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List of monsters by - [from category Undead]
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Drop Guide |
Very Commonly Dropped | Commonly Dropped | Uncommonly Dropped |
Rarely Dropped | Very Rarely Dropped | No Drop Frequency Known |
Elazar |
|
Level: 4
HP: 45
MP: 50
AC: 7
Experience: 17
Lawful Points: -20
Size: Small
Type:
Undead
Class:
Beginner
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 8
CON: 9
DEX: 8
WIS: 1
INT: 1
MR: 15%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: Y
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Kill this skeleton to obtain a bone chip needed to make skeleton boots. It is my experience that you must be within 1 cell of him or you will not receive the bone chip. It will not drop on the ground |
Location:
Singing Island |
Normal Drops:
Bone Chip |
Blessed Drops:
|
Cursed Drops:
|
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Polluted Orc Zombie |
|
Level: 4
HP: 45
MP: 25
AC: 8
Experience: 17
Lawful Points: -17
Size: Small
Type:
Undead
Class:
Beginner
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire
STR: 10
CON: 10
DEX: 10
WIS: 7
INT: 8
MR: 1%
Fire resistance: 140
Water resistance: 100
Wind resistance: 50
Earth resistance: 95
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Oh, the stench of these orc zombies! That is enough to make new players run. But don't worry -- these foul creatures are fairly easy to dominate. |
Location:
Hidden Valley Caves |
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Skeleton Mage |
|
Level: 4
HP: 28
MP: 60
AC: 5
Experience: 17
Lawful Points: -25
Size: Small
Type:
Undead
Class:
Beginner
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 8
CON: 14
DEX: 14
WIS: 14
INT: 4
MR: 25%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: Y
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Careful as you approach, this skeleton will cast call lightning on you. |
Location:
Singing Island |
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Zarlok |
|
Level: 4
HP: 65
MP: 50
AC: 3
Experience: 17
Lawful Points: -20
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 16
CON: 14
DEX: 15
WIS: 14
INT: 6
MR: 25%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Kill Zarlok to receive a bone chip which is needed to make the Skeleton Boots. It has been my experience that you must be within one cell of this mop to receive the bone chip, as it is hard to see if it falls to the ground. |
Location:
Hidden Valley |
Normal Drops:
Bone Chip |
Blessed Drops:
|
Cursed Drops:
|
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Bryzak |
|
Level: 5
HP: 0
MP: 0
AC: 0
Experience: 26
Lawful Points: 0
Size: Small
Type:
Undead
Class:
Beginner
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 0
CON: 0
DEX: 0
WIS: 0
INT: 0
MR: 0%
Fire resistance:
Water resistance:
Wind resistance:
Earth resistance:
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: N
Immune to Slow: N
Ranged Attack: Y
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Bryzak is accompanied by 2 Rotting Skeleton Marksman. He can drop some decent items for a new player...but beware...they hurt. |
Location:
Singing Island |
Normal Drops:
|
Blessed Drops:
|
Cursed Drops:
|
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Skeleton Wizard |
|
Level: 5
HP: 15
MP: 30
AC: 8
Experience: 26
Lawful Points: -28
Size: Small
Type:
Undead
Class:
Beginner
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 16
CON: 14
DEX: 16
WIS: 12
INT: 5
MR: 10%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: Y
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Careful as you approach this skeleton, it has a tendency to cast lightning on you. |
Location:
Singing Island |
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Rotting Skeleton |
|
Level: 6
HP: 45
MP: 10
AC: 5
Experience: 37
Lawful Points: -18
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 17
CON: 15
DEX: 16
WIS: 14
INT: 14
MR: 18%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Easier to kill than other skeletons in the world, these still offer a good fight to new players. |
Location:
Singing Island Caves |
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Rotting Skeleton Guard |
|
Level: 6
HP: 45
MP: 10
AC: 7
Experience: 37
Lawful Points: -18
Size: Small
Type:
Undead
Class:
Beginner
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 16
CON: 14
DEX: 15
WIS: 14
INT: 6
MR: 25%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Because they are rotting, these skeleton guards are easier to dominate than those elsewhere in Aden. Still, they are good monsters for new players to train on. |
Location:
Singing Island |
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Rotting Skeleton Marksman |
|
Level: 6
HP: 40
MP: 10
AC: 7
Experience: 37
Lawful Points: -18
Size: Small
Type:
Undead
Class:
Beginner
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 16
CON: 14
DEX: 16
WIS: 16
INT: 6
MR: 25%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: Y
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Like the rotting guards and fighters, the rotting skeleton marksman is an easier target than its counterparts in Dragon Valley. They still can get the best of a new player, though! |
Location:
Singing Island, Singing Island Caves |
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Silent Cavern Zombie |
|
Level: 6
HP: 45
MP: 12
AC: 8
Experience: 37
Lawful Points: 0
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Earth, Fire
STR: 14
CON: 16
DEX: 6
WIS: 5
INT: 2
MR: 5%
Fire resistance:
Water resistance:
Wind resistance:
Earth resistance:
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned:
Tribal: Y
Immune to Poison: N
Immune to Slow: N
Ranged Attack:
Two Cell Melee Attack:
Area Attack:
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Zombies are considered undead monsters. The product of evil experimentation, zombies are reanimated corpses with no will-power of their own. Infuriated, zombies attack all living beings. They are vulnerable to sunlight, however, and shun it completely. |
Location:
Silent Cavern |
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Zombie |
|
Level: 6
HP: 45
MP: 12
AC: 8
Experience: 37
Lawful Points: -8
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Earth, Fire
STR: 14
CON: 16
DEX: 6
WIS: 5
INT: 2
MR: 5%
Fire resistance: 150
Water resistance: 100
Wind resistance: 80
Earth resistance: 75
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: Y
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Zombies are considered undead monsters. The product of evil experimentation, zombies are reanimated corpses with no will-power of their own. Infuriated, zombies attack all living beings. They are vulnerable to sunlight, however, and shun it completely. |
Location:
Singing Island, Talking Island, Talking Island Caves 1F, Talking Island Caves 2F, Underwater Tunnel, Main Land Caves 1F, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 6F, Small Waste Land, Waste Land, Silver Knight Town Caves (Desert Caves) 1F, Silver Knight Town Caves (Desert Caves) 2F, Silver Knight Town Caves (Desert Caves) 3F, Windawood Dungeon 1F, Windawood Dungeon 2F, Oren Wasteland, Dwarf Beach, Talking Island Death Match, Silence Ground, Turtle Island, Lastabad Dungeon 1F |
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Rotting Skeleton Fighter |
|
Level: 7
HP: 50
MP: 10
AC: 6
Experience: 50
Lawful Points: -19
Size: Small
Type:
Undead
Class:
Beginner
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 18
CON: 14
DEX: 14
WIS: 14
INT: 6
MR: 25%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Like the rotting guards, these fighters are much easier to kill than their cousins found in Dragon Valley. |
Location:
Singing Island |
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Skeleton Sorcerer |
|
Level: 8
HP: 52
MP: 40
AC: 0
Experience: 65
Lawful Points: -23
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 18
CON: 14
DEX: 14
WIS: 12
INT: 5
MR: 10%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: Y
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Careful as you approach to attack, this skeleton will cast fire arrow on you. |
Location:
Singing Island |
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Orc Zombie |
|
Level: 10
HP: 100
MP: 25
AC: 0
Experience: 101
Lawful Points: -10
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire, Water
STR: 10
CON: 10
DEX: 10
WIS: 7
INT: 8
MR: 1%
Fire resistance: 180
Water resistance: 105
Wind resistance: 50
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes Poisons target and causes HP to decrease until it is cured. |
Orc Zombies are considered undead monsters. An undead orc that can poison you. This Northern Orc turned zombie is more powerful than the average human zombie. |
Location:
Talking Island Death Match, Silence Ground |
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Silent Cavern Orc Zombie |
|
Level: 10
HP: 100
MP: 25
AC: 10
Experience: 101
Lawful Points: -10
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire, Water
STR: 10
CON: 10
DEX: 10
WIS: 7
INT: 8
MR: 1%
Fire resistance:
Water resistance:
Wind resistance:
Earth resistance:
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: N
Immune to Slow: N
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes Poisons target and causes HP to decrease until it is cured. |
Orc Zombies are considered undead monsters. An undead orc that can poison you. This Northern Orc turned zombie is more powerful than the average human zombie. |
Location:
Silent Cavern, Silence Ground |
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Skeleton |
|
Level: 10
HP: 80
MP: 30
AC: 3
Experience: 101
Lawful Points: -12
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 16
CON: 14
DEX: 16
WIS: 12
INT: 10
MR: 10%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Skeletons are considered undead monsters. Skeletons are the reanimated bones of soldiers who died upon the battlefield. |
Location:
Silver Knights Town, Singing Island, Talking Island Caves 1F, Talking Island Caves 2F, Main Land Caves 1F, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Small Waste Land, Waste Land, Silver Knight Town Caves (Desert Caves) 1F, Silver Knight Town Caves (Desert Caves) 2F, Silver Knight Town Caves (Desert Caves) 3F, Windawood Dungeon 1F, Talking Island Death Match, Werldern Death Match, Silence Ground, Turtle Island, Lastabad Dungeon 1F |
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Silent Cavern Skeleton Archer |
|
Level: 12
HP: 80
MP: 25
AC: 0
Experience: 145
Lawful Points: 0
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 16
CON: 14
DEX: 16
WIS: 12
INT: 10
MR: 10%
Fire resistance:
Water resistance:
Wind resistance:
Earth resistance:
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned:
Tribal: Y
Immune to Poison: N
Immune to Slow: N
Ranged Attack: Y
Two Cell Melee Attack:
Area Attack:
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Skeleton Archers are considered undead monsters. Skeleton archers use a bow for long range attacks. |
Location:
Silent Cavern |
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Skeleton Archer |
Concept Art
|
Level: 13
HP: 80
MP: 25
AC: 0
Experience: 170
Lawful Points: -12
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 16
CON: 14
DEX: 16
WIS: 12
INT: 10
MR: 10%
Fire resistance: 150
Water resistance: 100
Wind resistance: 120
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: Y
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Skeleton Archers are considered undead monsters. Skeleton archers use a bow for long range attacks. |
Location:
Talking Island Caves 2F, Main Land Caves 1F, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Small Waste Land, Waste Land, Silver Knight Town Caves (Desert Caves) 1F, Silver Knight Town Caves (Desert Caves) 2F, Silver Knight Town Caves (Desert Caves) 3F, Windawood Dungeon 1F, Giran Death Match, Talking Island Death Match, Werldern Death Match, Silence Ground, Lastabad Dungeon 1F |
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Skeleton Axeman |
Concept Art
|
Level: 13
HP: 90
MP: 20
AC: 0
Experience: 170
Lawful Points: -13
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 18
CON: 14
DEX: 14
WIS: 12
INT: 10
MR: 10%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Skeleton Axemen are considered undead monsters. Skeleton axeman uses an axe to inflict damage on opponents. |
Location:
Talking Island Caves 2F, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Silver Knight Town Caves (Desert Caves) 2F, Silver Knight Town Caves (Desert Caves) 3F, Windawood Dungeon 1F, Gludio Death Match, Talking Island Death Match, Lastabad Dungeon 1F |
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Skeleton Soldier/Pike |
Concept Art
|
Level: 13
HP: 90
MP: 15
AC: 0
Experience: 170
Lawful Points: -13
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 16
CON: 14
DEX: 15
WIS: 12
INT: 10
MR: 10%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Skeleton Pikes are considered undead monsters. A skeletal soldier equipped with a spear. Often found traveling with other skeletal soldiers. |
Location:
Talking Island Caves 2F, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Silver Knight Town Caves (Desert Caves) 2F, Silver Knight Town Caves (Desert Caves) 3F, Windawood Dungeon 1F, Giran Death Match, Gludio Death Match, Talking Island Death Match |
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Ghoul |
|
Level: 16
HP: 110
MP: 30
AC: -4
Experience: 257
Lawful Points: -19
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Water
Weakness:
Air, Fire
STR: 16
CON: 17
DEX: 16
WIS: 11
INT: 4
MR: 13%
Fire resistance: 150
Water resistance: 45
Wind resistance: 120
Earth resistance: 65
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: Y
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: Yes Poison: Poisons target and paralyzes it after a few seconds. Target can still receive damage while paralyzed. |
Ghouls are born when an evil spirit enters a body lying peacefully underground in a grave. Ghouls will attack with poisonous fingernails and may freeze their attackers for a short time. The Ghoul is the only undead monster that is not affected by Silver. |
Location:
Orc Town, Talking Island, Talking Island Caves 1F, Underwater Tunnel, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Main Land Caves 6F, Main Land Caves 7F, Small Waste Land, Waste Land, Elven Caves 3F, Silver Knight Town Caves (Desert Caves) 2F, Silver Knight Town Caves (Desert Caves) 3F, Windawood Dungeon 1F, Windawood Dungeon 2F, Orc Forest, Oren Wasteland, Dwarf Beach, Giran Death Match, Werldern Death Match, Turtle Island |
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Silent Cavern Spartoi |
|
Level: 16
HP: 120
MP: 30
AC: -3
Experience: 257
Lawful Points: -18
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 17
CON: 16
DEX: 16
WIS: 14
INT: 14
MR: 18%
Fire resistance:
Water resistance:
Wind resistance:
Earth resistance:
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: N
Immune to Slow: N
Ranged Attack:
Two Cell Melee Attack:
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Spartoi are considered undead monsters. The Spartoi are known as Children of the Dragon Teeth nad are born from one of the many dragon teeth scattered throughout Aden. Similar to skeletons, yet stronger, they will sometimes disappear for several minutes, often blocking dungeon hallways. |
Location:
Silent Cavern |
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Silhouette |
Concept Art
|
Level: 16
HP: 110
MP: 15
AC: -18
Experience: 257
Lawful Points: -14
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 14
CON: 8
DEX: 16
WIS: 12
INT: 14
MR: 30%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Almost invisible, very elusive small monster. You really have to move your cursor around to find and target the Silhouette. |
Location:
Ivory Tower 6F, Ivory Tower 7F, Ivory Tower 8F |
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Spartoi |
|
Level: 16
HP: 120
MP: 30
AC: -3
Experience: 257
Lawful Points: -18
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 17
CON: 15
DEX: 16
WIS: 14
INT: 14
MR: 18%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Spartoi are considered undead monsters. The Spartoi are known as Children of the Dragon Teeth nad are born from one of the many dragon teeth scattered throughout Aden. Similar to skeletons, yet stronger, they will sometimes disappear for several minutes, often blocking dungeon hallways. |
Location:
Dragon Valley, Talking Island Caves 2F, Main Land Caves 1F, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Main Land Caves 6F, Main Land Caves 7F, Small Waste Land, Waste Land, Dragon Valley Caves 1F, Desert, Elven Caves 3F, Silver Knight Town Caves (Desert Caves) 2F, Silver Knight Town Caves (Desert Caves) 3F, Windawood Dungeon 1F, Windawood Dungeon 2F, Giran Death Match, Gludio Death Match, Talking Island Death Match, Silence Ground, Lastabad Dungeon 1F |
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Undead Elmore Soldier |
Concept Art
|
Level: 21
HP: 150
MP: 0
AC: -15
Experience: 442
Lawful Points: -20
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 16
CON: 16
DEX: 17
WIS: 8
INT: 8
MR: 0%
Fire resistance: 110
Water resistance: 110
Wind resistance: 110
Earth resistance: 110
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: Y
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
These undead monsters are ordinary soldiers whose deaths were forgotten. The solder's level is lower than that of a general but its spear is sharper than anything. |
Location:
Ivory Tower Town, Oren Wasteland, Dwarf Beach, Border Fortress, Giran Death Match, Gludio Death Match |
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Undead Elmore Wizard |
Concept Art
|
Level: 22
HP: 130
MP: 100
AC: -10
Experience: 485
Lawful Points: -20
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 15
CON: 17
DEX: 10
WIS: 10
INT: 7
MR: 50%
Fire resistance: 150
Water resistance: 150
Wind resistance: 150
Earth resistance: 150
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: Y
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
These monsters can attack using powerful magic. They frequently come to the aid of their Elmore soldier and general brothers. |
Location:
Ivory Tower Town, Oren Wasteland, Dwarf Beach, Border Fortress, Giran Death Match, Gludio Death Match |
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Undead Elmore General |
Concept Art
|
Level: 25
HP: 180
MP: 0
AC: -18
Experience: 626
Lawful Points: -25
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 17
CON: 18
DEX: 15
WIS: 12
INT: 10
MR: 10%
Fire resistance: 150
Water resistance: 150
Wind resistance: 150
Earth resistance: 150
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
On the battlefield of ruins in Oren, these monsters suffer from their wounds of fierce war and wander around the present world as they did before. They attack as if the only instinct they have left is aggression. |
Location:
Ivory Tower Town, Oren Wasteland, Dwarf Beach, Border Fortress, Giran Death Match, Gludio Death Match |
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Skeletal Pirate |
|
Level: 26
HP: 220
MP: 10
AC: -18
Experience: 677
Lawful Points: -25
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 16
CON: 12
DEX: 16
WIS: 10
INT: 10
MR: 40%
Fire resistance: 110
Water resistance: 100
Wind resistance: 100
Earth resistance: 80
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: Y
Immune to Slow: Y
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
|
Location:
Pirate Island Dungeon 2F, Pirate Island Dungeon 3F |
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Skeleton Guard |
|
Level: 27
HP: 270
MP: 60
AC: -15
Experience: 730
Lawful Points: -30
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 16
CON: 14
DEX: 15
WIS: 14
INT: 14
MR: 25%
Fire resistance: 110
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Skeleton Guards are considered undead monsters. This spear-wielding skeleton is a member of the elite skeletal forces that patrol the Dragon Valley. |
Location:
Dragon Valley, Dragon Valley Caves 1F, Dragon Valley Caves 2F, Dragon Valley Caves 3F, Dragon Valley Caves 4F, Giran Death Match, Gludio Death Match |
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Skeleton Marksman |
|
Level: 27
HP: 250
MP: 60
AC: -15
Experience: 730
Lawful Points: -30
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 16
CON: 14
DEX: 16
WIS: 16
INT: 16
MR: 25%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: Y
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Skeleton Marksmen are considered undead monsters. Skeletal Marksmen are members of the upper class of skeletal soldiers patrolling the Dragon Valley. |
Location:
Dragon Valley, Giran Caves 4F, Dragon Valley Caves 1F, Dragon Valley Caves 2F, Dragon Valley Caves 3F, Dragon Valley Caves 4F, Ivory Tower 8F, Giran Death Match, Gludio Death Match, Hell |
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Skeletal Pirate Soldier |
|
Level: 28
HP: 260
MP: 20
AC: -16
Experience: 785
Lawful Points: -30
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Air, Fire
STR: 14
CON: 12
DEX: 18
WIS: 10
INT: 10
MR: 25%
Fire resistance: 110
Water resistance: 80
Wind resistance: 110
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: Y
Immune to Slow: Y
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
|
Location:
Pirate Island Dungeon 2F, Pirate Island Dungeon 3F |
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Skeleton Fighter |
|
Level: 29
HP: 280
MP: 60
AC: -15
Experience: 842
Lawful Points: -30
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 18
CON: 14
DEX: 14
WIS: 14
INT: 14
MR: 25%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Skeleton Fighters are considered undead monsters. The Skeleton Fighter is a member of the upper class of skeletal soldiers that guard the Dragon Valley. |
Location:
Dragon Valley, Giran Caves 4F, Dragon Valley Caves 1F, Dragon Valley Caves 2F, Dragon Valley Caves 3F, Dragon Valley Caves 4F, Ivory Tower 8F, Giran Death Match, Gludio Death Match, Werldern Death Match |
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Skeletal Pirate Head |
|
Level: 32
HP: 350
MP: 10
AC: -23
Experience: 1025
Lawful Points: -35
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 18
CON: 16
DEX: 14
WIS: 10
INT: 12
MR: 40%
Fire resistance: 110
Water resistance: 100
Wind resistance: 90
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: Y
Immune to Slow: Y
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
|
Location:
Pirate Island Dungeon 3F |
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Mean Skeleton Soldier |
Concept Art
|
Level: 39
HP: 0
MP: 0
AC: 0
Experience: 1522
Lawful Points: 0
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 0
CON: 0
DEX: 0
WIS: 0
INT: 0
MR: 0%
Fire resistance:
Water resistance:
Wind resistance:
Earth resistance:
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned:
Tribal:
Immune to Poison: N
Immune to Slow: N
Ranged Attack:
Two Cell Melee Attack: Y
Area Attack:
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Skeleton Pikes are considered undead monsters. A skeletal soldier equipped with a spear. Often found traveling with other skeletal soldiers. |
Location:
|
Normal Drops:
|
Blessed Drops:
|
Cursed Drops:
|
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Raging Skeleton Axeman |
Concept Art
|
Level: 39
HP: 300
MP: 50
AC: -30
Experience: 1522
Lawful Points: -30
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 18
CON: 14
DEX: 14
WIS: 12
INT: 10
MR: 50%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
These dark skeletons, reanimated and infused with true hatred for all things living, are much more difficult to master than those found outside the Tower of Insolence. |
Location:
Tower of Insolence 31F, Tower of Insolence 32F, Tower of Insolence 33F, Tower of Insolence 34F |
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Raging Skeleton Pike |
Concept Art
|
Level: 39
HP: 250
MP: 45
AC: -30
Experience: 1522
Lawful Points: -30
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 16
CON: 14
DEX: 15
WIS: 12
INT: 10
MR: 50%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Beware the raging skeleton pike! It is evil, it is mad, and it can do a lot of damage from a distance. |
Location:
Tower of Insolence 32F, Tower of Insolence 33F, Tower of Insolence 34F |
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Cursed Orc Zombie |
|
Level: 42
HP: 600
MP: 25
AC: -60
Experience: 1765
Lawful Points: -10
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire, Water
STR: 10
CON: 10
DEX: 10
WIS: 7
INT: 14
MR: 25%
Fire resistance: 140
Water resistance: 105
Wind resistance: 50
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: Y
Immune to Slow: Y
Ranged Attack:
Two Cell Melee Attack:
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes Poisons target and causes HP to decrease until it is cured. |
This creature can be found wandering the Tower Of Insolence 51-60 floors. |
Location:
Tower of Insolence 51F, Tower of Insolence 52F, Tower of Insolence 53F, Tower of Insolence 54F, Tower of Insolence 57F, Tower of Insolence 58F |
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Drake (Quest Boss) |
|
Level: 42
HP: 1200
MP: 50
AC: -35
Experience: 1765
Lawful Points: -45
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 18
CON: 18
DEX: 20
WIS: 18
INT: 18
MR: 50%
Fire resistance: 90
Water resistance: 90
Wind resistance: 90
Earth resistance: 90
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: Y
Immune to Slow: Y
Ranged Attack: Y
Two Cell Melee Attack: N
Area Attack: Y
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
|
Drake (Quest Boss) is considered a Boss. Below is some additional information:
Information:
- Drake has a magic area attack that is best resisted with general MR.
|
Location:
Pirate Island Dungeon 3F |
Normal Drops:
|
Blessed Drops:
|
Cursed Drops:
|
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Raging Ghoul |
|
Level: 42
HP: 350
MP: 70
AC: -35
Experience: 1765
Lawful Points: -50
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Water
Weakness:
Air, Fire
STR: 16
CON: 17
DEX: 16
WIS: 11
INT: 4
MR: 45%
Fire resistance: 180
Water resistance: 45
Wind resistance: 170
Earth resistance: 85
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poison: Poisons target and paralyzes it after a few seconds. Target can still receive damage while paralyzed. |
Found in the Tower of Insolence, the raging ghoul is MUCH more difficult than other ghouls found around Aden. |
Location:
Tower of Insolence 31F, Tower of Insolence 32F, Tower of Insolence 33F, Tower of Insolence 34F, Tower of Insolence 35F |
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Raging Spartoi |
|
Level: 42
HP: 350
MP: 50
AC: -38
Experience: 1765
Lawful Points: -35
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 17
CON: 15
DEX: 16
WIS: 14
INT: 14
MR: 50%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
The raging spartoi of the Tower of Insolence can do much more harm than other spartoi around the world. |
Location:
Tower of Insolence 33F, Tower of Insolence 34F, Tower of Insolence 35F, Tower of Insolence 37F, Tower of Insolence 38F, Tower of Insolence 39F, Tower of Insolence 40F |
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Abyss Archer |
|
Level: 45
HP: 600
MP: 10
AC: -65
Experience: 2026
Lawful Points: -100
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
STR: 18
CON: 14
DEX: 20
WIS: 16
INT: 14
MR: 58%
Fire resistance: 110
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: Y
Immune to Poison: N
Immune to Slow: N
Ranged Attack: Y
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: No |
Fire Resistance = 110
Water Resistance = 100
Air Resistance = 100
Earth Resistance = 100 |
Location:
Elemental Ruins |
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Abyss Ghoul |
|
Level: 45
HP: 2400
MP: 10
AC: -10
Experience: 2026
Lawful Points: -100
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Fire
Weakness:
Air, Earth, Water
STR: 22
CON: 20
DEX: 8
WIS: 16
INT: 14
MR: 68%
Fire resistance: 110
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes Poisons target and causes HP to decrease until it is cured. |
Resistances
Fire = 110
Water = 100
Air = 100
Earth = 100 |
Location:
Elemental Ruins |
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Cursed Elmore Wizard |
Concept Art
|
Level: 45
HP: 300
MP: 100
AC: -62
Experience: 2026
Lawful Points: -20
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 15
CON: 17
DEX: 10
WIS: 10
INT: 19
MR: 50%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: Y
Immune to Slow: Y
Ranged Attack:
Two Cell Melee Attack:
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
This creature can be found wondering the Tower Of Insolence 51-60 floors. |
Location:
Tower of Insolence 52F, Tower of Insolence 54F, Tower of Insolence 55F, Tower of Insolence 57F, Tower of Insolence 58F, Tower of Insolence 59F, Tower of Insolence 60F |
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Raging Skeleton Fighter |
|
Level: 45
HP: 500
MP: 90
AC: -40
Experience: 2026
Lawful Points: -50
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 18
CON: 14
DEX: 14
WIS: 14
INT: 14
MR: 55%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Good luck is not enough when happening upon this monster in the Tower of Insolence. |
Location:
Tower of Insolence 37F, Tower of Insolence 38F, Tower of Insolence 39F, Tower of Insolence 40F |
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Raging Skeleton Marksman |
|
Level: 45
HP: 415
MP: 100
AC: -38
Experience: 2026
Lawful Points: -48
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 16
CON: 14
DEX: 16
WIS: 16
INT: 16
MR: 50%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: Y
Two Cell Melee Attack:
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
The skeleton marksmen in the Tower of Insolence use a unique series of black magic for protection. They have been strengthened through this magic and are much more difficult to master than other skeletons around Aden. |
Location:
Tower of Insolence 34F, Tower of Insolence 35F, Tower of Insolence 37F, Tower of Insolence 38F, Tower of Insolence 39F, Tower of Insolence 40F |
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Cursed Elmore Soldier |
|
Level: 47
HP: 700
MP: 20
AC: -61
Experience: 2210
Lawful Points: -20
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
STR: 16
CON: 16
DEX: 17
WIS: 8
INT: 13
MR: 30%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: Y
Immune to Slow: Y
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: Y
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
This creature can be found wandering the Tower Of Insolence 51-60 floors. |
Location:
Tower of Insolence 51F, Tower of Insolence 52F, Tower of Insolence 53F, Tower of Insolence 54F, Tower of Insolence 55F, Tower of Insolence 58F, Tower of Insolence 59F, Tower of Insolence 60F |
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Cursed Elmore General |
|
Level: 50
HP: 750
MP: 100
AC: -63
Experience: 2501
Lawful Points: -25
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 17
CON: 18
DEX: 15
WIS: 12
INT: 15
MR: 40%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: Y
Immune to Slow: Y
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
This creature can be found wondering the Tower Of Insolence 51-60 floors. |
Location:
Tower of Insolence 53F, Tower of Insolence 54F, Tower of Insolence 55F, Tower of Insolence 57F, Tower of Insolence 58F, Tower of Insolence 59F, Tower of Insolence 60F |
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Follower of Chaos (lvl50) |
|
Level: 50
HP: 250
MP: 300
AC: -60
Experience: 2501
Lawful Points: 0
Size: Large
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: Y
Karma: 2
|
Attribute:
Fire
Weakness:
STR: 35
CON: 21
DEX: 11
WIS: 21
INT: 18
MR: 100%
Fire resistance: 20
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: Y
Immune to Slow: Y
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: No |
New monster in Episode 5 |
Location:
|
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Death Knight |
|
Level: 55
HP: 4000
MP: 250
AC: -67
Experience: 3026
Lawful Points: -120
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Fire
Weakness:
Water
STR: 75
CON: 18
DEX: 17
WIS: 15
INT: 17
MR: 65%
Fire resistance: 100
Water resistance: 90
Wind resistance: 90
Earth resistance: 90
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: Y
Tribal: N
Immune to Poison: Y
Immune to Slow: Y
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: Y
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Covered with the cursed blood of slain dragons, Death Knights know only the madness of killing. Calling upon Spartoi and powers of magic, Death Knights are formidable foes.
They spawn anywhere on the 5-7th floors of MLC and their spawn time is random. As for the frequency of its spawn times, it is usually at least once or twice a day. |
Death Knight is considered a Boss. Below is some additional information:
Spawn Times:
- There is not a set time that the Death Knight will spawn. It isn't really common though. Maybe a few times in a real life day.
Spawn Locations:
- The Death Knight spawns on floors 5, 6, or 7 of the Main Land Caves. Which floor he spawns on is completely random.
Information:
- Take about 100 clears each with you to fight the Death Knight. When the Death Knight spawns, he will summon 6-10 spartoi every few minutes and thus if noone has found him, there could be a hundred sparoi around him. The best way to hunt him is to use a COI. The Death Knight will see the COI, while the spartoi won't. This allows you to lure the Death Knight away from all the spartoi.
- It takes about 3-4 level 45+ knights with a +6 or better Mail Breaker to kill him in 1 to 2 minutes. Using Strength and Dexterity spells should help a lot. The best way to find him is to hunt Main Land Caves 5-7F with a elf or mage and random teleport every few seconds.
- The Death Knights drops are always decent, usually consisting of at least 30K adena, some belts, n/bdais, n/bzels, and other very rare items including items for the Death Knight Set.
|
Location:
Main Land Caves 5F, Main Land Caves 6F, Main Land Caves 7F, Hell |
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Zombie Lord of Fear |
|
Level: 55
HP: 2500
MP: 100
AC: -68
Experience: 3026
Lawful Points: -180
Size: Large
Type:
Demon+Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Earth, Fire
STR: 22
CON: 25
DEX: 18
WIS: 10
INT: 15
MR: 40%
Fire resistance: 120
Water resistance: 100
Wind resistance: 80
Earth resistance: 105
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: Y
Immune to Slow: Y
Ranged Attack:
Two Cell Melee Attack:
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Be sure to keep your wits about you when in the Tower of Insolence, or else these mindless hulking corpses might rip you apart with their wrenching rotted assault.
This creature can be found wondering the Tower Of Insolence 81-90 floors. |
Location:
Tower of Insolence 83F, Tower of Insolence 84F, Tower of Insolence 85F, Tower of Insolence 87F, Tower of Insolence 88F, Tower of Insolence 89F, Tower of Insolence 90F |
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Zombie Lord |
|
Level: 62
HP: 2300
MP: 100
AC: -58
Experience: 3845
Lawful Points: -180
Size: Large
Type:
Demon+Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 25
CON: 25
DEX: 18
WIS: 10
INT: 15
MR: 40%
Fire resistance: 160
Water resistance: 100
Wind resistance: 80
Earth resistance: 145
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: Y
Immune to Slow: Y
Ranged Attack:
Two Cell Melee Attack:
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
The stench and spew of decay emanates from this boss in the Tower of Insolence. Watch out for the strike of his remaining hand! |
Zombie Lord is considered a Boss. Below is some additional information:
|
Location:
Tower of Insolence 40F |
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|
Note: Lineage 1 Guide data/guides have been transferred from Lineage Guide.
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