyzes target after a few seconds. Target can still receive damage while paralyzed. |
The Beholder may cast a paralyzing spell before zooming in for the attack. To prevent being frozen wield a +5 or better Shield of Reflection. |
Location:
Heine, Heine Caves 2F, Heine Caves 3F |
Elindaire |
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Level: 49
HP: 1450
MP: 1250
AC: -63
Experience: 2402
Lawful Points: -50
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
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Attribute:
Weakness:
Fire
STR: 12
CON: 15
DEX: 12
WIS: 17
INT: 17
MR: 75%
Fire resistance: 140
Water resistance: 40
Wind resistance: 90
Earth resistance: 85
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Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned:
Tribal:
Immune to Poison: -
Immune to Slow: -
Ranged Attack:
Two Cell Melee Attack:
Area Attack:
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Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
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Elindaire is considered a Boss. Below is some additional information:
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Location:
Heine Caves 1F, Heine Caves 2F, Heine Caves 3F |
NPC's that can be found in Heine Caves 2F:
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Note: Lineage 1 Guide data/guides have been transferred from Lineage Guide.
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