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Forest of Dawn (FoD) |
Area Description
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This area is located north of the Town of Aden.
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Location Information:
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Monsters that can be found in Forest of Dawn:
Drop Guide |
Very Commonly Dropped | Commonly Dropped | Uncommonly Dropped |
Rarely Dropped | Very Rarely Dropped | No Drop Frequency Known |
Rabbit |
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Level: 2
HP: 7
MP: 0
AC: 10
Experience: 5
Lawful Points: 0
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
STR: 5
CON: 12
DEX: 15
WIS: 0
INT: 1
MR: 0%
Fire resistance: 0
Water resistance: 0
Wind resistance: 0
Earth resistance: 0
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
These tiny little creatures are great to kill when u are very low level, they will not attack you. |
Location:
Giran, Gludio, Heine, Kent, Orc Town, Silver Knights Town, Talking Island, Windawood/Woodbec, East Giran, South Giran, Gludio/Woodbec Path, Gludio/Kent Path, Ivory Tower Town, Oren Wasteland, Oren Forest, Forest of Dawn, Gypsy Town, Turtle Island |
Normal Drops:
Fur Meat |
Blessed Drops:
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Cursed Drops:
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Deer |
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Level: 3
HP: 25
MP: 0
AC: 9
Experience: 10
Lawful Points: 0
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 5
CON: 12
DEX: 15
WIS: 0
INT: 1
MR: 0%
Fire resistance: 0
Water resistance: 0
Wind resistance: 0
Earth resistance: 0
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
These silent creatures are great to attack when you are low level. |
Location:
Giran, Gludio, Hidden Valley, Kent, Singing Island, Talking Island, Windawood/Woodbec, Elven Forest, South Giran, Gludio/Woodbec Path, Gludio/Kent Path, Forest of Dawn, Gypsy Town, Turtle Island |
Normal Drops:
Meat Meat |
Blessed Drops:
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Cursed Drops:
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Gremlin |
Concept Art
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Level: 4
HP: 50
MP: 20
AC: 10
Experience: 17
Lawful Points: -3
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Earth, Fire
STR: 11
CON: 12
DEX: 18
WIS: 7
INT: 8
MR: 1%
Fire resistance: 120
Water resistance: 100
Wind resistance: 80
Earth resistance: 105
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Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Gremlins are baby goblins. These peskly little creatures are often mere annoyances, but on slim occasions may be carrying a gem they have stashed away. They will not attack but they run fast and can quickly steal your items from the ground. |
Location:
Giran, Gludio, Desert, South Giran, Gludio/Woodbec Path, Gludio/Kent Path, Aden, Forest of Dawn, Gypsy Town, Turtle Island |
Normal Drops:
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Blessed Drops:
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Cursed Drops:
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Bear |
Concept Art
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Level: 5
HP: 50
MP: 0
AC: 28
Experience: 26
Lawful Points: 0
Size: Large
Type:
Normal
Class:
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Earth, Fire
STR: 16
CON: 16
DEX: 8
WIS: 8
INT: 8
MR: 0%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
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Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: N
Immune to Slow: N
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
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Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
These strong creatures can slash through low level armor with their great, powerful claws. You will need to use Floating Eye Meat to tame them. |
Location:
Heine, Orc Forest, Oren Wasteland, Oren Forest, Gludio Death Match, Werldern Death Match, Forest of Dawn, Turtle Island, Pirate Island |
Collie |
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Level: 5
HP: 40
MP: 5
AC: 25
Experience: 26
Lawful Points: 0
Size: Small
Type:
Normal
Class:
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
STR: 10
CON: 16
DEX: 14
WIS: 10
INT: 6
MR: 1%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
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Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: N
Immune to Slow: N
Ranged Attack:
Two Cell Melee Attack:
Area Attack: N
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Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
You must use floating eye meat to tame them. |
Location:
Silver Knights Town, Elven Forest, Oren Forest, Forest of Dawn |
Normal Drops:
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Blessed Drops:
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Cursed Drops:
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Fox |
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Level: 5
HP: 15
MP: 30
AC: 25
Experience: 26
Lawful Points: 0
Size: Small
Type:
Normal
Class:
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 10
CON: 10
DEX: 15
WIS: 10
INT: 15
MR: 15%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
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Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: N
Immune to Slow: N
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
You will need to use Floating Eye Meat to tame them. Has the ability to use magical attack Fire bolt. |
Location:
Heine, Talking Island, Oren Forest, Aden, Forest of Dawn, Gypsy Town, Turtle Island |
Wild Boar |
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Level: 6
HP: 20
MP: 5
AC: 7
Experience: 37
Lawful Points: 0
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire
STR: 11
CON: 12
DEX: 10
WIS: 5
INT: 6
MR: 1%
Fire resistance: 120
Water resistance: 100
Wind resistance: 100
Earth resistance: 80
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
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Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Wild boars can be found running around in the forests. They are harmless, unless you attack them. |
Location:
Gludio, Kent, Singing Island, Talking Island, Windawood/Woodbec, Elven Forest, Gludio/Woodbec Path, Gludio/Kent Path, Talking Island Death Match, Aden, Forest of Dawn, Gypsy Town |
Gnoll |
Concept Art
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Level: 8
HP: 60
MP: 5
AC: 4
Experience: 65
Lawful Points: -6
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Earth, Fire
STR: 18
CON: 15
DEX: 10
WIS: 6
INT: 8
MR: 1%
Fire resistance: 155
Water resistance: 110
Wind resistance: 85
Earth resistance: 95
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Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
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Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Gnolls look like werewolves that wear white leather and wander around the area of the Ivory Tower Town. Their targets are clearly travelers heading out of the town on their way to somewhere else. |
Location:
Silver Knights Town, Talking Island, Ivory Tower Town, Oren Wasteland, Dwarf Beach, Talking Island Death Match, Forest of Dawn, Gypsy Town, Turtle Island |
Lizardman |
Concept Art
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Level: 15
HP: 90
MP: 10
AC: -2
Experience: 226
Lawful Points: -14
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Water
Weakness:
Air
STR: 15
CON: 13
DEX: 10
WIS: 5
INT: 5
MR: 5%
Fire resistance: 80
Water resistance: 80
Wind resistance: 160
Earth resistance: 100
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Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
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Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
The result of melding lizards with humans through magical means. Lizardmen can be found along the shorelines of Aden. |
Location:
Heine, Silver Knights Town, Heine Caves 1F, Desert Beach (Lizard Beach), East Giran, Giran Death Match, Gludio Death Match, Talking Island Death Match, Forest of Dawn, Gypsy Town, Silence Ground |
Owlbear |
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Level: 15
HP: 250
MP: 10
AC: -6
Experience: 226
Lawful Points: -15
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire, Water
STR: 18
CON: 13
DEX: 14
WIS: 7
INT: 8
MR: 10%
Fire resistance: 180
Water resistance: 125
Wind resistance: 70
Earth resistance: 100
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Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
With the head of an owl and the body of a bear. |
Location:
Giran, Heine, East Giran, South Giran, Oren Forest, Talking Island Death Match, Forest of Dawn, Silence Ground |
Black Knight |
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Level: 16
HP: 100
MP: 10
AC: -10
Experience: 257
Lawful Points: -15
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
None
STR: 16
CON: 16
DEX: 15
WIS: 12
INT: 12
MR: 10%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
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Aggressive: N
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
This servant of the anti-king Calawuhel boasts superb fighting skills and a violent nature. They usually appear in groups on the Wastelands of Mainland and sometimes come with Kurtz to the Talking Island. |
Location:
Silver Knights Town, Talking Island, Small Waste Land, Giran Death Match, Forest of Dawn, Turtle Island |
Dark Elf |
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Level: 27
HP: 350
MP: 110
AC: -24
Experience: 730
Lawful Points: -35
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Air
Weakness:
Fire
STR: 16
CON: 14
DEX: 16
WIS: 16
INT: 16
MR: 30%
Fire resistance: 180
Water resistance: 50
Wind resistance: 60
Earth resistance: 115
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Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: Y
Two Cell Melee Attack: Y
Area Attack: Y
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
The evil nature of these elves has turned their skin to black. They attack at a distance using bows and closeup using Tornado. |
Location:
Giran, Heine, Orc Town, Orc Beach, East Giran, South Giran, DV Entrance (Lycanthrope Spot), Orc Forest, Giran Death Match, Gludio Death Match, Darkmar's Dungeon, Werldern Death Match, Forest of Dawn |
Ogre |
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Level: 28
HP: 500
MP: 20
AC: -18
Experience: 785
Lawful Points: -34
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire
STR: 20
CON: 18
DEX: 12
WIS: 12
INT: 8
MR: 20%
Fire resistance: 200
Water resistance: 80
Wind resistance: 90
Earth resistance: 45
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Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: Y
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Ogres are giant monsters found in and around the mainland forests and in Dragon Valley. Huge and slow, the ogres are hunted for their blood, which is used to create Elven power gloves. |
Location:
Kent, Dragon Valley, Orc Town, Orc Beach, Gludio/Woodbec Path, Orc Forest, Ogre Beach, Giran Death Match, Gludio Death Match, Werldern Death Match, Forest of Dawn, Turtle Island |
Troll |
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Level: 28
HP: 270
MP: 30
AC: -15
Experience: 785
Lawful Points: -20
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 18
CON: 16
DEX: 16
WIS: 8
INT: 8
MR: 20%
Fire resistance: 260
Water resistance: 50
Wind resistance: 60
Earth resistance: 55
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Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Trolls are large, plodding creatures with regenerative powers and some magic resistance. They can be found in the Dragon Valley dungeon and in the Forest of Dawn. After being killed first time, they will revive once after a short time. |
Location:
Dragon Valley Caves 1F, Dragon Valley Caves 2F, Dragon Valley Caves 3F, Dragon Valley Caves 4F, Giran Death Match, Gludio Death Match, Werldern Death Match, Forest of Dawn |
Giant (Medium) |
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Level: 30
HP: 400
MP: 10
AC: -20
Experience: 901
Lawful Points: -10
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 19
CON: 18
DEX: 12
WIS: 10
INT: 10
MR: 30%
Fire resistance: 190
Water resistance: 155
Wind resistance: 160
Earth resistance: 70
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: Y
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Giants are terribly large and powerful creatures who inhabit the area around the Twilight Mountains. They use huge clubs to bludgeon their victims, but move fairly slowly so escape is possible. In a fit of rage, they will throw stones when their hit points get too low. To avoid being hit by these stones when using a bow, keep the Giant at a distance (near the corner of your screen) |
Location:
Forest of Dawn, Twilight Mountains, Tower of Insolence. Wastelands |
Giant (Dark) |
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Level: 32
HP: 380
MP: 10
AC: -22
Experience: 1025
Lawful Points: -10
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 20
CON: 16
DEX: 12
WIS: 10
INT: 11
MR: 25%
Fire resistance: 190
Water resistance: 85
Wind resistance: 90
Earth resistance: 70
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: Y
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Giants are terribly large and powerful creatures who inhabit the area around the Twilight Mountains. They use huge clubs to bludgeon their victims, but move fairly slowly so escape is possible. In a fit of rage, they will throw stones when their hit points get too low. To avoid being hit by these stones when using a bow, keep the Giant at a distance (near the corner of your screen) |
Location:
Forest of Dawn, Twilight Mountains, Tower of Insolence. Wastelands |
Giant (Light) |
|
Level: 33
HP: 420
MP: 10
AC: -25
Experience: 1090
Lawful Points: -10
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 22
CON: 19
DEX: 15
WIS: 13
INT: 14
MR: 40%
Fire resistance: 190
Water resistance: 80
Wind resistance: 85
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: Y
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Giants are terribly large and powerful creatures who inhabit the area around the Twilight Mountains. They use huge clubs to bludgeon their victims, but move fairly slowly so escape is possible. In a fit of rage, they will throw stones when their hit points get too low. To avoid being hit by these stones when using a bow, keep the Giant at a distance (near the corner of your screen) |
Location:
Forest of Dawn, Twilight Mountains, Tower of Insolence. Wastelands |
Ettin |
|
Level: 35
HP: 500
MP: 70
AC: -22
Experience: 1226
Lawful Points: -40
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire
STR: 20
CON: 18
DEX: 16
WIS: 18
INT: 16
MR: 50%
Fire resistance: 180
Water resistance: 80
Wind resistance: 70
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Ettins are powerful two-headed creatures that live in the Dragon Valley dungeon and in the Forest of Dawn. Has the ability to haste itself. |
Location:
Dragon Valley Caves 3F, Dragon Valley Caves 4F, Dragon Valley Caves 5F, Dragon Valley Caves 6F, Ivory Tower 8F, Giran Death Match, Gludio Death Match, Werldern Death Match, Forest of Dawn |
Elite Black Knight |
|
Level: 36
HP: 700
MP: 100
AC: -50
Experience: 1297
Lawful Points: -45
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Earth
STR:
CON:
DEX:
WIS:
INT:
MR:
Fire resistance:
Water resistance:
Wind resistance:
Earth resistance:
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: N
Immune to Slow: N
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Strengthened Black Knight-type, spawns in a party with Krieg, located in the Forest of Dawn hunting area.
|
Location:
Forest of Dawn |
Krieg |
|
Level: 51
HP: 1850
MP: 200
AC: -65
Experience: 2602
Lawful Points: -150
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Water
STR:
CON:
DEX:
WIS:
INT:
MR:
Fire resistance:
Water resistance:
Wind resistance:
Earth resistance:
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: N
Immune to Slow: N
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Black Knight Captain-type Boss, spawns with a party of Elite Black Knights, located in the Forest of Dawn hunting area. |
Krieg is considered a Boss. Below is some additional information:
|
Location:
Forest of Dawn |
NPC's that can be found in Forest of Dawn:
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Note: Lineage 1 Guide data/guides have been transferred from Lineage Guide.
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