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Giran Death Match 
Area Description
Arena Deathmatch

Players will be able to use the Giran Arena for battles against Aden’s monsters. The monster spawn will be controlled by the arena, and could increase in difficulty as time passes. There is a level 40 minimum for characters to participate and monsters will be appropriate for this level.

Admission fee is 1,000 adena.

Players will be able to purchase an entry ticket up to 5 minutes before the session starts. Players will be teleported outside of the arena 5 minutes after the last monster has spawned. Player self-teleportation will NOT be disabled during this, so do not leave the arena unless necessary as you will be unable to return.

Four times per day, the arena will be ready. The times are tentatively set to be 1pm and 9pm Central US time. This will allow for an evening event in both the US and Europe.

Spectator tickets will be sold to allow viewing the battles for 100 adena.

Resurrection is prohibited inside of the Arena. Potion usage is allowed inside of the Arena.

Hit point and mana points will not regenerate inside of the arena. Healing and mana potions are allowed. Mana potions used in the arena will cause mana to be regenerated at a normal rate instead of at the increased rate found outside the arena.

Players may use summoned or tamed monsters inside of the Arena. You must summon the monsters outside of the arena.

Player versus player combat is allowed inside of the Arena.

Players will lose experience if killed by a monster when inside of the arena. However they will not lose experience if killed by another player in the Arena.

Players will gain experience from the combating monsters.

Players can lose items upon death in the Arena.

The entire Arena area is set to a combat zone.

The match has four rounds. In each round, monsters of increasing difficult spawn (approximately 15 at a time) every few seconds (see the list below). The monsters are aggressive to the first person they see, normally. The only way to leave the arena is with a teleport home scroll or death. After each round, random items will be distributed around the arena for participants. These items increase in value as time passes.

The fourth round is the "boss" round. The boss does drop items, but the other monsters do not.

If you are alive after the match ends (approximately 5 minutes after the spawn of the boss), your score will be compared to a list of all-time high scores and you could be listed on the Giran top 10 score chart.

Location Information:

Round 1
  • *Special Mop #1*
  • Orc Mage
  • Vakuuk
  • Stone Golem
  • Skeleton Archer
  • Skeleton Axeman
  • Skeleton Soldier
  • Arachnevil
  • Orc Scout
  • Lizardman
  • Ghoul
  • Spartoi
  • Crabman
  • Lycanthrope
  • Arachnevil Elder
  • Giant Soldier Ant
  • Ratman
  • Elder
  • Ghast
  • Bugbear
  • Undead Elmore Soldier
  • Undead Elmore Wizard
  • Undead Elmore General
  • Cerberus
  • Scorpion
  • piles of 1000 adena, 3 clear, 5 orange, 3 cyan, tph, whetstone
  • Round 2
  • Skeleton Guard (or Black Knight)
  • Skeleton Marksman (or Kurtz)
  • Skeleton Fighter
  • Bomb Flower
  • Snow Tiger
  • Ogre
  • Troll
  • Dark Elf
  • Fire Warrior
  • Fire Archer
  • King Bugbear
  • Muryans
  • Yeti
  • Living Armor
  • Salamander
  • piles of 3000 adena, 5 clear, 15 orange, 5 cyan, tph, whetsone, blank level 4 scroll
  • Round 3
  • Ghast Lord
  • Dark Elder
  • Astagio
  • Ettin
  • Lava Golem
  • Iron Golem
  • Succubus
  • Taurverus
  • Cyclops
  • piles of 10000 adena, 10 clear, 20 orange, 7 cyan, whetstone, blank level 5 scroll

    Round 4
  • *Boss Monster* (see below)


  • If the First Monster is: Then the Boss will be:
    Paper Man
    Alligator
    Dwarf Warrior
    Snowman
    Giant Ant
    Hobgoblin
     3 Beleth
    3 Baphomet
    Phoenix
    Demon
    Valakas
    Giant Ant Queen

    Monsters that can be found in Giran Death Match:

    Drop Guide
  • Very Commonly Dropped
  • Commonly Dropped
  • Uncommonly Dropped
  • Rarely Dropped
  • Very Rarely Dropped
  • No Drop Frequency Known
  • Paper Man


    Concept Art
    Level: 8
    HP: 40
    MP: 5
    AC: -10
    Experience: 65
    Lawful Points: -8
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Earth, Fire
    STR: 11
    CON: 16
    DEX: 10
    WIS: 8
    INT: 10
    MR: 5%
    Fire resistance: 180
    Water resistance: 60
    Wind resistance: 140
    Earth resistance: 110
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    These paper-thin creatures are all over the Ivory Tower. Those on levels one through three are harmless NPCs, but those walking around level 4 and above can be quite mischievous.
    Location: Ivory Tower 4F, Ivory Tower 5F, Giran Death Match

    Normal Drops:
    Adena
    Scroll of Escape
    Scroll of Identify
    Scroll of Teleportation
    Blank Scroll (Level 1)
    Blank Scroll (Level 2)
    Blank Scroll (Level 3)
    Scroll of Shape Change/Polymorph
    Scroll of Teleportation - Ocean Floor
    Blessed Drops:
    Cursed Drops:

    Dwarf Warrior


    Concept Art
    Level: 9
    HP: 70
    MP: 5
    AC: 5
    Experience: 82
    Lawful Points: -9
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire, Water
    STR: 15
    CON: 13
    DEX: 15
    WIS: 9
    INT: 9
    MR: 1%
    Fire resistance: 180
    Water resistance: 105
    Wind resistance: 80
    Earth resistance: 70
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Dwarf warriors are the elite fighting class of dwarves and have been known to wield a deadly axe at their opponents. They become aggressive if any dwarf or dwarf warrior is attacked nearby.
    Location: Giran, Kent, Silver Knights Town, Talking Island, Windawood/Woodbec, Desert, Elven Forest, South Giran, Gludio/Kent Path, East of Small Wasteland, Ogre Beach, Ivory Tower Town, Dwarf Beach, Giran Death Match, Talking Island Death Match, Turtle Island

    Normal Drops:
    Adena
    Dwarvish Iron Helmet
    Dwarvish Round Shield
    Lump of Iron
    Lump of Metal
    Healing Potion or Orange Potion
    Dwarvish Cloak
    Dwarvish Short Sword
    Greater Haste Potions
    Haste Potion or Green Potions
    Lump of Rough Iron
    Ancient Healing Potion
    Dwarvish Axe
    Blessed Drops:
    Cursed Drops:

    Alligator
    Level: 10
    HP: 90
    MP: 20
    AC: 1
    Experience: 101
    Lawful Points: -15
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: Air, Earth, Fire, Water
    STR: 15
    CON: 13
    DEX: 13
    WIS: 6
    INT: 5
    MR: 60%
    Fire resistance: 70
    Water resistance: 90
    Wind resistance: 160
    Earth resistance: 95
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Uses very strong jaw to bite and also uses its huge tail to attack. Lives nearby the lake and attacks travellers. They pick up everything, which lies on the ground.
    Location: Heine, Heine Caves 1F, Heine Caves 2F, Heine Caves 3F, Losus Island, Giran Death Match, Talking Island Death Match, Turtle Island

    Normal Drops:
    Adena
    Emerald
    Potion of Bravery
    Healing Potion or Orange Potion
    Spellbook: Call Lightning (level 5)
    Gloves
    Helmet of Magic: Healing
    Scroll of Enchant Weapon
    Blessed Drops:
    Cursed Drops:

    Giant Ant


    Concept Art
    Level: 12
    HP: 90
    MP: 20
    AC: -4
    Experience: 145
    Lawful Points: -11
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 15
    CON: 13
    DEX: 13
    WIS: 6
    INT: 2
    MR: 60%
    Fire resistance: 190
    Water resistance: 100
    Wind resistance: 60
    Earth resistance: 65
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Giant ants appear in the desert and attack more viciously than their small size would indicate. They are fast runners and it can be difficult to chase them down.
    Location: Ant Caves 1F, Ant Caves 2F, Ant Caves 3F, Ant Caves 4F, Ant Caves 5F, Ant Caves 6F, Ant Caves 7F, Ant Caves 8F, Ant Caves 9F, Desert, Giran Death Match, Talking Island Death Match

    Normal Drops:
    Adena
    Emerald
    Haste Potion or Green Potions
    Ruby
    Greater Haste Potions
    High Quality Emerald/Quality Emerald
    High Quality Ruby/Quality Ruby
    Potion of Bravery
    Highest/Top Quality Emerald
    Highest/Top Quality Ruby
    Spellbook: Call Lightning (level 5)
    Elven Wafer
    Helmet of Magic: Healing
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:

    Orc Wizard/Mage


    Concept Art
    Level: 12
    HP: 80
    MP: 50
    AC: 0
    Experience: 145
    Lawful Points: -15
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 6
    CON: 12
    DEX: 10
    WIS: 13
    INT: 10
    MR: 30%
    Fire resistance: 45
    Water resistance: 220
    Wind resistance: 100
    Earth resistance: 150
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Orc mages use their powers of healing to tend to the wounds of other orcs, while opting to hurl destructive fireballs at opponents.
    Location: Gludio, Orc Town, Silver Knights Town, Desert, Orc Beach, Orc Fire Field, Gludio/Woodbec Path, East of Small Wasteland, Orc Forest, Giran Death Match, Gludio Death Match, Talking Island Death Match, Turtle Island

    Normal Drops:
    Adena
    Lesser Healing Potion or Red Potion
    Potion of Mana
    Meat
    Oak Staff
    Leather Gloves
    Spellbook: Greater Heal (level 5)
    Staff of Force/Strength
    Spellbook: Advance Spirit (level 10)
    Spellbook: Absolute Barrier (level 10)
    Mermaid's Ring
    Blessed Drops:
    Cursed Drops:

    Vakuuk
    Level: 12
    HP: 100
    MP: 0
    AC: -1
    Experience: 145
    Lawful Points: -12
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: Earth, Fire
    STR: 17
    CON: 15
    DEX: 16
    WIS: 2
    INT: 2
    MR: 0%
    Fire resistance: 180
    Water resistance: 100
    Wind resistance: 60
    Earth resistance: 125
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    This deadly and grotesque combination of a human and a cockroach lurks in the underwater tunnels of Heine. It inflicts a vile poison when biting its victims.
    Location: Heine Caves 1F, Heine Caves 2F, Heine Caves 3F, Giran Death Match, Gludio Death Match, Talking Island Death Match, Aden Sewer

    Normal Drops:
    Adena
    Potion of Cure Poison or Cyan Potion
    Haste Potion or Green Potions
    High Quality Ruby/Quality Ruby
    Greater Haste Potions
    Lesser Healing Potion or Red Potion
    Sapphire
    Healing Potion or Orange Potion
    Cloak of Magic Resistance
    Helmet of Magic Resistance
    Blessed Drops:
    Cursed Drops:

    Skeleton Archer


    Concept Art
    Level: 13
    HP: 80
    MP: 25
    AC: 0
    Experience: 170
    Lawful Points: -12
    Size: Small
    Type: Undead
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 16
    CON: 14
    DEX: 16
    WIS: 12
    INT: 10
    MR: 10%
    Fire resistance: 150
    Water resistance: 100
    Wind resistance: 120
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    Skeleton Archers are considered undead monsters. Skeleton archers use a bow for long range attacks.
    Location: Talking Island Caves 2F, Main Land Caves 1F, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Small Waste Land, Waste Land, Silver Knight Town Caves (Desert Caves) 1F, Silver Knight Town Caves (Desert Caves) 2F, Silver Knight Town Caves (Desert Caves) 3F, Windawood Dungeon 1F, Giran Death Match, Talking Island Death Match, Werldern Death Match, Silence Ground, Lastabad Dungeon 1F

    Normal Drops:
    Adena
    Lesser Healing Potion or Red Potion
    Bow
    Cloak of Magic Resistance
    Haste Potion or Green Potions
    Helmet
    Spellbook: Enchant Dexterity (level 4)
    Bone Piece
    Ancient Healing Potion
    Dark Spirit Crystal: Enchant Venom (level 1)
    Greater Haste Potions
    Healing Potion or Orange Potion
    Elven Wafer
    Blessed Drops:
    Cursed Drops:

    Skeleton Soldier/Pike


    Concept Art
    Level: 13
    HP: 90
    MP: 15
    AC: 0
    Experience: 170
    Lawful Points: -13
    Size: Small
    Type: Undead
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 16
    CON: 14
    DEX: 15
    WIS: 12
    INT: 10
    MR: 10%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    Skeleton Pikes are considered undead monsters. A skeletal soldier equipped with a spear. Often found traveling with other skeletal soldiers.
    Location: Talking Island Caves 2F, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Silver Knight Town Caves (Desert Caves) 2F, Silver Knight Town Caves (Desert Caves) 3F, Windawood Dungeon 1F, Giran Death Match, Gludio Death Match, Talking Island Death Match

    Normal Drops:
    Adena
    Cloak of Magic Resistance
    Haste Potion or Green Potions
    Helmet
    Lesser Healing Potion or Red Potion
    Large Shield
    Bone Piece
    Spear
    Blessed Drops:
    Cursed Drops:

    Stone Golem
    Level: 13
    HP: 150
    MP: 50
    AC: -1
    Experience: 170
    Lawful Points: -12
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 58
    CON: 16
    DEX: 10
    WIS: 6
    INT: 5
    MR: 5%
    Fire resistance: 120
    Water resistance: 100
    Wind resistance: 300
    Earth resistance: 15
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Stone golems are stones infused with magic power, created through dark magical art by long-dead wizards. An attack from a golems stone body has formidable force and may easily break the blade of a sword.
    Location: Silver Knights Town, Talking Island, Talking Island Caves 1F, Main Land Caves 3F, Desert, Desert Beach (Lizard Beach), Silver Knight Town Caves (Desert Caves) 1F, Ogre Beach, Giran Death Match, Talking Island Death Match, Silence Ground, Turtle Island

    Normal Drops:
    Adena
    Secret of Life
    Axe
    Broad Sword
    Flail
    Mace
    Athame
    Heavy Throwing Knife
    Lump of Rough Mithril
    Bill-guisarme
    Diamond
    Highest/Top Quality Ruby
    Lesser Healing Potion or Red Potion
    Morning Star
    Wand of Call Lightning (Ebony)
    War Hammer
    Dark Spirit Crystal: Blind Hiding (level 1)
    Potion of Mana
    Bronze Edoryu
    Dark Spirit Crystal: Shadow Armor (level 1)
    Blessed Drops:
    Cursed Drops:

    Arachnevil/Shelob
    Level: 14
    HP: 100
    MP: 15
    AC: 0
    Experience: 197
    Lawful Points: -17
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 15
    CON: 13
    DEX: 17
    WIS: 6
    INT: 5
    MR: 12%
    Fire resistance: 200
    Water resistance: 100
    Wind resistance: 30
    Earth resistance: 75
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Arachnevils are known as the Children of the Arachnevil Elders, who are believed to have lived in the middle world long ago. This monster lives in deep mountains or caves and paralyzes passing animals with light emitted from its eyes and wraps them in thread to consume later. Arachnevils are very fast moving creatures. Will drop a nail of Arachnevil if you are trying to pass the Gunters test. [Gunter's test is no longer available.]
    Location: Giran, Gludio, Heine, Kent, Silver Knights Town, Talking Island, Talking Island Caves 2F, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, East Giran, South Giran, Northwest Giran, DV Entrance (Lycanthrope Spot), Silver Knight Town Caves (Desert Caves) 1F, Gludio/Woodbec Path, Gludio/Kent Path, Giran Death Match, Gludio Death Match, Talking Island Death Match, Turtle Island

    Normal Drops:
    Adena
    Arachnevil's Nail
    Haste Potion or Green Potions
    Greater Haste Potions
    Spellbook: Slow (level 4)
    Wand of Call Lightning (Ebony)
    Sayha's Plume
    Spellbook: Eruption (level 6)
    Wand of Create Monster (Pine)
    Spellbook: Fog of Sleeping (level 9)
    Dark Spirit Crystal: Venom Resist (level 2)
    Scroll of Enchant Armor
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:

    Hobgoblin


    Concept Art
    Level: 14
    HP: 90
    MP: 5
    AC: 1
    Experience: 197
    Lawful Points: -7
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 13
    CON: 13
    DEX: 13
    WIS: 9
    INT: 9
    MR: 1%
    Fire resistance: 180
    Water resistance: 85
    Wind resistance: 90
    Earth resistance: 55
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    This elder member of the goblin family is stronger than the normal goblins.
    Location: Giran, Kent, Silver Knights Town, Talking Island, Windawood/Woodbec, Desert, South Giran, Gludio/Woodbec Path, East of Small Wasteland, Ogre Beach, Giran Death Match, Talking Island Death Match, Gypsy Town, Turtle Island

    Normal Drops:
    Adena
    Broad Sword
    Condensed Healing Potions
    Greater Haste Potions
    Haste Potion or Green Potions
    Helmet
    Lump of Iron
    Emerald
    Lump of Rough Iron
    Blessed Drops:
    Cursed Drops:

    Orc Scout
    Level: 14
    HP: 90
    MP: 15
    AC: -3
    Experience: 197
    Lawful Points: -12
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 14
    CON: 14
    DEX: 14
    WIS: 8
    INT: 10
    MR: 5%
    Fire resistance: 60
    Water resistance: 220
    Wind resistance: 90
    Earth resistance: 95
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Located in the orc fortress. Orc scouts protect the fortress from intruders and people who come too close to the fortress will be attacked by these agressive monsters.
    Location: Orc Town, Orc Forest, Giran Death Match, Gludio Death Match, Hell, Talking Island Death Match, Turtle Island

    Normal Drops:
    Adena
    Gradius
    Haste Potion or Green Potions
    Plate Mail
    Ruby
    Blessed Drops:
    Cursed Drops:

    Snowman


    Concept Art
    Level: 14
    HP: 80
    MP: 0
    AC: -10
    Experience: 197
    Lawful Points: -10
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Air, Fire
    STR: 14
    CON: 16
    DEX: 10
    WIS: 8
    INT: 6
    MR: 0%
    Fire resistance: 160
    Water resistance: 50
    Wind resistance: 90
    Earth resistance: 95
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    You may think these tubby snow creatures are cute, but they can deal some damage!

    If you attack a snowman, any other snowmen on the screen will attack you.
    Location: Crystal Caves 1F, Ivory Tower Town, Border Fortress, Giran Death Match

    Normal Drops:
    Adena
    Scroll of Shape Change/Polymorph
    Greater Healing Potion or Clear Potion
    Carrot
    Snow Gloves
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:

    Lizardman


    Concept Art
    Level: 15
    HP: 90
    MP: 10
    AC: -2
    Experience: 226
    Lawful Points: -14
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: Air
    STR: 15
    CON: 13
    DEX: 10
    WIS: 5
    INT: 5
    MR: 5%
    Fire resistance: 80
    Water resistance: 80
    Wind resistance: 160
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    The result of melding lizards with humans through magical means. Lizardmen can be found along the shorelines of Aden.
    Location: Heine, Silver Knights Town, Heine Caves 1F, Desert Beach (Lizard Beach), East Giran, Giran Death Match, Gludio Death Match, Talking Island Death Match, Forest of Dawn, Gypsy Town, Silence Ground

    Normal Drops:
    Adena
    Scroll of Teleportation
    Haste Potion or Green Potions
    Large Shield
    Sapphire
    Greater Haste Potions
    Lump of Metal
    Silver Sword
    Steel Claw
    High Quality Sapphire/Quality Sapphire
    Ancient Healing Potion
    Dark Spirit Crystal: Burning Spirit (level 2)
    Chain Mail of Magic Resistance
    Dark Spirit Crystal: Dark Blind (level 2)
    Helmet of Magic Resistance
    Blessed Drops:
    Cursed Drops:

    Black Knight
    Level: 16
    HP: 100
    MP: 10
    AC: -10
    Experience: 257
    Lawful Points: -15
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: None
    STR: 16
    CON: 16
    DEX: 15
    WIS: 12
    INT: 12
    MR: 10%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    This servant of the anti-king Calawuhel boasts superb fighting skills and a violent nature. They usually appear in groups on the Wastelands of Mainland and sometimes come with Kurtz to the Talking Island.
    Location: Silver Knights Town, Talking Island, Small Waste Land, Giran Death Match, Forest of Dawn, Turtle Island

    Normal Drops:
    Adena
    Black Knight Pledge Document
    Old Trading Document
    Boots
    Diamond
    Emerald
    Halberd
    Helmet
    Lance
    Low Boots
    Partisan
    Potion of Bravery
    Ruby
    Sapphire
    Trident
    Large Shield
    Potion of Mana
    Leather Gloves
    Magic Crystal - Shield
    Cloak of Protection
    Plate Mail
    Spellbook: Enchant Dexterity (level 4)
    T-Shirt
    Two Handed Sword
    Katana
    Bronze Plate Mail
    Royal Nectar
    Troll Ring
    Blessed Drops:
    Halberd
    Lance
    Cursed Drops:

    Crabman


    Concept Art
    Level: 16
    HP: 200
    MP: 0
    AC: -10
    Experience: 257
    Lawful Points: -20
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: Air, Earth
    STR: 18
    CON: 15
    DEX: 12
    WIS: 6
    INT: 5
    MR: 1%
    Fire resistance: 80
    Water resistance: 50
    Wind resistance: 180
    Earth resistance: 150
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    This crab-like humanoid is protected by a thick shell of armor and attacks with large pinchers. Fortunately, he is slow enough to be avoided by a nimble adventurer.
    Location: Heine Caves 2F, Heine Caves 3F, Heine Caves 4F, Giran Death Match, Gludio Death Match, Turtle Island

    Normal Drops:
    Adena
    Lesser Healing Potion or Red Potion
    Scroll of Enchant Armor
    Spellbook: Fireball (level 4)
    Spellbook: Slow (level 4)
    Sapphire
    Ancient Healing Potion
    Spellbook: Enchant Mighty (level 6)
    Spellbook: Weapon Break (level 4)
    Spellbook: Frozen Cloud (level 3)
    Silver Serpent Scale
    Ring of the Shark
    Spirit Crystal: Earth Skin (level 3)
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:

    Ghoul
    Level: 16
    HP: 110
    MP: 30
    AC: -4
    Experience: 257
    Lawful Points: -19
    Size: Small
    Type: Undead
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: Air, Fire
    STR: 16
    CON: 17
    DEX: 16
    WIS: 11
    INT: 4
    MR: 13%
    Fire resistance: 150
    Water resistance: 45
    Wind resistance: 120
    Earth resistance: 65
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: Y
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: Yes
    Poison: Poisons target and paralyzes it after a few seconds. Target can still receive damage while paralyzed.
    Ghouls are born when an evil spirit enters a body lying peacefully underground in a grave. Ghouls will attack with poisonous fingernails and may freeze their attackers for a short time. The Ghoul is the only undead monster that is not affected by Silver.
    Location: Orc Town, Talking Island, Talking Island Caves 1F, Underwater Tunnel, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Main Land Caves 6F, Main Land Caves 7F, Small Waste Land, Waste Land, Elven Caves 3F, Silver Knight Town Caves (Desert Caves) 2F, Silver Knight Town Caves (Desert Caves) 3F, Windawood Dungeon 1F, Windawood Dungeon 2F, Orc Forest, Oren Wasteland, Dwarf Beach, Giran Death Match, Werldern Death Match, Turtle Island

    Normal Drops:
    Adena
    Scroll of Resurrection
    Ghoul Nail
    Ghoul Tooth
    Silver Throwing Knife
    Eva's Gift
    Dark Spirit Crystal: Burning Spirit (level 2)
    Scroll of Enchant Armor
    Spellbook: Vampiric Touch (level 4)
    Dice Dagger or Dagger of Good/Bad Luck
    Spellbook: Curse: Paralyze (level 5)
    Spellbook: Mass Slow (level 10)
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:
    Dice Dagger or Dagger of Good/Bad Luck

    Spartoi
    Level: 16
    HP: 120
    MP: 30
    AC: -3
    Experience: 257
    Lawful Points: -18
    Size: Small
    Type: Undead
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 17
    CON: 15
    DEX: 16
    WIS: 14
    INT: 14
    MR: 18%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    Spartoi are considered undead monsters. The Spartoi are known as Children of the Dragon Teeth nad are born from one of the many dragon teeth scattered throughout Aden. Similar to skeletons, yet stronger, they will sometimes disappear for several minutes, often blocking dungeon hallways.
    Location: Dragon Valley, Talking Island Caves 2F, Main Land Caves 1F, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Main Land Caves 6F, Main Land Caves 7F, Small Waste Land, Waste Land, Dragon Valley Caves 1F, Desert, Elven Caves 3F, Silver Knight Town Caves (Desert Caves) 2F, Silver Knight Town Caves (Desert Caves) 3F, Windawood Dungeon 1F, Windawood Dungeon 2F, Giran Death Match, Gludio Death Match, Talking Island Death Match, Silence Ground, Lastabad Dungeon 1F

    Normal Drops:
    Adena
    Bone Piece of Spartoi
    Haste Potion or Green Potions
    Spellbook: Enchant Dexterity (level 4)
    Large Shield
    Dark Robe
    Greater Haste Potions
    Helmet
    Scimitar
    Dark Cloak
    Spellbook: Enchant Mighty (level 6)
    Wand of Polymorph (Maple)
    Bronze Plate Mail
    Eva's Gift
    Silver Throwing Knife
    Paagrio's Ash
    Stone of Maphr
    Blessed Drops:
    Cursed Drops:

    Lycanthrope


    Concept Art
    Level: 17
    HP: 120
    MP: 60
    AC: -4
    Experience: 290
    Lawful Points: -18
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Air
    Weakness: Earth, Fire
    STR: 16
    CON: 16
    DEX: 13
    WIS: 10
    INT: 10
    MR: 25%
    Fire resistance: 165
    Water resistance: 60
    Wind resistance: 100
    Earth resistance: 140
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: No
    Lycanthropes are afraid of silver and are thus subject to the x2 damage of silver weapons. These powerful werewolves were once humans, yet only an impulse for destruction remains to guide them. More powerful than a werewolf and will usually have 3 werewolves with him.
    Location: Gludio, Heine, Talking Island, Elven Forest, East Giran, Northwest Giran, DV Entrance (Lycanthrope Spot), Gludio/Woodbec Path, Gludio/Kent Path, East of Small Wasteland, Ogre Beach, Giran Death Match, Gludio Death Match, Gypsy Town, Turtle Island

    Normal Drops:
    Adena
    Battle Axe
    Boots
    Studded Leather Armor
    Large Shield
    Feather Quill Pen
    Diamond
    Fauchard
    Scale Mail
    Spellbook: Slow (level 4)
    Spellbook: Vampiric Touch (level 4)
    Spellbook: Enchant Dexterity (level 4)
    Emerald
    Maphr's Pestilence
    Scroll of Enchant Weapon
    Scroll of Shape Change/Polymorph
    Fruit of Ent
    Blessed Drops:
    Cursed Drops:

    Arachnevil Elder / Ungoliant
    Level: 18
    HP: 200
    MP: 30
    AC: -5
    Experience: 325
    Lawful Points: -23
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 18
    CON: 16
    DEX: 14
    WIS: 6
    INT: 5
    MR: 10%
    Fire resistance: 150
    Water resistance: 90
    Wind resistance: 40
    Earth resistance: 95
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Poisons target and causes HP to decrease until it is cured.
    Arachnevil Elders are creatures of ancient times before the sun and moon. Might poison the attacker, use cyan potion/twig of ent to stop the poisoning, otherwise your HP will drop for a minute and you might die.
    Location: Giran, Gludio, Heine, Kent, Talking Island, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Main Land Caves 6F, Main Land Caves 7F, Dragon Valley Caves 1F, East Giran, South Giran, Northwest Giran, DV Entrance (Lycanthrope Spot), Windawood Dungeon 1F, Windawood Dungeon 2F, Gludio/Woodbec Path, Gludio/Kent Path, Ogre Beach, Giran Death Match, Gludio Death Match, Werldern Death Match, Turtle Island

    Normal Drops:
    Adena
    Potion of Cure Poison or Cyan Potion
    Haste Potion or Green Potions
    Wand of Call Lightning (Ebony)
    Arachnevil Elder's Claw
    Dark Spirit Crystal: Venom Resist (level 2)
    Greater Haste Potions
    Spellbook: Enchant Dexterity (level 4)
    Spellbook: Slow (level 4)
    Spellbook: Tame Monster (level 5)
    Spellbook: Vampiric Touch (level 4)
    Spellbook: Earth Jail (level 4)
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Spellbook: Fog of Sleeping (level 9)
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:

    Giant Soldier Ant


    Concept Art
    Level: 20
    HP: 150
    MP: 100
    AC: -7
    Experience: 401
    Lawful Points: -20
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 30
    CON: 18
    DEX: 20
    WIS: 17
    INT: 15
    MR: 60%
    Fire resistance: 190
    Water resistance: 100
    Wind resistance: 60
    Earth resistance: 40
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    With a strong attack and fast speed, the Giant Soldier Ant can be called the one of the fittest fighters in the desert, and the items it drops are as significant as the power it wields.
    Location: Ant Caves 1F, Ant Caves 2F, Ant Caves 3F, Ant Caves 4F, Ant Caves 5F, Ant Caves 6F, Ant Caves 7F, Ant Caves 8F, Ant Caves 9F, Desert, Giran Death Match, Talking Island Death Match

    Normal Drops:
    Adena
    Emerald
    Haste Potion or Green Potions
    Potion of Bravery
    Ruby
    Greater Haste Potions
    High Quality Emerald/Quality Emerald
    High Quality Ruby/Quality Ruby
    Bronze Plate Mail
    Highest/Top Quality Emerald
    Highest/Top Quality Ruby
    Essence of Nobility
    Elven Wafer
    Helmet of Magic: Power
    Plate Mail
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:

    Ratman
    Level: 20
    HP: 150
    MP: 10
    AC: -5
    Experience: 401
    Lawful Points: -14
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 12
    CON: 16
    DEX: 12
    WIS: 11
    INT: 8
    MR: 10%
    Fire resistance: 160
    Water resistance: 120
    Wind resistance: 70
    Earth resistance: 90
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    This speedy rat-like monster wields a trident and makes up for his lack of strength with a very speedy attack.
    Location: Heine Caves 1F, Heine Caves 2F, Heine Caves 3F, Giran Death Match, Gludio Death Match

    Normal Drops:
    Adena
    Haste Potion or Green Potions
    Scroll of Teleportation
    Greater Haste Potions
    Spellbook: Fireball (level 4)
    Spellbook: Weapon Break (level 4)
    Sapphire
    Splint Mail
    Silver Serpent Scale
    Dwarvish Ring
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:

    Elder
    Level: 21
    HP: 250
    MP: 60
    AC: -5
    Experience: 442
    Lawful Points: 200
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Air
    Weakness: Fire
    STR: 10
    CON: 14
    DEX: 10
    WIS: 16
    INT: 16
    MR: 30%
    Fire resistance: 120
    Water resistance: 50
    Wind resistance: 90
    Earth resistance: 115
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    The wisemen of the forest, Elders travel the world teaching of a life in unison with nature. Elders are aggressive towards chaotic players.
    Location: Gludio, Talking Island, Gludio/Kent Path, Giran Death Match, Gludio Death Match, Turtle Island

    Normal Drops:
    Adena
    Scroll of Curse Removal
    Scroll of Identify
    Scroll of Teleportation
    Potion of Wisdom
    Spellbook: Greater Heal (level 5)
    Potion of Mana
    Cloak of Protection
    Spellbook: Call Lightning (level 5)
    Wand of Polymorph (Maple)
    Spellbook: Mass Teleport (level 9)
    Wand of Create Monster (Pine)
    Ring of Polymorph Control
    Blessed Drops:
    Cursed Drops:

    Ghast
    Level: 21
    HP: 200
    MP: 30
    AC: -10
    Experience: 442
    Lawful Points: -23
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 17
    CON: 18
    DEX: 16
    WIS: 8
    INT: 8
    MR: 10%
    Fire resistance: 200
    Water resistance: 90
    Wind resistance: 80
    Earth resistance: 95
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Poisons target so target can't talk aside from whispers.
    Ghasts are small creatures but they attack fast. Try to avoid being swarmed by a pack of these.
    Location: Orc Town, Orc Beach, Elven Caves 3F, Northwest Giran, Orc Forest, Giran Death Match, Gludio Death Match, Werldern Death Match, Turtle Island

    Normal Drops:
    Adena
    Potion of Cure Poison or Cyan Potion
    Battle Axe
    Emerald
    High Quality Emerald/Quality Emerald
    Highest/Top Quality Emerald
    Potion of Mana
    Great Axe
    Scroll of Enchant Armor
    Spellbook: Summon Monster (level 7)
    Dark Spirit Crystal: Dark Blind (level 2)
    Staff of Force/Strength
    Blessed Drops:
    Cursed Drops:

    Undead Elmore Soldier


    Concept Art
    Level: 21
    HP: 150
    MP: 0
    AC: -15
    Experience: 442
    Lawful Points: -20
    Size: Small
    Type: Undead
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 16
    CON: 16
    DEX: 17
    WIS: 8
    INT: 8
    MR: 0%
    Fire resistance: 110
    Water resistance: 110
    Wind resistance: 110
    Earth resistance: 110
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    These undead monsters are ordinary soldiers whose deaths were forgotten. The solder's level is lower than that of a general but its spear is sharper than anything.
    Location: Ivory Tower Town, Oren Wasteland, Dwarf Beach, Border Fortress, Giran Death Match, Gludio Death Match

    Normal Drops:
    Adena
    Healing Potion or Orange Potion
    Lesser Healing Potion or Red Potion
    Spear
    Glaive
    Greater Healing Potion or Clear Potion
    Leather Armor
    Low Boots
    Silver Throwing Knife
    Paagrio's Ash
    Ancient Healing Potion
    Gloves
    Scroll of Enchant Armor
    Bronze Plate Mail
    Blessed Drops:
    Cursed Drops:

    Bugbear
    Level: 22
    HP: 250
    MP: 30
    AC: -6
    Experience: 485
    Lawful Points: -25
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Water
    STR: 19
    CON: 18
    DEX: 12
    WIS: 12
    INT: 10
    MR: 10%
    Fire resistance: 30
    Water resistance: 180
    Wind resistance: 90
    Earth resistance: 95
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Bugbears are violent creatures of lore, legends of which are used to scare disobedient children. Wielding a club, the Bugbear is a violent creature.
    Location: Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Main Land Caves 6F, Main Land Caves 7F, Waste Land, Silver Knight Town Caves (Desert Caves) 2F, Silver Knight Town Caves (Desert Caves) 3F, Silver Knight Town Caves (Desert Caves) 4F, Windawood Dungeon 1F, Windawood Dungeon 2F, Giran Death Match, Gludio Death Match, Werldern Death Match

    Normal Drops:
    Adena
    Battle Axe
    Secret Room Key
    Dark Spirit Crystal: Burning Spirit (level 2)
    Great Axe
    Spellbook: Fireball (level 4)
    Spellbook: Weapon Break (level 4)
    Splint Mail
    Spellbook: Sunburst (level 6)
    Paagrio's Ash
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Maphr's Strife
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:

    Undead Elmore Wizard


    Concept Art
    Level: 22
    HP: 130
    MP: 100
    AC: -10
    Experience: 485
    Lawful Points: -20
    Size: Small
    Type: Undead
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 15
    CON: 17
    DEX: 10
    WIS: 10
    INT: 7
    MR: 50%
    Fire resistance: 150
    Water resistance: 150
    Wind resistance: 150
    Earth resistance: 150
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    These monsters can attack using powerful magic. They frequently come to the aid of their Elmore soldier and general brothers.
    Location: Ivory Tower Town, Oren Wasteland, Dwarf Beach, Border Fortress, Giran Death Match, Gludio Death Match

    Normal Drops:
    Adena
    Blank Scroll (Level 1)
    Potion of Mana
    Blank Scroll (Level 2)
    Spirit Crystal: Resist Magic (level 1)
    Spellbook: Cone of Cold (level 5)
    Paagrio's Ash
    Magic Crystal - Light
    Silver Throwing Knife
    Eva's Gift
    Sayha's Plume
    Scroll of Enchant Weapon
    Blank Scroll (Level 3)
    Spellbook: Mass Slow (level 10)
    Staff of Force/Strength
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:

    Cerberus
    Level: 24
    HP: 120
    MP: 60
    AC: -20
    Experience: 577
    Lawful Points: -27
    Size: Small
    Type: Demon
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 17
    CON: 18
    DEX: 15
    WIS: 12
    INT: 16
    MR: 25%
    Fire resistance: 20
    Water resistance: 300
    Wind resistance: 85
    Earth resistance: 90
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: Yes
    This three-headed canine attacks opponents with a fiery breath attack harming any who stand within the circle of fire.
    Location: Main Land Caves 4F, Main Land Caves 5F, Main Land Caves 6F, Main Land Caves 7F, Silver Knight Town Caves (Desert Caves) 3F, Silver Knight Town Caves (Desert Caves) 4F, Windawood Dungeon 1F, Windawood Dungeon 2F, Ivory Tower 8F, Giran Death Match, Hell

    Normal Drops:
    Adena
    High Quality Ruby/Quality Ruby
    Potion of Bravery
    Ruby
    Spellbook: Fireball (level 4)
    Spellbook: Weapon Break (level 4)
    Staff of Sorcery
    Black Blood Stone
    Lesser Healing Potion or Red Potion
    Paagrio's Ash
    Spirit Crystal: Fire Weapon (level 3)
    Highest/Top Quality Ruby
    Relic of Paagrio
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:

    Undead Elmore General


    Concept Art
    Level: 25
    HP: 180
    MP: 0
    AC: -18
    Experience: 626
    Lawful Points: -25
    Size: Small
    Type: Undead
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 17
    CON: 18
    DEX: 15
    WIS: 12
    INT: 10
    MR: 10%
    Fire resistance: 150
    Water resistance: 150
    Wind resistance: 150
    Earth resistance: 150
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    On the battlefield of ruins in Oren, these monsters suffer from their wounds of fierce war and wander around the present world as they did before. They attack as if the only instinct they have left is aggression.
    Location: Ivory Tower Town, Oren Wasteland, Dwarf Beach, Border Fortress, Giran Death Match, Gludio Death Match

    Normal Drops:
    Adena
    Greater Haste Potions
    Haste Potion or Green Potions
    Low Boots
    Potion of Bravery
    Boots
    Gloves
    Scale Mail
    Spear
    Bronze Plate Mail
    Glaive
    Great Sword
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Two Handed Sword
    Skill: Stun Shock
    Spirit Crystal: Triple Arrow (level 3)
    Blessed Drops:
    Cursed Drops:

    Bomb Flower
    Level: 26
    HP: 230
    MP: 100
    AC: -10
    Experience: 677
    Lawful Points: -25
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 12
    CON: 18
    DEX: 18
    WIS: 12
    INT: 10
    MR: 25%
    Fire resistance:
    Water resistance:
    Wind resistance:
    Earth resistance:
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    The bomb flower roots deep into the rich volcanic ash near the Lair of Valakas and makes up for its lack of mobility by spewing forth bombs of boiling lava at any attackers. It is often wise to simply observe these flowers from a distance. Found in the Werldern Volcanic Area.
    Location: Fire Valley, Giran Death Match

    Normal Drops:
    Adena
    Healing Potion or Orange Potion
    Lesser Healing Potion or Red Potion
    Greater Healing Potion or Clear Potion
    Ancient Healing Potion
    Relic of Paagrio
    Spellbook: Curse: Paralyze (level 5)
    Spellbook: Haste (level 6)
    Spellbook: Vampiric Touch (level 4)
    Spellbook: Fog of Sleeping (level 9)
    Volcanic Ash
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:

    Scorpion
    Level: 26
    HP: 200
    MP: 30
    AC: -15
    Experience: 677
    Lawful Points: -18
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Water
    STR: 14
    CON: 18
    DEX: 12
    WIS: 12
    INT: 1
    MR: 5%
    Fire resistance: 70
    Water resistance: 220
    Wind resistance: 85
    Earth resistance: 80
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Poisons target and causes HP to decrease until it is cured.
    Scorpions can be found in the desert and in Dragon Valley and attack with large claws and tail.
    Location: Dragon Valley, Desert, Giran Death Match, Werldern Death Match

    Normal Drops:
    Adena
    Lesser Healing Potion or Red Potion
    Blank Scroll (Level 2)
    Haste Potion or Green Potions
    Potion of Bravery
    Emerald
    Greater Haste Potions
    Spellbook: Earth Jail (level 4)
    Dark Spirit Crystal: Venom Resist (level 2)
    Dark Spirit Crystal: Burning Spirit (level 2)
    Spellbook: Call Lightning (level 5)
    Spellbook: Cancel Magic (level 6)
    Spellbook: Earthquake (level 8)
    Scroll of Enchant Armor
    T-Shirt
    Green Dragon Scales
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:

    Dark Elf
    Level: 27
    HP: 350
    MP: 110
    AC: -24
    Experience: 730
    Lawful Points: -35
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Air
    Weakness: Fire
    STR: 16
    CON: 14
    DEX: 16
    WIS: 16
    INT: 16
    MR: 30%
    Fire resistance: 180
    Water resistance: 50
    Wind resistance: 60
    Earth resistance: 115
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: Y
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    The evil nature of these elves has turned their skin to black. They attack at a distance using bows and closeup using Tornado.
    Location: Giran, Heine, Orc Town, Orc Beach, East Giran, South Giran, DV Entrance (Lycanthrope Spot), Orc Forest, Giran Death Match, Gludio Death Match, Darkmar's Dungeon, Werldern Death Match, Forest of Dawn

    Normal Drops:
    Adena
    Mithril Arrow
    Elven Wafer
    Lump of Rough Mithril
    Elven Bow
    Elven Breast Plate
    Elven Cloak
    Condensed Healing Potions
    Diamond
    Essence of Nobility
    Royal Nectar
    Spellbook: Tornado (level 7)
    Spirit Crystal: Wind Shot (level 3)
    Spirit Crystal: Eye of Storm (level 4)
    Dark Boots
    Scroll of Enchant Armor
    Fruit of Ent
    Spellbook: Invisibility (level 8)
    Wind Tear
    Spirit Crystal: Return to Nature (level 3)
    White Dragon Scales
    Dark Elf Sandals
    Blessed Drops:
    Cursed Drops:

    Skeleton Guard
    Level: 27
    HP: 270
    MP: 60
    AC: -15
    Experience: 730
    Lawful Points: -30
    Size: Small
    Type: Undead
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 16
    CON: 14
    DEX: 15
    WIS: 14
    INT: 14
    MR: 25%
    Fire resistance: 110
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    Skeleton Guards are considered undead monsters. This spear-wielding skeleton is a member of the elite skeletal forces that patrol the Dragon Valley.
    Location: Dragon Valley, Dragon Valley Caves 1F, Dragon Valley Caves 2F, Dragon Valley Caves 3F, Dragon Valley Caves 4F, Giran Death Match, Gludio Death Match

    Normal Drops:
    Adena
    Glaive
    Greater Haste Potions
    Haste Potion or Green Potions
    Helmet
    Spirit Crystal: Earth Skin (level 3)
    Spellbook: Enchant Dexterity (level 4)
    Sayha's Plume
    Emerald
    Large Shield
    Spellbook: Tame Monster (level 5)
    Scroll of Enchant Armor
    Blessed Drops:
    Helmet
    Cloak of Magic Resistance
    Glaive
    Cursed Drops:

    Skeleton Marksman
    Level: 27
    HP: 250
    MP: 60
    AC: -15
    Experience: 730
    Lawful Points: -30
    Size: Small
    Type: Undead
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 16
    CON: 14
    DEX: 16
    WIS: 16
    INT: 16
    MR: 25%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    Skeleton Marksmen are considered undead monsters. Skeletal Marksmen are members of the upper class of skeletal soldiers patrolling the Dragon Valley.
    Location: Dragon Valley, Giran Caves 4F, Dragon Valley Caves 1F, Dragon Valley Caves 2F, Dragon Valley Caves 3F, Dragon Valley Caves 4F, Ivory Tower 8F, Giran Death Match, Gludio Death Match, Hell

    Normal Drops:
    Adena
    Arrow
    Bow
    Greater Haste Potions
    Haste Potion or Green Potions
    Helmet
    Scroll of Teleportation
    Large Shield
    Dark Spirit Crystal: Burning Spirit (level 2)
    Emerald
    Spellbook: Enchant Dexterity (level 4)
    Dark Spirit Crystal: Venom Resist (level 2)
    Spirit Crystal: Wind Shot (level 3)
    Elven Wafer
    White Dragon Scales
    Scroll of Enchant Armor
    Blessed Drops:
    Cloak of Magic Resistance
    Cursed Drops:

    Snow Tiger


    Concept Art
    Level: 27
    HP: 270
    MP: 0
    AC: -18
    Experience: 730
    Lawful Points: -25
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 19
    CON: 18
    DEX: 16
    WIS: 12
    INT: 10
    MR: 0%
    Fire resistance: 190
    Water resistance: 70
    Wind resistance: 110
    Earth resistance: 90
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    This is a white tiger with large fangs that hang down. Beware of the snow tiger's attack!
    Location: Crystal Caves 1F, Crystal Caves 2F, Crystal Caves 3F, Ivory Tower Town, Oren Forest, Border Fortress, Giran Death Match, Gludio Death Match, Werldern Death Match

    Normal Drops:
    Adena
    Greater Haste Potions
    Haste Potion or Green Potions
    Meat
    Greater Healing Potion or Clear Potion
    Eva's Gift
    Blessed Drops:
    Cursed Drops:

    Ogre
    Level: 28
    HP: 500
    MP: 20
    AC: -18
    Experience: 785
    Lawful Points: -34
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 20
    CON: 18
    DEX: 12
    WIS: 12
    INT: 8
    MR: 20%
    Fire resistance: 200
    Water resistance: 80
    Wind resistance: 90
    Earth resistance: 45
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Ogres are giant monsters found in and around the mainland forests and in Dragon Valley. Huge and slow, the ogres are hunted for their blood, which is used to create Elven power gloves.
    Location: Kent, Dragon Valley, Orc Town, Orc Beach, Gludio/Woodbec Path, Orc Forest, Ogre Beach, Giran Death Match, Gludio Death Match, Werldern Death Match, Forest of Dawn, Turtle Island

    Normal Drops:
    Adena
    Potion of Bravery
    Battle Axe
    Berserker Axe
    Dark Spirit Crystal: Burning Spirit (level 2)
    Great Axe
    Maphr's Strife
    Helmet of Magic: Power
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Splint Mail
    Banded Mail
    Essence of Nobility
    Belt of Ogre
    Blood of Ogre
    Blessed Drops:
    Cursed Drops:

    Troll
    Level: 28
    HP: 270
    MP: 30
    AC: -15
    Experience: 785
    Lawful Points: -20
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 18
    CON: 16
    DEX: 16
    WIS: 8
    INT: 8
    MR: 20%
    Fire resistance: 260
    Water resistance: 50
    Wind resistance: 60
    Earth resistance: 55
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Trolls are large, plodding creatures with regenerative powers and some magic resistance. They can be found in the Dragon Valley dungeon and in the Forest of Dawn. After being killed first time, they will revive once after a short time.
    Location: Dragon Valley Caves 1F, Dragon Valley Caves 2F, Dragon Valley Caves 3F, Dragon Valley Caves 4F, Giran Death Match, Gludio Death Match, Werldern Death Match, Forest of Dawn

    Normal Drops:
    Battle Axe
    Condensed Greater Healing Potions
    Condensed Healing Potions
    Condensed Lesser Healing Potions
    Axe
    Great Axe
    Potion of Bravery
    Spellbook: Create Zombie (level 6)
    Spellbook: Greater Heal (level 5)
    Emerald
    Berserker Axe
    Spellbook: Heal Pledge (level 7)
    Splint Mail
    Fruit of Ent
    Helmet of Magic: Healing
    Troll Belt
    Blessed Drops:
    Cursed Drops:

    Fire Warrior
    Level: 29
    HP: 280
    MP: 20
    AC: -11
    Experience: 842
    Lawful Points: -25
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 15
    CON: 10
    DEX: 11
    WIS: 9
    INT: 9
    MR: 20%
    Fire resistance: 40
    Water resistance: 200
    Wind resistance: 95
    Earth resistance: 90
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    The Fire Warriors of Valakas are doomed to forever pace the volcanic plains ablaze in searing and agonizing flames. The reason behind their horrific fate is yet unknown. Found in the Werldern Volcanic Area.
    Location: Fire Valley, Giran Death Match, Gludio Death Match

    Normal Drops:
    Adena
    Haste Potion or Green Potions
    Healing Potion or Orange Potion
    Helmet
    Lesser Healing Potion or Red Potion
    Greater Healing Potion or Clear Potion
    Greater Haste Potions
    Potion of Bravery
    Long Sword
    Large Shield
    Ruby
    Magic Crystal - Shield
    Ancient Healing Potion
    Banded Mail
    Two Handed Sword
    Spellbook: Sunburst (level 6)
    Spellbook: Fire Storm (level 9)
    Ring of Phoenix
    Skill: Stun Shock
    Spirit Crystal: Erase Magic (level 4)
    Blessed Drops:
    Cursed Drops:

    Skeleton Fighter
    Level: 29
    HP: 280
    MP: 60
    AC: -15
    Experience: 842
    Lawful Points: -30
    Size: Small
    Type: Undead
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 18
    CON: 14
    DEX: 14
    WIS: 14
    INT: 14
    MR: 25%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    Skeleton Fighters are considered undead monsters. The Skeleton Fighter is a member of the upper class of skeletal soldiers that guard the Dragon Valley.
    Location: Dragon Valley, Giran Caves 4F, Dragon Valley Caves 1F, Dragon Valley Caves 2F, Dragon Valley Caves 3F, Dragon Valley Caves 4F, Ivory Tower 8F, Giran Death Match, Gludio Death Match, Werldern Death Match

    Normal Drops:
    Adena
    Greater Haste Potions
    Haste Potion or Green Potions
    Helmet
    Large Shield
    Axe
    Battle Axe
    Spellbook: Tame Monster (level 5)
    Emerald
    Sayha's Plume
    Spirit Crystal: Fire Weapon (level 3)
    Spellbook: Haste (level 6)
    Spellbook: Enchant Dexterity (level 4)
    Maphr's Pestilence
    Scroll of Teleportation - Ocean Floor
    White Dragon Scales
    Blessed Drops:
    Cloak of Magic Resistance
    Helmet
    Large Shield
    Cursed Drops:

    Fire Archer
    Level: 30
    HP: 230
    MP: 20
    AC: -5
    Experience: 901
    Lawful Points: -25
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 13
    CON: 10
    DEX: 16
    WIS: 9
    INT: 9
    MR: 20%
    Fire resistance: 20
    Water resistance: 250
    Wind resistance: 95
    Earth resistance: 90
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Like the Fire Warriors, the Fire Archers stalk the lava flows in a constant state of burning horror, firing jagged arrows of flame at any who dare cross their path. Found in the Werldern Volcanic Area.
    Location: Fire Valley, Giran Death Match, Gludio Death Match, Werldern Death Match

    Normal Drops:
    Adena
    Boots
    Hunter Bow
    Ring Mail
    Spellbook: Enchant Dexterity (level 4)
    Spellbook: Slow (level 4)
    Spirit Crystal: Triple Arrow (level 3)
    Healing Potion or Orange Potion
    Elven Wafer
    Relic of Paagrio
    Banded Mail
    Volcanic Ash
    Scroll of Teleportation - Ocean Floor
    Spellbook: Sunburst (level 6)
    Ring of Phoenix
    Blessed Drops:
    Helmet
    Cursed Drops:

    King Bugbear (KBB)
    Level: 30
    HP: 400
    MP: 30
    AC: -13
    Experience: 901
    Lawful Points: -32
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 21
    CON: 18
    DEX: 12
    WIS: 12
    INT: 10
    MR: 20%
    Fire resistance: 5
    Water resistance: 290
    Wind resistance: 90
    Earth resistance: 180
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    King Bugbears are smaller, yet tougher, than Bugbears and can be found around the desert and in the dungeons.
    Location: Main Land Caves 6F, Main Land Caves 7F, Silver Knight Town Caves (Desert Caves) 4F, Windawood Dungeon 1F, Windawood Dungeon 2F, Giran Death Match, Gludio Death Match, Werldern Death Match

    Normal Drops:
    Adena
    Club
    Potion of Mana
    Lesser Healing Potion or Red Potion
    Battle Axe
    Berserker Axe
    Great Axe
    High Quality Ruby/Quality Ruby
    Potion of Bravery
    Scroll of Enchant Armor
    Spellbook: Fireball (level 4)
    Spellbook: Remove Curse (level 5)
    Spellbook: Weapon Break (level 4)
    Splint Mail
    Maphr's Strife
    Scroll of Enchant Weapon
    Spellbook: Disease (level 7)
    Spirit Crystal: Return to Nature (level 3)
    Helmet of Magic: Power
    Red Dragon Scales
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:

    Muryan


    Concept Art
    Level: 30
    HP: 350
    MP: 50
    AC: -12
    Experience: 901
    Lawful Points: -40
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: Air
    STR: 17
    CON: 18
    DEX: 16
    WIS: 25
    INT: 16
    MR: 35%
    Fire resistance: 60
    Water resistance: 90
    Wind resistance: 200
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    These immense and powerful spiders can be found in the Dragon Valley dungeons. Muryans also have some magic resistance.
    Location: Dragon Valley Caves 2F, Dragon Valley Caves 3F, Dragon Valley Caves 4F, Dragon Valley Caves 5F, Giran Death Match

    Normal Drops:
    Adena
    Scroll of Curse Removal
    Scroll of Escape
    Scroll of Shape Change/Polymorph
    Potion of Mana
    Spellbook: Greater Heal (level 5)
    Spellbook: Remove Curse (level 5)
    Spellbook: Slow (level 4)
    Cloak of Protection
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    White Dragon Scales
    Blessed Drops:
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Cursed Drops:

    Yeti


    Concept Art
    Level: 30
    HP: 400
    MP: 10
    AC: -18
    Experience: 901
    Lawful Points: -26
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 22
    CON: 20
    DEX: 10
    WIS: 9
    INT: 6
    MR: 0%
    Fire resistance: 150
    Water resistance: 90
    Wind resistance: 95
    Earth resistance: 0
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    This is a large creature that lives in the snow fields. The entire body is covered in fur and though it is even difficult to distinguish its face, the yeti's eyes shine eerily.

    When you attack one, any others on the screen will attack you.
    Location: Crystal Caves 1F, Crystal Caves 2F, Crystal Caves 3F, Ivory Tower Town, Oren Forest, Border Fortress, Giran Death Match, Gludio Death Match, Werldern Death Match

    Normal Drops:
    Adena
    Healing Potion or Orange Potion
    Ancient Healing Potion
    Lucern Hammer
    Potion of Bravery
    Greater Healing Potion or Clear Potion
    Scroll of Enchant Armor
    Snow Gloves
    Crystal Gloves
    Blessed Drops:
    Cursed Drops:

    Living Armor


    Concept Art
    Level: 31
    HP: 300
    MP: 50
    AC: -25
    Experience: 962
    Lawful Points: -35
    Size: Small
    Type: Demon
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Earth, Fire
    STR: 18
    CON: 15
    DEX: 12
    WIS: 12
    INT: 10
    MR: 40%
    Fire resistance: 155
    Water resistance: 160
    Wind resistance: 70
    Earth resistance: 190
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: Yes
    This monster, appearing equipped with a strong shell, blocks the way of players in the Ivory Tower.
    Location: Ivory Tower 4F, Ivory Tower 5F, Ivory Tower 8F, Giran Death Match, Gludio Death Match

    Normal Drops:
    Adena
    Lesser Healing Potion or Red Potion
    Greater Healing Potion or Clear Potion
    Healing Potion or Orange Potion
    Ancient Healing Potion
    Banded Mail
    Spirit Crystal: Blood To Soul (level 3)
    Spirit Crystal: Clear Mind (level 2)
    Greater Haste Potions
    Haste Potion or Green Potions
    High Quality Diamond/Quality Diamond
    High Quality Emerald/Quality Emerald
    High Quality Ruby/Quality Ruby
    High Quality Sapphire/Quality Sapphire
    Potion of Mana
    Spellbook: Darkness (level 5)
    Spellbook: Weakness (level 6)
    Black Blood Stone
    Spirit Crystal: Elemental Falldown (level 4)
    Bronze Plate Mail
    Spellbook: Full Heal (level 8)
    Sayha's Plume
    Dark Spirit Crystal: Shadow Fang (level 3)
    Spellbook: Immune to Harm (level 9)
    Scroll of Enchant Armor
    White Dragon Scales
    Blessed Drops:
    Banded Mail
    Cursed Drops:

    Salamander
    Level: 32
    HP: 350
    MP: 180
    AC: -23
    Experience: 1025
    Lawful Points: -30
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 17
    CON: 12
    DEX: 15
    WIS: 12
    INT: 10
    MR: 10%
    Fire resistance: 10
    Water resistance: 260
    Wind resistance: 85
    Earth resistance: 90
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    The fiery salamander is a vicious reptile, attacking enemies with a whip crack of its stinging tail and the bite of razor-sharp teeth. Not a pretty, or painless way to die, is it? Found in the Werldern Volcanic Area.
    Location: Fire Valley, Giran Death Match, Werldern Death Match

    Normal Drops:
    Adena
    Greater Haste Potions
    Haste Potion or Green Potions
    Spirit Crystal: Fire Weapon (level 3)
    Spirit Crystal: Burning Weapon (level 5)
    Lesser Healing Potion or Red Potion
    High Quality Diamond/Quality Diamond
    Spirit Crystal: Eye of Storm (level 4)
    High Quality Emerald/Quality Emerald
    High Quality Ruby/Quality Ruby
    High Quality Sapphire/Quality Sapphire
    Spellbook: Sunburst (level 6)
    Spellbook: Tornado (level 7)
    Relic of Paagrio
    Spirit Crystal: Nature's Touch (level 4)
    Spellbook: Eruption (level 6)
    Scroll of Enchant Weapon
    Scroll of Enchant Armor
    Red Dragon Scales
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:

    Ghast Lord
    Level: 33
    HP: 300
    MP: 50
    AC: -13
    Experience: 1090
    Lawful Points: -30
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 18
    CON: 18
    DEX: 16
    WIS: 12
    INT: 11
    MR: 20%
    Fire resistance: 200
    Water resistance: 85
    Wind resistance: 50
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Poisons target so target can't talk aside from whispers.
    Ghast Lords are located in the Orc Forest in the Orc territory and accompanied by 3 normal Ghasts.
    Location: Orc Town, Orc Beach, Orc Forest, Giran Death Match, Gludio Death Match, Werldern Death Match

    Normal Drops:
    Adena
    Potion of Cure Poison or Cyan Potion
    Battle Axe
    High Quality Emerald/Quality Emerald
    Scroll of Teleportation
    Potion of Mana
    Berserker Axe
    Highest/Top Quality Emerald
    Scroll of Enchant Armor
    Great Axe
    Spellbook: Heal Pledge (level 7)
    Scroll of Enchant Weapon
    Spellbook: Summon Monster (level 7)
    Blessed Drops:
    Cursed Drops:

    Astagio
    Level: 34
    HP: 500
    MP: 30
    AC: -18
    Experience: 1157
    Lawful Points: -30
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 22
    CON: 18
    DEX: 22
    WIS: 11
    INT: 7
    MR: 30%
    Fire resistance: 20
    Water resistance: 220
    Wind resistance: 90
    Earth resistance: 95
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Astagios attack with fists of pure fire, yet many have braved their wrath in search of the ash left behind at their death - a component in the mighty tsurugi. Found in the Werldern Volcanic Area.
    Location: Fire Valley, Giran Death Match, Gludio Death Match, Werldern Death Match

    Normal Drops:
    Adena
    Greater Haste Potions
    Haste Potion or Green Potions
    Potion of Bravery
    Potion of Wisdom
    Ash of Astagio
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Spellbook: Fireball (level 4)
    Spellbook: Enchant Mighty (level 6)
    Wand of Call Lightning (Ebony)
    Spellbook: Enchant Dexterity (level 4)
    Spirit Crystal: Fire Weapon (level 3)
    Spellbook: Eruption (level 6)
    Spellbook: Haste (level 6)
    Relic of Paagrio
    Volcanic Ash
    Spirit Crystal: Elemental Falldown (level 4)
    Spirit Crystal: Erase Magic (level 4)
    Blessed Drops:
    Scroll of Teleportation
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Cursed Drops:
    Scroll of Enchant Weapon

    Ettin
    Level: 35
    HP: 500
    MP: 70
    AC: -22
    Experience: 1226
    Lawful Points: -40
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 20
    CON: 18
    DEX: 16
    WIS: 18
    INT: 16
    MR: 50%
    Fire resistance: 180
    Water resistance: 80
    Wind resistance: 70
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Ettins are powerful two-headed creatures that live in the Dragon Valley dungeon and in the Forest of Dawn. Has the ability to haste itself.
    Location: Dragon Valley Caves 3F, Dragon Valley Caves 4F, Dragon Valley Caves 5F, Dragon Valley Caves 6F, Ivory Tower 8F, Giran Death Match, Gludio Death Match, Werldern Death Match, Forest of Dawn

    Normal Drops:
    Adena
    Potion of Bravery
    Emerald
    Spellbook: Earth Jail (level 4)
    Spellbook: Eruption (level 6)
    Spellbook: Haste (level 6)
    Spellbook: Enchant Mighty (level 6)
    Condensed Lesser Healing Potions
    Condensed Greater Healing Potions
    Spellbook: Earthquake (level 8)
    Spellbook: Greater Haste (level 7)
    Relic of Maphr
    Scroll of Enchant Armor
    Maphr's Pestilence
    Scroll of Enchant Weapon
    Spirit Crystal: Entangle (level 3)
    Green Dragon Scales
    Blessed Drops:
    Lucern Hammer
    Cursed Drops:
    Scroll of Enchant Armor

    Iron Golem
    Level: 35
    HP: 650
    MP: 10
    AC: -18
    Experience: 1226
    Lawful Points: -42
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Air
    STR: 70
    CON: 18
    DEX: 8
    WIS: 5
    INT: 5
    MR: 50%
    Fire resistance: 70
    Water resistance: 70
    Wind resistance: 220
    Earth resistance: 90
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Like its relatives, the stone and ice golems, the iron golem is slow but very powerful. A moving Iron Golem is aggressive, but a standing Iron Golem will attack you only if you attack another Golem.
    Location: Ivory Tower 4F, Ivory Tower 5F, Ivory Tower 8F, Crystal Caves 1F, Crystal Caves 2F, Crystal Caves 3F, Ivory Tower Town, Border Fortress, Giran Death Match, Gludio Death Match, Werldern Death Match

    Normal Drops:
    Adena
    Lump of Iron
    Scroll of Curse Removal
    Lump of Rough Mithril
    Potion of Bravery
    Potion of Mana
    Spellbook: Darkness (level 5)
    Spellbook: Enchant Mighty (level 6)
    Spellbook: Weakness (level 6)
    Relic of Maphr
    Iron Shield
    Iron Visor
    Lump of Rough Iron
    Stone of Maphr
    Dark Spirit Crystal: Double Break (level 3)
    Spirit Crystal: Earth Skin (level 3)
    Dark Spirit Crystal: Shadow Fang (level 3)
    Spellbook: Mana Drain (level 5)
    Magic Crystal - Shield
    Spirit Crystal: Blood To Soul (level 3)
    Spirit Crystal: Iron Skin (level 5)
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Iron Plate Mail
    Green Dragon Scales
    KillGlance's Ring
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:

    Lava Golem
    Level: 35
    HP: 600
    MP: 10
    AC: -15
    Experience: 1226
    Lawful Points: -40
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 65
    CON: 18
    DEX: 8
    WIS: 5
    INT: 5
    MR: 50%
    Fire resistance: 10
    Water resistance: 250
    Wind resistance: 90
    Earth resistance: 95
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Lava Golems are pure lava animated through powers of blackest magic. They guard Valakas' Lair mindlessly but fiercely, for strong as they are, they have no will but that of their master's wishes. Found in the Werldern Volcanic Area.
    Location: Fire Valley, Ivory Tower 8F, Giran Death Match, Gludio Death Match

    Normal Drops:
    Adena
    Potion of Bravery
    Two Handed Sword
    Ruby
    Scroll of Curse Removal
    Healing Potion or Orange Potion
    Ancient Healing Potion
    Lucern Hammer
    Spirit Crystal: Fire Weapon (level 3)
    Great Axe
    Spellbook: Eruption (level 6)
    Spellbook: Enchant Mighty (level 6)
    Spellbook: Slow (level 4)
    Relic of Paagrio
    Heavy Throwing Knife
    Spellbook: Fire Storm (level 9)
    Spellbook: Haste (level 6)
    Spellbook: Sunburst (level 6)
    Spirit Crystal: Earth Bind (level 4)
    Volcanic Ash
    Scroll of Teleportation - Ocean Floor
    Spirit Crystal: Burning Weapon (level 5)
    Blessed Drops:
    Lucern Hammer
    Cursed Drops:

    Succubus


    Concept Art
    Level: 37
    HP: 400
    MP: 250
    AC: -25
    Experience: 1370
    Lawful Points: -40
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: Air
    STR: 15
    CON: 15
    DEX: 18
    WIS: 25
    INT: 18
    MR: 50%
    Fire resistance: 60
    Water resistance: 65
    Wind resistance: 140
    Earth resistance: 90
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Succubi are powerful magical creatures that inhabit the lower levels of the Dragon Valley. Can teleport to or away from you.
    Location: Dragon Valley Caves 4F, Dragon Valley Caves 5F, Dragon Valley Caves 6F, Giran Death Match, Gludio Death Match, Hell, Werldern Death Match

    Normal Drops:
    Adena
    Potion of Wisdom
    Potion of Mana
    Dark Spirit Crystal: Double Break (level 3)
    Dark Boots
    Dark Robe
    Spirit Crystal: Nature's Touch (level 4)
    Dark Spirit Crystal: Shadow Fang (level 3)
    Spellbook: Create Zombie (level 6)
    Spellbook: Freeze / Ice Lance (level 7)
    Scroll of Enchant Weapon
    Spellbook: Summon Monster (level 7)
    Scroll of Enchant Armor
    Spirit Crystal: Triple Arrow (level 3)
    Essence of Nobility
    Ring of Polymorph Control
    Royal Nectar
    Spellbook: Blizzard (level 8)
    White Dragon Scales
    Blessed Drops:
    Scroll of Teleportation
    Scroll of Enchant Armor
    Cursed Drops:
    Scroll of Enchant Armor

    Taurverus
    Level: 39
    HP: 600
    MP: 80
    AC: -28
    Experience: 1522
    Lawful Points: -50
    Size: Small
    Type: Demon
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 20
    CON: 20
    DEX: 18
    WIS: 18
    INT: 18
    MR: 35%
    Fire resistance: 40
    Water resistance: 200
    Wind resistance: 90
    Earth resistance: 95
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: Yes
    This frenzied beast attacks by impaling enemies upon the sharp, spiked horn protruding from its flaming skull. Found in the Werldern Volcanic Area.
    Location: Fire Valley, Ivory Tower 8F, Giran Death Match, Gludio Death Match, Werldern Death Match

    Normal Drops:
    Adena
    Potion of Wisdom
    Scroll of Resurrection
    Greater Haste Potions
    Haste Potion or Green Potions
    Ruby
    Spirit Crystal: Fire Weapon (level 3)
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Spellbook: Fire Storm (level 9)
    Spellbook: Sunburst (level 6)
    Spirit Crystal: Bless of Fire (level 4)
    Spirit Crystal: Burning Weapon (level 5)
    Spellbook: Berserkers (level 7)
    Volcanic Ash
    Spirit Crystal: Erase Magic (level 4)
    Spirit Crystal: Triple Arrow (level 3)
    Spirit Crystal: Elemental Fire (level 5)
    Blessed Drops:
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Cursed Drops:
    Scroll of Enchant Armor
    Scroll of Enchant Weapon

    Cyclops
    Level: 40
    HP: 800
    MP: 50
    AC: -23
    Experience: 1601
    Lawful Points: -37
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 20
    CON: 18
    DEX: 7
    WIS: 5
    INT: 5
    MR: 30%
    Fire resistance: 180
    Water resistance: 100
    Wind resistance: 50
    Earth resistance: 90
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    This tremendous one-eyed giant swings a mighty stone club at his enemies.
    Location: East Giran, Ivory Tower 8F, Giran Death Match, Gludio Death Match, Werldern Death Match

    Normal Drops:
    Potion of Bravery
    Adena
    Lesser Healing Potion or Red Potion
    Leather Gloves
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Spellbook: Earth Jail (level 4)
    Spellbook: Earthquake (level 8)
    Spellbook: Enchant Mighty (level 6)
    Spellbook: Weakness (level 6)
    Spirit Crystal: Triple Arrow (level 3)
    Banded Mail
    Spirit Crystal: Bless of Earth (level 4)
    Scroll of Destroy Armor
    Spellbook: Disease (level 7)
    Spellbook: Silence (level 8)
    Spellbook: Summon Monster (level 7)
    Helmet of Magic: Power
    Green Dragon Scales
    Spirit Crystal: Entangle (level 3)
    Blessed Drops:
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Cursed Drops:

    Baphomet


    Concept Art
    Level: 51
    HP: 3000
    MP: 350
    AC: -65
    Experience: 2602
    Lawful Points: -100
    Size: Small
    Type: Demon
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 68
    CON: 20
    DEX: 18
    WIS: 17
    INT: 16
    MR: 80%
    Fire resistance: 110
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: Yes
    Baphomet is a powerful beast that can be found on the second floor of the Talking Island dungeon. It uses long range magic spells and can summon skeletons to fight any intruders who wander into its chambers. Baphomet may drop two-handed swords, all kinds of enchant scrolls and a ring of teleport control.

    When he comes you will know because he will yell out:
    Hmph, do you think you can control me with this imprisonment! Stupid humans!
    Go away!
    You and everyone on the second floor of the talking island dungeon will then be teleported to the beginning of the floor.

    It uses long range magic spells and can summon skeletons to fight all intruders who wonder into his chambers.
    Baphomet is considered a Boss. Below is some additional information:

    Spawn Times:

    • Baphomet does not spawn on a regular basis, but somewhere around 2-3 times a day.

    Spawn Locations:

    • Baphomet will always spawn in his chambers in the Talking Island Caves 2F.
    • There are two ways to get into his chamber. The first is the long way which is running to the opposite end of the floor from the entrance and walking through the appropriate doors. You will need a silver key in order to do this. The other option requires a Gold Key and is a much shorter way into his chambers. The Gold Key gains you access directly into his chambers.

    Information:

    • To assist him, Baphomet will spawn Skeletons around him. Baphomet has an area attack as well as a ranged attack. The best way to kill him is to use 3-4 Knights with a +6 or better Mail Breaker and 1 or 2 Elf/Mage to kill the summoned monsters. Each Knight should bring 100+ clears with.
    • In terms of drops, Baphomet isn't always the best mop to kill, although the drops can be quite rewarding if you get some of the rare items. He is known to drop zels, dais, belts, ring of water, rotc, and a few other minor items.
    Location: Talking Island Caves 2F, Giran Death Match, Hell

    Normal Drops:
    Adena
    Golden Key
    Old Amulet of Charisma
    Amulet of Charisma
    Plate Mail
    Two Handed Sword
    Belt of Body
    Scroll of Resurrection
    High Quality Sapphire/Quality Sapphire
    Old Belt of Mind
    Old Belt of Soul
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Spellbook: Create Zombie (level 6)
    Spellbook: Eruption (level 6)
    Spellbook: Fireball (level 4)
    Spellbook: Vampiric Touch (level 4)
    Spellbook: Enchant Dexterity (level 4)
    Belt of Soul
    Spellbook: Earth Jail (level 4)
    Spellbook: Earthquake (level 8)
    Ring of Water
    Ring of Teleport Control
    Ring of Polymorph Control
    Blessed Drops:
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Cursed Drops:

    Beleth
    Level: 53
    HP: 2100
    MP: 350
    AC: -66
    Experience: 2810
    Lawful Points: -100
    Size: Small
    Type: Demon
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Fire, Water
    STR: 68
    CON: 20
    DEX: 18
    WIS: 18
    INT: 17
    MR: 80%
    Fire resistance: 110
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: Yes
    Beleth is a strong monster that can be found in the dungeon beneath the windawood castle.

    Beleth can summon cerberuses which will help him fight anyone who dares to come close.
    Beleth is considered a Boss. Below is some additional information:

    Spawn Times:

    • Beleth does not spawn on a regular basis, but somewhere around 2-3 times a day.

    Spawn Locations:

    • Beleth will always spawn in his chambers in the Windawood Caves 2F. The only way to enter these caves is through the entrance inside the Windawood castle.
    • There are two ways to get into his chamber. The first is to random teleport into his chamber. The second is to rub against the walls of his chamber where one of the wals will let you in (much like when you go to visit Orim in MLC 7f).

    Information:

    • To assist him, Beleth will spawn Cereberus around him. Beleth has an area attack as well as a ranged attack. The best way to kill him is to use 3-4 Knights with a +6 or better Mail Breaker and 1 or 2 Elf/Mage to kill the summoned monsters. Each Knight should bring 100+ clears with.
    • In terms of drops, Beleth isn't always the best mop to kill. He is known to drop zels, dais, belts, ring of air, rotc, and a few other minor items.
    Location: Windawood Dungeon 2F, Giran Death Match, Hell

    Normal Drops:
    Adena
    Potion of Wisdom
    Old Amulet of Wisdom
    Potion of Bravery
    Potion of Mana
    Spellbook: Eruption (level 6)
    Spellbook: Fireball (level 4)
    Spellbook: Enchant Dexterity (level 4)
    Spellbook: Vampiric Touch (level 4)
    Two Handed Sword
    Scroll of Resurrection
    Diamond
    Haste Potion or Green Potions
    Ruby
    Amulet of Wisdom
    Belt of Body
    Gloves
    Highest/Top Quality Diamond
    Plate Mail
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Spellbook: Full Heal (level 8)
    Highest/Top Quality Ruby
    Katana
    Spellbook: Create Zombie (level 6)
    Spellbook: Greater Heal (level 5)
    High Quality Ruby/Quality Ruby
    Belt of Soul
    Ring of Air
    Ring of Teleport Control
    Ring of Summons Control
    Blessed Drops:
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Katana
    Cursed Drops:
    Two Handed Sword

    Kurtz
    Level: 55
    HP: 1900
    MP: 250
    AC: -67
    Experience: 3026
    Lawful Points: -120
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Water
    STR: 28
    CON: 18
    DEX: 17
    WIS: 15
    INT: 15
    MR: 30%
    Fire resistance:
    Water resistance:
    Wind resistance:
    Earth resistance:
    Aggressive: N
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Commissioned by the Pretender King to squelch all stirs of rebellion on Talking Island, the Black Knight Chief leads a party of several Black Knights in patrol around the island starting at the docks near Pandora's encampment. [Used to be called Black Knight Chief]
    Kurtz is considered a Boss. Below is some additional information:
    Location: Kent, Talking Island, Giran Death Match

    Normal Drops:
    Adena
    Shield of Reflection
    Helmet of Kurtz
    Armor of Kurtz
    Gloves of Kurtz
    Boots of Kurtz
    Blessed Drops:
    Cursed Drops:

    Giant Ant Queen
    Level: 57
    HP: 8000
    MP: 100
    AC: -65
    Experience: 3250
    Lawful Points: -120
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 30
    CON: 18
    DEX: 20
    WIS: 17
    INT: 15
    MR: 60%
    Fire resistance: 120
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 80
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Found in the lowest level of the Ant Dungeon and is boss of all the ants. Huge, and also very strong.
    Giant Ant Queen is considered a Boss. Below is some additional information:

    Spawn Times:

    • The Giant Queen Ant will spawn once or twice in a real life day. The time it spawns is random.

    Spawn Locations:

    • She can spawn anywhere on the 9th floor (lowest level with no sink hole entrances into the cave) of Ant Caves.

    Information:

    • This boss hits really hard and it will help to have someone who can hit real hard along with some good healers in order to kill it. Bring clears to assist in the healing.
    Location: Ant Caves 9F, Giran Death Match

    Normal Drops:
    Adena
    Potion of Bravery
    Belt of Body
    Chain Mail of Magic Resistance
    Emerald
    Greater Haste Potions
    Haste Potion or Green Potions
    Potion of Mana
    Ruby
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Katana
    Spellbook: Eruption (level 6)
    Potion of Wisdom
    High Quality Emerald/Quality Emerald
    High Quality Ruby/Quality Ruby
    Spellbook: Earth Jail (level 4)
    Spellbook: Heal Pledge (level 7)
    Amulet of Constitution (CON Ammy)
    Helmet of Magic: Power
    Highest/Top Quality Emerald
    Highest/Top Quality Ruby
    Plate Mail
    Spellbook: Decay Potion (level 9)
    Ring of Earth
    Death Knight Boots
    Blessed Drops:
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Katana
    Cursed Drops:

    Phoenix
    Level: 59
    HP: 2100
    MP: 200
    AC: -63
    Experience: 3482
    Lawful Points: -130
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 35
    CON: 18
    DEX: 18
    WIS: 22
    INT: 22
    MR: 99%
    Fire resistance: 0
    Water resistance: 150
    Wind resistance: 95
    Earth resistance: 90
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: Y
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Born of flame, the Phoenix is a grand bird of fiery disposition and searing plumage. The Phoenix attacks by hurling fire (Meteor Strike) down to enemies from high in the air above. Located in the Werldern Area.

    The Phoenix spawns at random times near the upper area of Fire Valley. He should spawn at least once an hour and the location is not standard. It could be anywhere within the northern part of Fire Valley.
    Phoenix is considered a Boss. Below is some additional information:

    Spawn Times:

    • The Phoenix will spawn usually at least once in a real life day. Its spawn times are random and thus you can't really camp this monster.

    Spawn Locations:

    • The Phoenix will spawn anywhere in the upper area of Fire Valley. He is often found it the far upper area near the entrance to Valakas's Lair.
    • View the Spawn Area in FV.

    Information:

    • The Phoenix is a very tough monster and you will want a lot of help to kill him. He hits very hard and is quite dangerous if you run into him alone.
    Location: Fire Valley, Giran Death Match, Werldern Death Match

    Normal Drops:
    Adena
    Chain Mail of Magic Resistance
    Haste Potion or Green Potions
    Katana
    Plate Mail
    Greater Haste Potions
    High Quality Diamond/Quality Diamond
    High Quality Emerald/Quality Emerald
    High Quality Ruby/Quality Ruby
    High Quality Sapphire/Quality Sapphire
    Highest/Top Quality Diamond
    Highest/Top Quality Emerald
    Highest/Top Quality Ruby
    Highest/Top Quality Sapphire
    Potion of Bravery
    Potion of Wisdom
    Potion of Mana
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Spellbook: Fireball (level 4)
    Spellbook: Enchant Dexterity (level 4)
    Spellbook: Tame Monster (level 5)
    Spellbook: Weapon Break (level 4)
    Scroll of Resurrection
    Ruby
    Relic of Paagrio
    Belt of Mind
    Belt of Soul
    Ring of Fire
    Spellbook: Greater Heal (level 5)
    Spellbook: Haste (level 6)
    Spellbook: Heal Pledge (level 7)
    Ring of Polymorph Control
    Amulet of Dexterity
    Spellbook: Firewall (level 8)
    Spellbook: Greater Resurrection (level 10)
    Spellbook: Meteor Strike (level 10)
    Blessed Drops:
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Cursed Drops:

    Demon
    Level: 61
    HP: 6000
    MP: 250
    AC: -68
    Experience: 3722
    Lawful Points: -150
    Size: Large
    Type: Demon
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 25
    CON: 20
    DEX: 18
    WIS: 20
    INT: 20
    MR: 75%
    Fire resistance: 110
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: Y
    Two Cell Melee Attack: Y
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: Yes
    Evil, chaos, and disorder in one package - that is the Demon. His fierce fire attacks can wreak havoc on even the most skilled opponent. May drop magical amulets, adena, crystal plate mail, and spellbooks.
    Demon is considered a Boss. Below is some additional information:

    Spawn Times:

    • There is not a set time that the Demon will spawn. It isn't really common though. Maybe once or twice in a real life day.

    Spawn Locations:

    • The Demon always spawns on the 8th floor of the Ivory Tower.

    Information:

    • When the demon spawns, he summons other monsters for help. Some of the monsters he spawns are Cyclops, Taurverus, Lava Golem, Skeleton Guard, Skeleton Archer, Skeleton Fighter, Ettins, and any other monster located in the IT.
    • When attacking the Demon it is best to use 6+ knights using +6 Mail Breaker or BTsu with Strength and Dexterity spells cast. Each knight should have around 100+ clears. The Demon hits extremely hard and no knight can take very many of his hits even with 2 ROF and clears. It would be wise to party with a mage or elf to help heal you while you are fighting him. The best spot to fight the demon is at the stairs to 7F as there aren't as many monsters around.
    • As for drops, the Demon can drop B-Katana, Tsurugi, Ring of Fire, all kinds of belts, Crystal Plate Mail, Zels, Dais, various ammulets, and other items including items for the Demon Set.
    Location: Ivory Tower 8F, Giran Death Match, Hell

    Normal Drops:
    Adena
    Blinding Potion or Opaque Potion
    Haste Potion or Green Potions
    Potion of Bravery
    Potion of Wisdom
    Potion of Mana
    Spellbook: Fireball (level 4)
    Scroll of Resurrection
    Chain Mail of Magic Resistance
    High Quality Diamond/Quality Diamond
    Highest/Top Quality Ruby
    Katana
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Spellbook: Sunburst (level 6)
    Spellbook: Vampiric Touch (level 4)
    Two Handed Sword
    Wand of Create Monster (Pine)
    Greater Haste Potions
    Spellbook: Tame Monster (level 5)
    Black Blood Stone
    Amulet of Intelligence
    Amulet of Strength
    Blank Scroll (Level 4)
    Blank Scroll (Level 5)
    Crystal Plate Mail
    Dice Dagger or Dagger of Good/Bad Luck
    Old Belt of Mind
    Plate Mail
    Belt of Soul
    Demon Boots
    Demon Gloves
    Demon Helmet
    Power Gloves
    Ring of Fire
    Demon Armor
    Highest/Top Quality Diamond
    Ring of Polymorph Control
    Tsurugi
    Spellbook: Meteor Strike (level 10)
    Spellbook: Resurrection (level 8)
    Blessed Drops:
    Scroll of Resurrection
    Katana
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Cursed Drops:
    Dice Dagger or Dagger of Good/Bad Luck

    Valakas
    Level: 95
    HP: 26000
    MP: 4500
    AC: -99
    Experience: 9026
    Lawful Points: 10000
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 78
    CON: 20
    DEX: 8
    WIS: 22
    INT: 18
    MR: 99%
    Fire resistance: 0
    Water resistance: 100
    Wind resistance: 10
    Earth resistance: 20
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: Y
    Two Cell Melee Attack: Y
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    The third of the four elemental dragons in Lineage. Valakas is the Fire Dragon and is located near the Iron Gate Guild.

    The chaos of the fire lands is easy compared to what you'll encounter once you enter into Valakas' Lair. Although the brimstone mist blinds your sight, you'll soon feel Valakas' ferocious bite, impaling claws, elemental strike, and fiery breath.
    Valakas is considered a Boss. Below is some additional information:
    Location: Valakas' Lair, Giran Death Match

    Normal Drops:
    Adena
    Amulet of Intelligence
    Amulet of Strength
    Crystal Plate Mail
    Diamond
    Plate Mail
    Potion of Bravery
    Potion of Wisdom
    Red Dragon Scales
    Katana
    Tsurugi
    Gloves
    Haste Potion or Green Potions
    High Quality Diamond/Quality Diamond
    High Quality Emerald/Quality Emerald
    High Quality Ruby/Quality Ruby
    High Quality Sapphire/Quality Sapphire
    Highest/Top Quality Diamond
    Highest/Top Quality Emerald
    Highest/Top Quality Ruby
    Highest/Top Quality Sapphire
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Spellbook: Call Lightning (level 5)
    Spellbook: Create Zombie (level 6)
    Spellbook: Eruption (level 6)
    Spellbook: Freeze / Ice Lance (level 7)
    Spellbook: Haste (level 6)
    Spellbook: Resurrection (level 8)
    Spellbook: Summon Monster (level 7)
    Wand of Polymorph (Maple)
    Spellbook: Vampiric Touch (level 4)
    Spellbook: Enchant Dexterity (level 4)
    Spellbook: Tornado (level 7)
    Wand of Create Monster (Pine)
    Ring of Polymorph Control
    Spellbook: Blizzard (level 8)
    Ring of Teleport Control
    Cloak of Invisibility
    Spellbook: Meteor Strike (level 10)
    Blessed Drops:
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Cursed Drops:
    Scroll of Enchant Armor
    Scroll of Enchant Weapon

    NPC's that can be found in Giran Death Match:

    Note: Lineage 1 Guide data/guides have been transferred from Lineage Guide.

        
     
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