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Forest of Dawn  (FoD)
Area Description
This area is located north of the Town of Aden.

Location Information:

Monsters that can be found in Forest of Dawn:

Drop Guide
  • Very Commonly Dropped
  • Commonly Dropped
  • Uncommonly Dropped
  • Rarely Dropped
  • Very Rarely Dropped
  • No Drop Frequency Known
  • Rabbit
    Level: 2
    HP: 7
    MP: 0
    AC: 10
    Experience: 5
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness:
    STR: 5
    CON: 12
    DEX: 15
    WIS: 0
    INT: 1
    MR: 0%
    Fire resistance: 0
    Water resistance: 0
    Wind resistance: 0
    Earth resistance: 0
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    These tiny little creatures are great to kill when u are very low level, they will not attack you.
    Location: Giran, Gludio, Heine, Kent, Orc Town, Silver Knights Town, Talking Island, Windawood/Woodbec, East Giran, South Giran, Gludio/Woodbec Path, Gludio/Kent Path, Ivory Tower Town, Oren Wasteland, Oren Forest, Forest of Dawn, Gypsy Town, Turtle Island

    Normal Drops:
    Fur
    Meat
    Blessed Drops:
    Cursed Drops:

    Deer
    Level: 3
    HP: 25
    MP: 0
    AC: 9
    Experience: 10
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 5
    CON: 12
    DEX: 15
    WIS: 0
    INT: 1
    MR: 0%
    Fire resistance: 0
    Water resistance: 0
    Wind resistance: 0
    Earth resistance: 0
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    These silent creatures are great to attack when you are low level.
    Location: Giran, Gludio, Hidden Valley, Kent, Singing Island, Talking Island, Windawood/Woodbec, Elven Forest, South Giran, Gludio/Woodbec Path, Gludio/Kent Path, Forest of Dawn, Gypsy Town, Turtle Island

    Normal Drops:
    Meat
    Meat
    Blessed Drops:
    Cursed Drops:

    Gremlin


    Concept Art
    Level: 4
    HP: 50
    MP: 20
    AC: 10
    Experience: 17
    Lawful Points: -3
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Earth, Fire
    STR: 11
    CON: 12
    DEX: 18
    WIS: 7
    INT: 8
    MR: 1%
    Fire resistance: 120
    Water resistance: 100
    Wind resistance: 80
    Earth resistance: 105
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Gremlins are baby goblins. These peskly little creatures are often mere annoyances, but on slim occasions may be carrying a gem they have stashed away. They will not attack but they run fast and can quickly steal your items from the ground.
    Location: Giran, Gludio, Desert, South Giran, Gludio/Woodbec Path, Gludio/Kent Path, Aden, Forest of Dawn, Gypsy Town, Turtle Island

    Normal Drops:
    Blessed Drops:
    Cursed Drops:

    Bear


    Concept Art
    Level: 5
    HP: 50
    MP: 0
    AC: 28
    Experience: 26
    Lawful Points: 0
    Size: Large
    Type: Normal
    Class:
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Earth, Fire
    STR: 16
    CON: 16
    DEX: 8
    WIS: 8
    INT: 8
    MR: 0%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    These strong creatures can slash through low level armor with their great, powerful claws. You will need to use Floating Eye Meat to tame them.
    Location: Heine, Orc Forest, Oren Wasteland, Oren Forest, Gludio Death Match, Werldern Death Match, Forest of Dawn, Turtle Island, Pirate Island

    Normal Drops:
    Adena
    Fur
    Lump of Metal
    Battle Axe
    Greater Haste Potions
    Greater Healing Potion or Clear Potion
    Haste Potion or Green Potions
    Potion of Bravery
    Spellbook: Call Lightning (level 5)
    Splint Mail
    Helmet of Magic: Healing
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:

    Collie
    Level: 5
    HP: 40
    MP: 5
    AC: 25
    Experience: 26
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class:
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness:
    STR: 10
    CON: 16
    DEX: 14
    WIS: 10
    INT: 6
    MR: 1%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack:
    Two Cell Melee Attack:
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    You must use floating eye meat to tame them.
    Location: Silver Knights Town, Elven Forest, Oren Forest, Forest of Dawn

    Normal Drops:
    Blessed Drops:
    Cursed Drops:

    Fox
    Level: 5
    HP: 15
    MP: 30
    AC: 25
    Experience: 26
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class:
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 10
    CON: 10
    DEX: 15
    WIS: 10
    INT: 15
    MR: 15%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    You will need to use Floating Eye Meat to tame them. Has the ability to use magical attack Fire bolt.
    Location: Heine, Talking Island, Oren Forest, Aden, Forest of Dawn, Gypsy Town, Turtle Island

    Normal Drops:
    Adena
    Fur
    Meat
    Blessed Drops:
    Cursed Drops:

    Wild Boar
    Level: 6
    HP: 20
    MP: 5
    AC: 7
    Experience: 37
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 11
    CON: 12
    DEX: 10
    WIS: 5
    INT: 6
    MR: 1%
    Fire resistance: 120
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 80
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Wild boars can be found running around in the forests. They are harmless, unless you attack them.
    Location: Gludio, Kent, Singing Island, Talking Island, Windawood/Woodbec, Elven Forest, Gludio/Woodbec Path, Gludio/Kent Path, Talking Island Death Match, Aden, Forest of Dawn, Gypsy Town

    Normal Drops:
    Fur
    Meat
    Adena
    Blessed Drops:
    Cursed Drops:

    Gnoll


    Concept Art
    Level: 8
    HP: 60
    MP: 5
    AC: 4
    Experience: 65
    Lawful Points: -6
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Earth, Fire
    STR: 18
    CON: 15
    DEX: 10
    WIS: 6
    INT: 8
    MR: 1%
    Fire resistance: 155
    Water resistance: 110
    Wind resistance: 85
    Earth resistance: 95
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Gnolls look like werewolves that wear white leather and wander around the area of the Ivory Tower Town. Their targets are clearly travelers heading out of the town on their way to somewhere else.
    Location: Silver Knights Town, Talking Island, Ivory Tower Town, Oren Wasteland, Dwarf Beach, Talking Island Death Match, Forest of Dawn, Gypsy Town, Turtle Island

    Normal Drops:
    Adena
    Diamond
    Emerald
    Lantern
    Lump of Rough Mithril
    Ruby
    Sapphire
    Lump of Metal
    Feather Quill Pen
    Lamp
    Spear
    Magic Crystal - Light
    Blessed Drops:
    Cursed Drops:

    Lizardman


    Concept Art
    Level: 15
    HP: 90
    MP: 10
    AC: -2
    Experience: 226
    Lawful Points: -14
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: Air
    STR: 15
    CON: 13
    DEX: 10
    WIS: 5
    INT: 5
    MR: 5%
    Fire resistance: 80
    Water resistance: 80
    Wind resistance: 160
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    The result of melding lizards with humans through magical means. Lizardmen can be found along the shorelines of Aden.
    Location: Heine, Silver Knights Town, Heine Caves 1F, Desert Beach (Lizard Beach), East Giran, Giran Death Match, Gludio Death Match, Talking Island Death Match, Forest of Dawn, Gypsy Town, Silence Ground

    Normal Drops:
    Adena
    Scroll of Teleportation
    Haste Potion or Green Potions
    Large Shield
    Sapphire
    Greater Haste Potions
    Lump of Metal
    Silver Sword
    Steel Claw
    High Quality Sapphire/Quality Sapphire
    Ancient Healing Potion
    Dark Spirit Crystal: Burning Spirit (level 2)
    Chain Mail of Magic Resistance
    Dark Spirit Crystal: Dark Blind (level 2)
    Helmet of Magic Resistance
    Blessed Drops:
    Cursed Drops:

    Owlbear
    Level: 15
    HP: 250
    MP: 10
    AC: -6
    Experience: 226
    Lawful Points: -15
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire, Water
    STR: 18
    CON: 13
    DEX: 14
    WIS: 7
    INT: 8
    MR: 10%
    Fire resistance: 180
    Water resistance: 125
    Wind resistance: 70
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    With the head of an owl and the body of a bear.
    Location: Giran, Heine, East Giran, South Giran, Oren Forest, Talking Island Death Match, Forest of Dawn, Silence Ground

    Normal Drops:
    Adena
    Apple
    Banana
    Carrot
    Egg
    Lemon
    Orange
    Hard Leather
    Haste Potion or Green Potions
    Potion of Bravery
    Condensed Lesser Healing Potions
    Condensed Healing Potions
    Dwarvish Ring
    Sayha's Plume
    Scroll of Enchant Armor
    Blessed Drops:
    Cursed Drops:

    Black Knight
    Level: 16
    HP: 100
    MP: 10
    AC: -10
    Experience: 257
    Lawful Points: -15
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: None
    STR: 16
    CON: 16
    DEX: 15
    WIS: 12
    INT: 12
    MR: 10%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    This servant of the anti-king Calawuhel boasts superb fighting skills and a violent nature. They usually appear in groups on the Wastelands of Mainland and sometimes come with Kurtz to the Talking Island.
    Location: Silver Knights Town, Talking Island, Small Waste Land, Giran Death Match, Forest of Dawn, Turtle Island

    Normal Drops:
    Adena
    Black Knight Pledge Document
    Old Trading Document
    Boots
    Diamond
    Emerald
    Halberd
    Helmet
    Lance
    Low Boots
    Partisan
    Potion of Bravery
    Ruby
    Sapphire
    Trident
    Large Shield
    Potion of Mana
    Leather Gloves
    Magic Crystal - Shield
    Cloak of Protection
    Plate Mail
    Spellbook: Enchant Dexterity (level 4)
    T-Shirt
    Two Handed Sword
    Katana
    Bronze Plate Mail
    Royal Nectar
    Troll Ring
    Blessed Drops:
    Halberd
    Lance
    Cursed Drops:

    Dark Elf
    Level: 27
    HP: 350
    MP: 110
    AC: -24
    Experience: 730
    Lawful Points: -35
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Air
    Weakness: Fire
    STR: 16
    CON: 14
    DEX: 16
    WIS: 16
    INT: 16
    MR: 30%
    Fire resistance: 180
    Water resistance: 50
    Wind resistance: 60
    Earth resistance: 115
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: Y
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    The evil nature of these elves has turned their skin to black. They attack at a distance using bows and closeup using Tornado.
    Location: Giran, Heine, Orc Town, Orc Beach, East Giran, South Giran, DV Entrance (Lycanthrope Spot), Orc Forest, Giran Death Match, Gludio Death Match, Darkmar's Dungeon, Werldern Death Match, Forest of Dawn

    Normal Drops:
    Adena
    Mithril Arrow
    Elven Wafer
    Lump of Rough Mithril
    Elven Bow
    Elven Breast Plate
    Elven Cloak
    Condensed Healing Potions
    Diamond
    Essence of Nobility
    Royal Nectar
    Spellbook: Tornado (level 7)
    Spirit Crystal: Wind Shot (level 3)
    Spirit Crystal: Eye of Storm (level 4)
    Dark Boots
    Scroll of Enchant Armor
    Fruit of Ent
    Spellbook: Invisibility (level 8)
    Wind Tear
    Spirit Crystal: Return to Nature (level 3)
    White Dragon Scales
    Dark Elf Sandals
    Blessed Drops:
    Cursed Drops:

    Ogre
    Level: 28
    HP: 500
    MP: 20
    AC: -18
    Experience: 785
    Lawful Points: -34
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 20
    CON: 18
    DEX: 12
    WIS: 12
    INT: 8
    MR: 20%
    Fire resistance: 200
    Water resistance: 80
    Wind resistance: 90
    Earth resistance: 45
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Ogres are giant monsters found in and around the mainland forests and in Dragon Valley. Huge and slow, the ogres are hunted for their blood, which is used to create Elven power gloves.
    Location: Kent, Dragon Valley, Orc Town, Orc Beach, Gludio/Woodbec Path, Orc Forest, Ogre Beach, Giran Death Match, Gludio Death Match, Werldern Death Match, Forest of Dawn, Turtle Island

    Normal Drops:
    Adena
    Potion of Bravery
    Battle Axe
    Berserker Axe
    Dark Spirit Crystal: Burning Spirit (level 2)
    Great Axe
    Maphr's Strife
    Helmet of Magic: Power
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Splint Mail
    Banded Mail
    Essence of Nobility
    Belt of Ogre
    Blood of Ogre
    Blessed Drops:
    Cursed Drops:

    Troll
    Level: 28
    HP: 270
    MP: 30
    AC: -15
    Experience: 785
    Lawful Points: -20
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 18
    CON: 16
    DEX: 16
    WIS: 8
    INT: 8
    MR: 20%
    Fire resistance: 260
    Water resistance: 50
    Wind resistance: 60
    Earth resistance: 55
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Trolls are large, plodding creatures with regenerative powers and some magic resistance. They can be found in the Dragon Valley dungeon and in the Forest of Dawn. After being killed first time, they will revive once after a short time.
    Location: Dragon Valley Caves 1F, Dragon Valley Caves 2F, Dragon Valley Caves 3F, Dragon Valley Caves 4F, Giran Death Match, Gludio Death Match, Werldern Death Match, Forest of Dawn

    Normal Drops:
    Battle Axe
    Condensed Greater Healing Potions
    Condensed Healing Potions
    Condensed Lesser Healing Potions
    Axe
    Great Axe
    Potion of Bravery
    Spellbook: Create Zombie (level 6)
    Spellbook: Greater Heal (level 5)
    Emerald
    Berserker Axe
    Spellbook: Heal Pledge (level 7)
    Splint Mail
    Fruit of Ent
    Helmet of Magic: Healing
    Troll Belt
    Blessed Drops:
    Cursed Drops:

    Giant (Medium)
    Level: 30
    HP: 400
    MP: 10
    AC: -20
    Experience: 901
    Lawful Points: -10
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 19
    CON: 18
    DEX: 12
    WIS: 10
    INT: 10
    MR: 30%
    Fire resistance: 190
    Water resistance: 155
    Wind resistance: 160
    Earth resistance: 70
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Giants are terribly large and powerful creatures who inhabit the area around the Twilight Mountains. They use huge clubs to bludgeon their victims, but move fairly slowly so escape is possible. In a fit of rage, they will throw stones when their hit points get too low. To avoid being hit by these stones when using a bow, keep the Giant at a distance (near the corner of your screen)
    Location: Forest of Dawn, Twilight Mountains, Tower of Insolence. Wastelands

    Normal Drops:
    Adena
    Club
    Potion of Bravery
    Berserker Axe
    Healing Potion or Orange Potion
    Magic Crystal - Shield
    Old Belt of Soul
    Old Belt of Mind
    Dwarvish Ring
    Scroll of Teleportation - Tower of Insolence 11F
    Scroll of Teleportation - Ocean Floor
    Shield of Silver Knight
    Thor's Hammer
    Blessed Drops:
    Cursed Drops:

    Giant (Dark)
    Level: 32
    HP: 380
    MP: 10
    AC: -22
    Experience: 1025
    Lawful Points: -10
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 20
    CON: 16
    DEX: 12
    WIS: 10
    INT: 11
    MR: 25%
    Fire resistance: 190
    Water resistance: 85
    Wind resistance: 90
    Earth resistance: 70
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Giants are terribly large and powerful creatures who inhabit the area around the Twilight Mountains. They use huge clubs to bludgeon their victims, but move fairly slowly so escape is possible. In a fit of rage, they will throw stones when their hit points get too low. To avoid being hit by these stones when using a bow, keep the Giant at a distance (near the corner of your screen)
    Location: Forest of Dawn, Twilight Mountains, Tower of Insolence. Wastelands

    Normal Drops:
    Adena
    Club
    Potion of Bravery
    Healing Potion or Orange Potion
    Ancient Healing Potion
    Old Belt of Soul
    Old Belt of Mind
    Dwarvish Ring
    Scroll of Teleportation - Tower of Insolence 11F
    Scroll of Teleportation - Ocean Floor
    Shield of Silver Knight
    Thor's Hammer
    Blessed Drops:
    Cursed Drops:

    Giant (Light)
    Level: 33
    HP: 420
    MP: 10
    AC: -25
    Experience: 1090
    Lawful Points: -10
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 22
    CON: 19
    DEX: 15
    WIS: 13
    INT: 14
    MR: 40%
    Fire resistance: 190
    Water resistance: 80
    Wind resistance: 85
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Giants are terribly large and powerful creatures who inhabit the area around the Twilight Mountains. They use huge clubs to bludgeon their victims, but move fairly slowly so escape is possible. In a fit of rage, they will throw stones when their hit points get too low. To avoid being hit by these stones when using a bow, keep the Giant at a distance (near the corner of your screen)
    Location: Forest of Dawn, Twilight Mountains, Tower of Insolence. Wastelands

    Normal Drops:
    Adena
    Club
    Potion of Bravery
    Healing Potion or Orange Potion
    Magic Crystal - Shield
    Old Belt of Soul
    Old Belt of Mind
    Dwarvish Ring
    Scroll of Teleportation - Tower of Insolence 11F
    Scroll of Teleportation - Ocean Floor
    Shield of Silver Knight
    Thor's Hammer
    Blessed Drops:
    Cursed Drops:

    Ettin
    Level: 35
    HP: 500
    MP: 70
    AC: -22
    Experience: 1226
    Lawful Points: -40
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 20
    CON: 18
    DEX: 16
    WIS: 18
    INT: 16
    MR: 50%
    Fire resistance: 180
    Water resistance: 80
    Wind resistance: 70
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Ettins are powerful two-headed creatures that live in the Dragon Valley dungeon and in the Forest of Dawn. Has the ability to haste itself.
    Location: Dragon Valley Caves 3F, Dragon Valley Caves 4F, Dragon Valley Caves 5F, Dragon Valley Caves 6F, Ivory Tower 8F, Giran Death Match, Gludio Death Match, Werldern Death Match, Forest of Dawn

    Normal Drops:
    Adena
    Potion of Bravery
    Emerald
    Spellbook: Earth Jail (level 4)
    Spellbook: Eruption (level 6)
    Spellbook: Haste (level 6)
    Spellbook: Enchant Mighty (level 6)
    Condensed Lesser Healing Potions
    Condensed Greater Healing Potions
    Spellbook: Earthquake (level 8)
    Spellbook: Greater Haste (level 7)
    Relic of Maphr
    Scroll of Enchant Armor
    Maphr's Pestilence
    Scroll of Enchant Weapon
    Spirit Crystal: Entangle (level 3)
    Green Dragon Scales
    Blessed Drops:
    Lucern Hammer
    Cursed Drops:
    Scroll of Enchant Armor

    Elite Black Knight
    Level: 36
    HP: 700
    MP: 100
    AC: -50
    Experience: 1297
    Lawful Points: -45
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Earth
    STR:
    CON:
    DEX:
    WIS:
    INT:
    MR:
    Fire resistance:
    Water resistance:
    Wind resistance:
    Earth resistance:
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Strengthened Black Knight-type, spawns in a party with Krieg, located in the Forest of Dawn hunting area.
    Location: Forest of Dawn

    Normal Drops:
    Adena
    Emerald
    Sapphire
    Magic Crystal - Shield
    Blessed Drops:
    Cursed Drops:

    Krieg
    Level: 51
    HP: 1850
    MP: 200
    AC: -65
    Experience: 2602
    Lawful Points: -150
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Water
    STR:
    CON:
    DEX:
    WIS:
    INT:
    MR:
    Fire resistance:
    Water resistance:
    Wind resistance:
    Earth resistance:
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Black Knight Captain-type Boss, spawns with a party of Elite Black Knights, located in the Forest of Dawn hunting area.
    Krieg is considered a Boss. Below is some additional information:
    Location: Forest of Dawn

    Normal Drops:
    Adena
    Essence of Nobility
    Royal Nectar
    Scroll of Teleportation - Ocean Floor
    Blessed Drops:
    Scroll of Teleportation
    Long Sword
    Cursed Drops:

    NPC's that can be found in Forest of Dawn:

    Note: Lineage 1 Guide data/guides have been transferred from Lineage Guide.

        
     
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