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Talking Island Death Match  (TIDM)
Area Description
Arena Deathmatch

The monster spawn will be controlled by the arena, and could increase in difficulty as time passes. There is a character level limit of 10-20 to participate and monsters will be appropriate for this level.

Admission fee is 1,000 adena.

Players will be able to purchase an entry ticket up to 5 minutes before the session starts. Players will be teleported outside of the arena 5 minutes after the last monster has spawned. Player self-teleportation will NOT be disabled during this, so do not leave the arena unless necessary as you will be unable to return.

Four times per day, the arena will be ready. The times are tentatively set to be 8am, 3pm, 8pm and 11pm Central US time. This will allow for an evening event in both the US and Europe.

Spectator tickets will be sold to allow viewing the battles for 100 adena.

Resurrection is prohibited inside of the Arena. Potion usage is allowed inside of the Arena.

Hit point and mana points will not regenerate inside of the arena. Healing and mana potions are allowed. Mana potions used in the arena will cause mana to be regenerated at a normal rate instead of at the increased rate found outside the arena.

Players may not use summoned or tamed monsters inside of the Arena.

Player versus player combat is not allowed inside of the Arena.

Players will lose experience if killed by a monster when inside of the arena.

Players will gain experience from the combating monsters.

Players can lose items upon death in the Arena.

The entire Arena area is set to a combat zone.

The match has three rounds. In each round, monsters of increasing difficult spawn (approximately 15 at a time) every few seconds (see the list below). The monsters are aggressive to the first person they see, normally. The only way to leave the arena is with a teleport home scroll or death. After each round, random items will be distributed around the arena for participants. These items increase in value as time passes.

There is not boss in this arena.

If you are alive after the match ends (approximately 5 minutes after the spawn of the boss), your score will be compared to a list of all-time high scores and you could be listed on the Talking Island top 10 score chart.
Location Information:

Round 1
  • Zombie
  • Gnoll
  • Alligator
  • Wild Boar
  • Fungus
  • Eildon
  • Orc Fighter
  • Atuba Orc
  • Duda Mara Orc
  • Orc Zombie
  • Orc Wizard
  • Stone Golem
  • Orc Scout
  • piles of 500 adena, clear, orange, cyan, tph, whetstone
  • Round 2
  • Hobgoblin
  • Skeleton Axeman
  • Skeleton Soldier
  • Skeleton Archer
  • Spartoi
  • Lizardman
  • Archanevil
  • Troglodyte
  • piles of 1000 adena, clear, orange, cyan, tph, whetsone
  • Round 3
  • Vakuuk
  • Owlbear
  • Floating Eye
  • Ice Golem
  • Giant Ant
  • Ramia
  • Skeleton
  • Mimic
  • Dwarf Warrior
  • Giant Soldier Ant
  • Slime
  • piles of 1500 adena, clear, orange, cyan, whetstone
  • Monsters that can be found in Talking Island Death Match:

  • Eidlon (4)
  • Fungus (4)
  • Slime (6)
  • Wild Boar (6)
  • Zombie (6)
  • Floating Eye (7)
  • Gnoll (8)
  • Orc Fighter (8)
  • Dwarf Warrior (9)
  • Alligator (10)
  • Orc Zombie (10)
  • Skeleton (10)
  • Giant Ant (12)
  • Orc Wizard/Mage (12)
  • Vakuuk (12)
  • Skeleton Archer (13)
  • Skeleton Axeman (13)
  • Skeleton Soldier/Pike (13)
  • Stone Golem (13)
  • Arachnevil/Shelob (14)
  • Hobgoblin (14)
  • Orc Scout (14)
  • Atuba Orc (15)
  • Duda-Mara Orc (15)
  • Lizardman (15)
  • Mimic (15)
  • Owlbear (15)
  • Troglodyte (15)
  • Spartoi (16)
  • Ice Golem (18)
  • Giant Soldier Ant (20)
  • Ramia (22)

    NPC's that can be found in Talking Island Death Match:

  • Note: Lineage 1 Guide data/guides have been transferred from Lineage Guide.

        
     
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