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Hidden Valley Caves |
Area Description
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The Hidden Valley caves contain a wide variety of monsters. This is also the home of the Cursed Ettin that needs to be killed for the quest. |
Location Information:
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Map of Hidden Valley Caves:
View the Map
The entrance to these caves are located just outside the left northern most exit of the town.
Monsters that can be found in Hidden Valley Caves:
Drop Guide |
Very Commonly Dropped | Commonly Dropped | Uncommonly Dropped |
Rarely Dropped | Very Rarely Dropped | No Drop Frequency Known |
Mutated Alligator |
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Level: 4
HP: 25
MP: 10
AC: 8
Experience: 17
Lawful Points: -54
Size: Small
Type:
Normal
Class:
Beginner
Avg Adena Drop:
N/A
Episode 5: N
Karma:
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Attribute:
Water
Weakness:
Air
STR: 15
CON: 13
DEX: 13
WIS: 6
INT: 5
MR: 60%
Fire resistance: 70
Water resistance: 90
Wind resistance: 130
Earth resistance: 95
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Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
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Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
This monster may be seen in Hidden Valley or Singing Island -- or the dungeons that connect these two training grounds. If you see them outside of these areas, beware! The alligators in Aden are much stronger than those you see in new player zones. The mutated alligators will give you a good idea about how their more powerful cousins attack. |
Location:
Singing Island, Hidden Valley Caves |
Polluted Orc Zombie |
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Level: 4
HP: 45
MP: 25
AC: 8
Experience: 17
Lawful Points: -17
Size: Small
Type:
Undead
Class:
Beginner
Avg Adena Drop:
N/A
Episode 5: N
Karma:
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Attribute:
Earth
Weakness:
Fire
STR: 10
CON: 10
DEX: 10
WIS: 7
INT: 8
MR: 1%
Fire resistance: 140
Water resistance: 100
Wind resistance: 50
Earth resistance: 95
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Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
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Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Oh, the stench of these orc zombies! That is enough to make new players run. But don't worry -- these foul creatures are fairly easy to dominate. |
Location:
Hidden Valley Caves |
Fatigued Ratman |
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Level: 5
HP: 30
MP: 10
AC: 6
Experience: 26
Lawful Points: -26
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
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Attribute:
Water
Weakness:
Fire
STR: 12
CON: 16
DEX: 12
WIS: 11
INT: 6
MR: 10%
Fire resistance: 130
Water resistance: 100
Wind resistance: 70
Earth resistance: 90
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Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
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Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
These rodents are definitely more dangerous than the rats you see at the dump! |
Location:
Singing Island, Singing Island Caves, Hidden Valley Caves |
Mutated Lizard |
Concept Art
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Level: 6
HP: 35
MP: 10
AC: 7
Experience: 37
Lawful Points: -47
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
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Attribute:
Weakness:
Air
STR: 15
CON: 13
DEX: 10
WIS: 5
INT: 5
MR: 5%
Fire resistance: 85
Water resistance: 80
Wind resistance: 130
Earth resistance: 100
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Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
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Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
The result of melding lizards with humans through magical means, the mutated lizardmen have come to settle in the new player zones Hidden Valley and Singing Island. They are good training monsters for new adventurers, but if you see one outside the gates of a new player zone, beware! Those are much more powerful and aggressive. |
Location:
Singing Island, Hidden Valley Caves |
Sewer Vakuuk |
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Level: 7
HP: 65
MP: 0
AC: 4
Experience: 50
Lawful Points: -19
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
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Attribute:
Water
Weakness:
Earth, Fire
STR: 17
CON: 15
DEX: 16
WIS: 2
INT: 2
MR: 0%
Fire resistance: 130
Water resistance: 100
Wind resistance: 60
Earth resistance: 105
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Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
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Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
These hideous monsters, a combination of man and cockroach will be found in dark, damp places. One might not be too much of a challenge, but beware if there are many in one area -- their attack is as awful as their looks! Those you may see in one of the new player zones are not as strong as those rumored to roam the underwater tunnels of Heine. |
Location:
Hidden Valley Caves |
Underground Ramia |
Concept Art
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Level: 7
HP: 65
MP: 30
AC: 5
Experience: 50
Lawful Points: -16
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
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Attribute:
Water
Weakness:
Air
STR: 15
CON: 15
DEX: 12
WIS: 12
INT: 10
MR: 10%
Fire resistance: 70
Water resistance: 80
Wind resistance: 130
Earth resistance: 100
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Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
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Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poisons target and causes HP to decrease until it is cured. |
They might have been mermaids, if only they weren't so evil... instead, these half woman, half snake creatures offer no comfort, only poison and death. |
Location:
Hidden Valley Caves |
Cursed Bugbear |
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Level: 8
HP: 90
MP: 30
AC: 2
Experience: 65
Lawful Points: -10
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
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Attribute:
Earth
Weakness:
Water
STR: 19
CON: 18
DEX: 12
WIS: 12
INT: 10
MR: 10%
Fire resistance: 30
Water resistance: 180
Wind resistance: 90
Earth resistance: 95
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Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
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Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
These poor monsters have only a fraction of the power their cousins outside the new player zones have. They have been cursed and forced to find new homes away from their kin, but still pose quite a challenge to new adventurers. |
Location:
Hidden Valley Caves |
Degenerated Beholder |
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Level: 8
HP: 45
MP: 20
AC: 6
Experience: 65
Lawful Points: -20
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
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Attribute:
Weakness:
None
STR: 10
CON: 13
DEX: 12
WIS: 18
INT: 18
MR: 50%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
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Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
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Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
A generated beholder is one that is not quite what it is meant to be -- a beholder that is somehow less capable of killing than their cousins. Because they found it difficult to survive in Aden, they have come to live in Hidden Valley and Singing Island. Although they aren't as strong as other beholders in the world, they are good practice for new adventurers. |
Location:
Singing Island, Singing Island Caves, Hidden Valley Caves |
Underground Crabman |
Concept Art
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Level: 8
HP: 75
MP: 0
AC: 4
Experience: 65
Lawful Points: -17
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
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Attribute:
Weakness:
Air, Earth
STR: 18
CON: 15
DEX: 12
WIS: 6
INT: 5
MR: 1%
Fire resistance: 80
Water resistance: 75
Wind resistance: 125
Earth resistance: 110
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Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
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Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Largely found in new player zones, these creatures attack with their large pinschers. However, they don't do nearly as much damage as their cousins in the Heine area, and other places in Aden! |
Location:
Hidden Valley Caves |
Cursed Ettin |
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Level: 11
HP: 130
MP: 50
AC: 0
Experience: 122
Lawful Points: -35
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
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Attribute:
Earth
Weakness:
Fire
STR: 20
CON: 18
DEX: 16
WIS: 18
INT: 16
MR: 50%
Fire resistance: 120
Water resistance: 80
Wind resistance: 70
Earth resistance: 100
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Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
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Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
These poor souls have only a fraction of the power of their cousins in Dragon Valley. However, they are very powerful and dangerous for beginners. Killing the Cursed Ettin is part of a quest. Cursed Ettin used to drop good stuff (rarely), but apparently his drops are reduced significantly. |
Location:
Hidden Valley Caves |
NPC's that can be found in Hidden Valley Caves:
Pago - General Item Merchant |
No Image Available |
Location/Town:
Hidden Valley Caves
Loc (/loc):
Unknown
Description: Pago can be found in Hidden Valley Dungeon.
He sells general Items, as with most normal Shops. |
Sky - Dungeon Keeper |
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Location/Town:
Hidden Valley Caves
Loc (/loc):
Unknown
Description: Talk to Sky to leave the HV Caves. There is no fee, but you do need to talk to her to leave the caves. |
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Note: Lineage 1 Guide data/guides have been transferred from Lineage Guide.
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