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South Giran 
Area Description
The area south of Giran and north of Kent is a good hunting spot for some midlevel players to hunt.

Location Information:

Monsters that can be found in South Giran:

Drop Guide
  • Very Commonly Dropped
  • Commonly Dropped
  • Uncommonly Dropped
  • Rarely Dropped
  • Very Rarely Dropped
  • No Drop Frequency Known
  • Frog
    Level: 1
    HP: 1
    MP: 0
    AC: 10
    Experience: 2
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 5
    CON: 12
    DEX: 15
    WIS: 1
    INT: 1
    MR: 0%
    Fire resistance: 100
    Water resistance: 50
    Wind resistance: 150
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    These little frogs are great to attack if you are low level.
    Location: Giran, Gludio, Heine, Kent, Orc Town, Silver Knights Town, Talking Island, Windawood/Woodbec, Werldern, Elven Forest, Elven Village, South Giran, Northwest Giran, Turtle Island

    Normal Drops:
    Meat
    Blessed Drops:
    Cursed Drops:

    Goblin
    Level: 2
    HP: 9
    MP: 10
    AC: 10
    Experience: 5
    Lawful Points: -5
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness:
    STR: 10
    CON: 12
    DEX: 10
    WIS: 7
    INT: 7
    MR: 2%
    Fire resistance: 155
    Water resistance: 100
    Wind resistance: 75
    Earth resistance: 105
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Goblins can be found walking in groups outside of town. They may drop basic items that can be used by new players. Beware - they are small, fast, and can be dangerous in large numbers.
    Location: Giran, Gludio, Kent, Silver Knights Town, Singing Island, Talking Island, Windawood/Woodbec, Fire Valley, South Giran, Gludio/Woodbec Path, East of Small Wasteland, Gypsy Town, Turtle Island

    Normal Drops:
    Adena
    Broad Sword
    Lesser Healing Potion or Red Potion
    Blessed Drops:
    Cursed Drops:

    Rabbit
    Level: 2
    HP: 7
    MP: 0
    AC: 10
    Experience: 5
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness:
    STR: 5
    CON: 12
    DEX: 15
    WIS: 0
    INT: 1
    MR: 0%
    Fire resistance: 0
    Water resistance: 0
    Wind resistance: 0
    Earth resistance: 0
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    These tiny little creatures are great to kill when u are very low level, they will not attack you.
    Location: Giran, Gludio, Heine, Kent, Orc Town, Silver Knights Town, Talking Island, Windawood/Woodbec, East Giran, South Giran, Gludio/Woodbec Path, Gludio/Kent Path, Ivory Tower Town, Oren Wasteland, Oren Forest, Forest of Dawn, Gypsy Town, Turtle Island

    Normal Drops:
    Fur
    Meat
    Blessed Drops:
    Cursed Drops:

    Deer
    Level: 3
    HP: 25
    MP: 0
    AC: 9
    Experience: 10
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 5
    CON: 12
    DEX: 15
    WIS: 0
    INT: 1
    MR: 0%
    Fire resistance: 0
    Water resistance: 0
    Wind resistance: 0
    Earth resistance: 0
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    These silent creatures are great to attack when you are low level.
    Location: Giran, Gludio, Hidden Valley, Kent, Singing Island, Talking Island, Windawood/Woodbec, Elven Forest, South Giran, Gludio/Woodbec Path, Gludio/Kent Path, Forest of Dawn, Gypsy Town, Turtle Island

    Normal Drops:
    Meat
    Meat
    Blessed Drops:
    Cursed Drops:

    Gremlin


    Concept Art
    Level: 4
    HP: 50
    MP: 20
    AC: 10
    Experience: 17
    Lawful Points: -3
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Earth, Fire
    STR: 11
    CON: 12
    DEX: 18
    WIS: 7
    INT: 8
    MR: 1%
    Fire resistance: 120
    Water resistance: 100
    Wind resistance: 80
    Earth resistance: 105
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Gremlins are baby goblins. These peskly little creatures are often mere annoyances, but on slim occasions may be carrying a gem they have stashed away. They will not attack but they run fast and can quickly steal your items from the ground.
    Location: Giran, Gludio, Desert, South Giran, Gludio/Woodbec Path, Gludio/Kent Path, Aden, Forest of Dawn, Gypsy Town, Turtle Island

    Normal Drops:
    Blessed Drops:
    Cursed Drops:

    Dwarf
    Level: 5
    HP: 30
    MP: 5
    AC: 8
    Experience: 26
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 10
    CON: 12
    DEX: 10
    WIS: 7
    INT: 10
    MR: 2%
    Fire resistance: 250
    Water resistance: 100
    Wind resistance: 80
    Earth resistance: 50
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Short and bearded, Dwarves are known to attack by jumping high into the air wielding a large axe. They become aggressive if any dwarf or dwarf warrior is attacked nearby.
    Location: Giran, Gludio, Kent, Silver Knights Town, Singing Island, Talking Island, Desert, Elven Forest, South Giran, Gludio/Kent Path, East of Small Wasteland, Ogre Beach, Ivory Tower Town, Dwarf Beach, Turtle Island

    Normal Drops:
    Adena
    Dwarvish Cloak
    Dwarvish Short Sword
    Lump of Iron
    Blinding Potion or Opaque Potion
    Lump of Pure Mithril
    Dwarvish Iron Helmet
    Dwarvish Round Shield
    Lump of Rough Mithril
    Scroll of Return to Singing Island
    Lump of Rough Iron
    Lesser Healing Potion or Red Potion
    Scroll of Shape Change/Polymorph
    Blank Scroll (Level 1)
    Blessed Drops:
    Cursed Drops:

    Imp


    Concept Art
    Level: 5
    HP: 20
    MP: 40
    AC: 6
    Experience: 26
    Lawful Points: -3
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Earth, Fire
    STR: 9
    CON: 10
    DEX: 14
    WIS: 7
    INT: 8
    MR: 1%
    Fire resistance: 140
    Water resistance: 100
    Wind resistance: 80
    Earth resistance: 105
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Imps are pesky little creatures who gather rocks from the ground and use them to pelt unsuspecting targets.
    Location: Giran, South Giran, Werldern Death Match, Turtle Island

    Normal Drops:
    Adena
    Blessed Drops:
    Cursed Drops:

    Imp Elder


    Concept Art
    Level: 6
    HP: 100
    MP: 50
    AC: 10
    Experience: 37
    Lawful Points: -10
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 9
    CON: 11
    DEX: 14
    WIS: 12
    INT: 12
    MR: 30%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 80
    Earth resistance: 120
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    The elder Imp wields magical power to collect rocks and drop them on the heads of opponents. Will attack if you attack another monster on the screen.
    Location: Giran, South Giran, Hell, Turtle Island

    Normal Drops:
    Adena
    Ruby
    Blessed Drops:
    Cursed Drops:

    Dwarf Warrior


    Concept Art
    Level: 9
    HP: 70
    MP: 5
    AC: 5
    Experience: 82
    Lawful Points: -9
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire, Water
    STR: 15
    CON: 13
    DEX: 15
    WIS: 9
    INT: 9
    MR: 1%
    Fire resistance: 180
    Water resistance: 105
    Wind resistance: 80
    Earth resistance: 70
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Dwarf warriors are the elite fighting class of dwarves and have been known to wield a deadly axe at their opponents. They become aggressive if any dwarf or dwarf warrior is attacked nearby.
    Location: Giran, Kent, Silver Knights Town, Talking Island, Windawood/Woodbec, Desert, Elven Forest, South Giran, Gludio/Kent Path, East of Small Wasteland, Ogre Beach, Ivory Tower Town, Dwarf Beach, Giran Death Match, Talking Island Death Match, Turtle Island

    Normal Drops:
    Adena
    Dwarvish Iron Helmet
    Dwarvish Round Shield
    Lump of Iron
    Lump of Metal
    Healing Potion or Orange Potion
    Dwarvish Cloak
    Dwarvish Short Sword
    Greater Haste Potions
    Haste Potion or Green Potions
    Lump of Rough Iron
    Ancient Healing Potion
    Dwarvish Axe
    Blessed Drops:
    Cursed Drops:

    Arachnevil/Shelob
    Level: 14
    HP: 100
    MP: 15
    AC: 0
    Experience: 197
    Lawful Points: -17
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 15
    CON: 13
    DEX: 17
    WIS: 6
    INT: 5
    MR: 12%
    Fire resistance: 200
    Water resistance: 100
    Wind resistance: 30
    Earth resistance: 75
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Arachnevils are known as the Children of the Arachnevil Elders, who are believed to have lived in the middle world long ago. This monster lives in deep mountains or caves and paralyzes passing animals with light emitted from its eyes and wraps them in thread to consume later. Arachnevils are very fast moving creatures. Will drop a nail of Arachnevil if you are trying to pass the Gunters test. [Gunter's test is no longer available.]
    Location: Giran, Gludio, Heine, Kent, Silver Knights Town, Talking Island, Talking Island Caves 2F, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, East Giran, South Giran, Northwest Giran, DV Entrance (Lycanthrope Spot), Silver Knight Town Caves (Desert Caves) 1F, Gludio/Woodbec Path, Gludio/Kent Path, Giran Death Match, Gludio Death Match, Talking Island Death Match, Turtle Island

    Normal Drops:
    Adena
    Arachnevil's Nail
    Haste Potion or Green Potions
    Greater Haste Potions
    Spellbook: Slow (level 4)
    Wand of Call Lightning (Ebony)
    Sayha's Plume
    Spellbook: Eruption (level 6)
    Wand of Create Monster (Pine)
    Spellbook: Fog of Sleeping (level 9)
    Dark Spirit Crystal: Venom Resist (level 2)
    Scroll of Enchant Armor
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:

    Hobgoblin


    Concept Art
    Level: 14
    HP: 90
    MP: 5
    AC: 1
    Experience: 197
    Lawful Points: -7
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 13
    CON: 13
    DEX: 13
    WIS: 9
    INT: 9
    MR: 1%
    Fire resistance: 180
    Water resistance: 85
    Wind resistance: 90
    Earth resistance: 55
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    This elder member of the goblin family is stronger than the normal goblins.
    Location: Giran, Kent, Silver Knights Town, Talking Island, Windawood/Woodbec, Desert, South Giran, Gludio/Woodbec Path, East of Small Wasteland, Ogre Beach, Giran Death Match, Talking Island Death Match, Gypsy Town, Turtle Island

    Normal Drops:
    Adena
    Broad Sword
    Condensed Healing Potions
    Greater Haste Potions
    Haste Potion or Green Potions
    Helmet
    Lump of Iron
    Emerald
    Lump of Rough Iron
    Blessed Drops:
    Cursed Drops:

    Owlbear
    Level: 15
    HP: 250
    MP: 10
    AC: -6
    Experience: 226
    Lawful Points: -15
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire, Water
    STR: 18
    CON: 13
    DEX: 14
    WIS: 7
    INT: 8
    MR: 10%
    Fire resistance: 180
    Water resistance: 125
    Wind resistance: 70
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    With the head of an owl and the body of a bear.
    Location: Giran, Heine, East Giran, South Giran, Oren Forest, Talking Island Death Match, Forest of Dawn, Silence Ground

    Normal Drops:
    Adena
    Apple
    Banana
    Carrot
    Egg
    Lemon
    Orange
    Hard Leather
    Haste Potion or Green Potions
    Potion of Bravery
    Condensed Lesser Healing Potions
    Condensed Healing Potions
    Dwarvish Ring
    Sayha's Plume
    Scroll of Enchant Armor
    Blessed Drops:
    Cursed Drops:

    Arachnevil Elder / Ungoliant
    Level: 18
    HP: 200
    MP: 30
    AC: -5
    Experience: 325
    Lawful Points: -23
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 18
    CON: 16
    DEX: 14
    WIS: 6
    INT: 5
    MR: 10%
    Fire resistance: 150
    Water resistance: 90
    Wind resistance: 40
    Earth resistance: 95
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Poisons target and causes HP to decrease until it is cured.
    Arachnevil Elders are creatures of ancient times before the sun and moon. Might poison the attacker, use cyan potion/twig of ent to stop the poisoning, otherwise your HP will drop for a minute and you might die.
    Location: Giran, Gludio, Heine, Kent, Talking Island, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Main Land Caves 6F, Main Land Caves 7F, Dragon Valley Caves 1F, East Giran, South Giran, Northwest Giran, DV Entrance (Lycanthrope Spot), Windawood Dungeon 1F, Windawood Dungeon 2F, Gludio/Woodbec Path, Gludio/Kent Path, Ogre Beach, Giran Death Match, Gludio Death Match, Werldern Death Match, Turtle Island

    Normal Drops:
    Adena
    Potion of Cure Poison or Cyan Potion
    Haste Potion or Green Potions
    Wand of Call Lightning (Ebony)
    Arachnevil Elder's Claw
    Dark Spirit Crystal: Venom Resist (level 2)
    Greater Haste Potions
    Spellbook: Enchant Dexterity (level 4)
    Spellbook: Slow (level 4)
    Spellbook: Tame Monster (level 5)
    Spellbook: Vampiric Touch (level 4)
    Spellbook: Earth Jail (level 4)
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Spellbook: Fog of Sleeping (level 9)
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:

    Dark Elf
    Level: 27
    HP: 350
    MP: 110
    AC: -24
    Experience: 730
    Lawful Points: -35
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Air
    Weakness: Fire
    STR: 16
    CON: 14
    DEX: 16
    WIS: 16
    INT: 16
    MR: 30%
    Fire resistance: 180
    Water resistance: 50
    Wind resistance: 60
    Earth resistance: 115
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: Y
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    The evil nature of these elves has turned their skin to black. They attack at a distance using bows and closeup using Tornado.
    Location: Giran, Heine, Orc Town, Orc Beach, East Giran, South Giran, DV Entrance (Lycanthrope Spot), Orc Forest, Giran Death Match, Gludio Death Match, Darkmar's Dungeon, Werldern Death Match, Forest of Dawn

    Normal Drops:
    Adena
    Mithril Arrow
    Elven Wafer
    Lump of Rough Mithril
    Elven Bow
    Elven Breast Plate
    Elven Cloak
    Condensed Healing Potions
    Diamond
    Essence of Nobility
    Royal Nectar
    Spellbook: Tornado (level 7)
    Spirit Crystal: Wind Shot (level 3)
    Spirit Crystal: Eye of Storm (level 4)
    Dark Boots
    Scroll of Enchant Armor
    Fruit of Ent
    Spellbook: Invisibility (level 8)
    Wind Tear
    Spirit Crystal: Return to Nature (level 3)
    White Dragon Scales
    Dark Elf Sandals
    Blessed Drops:
    Cursed Drops:

    NPC's that can be found in South Giran:

    Note: Lineage 1 Guide data/guides have been transferred from Lineage Guide.

        
     
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