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Kent 
Area Description
Kent is located near the center of all locations.  It is a rather small town, although it does contain a general merchant and a armor/weapon merchant.  Despite these shops, there is no Inn here. North of Kent town is Kent Castle and east of the town is the Lawful temple.

To enter Kent Castle Dungeon, speak to Ober in the Kent Inner Castle (fee for teleportation).

Location Information:

Monsters that can be found in Kent:

Drop Guide
  • Very Commonly Dropped
  • Commonly Dropped
  • Uncommonly Dropped
  • Rarely Dropped
  • Very Rarely Dropped
  • No Drop Frequency Known
  • Frog
    Level: 1
    HP: 1
    MP: 0
    AC: 10
    Experience: 2
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 5
    CON: 12
    DEX: 15
    WIS: 1
    INT: 1
    MR: 0%
    Fire resistance: 100
    Water resistance: 50
    Wind resistance: 150
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    These little frogs are great to attack if you are low level.
    Location: Giran, Gludio, Heine, Kent, Orc Town, Silver Knights Town, Talking Island, Windawood/Woodbec, Werldern, Elven Forest, Elven Village, South Giran, Northwest Giran, Turtle Island

    Normal Drops:
    Meat
    Blessed Drops:
    Cursed Drops:

    Goblin
    Level: 2
    HP: 9
    MP: 10
    AC: 10
    Experience: 5
    Lawful Points: -5
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness:
    STR: 10
    CON: 12
    DEX: 10
    WIS: 7
    INT: 7
    MR: 2%
    Fire resistance: 155
    Water resistance: 100
    Wind resistance: 75
    Earth resistance: 105
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Goblins can be found walking in groups outside of town. They may drop basic items that can be used by new players. Beware - they are small, fast, and can be dangerous in large numbers.
    Location: Giran, Gludio, Kent, Silver Knights Town, Singing Island, Talking Island, Windawood/Woodbec, Fire Valley, South Giran, Gludio/Woodbec Path, East of Small Wasteland, Gypsy Town, Turtle Island

    Normal Drops:
    Adena
    Broad Sword
    Lesser Healing Potion or Red Potion
    Blessed Drops:
    Cursed Drops:

    Orc
    Level: 2
    HP: 6
    MP: 4
    AC: 10
    Experience: 5
    Lawful Points: -2
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Air, Earth, Fire, Water
    STR: 6
    CON: 12
    DEX: 10
    WIS: 6
    INT: 10
    MR: 0%
    Fire resistance: 50
    Water resistance: 250
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Orcs are good targets for low level players. If you hit one orc all the nearby orcs will attack you, including Orc Archers and Orc Fighters.
    Location: Giran, Gludio, Kent, Orc Town, Silver Knights Town, Talking Island, Windawood/Woodbec, Werldern, Fire Valley, Orc Fire Field, Elven Forest, Elven Caves 1F, Gludio/Woodbec Path, Orc Forest, Silence Ground, Turtle Island

    Normal Drops:
    Adena
    Candle
    Fur
    Orcish Cloak
    Orcish Helmet
    Lump of Pure Mithril
    Orcish Spear
    Lump of Rough Mithril
    Orcish Dagger
    Orcish Short Sword
    Meat
    Scroll of Shape Change/Polymorph
    Wand of Create Monster (Pine)
    Dark Spirit Crystal: Shadow Armor (level 1)
    Blessed Drops:
    Cursed Drops:

    Rabbit
    Level: 2
    HP: 7
    MP: 0
    AC: 10
    Experience: 5
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness:
    STR: 5
    CON: 12
    DEX: 15
    WIS: 0
    INT: 1
    MR: 0%
    Fire resistance: 0
    Water resistance: 0
    Wind resistance: 0
    Earth resistance: 0
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    These tiny little creatures are great to kill when u are very low level, they will not attack you.
    Location: Giran, Gludio, Heine, Kent, Orc Town, Silver Knights Town, Talking Island, Windawood/Woodbec, East Giran, South Giran, Gludio/Woodbec Path, Gludio/Kent Path, Ivory Tower Town, Oren Wasteland, Oren Forest, Forest of Dawn, Gypsy Town, Turtle Island

    Normal Drops:
    Fur
    Meat
    Blessed Drops:
    Cursed Drops:

    Deer
    Level: 3
    HP: 25
    MP: 0
    AC: 9
    Experience: 10
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 5
    CON: 12
    DEX: 15
    WIS: 0
    INT: 1
    MR: 0%
    Fire resistance: 0
    Water resistance: 0
    Wind resistance: 0
    Earth resistance: 0
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    These silent creatures are great to attack when you are low level.
    Location: Giran, Gludio, Hidden Valley, Kent, Singing Island, Talking Island, Windawood/Woodbec, Elven Forest, South Giran, Gludio/Woodbec Path, Gludio/Kent Path, Forest of Dawn, Gypsy Town, Turtle Island

    Normal Drops:
    Meat
    Meat
    Blessed Drops:
    Cursed Drops:

    Kobold


    Concept Art
    Level: 3
    HP: 7
    MP: 15
    AC: 10
    Experience: 10
    Lawful Points: -3
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Earth, Fire
    STR: 12
    CON: 11
    DEX: 12
    WIS: 7
    INT: 8
    MR: 2%
    Fire resistance: 145
    Water resistance: 100
    Wind resistance: 75
    Earth resistance: 105
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    A small monster with a relatively weak attack, kobolds are good monsters for beginners. They can give good experience to new players.
    Location: Gludio, Kent, Silver Knights Town, Singing Island, Talking Island, Gludio/Woodbec Path, East of Small Wasteland, Turtle Island

    Normal Drops:
    Adena
    Club
    Fur
    Meat
    Broad Sword
    Lesser Healing Potion or Red Potion
    Blessed Drops:
    Cursed Drops:

    Orc Archer
    Level: 3
    HP: 12
    MP: 4
    AC: 10
    Experience: 10
    Lawful Points: -3
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 6
    CON: 12
    DEX: 14
    WIS: 7
    INT: 10
    MR: 0%
    Fire resistance: 60
    Water resistance: 280
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Orc archers attack with flimsy arrows created by their orcish kin. Alone, an orc archer presents little threat - but orcs travel in groups, and thus attacks by orc archers should not be ignored. They may drop arrows, silver arrows, orcish bows, adena, and orcish helmets.
    Location: Gludio, Kent, Orc Town, Silver Knights Town, Singing Island, Talking Island, Windawood/Woodbec, Main Land Caves 1F, Desert, Orc Beach, Orc Fire Field, Elven Forest, Elven Caves 1F, Gludio/Woodbec Path, Gludio/Kent Path, East of Small Wasteland, Orc Forest, Silence Ground, Turtle Island

    Normal Drops:
    Adena
    Arrow
    Meat
    Candle
    Fur
    Orcish Bow
    Orcish Helmet
    Potion of Cure Poison or Cyan Potion
    Silver Arrow
    Lesser Healing Potion or Red Potion
    Orcish Cloak
    Ginseng
    Orcish Chain Mail
    Scroll of Shape Change/Polymorph
    Spellbook: Cure Poison (level 2)
    Spirit Crystal: Wind Shot (level 3)
    Elven Wafer
    Spirit Crystal: Teleport to Mother Tree (level 1)
    Spirit Crystal: Blood To Soul (level 3)
    Dark Gloves
    Spirit Crystal: Triple Arrow (level 3)
    Blessed Drops:
    Cursed Drops:

    Dwarf
    Level: 5
    HP: 30
    MP: 5
    AC: 8
    Experience: 26
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 10
    CON: 12
    DEX: 10
    WIS: 7
    INT: 10
    MR: 2%
    Fire resistance: 250
    Water resistance: 100
    Wind resistance: 80
    Earth resistance: 50
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Short and bearded, Dwarves are known to attack by jumping high into the air wielding a large axe. They become aggressive if any dwarf or dwarf warrior is attacked nearby.
    Location: Giran, Gludio, Kent, Silver Knights Town, Singing Island, Talking Island, Desert, Elven Forest, South Giran, Gludio/Kent Path, East of Small Wasteland, Ogre Beach, Ivory Tower Town, Dwarf Beach, Turtle Island

    Normal Drops:
    Adena
    Dwarvish Cloak
    Dwarvish Short Sword
    Lump of Iron
    Blinding Potion or Opaque Potion
    Lump of Pure Mithril
    Dwarvish Iron Helmet
    Dwarvish Round Shield
    Lump of Rough Mithril
    Scroll of Return to Singing Island
    Lump of Rough Iron
    Lesser Healing Potion or Red Potion
    Scroll of Shape Change/Polymorph
    Blank Scroll (Level 1)
    Blessed Drops:
    Cursed Drops:

    Wild Boar
    Level: 6
    HP: 20
    MP: 5
    AC: 7
    Experience: 37
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 11
    CON: 12
    DEX: 10
    WIS: 5
    INT: 6
    MR: 1%
    Fire resistance: 120
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 80
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Wild boars can be found running around in the forests. They are harmless, unless you attack them.
    Location: Gludio, Kent, Singing Island, Talking Island, Windawood/Woodbec, Elven Forest, Gludio/Woodbec Path, Gludio/Kent Path, Talking Island Death Match, Aden, Forest of Dawn, Gypsy Town

    Normal Drops:
    Fur
    Meat
    Adena
    Blessed Drops:
    Cursed Drops:

    Orc Fighter
    Level: 8
    HP: 50
    MP: 8
    AC: 5
    Experience: 65
    Lawful Points: -8
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 14
    CON: 14
    DEX: 14
    WIS: 8
    INT: 10
    MR: 5%
    Fire resistance: 40
    Water resistance: 300
    Wind resistance: 90
    Earth resistance: 95
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Among orcs, physical strength reigns supreme and thus the Orc Fighter is a privileged class of Orc. An Orc Fighter may be a tough opponent. Orc fighters may attack chaotic players on sight and will attack when nearby orcs of any kind are attacked.
    Location: Gludio, Kent, Orc Town, Silver Knights Town, Singing Island, Talking Island, Windawood/Woodbec, Main Land Caves 1F, Desert, Orc Beach, Orc Fire Field, Elven Forest, Elven Caves 1F, Elven Caves 2F, Silver Knight Town Caves (Desert Caves) 1F, Gludio/Woodbec Path, Gludio/Kent Path, East of Small Wasteland, Orc Forest, Gludio Death Match, Talking Island Death Match, Silence Ground, Turtle Island

    Normal Drops:
    Adena
    Lamp
    Lesser Healing Potion or Red Potion
    Orcish Chain Mail
    Orcish Dagger
    Orcish Helmet
    Orcish Ring Mail
    Orcish Shield
    Orcish Short Sword
    Scroll of Return to Singing Island
    Lantern
    Orcish Cloak
    Ancient Healing Potion
    Chain Mail of Magic Resistance
    Dark Spirit Crystal: Shadow Armor (level 1)
    Dark Spirit Crystal: Blind Hiding (level 1)
    Blessed Drops:
    Cursed Drops:

    Dwarf Warrior


    Concept Art
    Level: 9
    HP: 70
    MP: 5
    AC: 5
    Experience: 82
    Lawful Points: -9
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire, Water
    STR: 15
    CON: 13
    DEX: 15
    WIS: 9
    INT: 9
    MR: 1%
    Fire resistance: 180
    Water resistance: 105
    Wind resistance: 80
    Earth resistance: 70
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Dwarf warriors are the elite fighting class of dwarves and have been known to wield a deadly axe at their opponents. They become aggressive if any dwarf or dwarf warrior is attacked nearby.
    Location: Giran, Kent, Silver Knights Town, Talking Island, Windawood/Woodbec, Desert, Elven Forest, South Giran, Gludio/Kent Path, East of Small Wasteland, Ogre Beach, Ivory Tower Town, Dwarf Beach, Giran Death Match, Talking Island Death Match, Turtle Island

    Normal Drops:
    Adena
    Dwarvish Iron Helmet
    Dwarvish Round Shield
    Lump of Iron
    Lump of Metal
    Healing Potion or Orange Potion
    Dwarvish Cloak
    Dwarvish Short Sword
    Greater Haste Potions
    Haste Potion or Green Potions
    Lump of Rough Iron
    Ancient Healing Potion
    Dwarvish Axe
    Blessed Drops:
    Cursed Drops:

    Arachnevil/Shelob
    Level: 14
    HP: 100
    MP: 15
    AC: 0
    Experience: 197
    Lawful Points: -17
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 15
    CON: 13
    DEX: 17
    WIS: 6
    INT: 5
    MR: 12%
    Fire resistance: 200
    Water resistance: 100
    Wind resistance: 30
    Earth resistance: 75
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Arachnevils are known as the Children of the Arachnevil Elders, who are believed to have lived in the middle world long ago. This monster lives in deep mountains or caves and paralyzes passing animals with light emitted from its eyes and wraps them in thread to consume later. Arachnevils are very fast moving creatures. Will drop a nail of Arachnevil if you are trying to pass the Gunters test. [Gunter's test is no longer available.]
    Location: Giran, Gludio, Heine, Kent, Silver Knights Town, Talking Island, Talking Island Caves 2F, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, East Giran, South Giran, Northwest Giran, DV Entrance (Lycanthrope Spot), Silver Knight Town Caves (Desert Caves) 1F, Gludio/Woodbec Path, Gludio/Kent Path, Giran Death Match, Gludio Death Match, Talking Island Death Match, Turtle Island

    Normal Drops:
    Adena
    Arachnevil's Nail
    Haste Potion or Green Potions
    Greater Haste Potions
    Spellbook: Slow (level 4)
    Wand of Call Lightning (Ebony)
    Sayha's Plume
    Spellbook: Eruption (level 6)
    Wand of Create Monster (Pine)
    Spellbook: Fog of Sleeping (level 9)
    Dark Spirit Crystal: Venom Resist (level 2)
    Scroll of Enchant Armor
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:

    Hobgoblin


    Concept Art
    Level: 14
    HP: 90
    MP: 5
    AC: 1
    Experience: 197
    Lawful Points: -7
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 13
    CON: 13
    DEX: 13
    WIS: 9
    INT: 9
    MR: 1%
    Fire resistance: 180
    Water resistance: 85
    Wind resistance: 90
    Earth resistance: 55
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    This elder member of the goblin family is stronger than the normal goblins.
    Location: Giran, Kent, Silver Knights Town, Talking Island, Windawood/Woodbec, Desert, South Giran, Gludio/Woodbec Path, East of Small Wasteland, Ogre Beach, Giran Death Match, Talking Island Death Match, Gypsy Town, Turtle Island

    Normal Drops:
    Adena
    Broad Sword
    Condensed Healing Potions
    Greater Haste Potions
    Haste Potion or Green Potions
    Helmet
    Lump of Iron
    Emerald
    Lump of Rough Iron
    Blessed Drops:
    Cursed Drops:

    Arachnevil Elder / Ungoliant
    Level: 18
    HP: 200
    MP: 30
    AC: -5
    Experience: 325
    Lawful Points: -23
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 18
    CON: 16
    DEX: 14
    WIS: 6
    INT: 5
    MR: 10%
    Fire resistance: 150
    Water resistance: 90
    Wind resistance: 40
    Earth resistance: 95
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Poisons target and causes HP to decrease until it is cured.
    Arachnevil Elders are creatures of ancient times before the sun and moon. Might poison the attacker, use cyan potion/twig of ent to stop the poisoning, otherwise your HP will drop for a minute and you might die.
    Location: Giran, Gludio, Heine, Kent, Talking Island, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Main Land Caves 6F, Main Land Caves 7F, Dragon Valley Caves 1F, East Giran, South Giran, Northwest Giran, DV Entrance (Lycanthrope Spot), Windawood Dungeon 1F, Windawood Dungeon 2F, Gludio/Woodbec Path, Gludio/Kent Path, Ogre Beach, Giran Death Match, Gludio Death Match, Werldern Death Match, Turtle Island

    Normal Drops:
    Adena
    Potion of Cure Poison or Cyan Potion
    Haste Potion or Green Potions
    Wand of Call Lightning (Ebony)
    Arachnevil Elder's Claw
    Dark Spirit Crystal: Venom Resist (level 2)
    Greater Haste Potions
    Spellbook: Enchant Dexterity (level 4)
    Spellbook: Slow (level 4)
    Spellbook: Tame Monster (level 5)
    Spellbook: Vampiric Touch (level 4)
    Spellbook: Earth Jail (level 4)
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Spellbook: Fog of Sleeping (level 9)
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:

    Ogre
    Level: 28
    HP: 500
    MP: 20
    AC: -18
    Experience: 785
    Lawful Points: -34
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 20
    CON: 18
    DEX: 12
    WIS: 12
    INT: 8
    MR: 20%
    Fire resistance: 200
    Water resistance: 80
    Wind resistance: 90
    Earth resistance: 45
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Ogres are giant monsters found in and around the mainland forests and in Dragon Valley. Huge and slow, the ogres are hunted for their blood, which is used to create Elven power gloves.
    Location: Kent, Dragon Valley, Orc Town, Orc Beach, Gludio/Woodbec Path, Orc Forest, Ogre Beach, Giran Death Match, Gludio Death Match, Werldern Death Match, Forest of Dawn, Turtle Island

    Normal Drops:
    Adena
    Potion of Bravery
    Battle Axe
    Berserker Axe
    Dark Spirit Crystal: Burning Spirit (level 2)
    Great Axe
    Maphr's Strife
    Helmet of Magic: Power
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Splint Mail
    Banded Mail
    Essence of Nobility
    Belt of Ogre
    Blood of Ogre
    Blessed Drops:
    Cursed Drops:

    Kurtz
    Level: 55
    HP: 1900
    MP: 250
    AC: -67
    Experience: 3026
    Lawful Points: -120
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Water
    STR: 28
    CON: 18
    DEX: 17
    WIS: 15
    INT: 15
    MR: 30%
    Fire resistance:
    Water resistance:
    Wind resistance:
    Earth resistance:
    Aggressive: N
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Commissioned by the Pretender King to squelch all stirs of rebellion on Talking Island, the Black Knight Chief leads a party of several Black Knights in patrol around the island starting at the docks near Pandora's encampment. [Used to be called Black Knight Chief]
    Kurtz is considered a Boss. Below is some additional information:
    Location: Kent, Talking Island, Giran Death Match

    Normal Drops:
    Adena
    Shield of Reflection
    Helmet of Kurtz
    Armor of Kurtz
    Gloves of Kurtz
    Boots of Kurtz
    Blessed Drops:
    Cursed Drops:

    NPC's that can be found in Kent:

    Andyn - Armor/Weapon Merchant
    Location/Town: Kent
    Loc (/loc): Unknown
    Description: Andyn sells and buys armors and weapons. He is located to the left of the northern town exit headed towards the Castle.
    Andyn sells/creates the following items:
    Arrow, Axe, Battle Axe, Bow, Broad Sword, Bronze Plate Mail (BPM), Cotton Robe, Gradius (GRAD), Great Axe (G-AXE), Helmet, Katana (KAT), Knight Visor (KV), Large Shield (LS), Leather Armor, Lucern Hammer, Morning Star, Oak Staff, Ring Mail, Scale Mail, Silver Arrow, Small Shield, Splint Mail (SM), Studded Leather Armor, Tower Shield (TS), War Hammer, Wizards Staff or Mage Staff

    Arieh - Fireworks Vendor
    Location/Town: Kent
    Loc (/loc): Unknown
    Description: Arieh will sell various types of fireworks.

    Niki
    No Image Available Location/Town: Kent
    Loc (/loc): Unknown
    Description:

    Ober
    No Image Available Location/Town: Kent
    Loc (/loc): Unknown
    Description:

    Richard - Quest NPC
    No Image Available Location/Town: Kent
    Loc (/loc): Unknown
    Description: Talk to Richard in Kent Castle to obtain information about Brad in the Crystal Caves.

    Rick - Dog Kennel
    Location/Town: Kent
    Loc (/loc): Unknown
    Description: Rick is the person to talk to when you are wanting to retrieve your dog from storage or when you are wanting to store him. It is free to store the dogs, but costs 70 adena to get him out. You can retrieve your dogs at any kennel throughout Aden.

    Secretary to the Mayor - Mayor's Town Secretary
    Location/Town: Kent
    Loc (/loc): Unknown
    Description: This secretary is used by the Mayor of the town. He has no use for "common" people.

    Stanley - Teleportation NPC
    Location/Town: Kent
    Loc (/loc): Unknown
    Description: Stanley is one of the many Teleportation NPC's in Aden. He will teleport you to Gludio, Giran or Aden for a small fee.

    Approximate Price:
    Gludin Town = 300a
    Giran City = 350a
    Aden City = 550a

    Thram - Storage Dwarf
    Location/Town: Kent
    Loc (/loc): Unknown
    Description: Thram is one of the many storage dwarves in Aden. He will store your items for free but it will cost you 30 adena to take them out. Items in storage can be accessed at any storage dwarf in Aden.

    Village Manager - Village Manager
    Location/Town: Kent
    Loc (/loc): Unknown
    Description: This Manager that is located in each town is used to Register with the town, Cancel your registration, receive compensation, and to ask who the Mayor is.

    Ysorya - General Item Merchant
    Location/Town: Kent
    Loc (/loc): Unknown
    Description: Ysorya sells your basic items such as food, potions, and scrolls. She can be found in the Northwest corner of Kent.
    Ysorya sells/creates the following items:
    Blood Pledge Letter, Boots, Candy, Greater Haste Potions, Greater Healing Potion or Clear Potion (CLEARS), Haste Potion or Green Potions (GREENS), Healing Potion or Orange Potion (ORANGES), Lamp, Lantern, Lantern Oil, Lesser Healing Potion or Red Potion (REDS), Low Boots, Map, Meat, Pet Whistle, Scroll of Curse Removal (PRAT), Scroll of Escape (Esc), Scroll of Identify, Scroll of Resurrection (REZ), Scroll of Teleportation, Stationary or Mail Paper, Wand of Blink, Whetstone

    Zero - Prince Quest NPC
    Location/Town: Kent
    Loc (/loc): Unknown
    Description: Talk to Zero as a prince to take the Prince Quest.
    Zero sells/creates the following items:
    Red Cloak

    Note: Lineage 1 Guide data/guides have been transferred from Lineage Guide.

        
     
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