Bandit (Bow) |
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Level: 30
HP: 300
MP: 15
AC: -16
Experience: 901
Lawful Points: -37
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
127
Episode 5: N
Karma:
|
Attribute:
Weakness:
STR: 16
CON: 13
DEX: 18
WIS: 10
INT: 11
MR: 25%
Fire resistance: 180
Water resistance: 130
Wind resistance: 120
Earth resistance: 90
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Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: Y
Two Cell Melee Attack: N
Area Attack: N
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Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Bandits are raggedy excuses for humans looking to steal from anyone! They don't mind killing to get what they want and they have keen senses and can detect potential threats. They are known to drop healing potions, adena, and - very occasionally - some armor or weapons. Their abilities vary depending upon their skill. The bow bandit is the least powerful, then the club bandit, the axe bandit, the sword bandit and finally the boss bandit (bandit leader) is the most powerful. Each bandit has a different graphical representation. |
Location:
Werldern, Forest of Mirrors, East Giran, Gypsy Town |