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List Monsters by
· Episode 5
· Normal
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By Level:
· Levels 1-9
· Levels 10-19
· Levels 20-29
· Levels 30-39
· Levels 40-49
· Levels 50-59
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General Categories:
· Karma
· Large
· Small
· Undead
· Demon
· Tough-skinned
· Tribal
· Ranged Attack
· Two-cell melee
· Area Attack
· Poison/Paralyze Types
Affected By:
· Silver Weapons
· Blessed Weapons

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List of monsters by - [from category Tough-skinned]
 

Drop Guide
  • Very Commonly Dropped
  • Commonly Dropped
  • Uncommonly Dropped
  • Rarely Dropped
  • Very Rarely Dropped
  • No Drop Frequency Known
  • Rock Golem
    Level: 5
    HP: 45
    MP: 20
    AC: 8
    Experience: 26
    Lawful Points: -60
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Earth, Fire
    STR: 58
    CON: 16
    DEX: 10
    WIS: 6
    INT: 5
    MR: 5%
    Fire resistance: 125
    Water resistance: 100
    Wind resistance: 50
    Earth resistance: 120
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    While these look like the stone golems you will run into throughout Aden, the rock golem is a little less powerful.
    Location: Singing Island, Singing Island Caves

    Normal Drops:
    Adena
    Apprentice Wizard Staff
    Athame
    Flail
    Mace
    Potion of Mana
    Scroll of Return to Singing Island
    Axe
    Highest/Top Quality Ruby
    Blessed Drops:
    Cursed Drops:
    Go to top

    Island Crocodile
    Level: 9
    HP: 90
    MP: 20
    AC: 6
    Experience: 82
    Lawful Points: -47
    Size: Large
    Type: Normal
    Class: Beginner
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Air
    STR: 15
    CON: 13
    DEX: 13
    WIS: 6
    INT: 5
    MR: 10%
    Fire resistance: 70
    Water resistance: 95
    Wind resistance: 140
    Earth resistance: 90
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    The new player version of the crocodiles you find in Aden. You can defeat them on Singing Island, but can you match their strength elsewhere in Aden??
    Location: Singing Island

    Normal Drops:
    Adena
    Lesser Healing Potion or Red Potion
    Scroll of Return to Singing Island
    Apprentice Elf Boots
    Apprentice Knight Shield
    Apprentice Prince Armor
    Dark Elf's Training Boots
    Haste Potion or Green Potions
    Scroll of Curse Removal
    Silver Arrow
    Potion of Cure Poison or Cyan Potion
    Scroll of Enchant Armor
    Wand of Call Lightning (Ebony)
    Blessed Drops:
    Cursed Drops:
    Go to top

    Silent Cavern Stone Golem
    Level: 13
    HP: 150
    MP: 50
    AC: -1
    Experience: 170
    Lawful Points: 0
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Earth, Fire
    STR: 18
    CON: 16
    DEX: 10
    WIS: 6
    INT: 10
    MR: 5%
    Fire resistance:
    Water resistance:
    Wind resistance:
    Earth resistance:
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: Y
    Tribal:
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack:
    Two Cell Melee Attack:
    Area Attack:
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Stone golems are stones infused with magic power, created through dark magical art by long-dead wizards. An attack from a golems stone body has formidable force and may easily break the blade of a sword.
    Location: Silent Cavern

    Normal Drops:
    Adena
    Bronze Edoryu
    Dark Headband
    Dark Spirit Crystal: Shadow Armor (level 1)
    Potion of Mana
    Blessed Drops:
    Cursed Drops:
    Go to top

    Stone Golem
    Level: 13
    HP: 150
    MP: 50
    AC: -1
    Experience: 170
    Lawful Points: -12
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 58
    CON: 16
    DEX: 10
    WIS: 6
    INT: 5
    MR: 5%
    Fire resistance: 120
    Water resistance: 100
    Wind resistance: 300
    Earth resistance: 15
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Stone golems are stones infused with magic power, created through dark magical art by long-dead wizards. An attack from a golems stone body has formidable force and may easily break the blade of a sword.
    Location: Silver Knights Town, Talking Island, Talking Island Caves 1F, Main Land Caves 3F, Desert, Desert Beach (Lizard Beach), Silver Knight Town Caves (Desert Caves) 1F, Ogre Beach, Giran Death Match, Talking Island Death Match, Silence Ground, Turtle Island

    Normal Drops:
    Adena
    Secret of Life
    Axe
    Broad Sword
    Flail
    Mace
    Athame
    Heavy Throwing Knife
    Lump of Rough Mithril
    Bill-guisarme
    Diamond
    Highest/Top Quality Ruby
    Lesser Healing Potion or Red Potion
    Morning Star
    Wand of Call Lightning (Ebony)
    War Hammer
    Dark Spirit Crystal: Blind Hiding (level 1)
    Potion of Mana
    Bronze Edoryu
    Dark Spirit Crystal: Shadow Armor (level 1)
    Blessed Drops:
    Cursed Drops:
    Go to top

    Mimic


    Concept Art
    Level: 15
    HP: 120
    MP: 20
    AC: -2
    Experience: 226
    Lawful Points: -20
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 16
    CON: 12
    DEX: 14
    WIS: 11
    INT: 10
    MR: 20%
    Fire resistance: 50
    Water resistance: 50
    Wind resistance: 0
    Earth resistance: 50
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Mimics look like treasure chests and attack victims approaching them thinking they are treasure. They will take their toll on folks that don't recognize real treasure in the Ivory Tower.

    This monster can damage your weapon.
    Location: Ivory Tower 4F, Ivory Tower 5F, Talking Island Death Match

    Normal Drops:
    Adena
    Healing Potion or Orange Potion
    Diamond
    Blank Scroll (Level 1)
    Blank Scroll (Level 2)
    Greater Haste Potions
    Large Shield
    Potion of Bravery
    Potion of Wisdom
    Potion of Mana
    Silver Sword
    Spellbook: Darkness (level 5)
    Emerald
    Sapphire
    Ancient Healing Potion
    Scroll of Shape Change/Polymorph
    Maphr's Pestilence
    Sayha's Plume
    Spellbook: Immune to Harm (level 9)
    Blessed Drops:
    Cursed Drops:
    Go to top

    Ice Golem


    Concept Art
    Level: 18
    HP: 220
    MP: 0
    AC: -8
    Experience: 325
    Lawful Points: -14
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 46
    CON: 16
    DEX: 10
    WIS: 6
    INT: 5
    MR: 7%
    Fire resistance: 280
    Water resistance: 15
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: Y
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Ice Golems are, as their name suggests, monsters with a bulky body composed of transparent ice. They're slow but one should be careful of their destructive power.
    Location: Crystal Caves 1F, Crystal Caves 2F, Crystal Caves 3F, Ivory Tower Town, Border Fortress, Talking Island Death Match

    Normal Drops:
    Adena
    Healing Potion or Orange Potion
    Mace
    Heavy Throwing Knife
    Potion of Bravery
    Potion of Wisdom
    Scroll of Curse Removal
    Scroll of Identify
    Scroll of Teleportation
    Silver Axe
    Spellbook: Mana Drain (level 5)
    Spellbook: Weakness (level 6)
    Wand of Call Lightning (Ebony)
    Sapphire
    Eva's Gift
    High Quality Diamond/Quality Diamond
    Spirit Crystal: Nature's Touch (level 4)
    Spirit Crystal: Resist Elemental (level 2)
    Spellbook: Cone of Cold (level 5)
    Crystal Gloves
    Blessed Drops:
    Cursed Drops:
    Go to top

    Turtle Dragon (Water)
    Level: 24
    HP: 280
    MP: 10
    AC: -15
    Experience: 577
    Lawful Points: -22
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: Earth
    STR: 16
    CON: 18
    DEX: 15
    WIS: 12
    INT: 12
    MR: 5%
    Fire resistance: 80
    Water resistance: 60
    Wind resistance: 160
    Earth resistance: 190
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    This huge turtle attacks with the sharp horn protruding from his skull, and defends against attacks by hiding beneath his armored shell. Will damage your sword.
    Location: Heine Caves 4F

    Normal Drops:
    Adena
    Potion of Bravery
    Turtle Dragon Shell
    Spellbook: Cone of Cold (level 5)
    Emerald
    Ancient Healing Potion
    Spellbook: Call Lightning (level 5)
    Spellbook: Cancel Magic (level 6)
    Spirit Crystal: Earth Skin (level 3)
    Spirit Crystal: Nature's Blessing (level 5)
    Spellbook: Frozen Cloud (level 3)
    Spirit Crystal: Nature's Touch (level 4)
    Spellbook: Weapon Break (level 4)
    Spirit Crystal: Water Life (level 3)
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:
    Go to top

    Turtle Dragon (Land)
    Level: 26
    HP: 280
    MP: 10
    AC: -15
    Experience: 677
    Lawful Points: -22
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: Earth
    STR: 16
    CON: 18
    DEX: 15
    WIS: 12
    INT: 12
    MR: 0%
    Fire resistance: 80
    Water resistance: 60
    Wind resistance: 150
    Earth resistance: 190
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    This huge turtle attacks with the sharp horn protruding from his skull, and defends against attacks by hiding beneath his armored shell. Will damage your sword.
    Location: Heine, Silver Knights Town, Turtle Island

    Normal Drops:
    Adena
    Potion of Bravery
    Spellbook: Frozen Cloud (level 3)
    Turtle Dragon Shell
    Emerald
    Spellbook: Call Lightning (level 5)
    Spellbook: Cancel Magic (level 6)
    Spellbook: Cone of Cold (level 5)
    Spirit Crystal: Earth Skin (level 3)
    Spirit Crystal: Nature's Touch (level 4)
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:
    Go to top

    GC Black Ent
    Level: 28
    HP: 500
    MP: 20
    AC: -18
    Experience: 785
    Lawful Points: -34
    Size: Large
    Type: Demon
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 20
    CON: 18
    DEX: 12
    WIS: 12
    INT: 8
    MR: 20%
    Fire resistance: 120
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 80
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: Yes
    Apparently weaker version of the Diad Cave Black Ent.
    Location: Great Cavern, Ancient Giant Ruins - Northwest

    Normal Drops:
    Healing Potion or Orange Potion
    Deep Flower Twig
    Blessed Drops:
    Cursed Drops:
    Go to top

    Giran Stone Golem
    Level: 28
    HP: 440
    MP: 300
    AC: -8
    Experience: 785
    Lawful Points: -30
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Air, Fire
    STR: 58
    CON: 16
    DEX: 10
    WIS: 6
    INT: 11
    MR: 30%
    Fire resistance: 120
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 80
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Giran Dungeoun version of the mainland Stone Golem (lvl 13). Capable of throwing rocks from a distance.
    Location: Giran Caves 4F

    Normal Drops:
    Adena
    Axe
    Athame
    Whetstone
    Battle Axe
    Greater Haste Potions
    Secret of Life
    Blessed Drops:
    Cursed Drops:
    Go to top

    Crustacean
    Level: 29
    HP: 450
    MP: 30
    AC: -27
    Experience: 842
    Lawful Points: -40
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: Earth
    STR: 20
    CON: 18
    DEX: 16
    WIS: 12
    INT: 14
    MR: 0%
    Fire resistance: 60
    Water resistance: 50
    Wind resistance: 180
    Earth resistance: 190
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    This giant shell crab hides under his skull shell and attacks with a vicious pair of pinchers.
    Location: Heine Caves 4F, Turtle Island

    Normal Drops:
    Adena
    Diamond
    Potion of Bravery
    Emerald
    Sapphire
    Spellbook: Cone of Cold (level 5)
    Spellbook: Darkness (level 5)
    Spellbook: Frozen Cloud (level 3)
    Potion of Mana
    Silver Serpent Scale
    Ruby
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Mermaid's Ring
    Blessed Drops:
    Scroll of Enchant Armor
    Cursed Drops:
    Go to top

    Crocodile
    Level: 32
    HP: 400
    MP: 20
    AC: -23
    Experience: 1025
    Lawful Points: -15
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: Air
    STR: 15
    CON: 13
    DEX: 13
    WIS: 6
    INT: 5
    MR: 10%
    Fire resistance: 70
    Water resistance: 95
    Wind resistance: 190
    Earth resistance: 90
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    A large, aquatic reptile with armor-like skin, the crocodile is usually found near river banks and can be dangerous to passerby. There is a crocodile boss monster on Losus Island, north of Heine. Other crocs you see are not bosses.

    He has tough skin and thus can damage your weapon. To prevent damaging your weapon, use a weapon that can not be damaged or use your pets.

    The Crocodile will spawn once an hour somewhere on Losus Island. He spawns around the same time each hour.
    Crocodile is considered a Boss. Below is some additional information:

    Spawn Times:

    • The Crocodile spawns at least once an hour.

    Spawn Locations:

    • The Crocodile will spawn on Losus Island. This is the only location that it will spawn. The island is small so you should be able to find him if he is up.

    Information:

    • The Crocodile is a tough skinned monster and thus he can damage your weapons. I would suggest using a staff or other non-damageable weapon when fighting him. If your a mage or Elf you may want to slow him to make him even easier to kill.
    • He doesn't drop that well, but you will get the occasional zel/dai from him.
    Location: Losus Island

    Normal Drops:
    Adena
    Potion of Bravery
    Emerald
    High Quality Emerald/Quality Emerald
    Scroll of Enchant Armor
    Spellbook: Call Lightning (level 5)
    Highest/Top Quality Emerald
    Scroll of Enchant Weapon
    Blessed Drops:
    Cursed Drops:
    Go to top

    Guardian Armor
    Level: 33
    HP: 600
    MP: 0
    AC: -30
    Experience: 1090
    Lawful Points: -42
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness:
    STR: 15
    CON: 10
    DEX: 6
    WIS: 4
    INT: 10
    MR: 0%
    Fire resistance: 200
    Water resistance: 150
    Wind resistance: 100
    Earth resistance: 150
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    These enchanted suits of armor roam the floors of the Tower of Insolence. Be warned, they are nearly impervious to physical attacks, and can only be readily defeated through the power of magic.
    Location: Tower of Insolence 34F, Tower of Insolence 35F, Tower of Insolence 39F, Tower of Insolence 40F

    Normal Drops:
    Blessed Drops:
    Cursed Drops:
    Go to top

    Island of Dreams Guardian Armor
    Level: 33
    HP: 600
    MP: 0
    AC: -30
    Experience: 1090
    Lawful Points: -42
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Earth, Fire, Water
    STR: 15
    CON: 10
    DEX: 6
    WIS: 4
    INT: 10
    MR: 0%
    Fire resistance: 200
    Water resistance: 150
    Wind resistance: 100
    Earth resistance: 150
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    You'll run into many levels of this monster. Beware - you can relly damage your sword trying to slay this beast, and it might just take more than brute force to topple this foe!
    This mop is extra weak to MAGIC.

    **This monster has a level range from 8 to 56, There name no longer indicates there level.**
    Location:  

    Normal Drops:
    Adena
    Greater Healing Potion or Clear Potion
    Healing Potion or Orange Potion
    Lesser Healing Potion or Red Potion
    High Quality Diamond/Quality Diamond
    High Quality Sapphire/Quality Sapphire
    Elixir: Dexterity
    Blessed Drops:
    Cursed Drops:
    Go to top

    Island of Dreams Ice Golem


    Concept Art
    Level: 33
    HP: 600
    MP: 12
    AC: -33
    Experience: 1090
    Lawful Points: -42
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: Fire
    STR: 15
    CON: 12
    DEX: 6
    WIS: 6
    INT: 10
    MR: 12%
    Fire resistance: 200
    Water resistance: 25
    Wind resistance: 100
    Earth resistance: 70
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    On the Island of Dreams, many levels of the mighty ice golem wander.

    **This monster has a level range from 8 to 56, Their name no longer indicates there level.**
    Location: Island of Dreams - Water (A)

    Normal Drops:
    Adena
    Potion of Bravery
    Potion of Wisdom
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Silver Axe
    Mace
    Wand of Create Monster (Pine)
    Elixir: Dexterity
    Blessed Drops:
    Cursed Drops:
    Go to top

    Diad Black Ent
    Level: 35
    HP: 1000
    MP: 50
    AC: -15
    Experience: 1226
    Lawful Points: -50
    Size: Large
    Type: Demon
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness:
    STR: 13
    CON: 20
    DEX: 11
    WIS: 11
    INT: 13
    MR: 65%
    Fire resistance: 120
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 80
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: -
    Ranged Attack:
    Two Cell Melee Attack:
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: Yes
    Location: Lastabad Dungeon 4F

    Normal Drops:
    Black Spirit Stone
    Potion of Bravery
    Wand of Create Monster (Pine)
    Scroll of Enchant Armor
    Fruit of Black Ent
    Twig of Black Ent
    Bark of Black Ent
    Blessed Drops:
    Cursed Drops:
    Go to top

    Gargoyle


    Concept Art
    Level: 35
    HP: 550
    MP: 0
    AC: -30
    Experience: 1226
    Lawful Points: -30
    Size: Small
    Type: Demon
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 22
    CON: 20
    DEX: 14
    WIS: 6
    INT: 6
    MR: 25%
    Fire resistance: 80
    Water resistance: 70
    Wind resistance: 200
    Earth resistance: 90
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Gargoyles are winged demon-like creatures with a dark green, hard body. They possess strong resilience against physical.

    Presently, they dont spawn anywhere in Aden, but can be summoned by lvl 48+ Mages wearing ROSC.
    Location:  

    Normal Drops:
    Blessed Drops:
    Cursed Drops:
    Go to top

    Giran Lava Golem
    Level: 35
    HP: 500
    MP: 300
    AC: -15
    Experience: 1226
    Lawful Points: -40
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 65
    CON: 18
    DEX: 8
    WIS: 5
    INT: 11
    MR: 50%
    Fire resistance: 80
    Water resistance: 120
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Giran Dungeoun version of the mainland Lava Golem (lvl 35).
    Uses fireball spell!
    Location: Giran Caves 4F

    Normal Drops:
    Adena
    Whetstone
    Potion of Bravery
    Two Handed Sword
    Spellbook: Slow (level 4)
    Amulet of Wisdom
    Blessed Drops:
    Cursed Drops:
    Go to top

    Iron Golem
    Level: 35
    HP: 650
    MP: 10
    AC: -18
    Experience: 1226
    Lawful Points: -42
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Air
    STR: 70
    CON: 18
    DEX: 8
    WIS: 5
    INT: 5
    MR: 50%
    Fire resistance: 70
    Water resistance: 70
    Wind resistance: 220
    Earth resistance: 90
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Like its relatives, the stone and ice golems, the iron golem is slow but very powerful. A moving Iron Golem is aggressive, but a standing Iron Golem will attack you only if you attack another Golem.
    Location: Ivory Tower 4F, Ivory Tower 5F, Ivory Tower 8F, Crystal Caves 1F, Crystal Caves 2F, Crystal Caves 3F, Ivory Tower Town, Border Fortress, Giran Death Match, Gludio Death Match, Werldern Death Match

    Normal Drops:
    Adena
    Lump of Iron
    Scroll of Curse Removal
    Lump of Rough Mithril
    Potion of Bravery
    Potion of Mana
    Spellbook: Darkness (level 5)
    Spellbook: Enchant Mighty (level 6)
    Spellbook: Weakness (level 6)
    Relic of Maphr
    Iron Shield
    Iron Visor
    Lump of Rough Iron
    Stone of Maphr
    Dark Spirit Crystal: Double Break (level 3)
    Spirit Crystal: Earth Skin (level 3)
    Dark Spirit Crystal: Shadow Fang (level 3)
    Spellbook: Mana Drain (level 5)
    Magic Crystal - Shield
    Spirit Crystal: Blood To Soul (level 3)
    Spirit Crystal: Iron Skin (level 5)
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Iron Plate Mail
    Green Dragon Scales
    KillGlance's Ring
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:
    Go to top

    Wicked Mimic


    Concept Art
    Level: 38
    HP: 500
    MP: 30
    AC: -20
    Experience: 1445
    Lawful Points: -25
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 16
    CON: 12
    DEX: 14
    WIS: 11
    INT: 10
    MR: 40%
    Fire resistance: 110
    Water resistance: 85
    Wind resistance: 70
    Earth resistance: 80
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    These "treasure chests" are usually found in the Tower of Insolence and are much more difficult than those in the Ivory Tower.
    This monster can damage your weapon.
    Location: Tower of Insolence 12F, Tower of Insolence 13F, Tower of Insolence 14F, Tower of Insolence 15F

    Normal Drops:
    Haste Potion or Green Potions
    Potion of Bravery
    Blank Scroll (Level 1)
    Greater Haste Potions
    Blank Scroll (Level 2)
    Scroll of Enchant Armor
    Scroll of Teleportation - Tower of Insolence 21F
    Helmet of Magic Resistance
    Potion of Mana
    Blue Dragon Scales
    Blessed Drops:
    Cursed Drops:
    Go to top

    Forgotten Island Crocodile
    Level: 42
    HP: 440
    MP: 30
    AC: -28
    Experience: 1765
    Lawful Points: -15
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Air
    STR: 15
    CON: 13
    DEX: 13
    WIS: 6
    INT: 5
    MR: 10%
    Fire resistance: 240
    Water resistance: 100
    Wind resistance: 140
    Earth resistance: 130
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    These beefed up crocs use their powerful jaws and teeth to rip you to shreds!
    Location: Forgotten Island

    Normal Drops:
    Blank Scroll (Level 2)
    Greater Healing Potion or Clear Potion
    Healing Potion or Orange Potion
    Lesser Healing Potion or Red Potion
    Scroll of Identify
    Whetstone
    Blank Scroll (Level 1)
    Condensed Healing Potions
    Blank Scroll (Level 3)
    Relic of Eva
    Ring of Magic Resistance (5%)
    Underwater Boots
    Forgotten Plate Mail
    Blessed Drops:
    Cursed Drops:
    Go to top

    Oum Warrior
    No Image Available Level: 42
    HP: 928
    MP: 0
    AC: -50
    Experience: 1765
    Lawful Points: -25
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: Y
    Karma:
    Attribute:
    Weakness:
    STR: 15
    CON: 14
    DEX: 14
    WIS: 10
    INT: 8
    MR: 40%
    Fire resistance: 110
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    New monster in Episode 5
    Location: 1B Underground Passageway, 1B Underground Duel Area

    Normal Drops:
    Blessed Drops:
    Cursed Drops:
    Go to top

    Baltuzar
    Level: 43
    HP: 800
    MP: 250
    AC: -32
    Experience: 1850
    Lawful Points: -50
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 12
    CON: 15
    DEX: 12
    WIS: 17
    INT: 17
    MR: 45%
    Fire resistance:
    Water resistance:
    Wind resistance:
    Earth resistance:
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Baltuzar can be found on the 3rd or 4th floors of the mainland dungeon following Caspa in search of Orim by order of Hardin to kill the betrayer.

    You will hear Baltuzar yell out to Orim: Where are you! Orim, the betrayer!

    Baltuzar uses the Eruption spell to inflict damage to opponents, damage depending on the targets Magic Resistance.
    Baltuzar is considered a Boss. Below is some additional information:
    Location: Main Land Caves 3F, Main Land Caves 4F

    Normal Drops:
    Emerald
    High Quality Emerald/Quality Emerald
    Highest/Top Quality Emerald
    Scroll of Curse Removal
    Spellbook: Curse: Paralyze (level 5)
    Spellbook: Earth Jail (level 4)
    Potion of Mana
    Boots
    Spirit Crystal: Clear Mind (level 2)
    Cloak of Protection
    Spellbook: Cancel Magic (level 6)
    Spellbook: Earthquake (level 8)
    Spellbook: Eruption (level 6)
    Wand of Create Monster (Pine)
    Amulet of Intelligence
    Crystal Ball of Necromaner
    Wand of Polymorph (Maple)
    Blessed Drops:
    Scroll of Teleportation
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Cursed Drops:
    Go to top

    Caspa
    Level: 44
    HP: 450
    MP: 250
    AC: -32
    Experience: 1937
    Lawful Points: -50
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: None
    STR: 12
    CON: 15
    DEX: 12
    WIS: 17
    INT: 17
    MR: 45%
    Fire resistance: 10
    Water resistance: 180
    Wind resistance: 70
    Earth resistance: 75
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Caspa can be found on the 3rd or 4th floors of the mainland dungeon. He is occompanied by Baltuzar, Merkyor, and Sema in search of Orim by order of Hardin to kill the betrayer.
    AggressiveHardin was acknowledged as the most brilliant wizard of his age. Orim alone knows Hardins secret to success. That is why orim is called the betrayer and must die.

    You will hear Caspa yell out to Orim:
    You can not hide from us, Orim!

    Caspa uses the Fireball spell to inflict damage to the target and surrounding players/pets, damage depending on each targets Magic Resistance.
    Caspa is considered a Boss. Below is some additional information:

    Spawn Times:

    • Caspa and his friends (Merkyor, Sema, Baltuzar) all spawn at the same time. They spawn once every hour. In real life time, they spawn in the last 30 minutes of the hour and sometimes a little into the next hour. So for example, they would spawn between 9:30 and 10:10.

    Spawn Locations:

    • This group of bosses spawn anywhere in MLC 3F or 4F.

    Information:

    • Caspa and friends will yell when they spawn. Once they yell the best tactic is to random tele around the floor until you find them. As a group they can hurt so be careful. It would be wise to have someone on both of the floors so you can find out when they spawn.
    • Sometimes they don't seem to yell. This could be a couple of items. For one, they might be too far away or on the other floor and thus you don't hear them yell. Secondly, they may spawn on the same screen as someone and thus don't ever yell. Just cause you don't hear him, doesn't mean he didn't spawn.
    Location: Main Land Caves 3F, Main Land Caves 4F

    Normal Drops:
    Haste Potion or Green Potions
    High Quality Ruby/Quality Ruby
    Highest/Top Quality Ruby
    Ruby
    Scroll of Curse Removal
    Spellbook: Fireball (level 4)
    Spellbook: Weapon Break (level 4)
    Blank Scroll (Level 4)
    Greater Haste Potions
    Spellbook: Full Heal (level 8)
    Potion of Mana
    Spellbook: Mana Drain (level 5)
    Spirit Crystal: Blood To Soul (level 3)
    Spellbook: Sunburst (level 6)
    Wand of Create Monster (Pine)
    Wand of Polymorph (Maple)
    Amulet of Strength
    Cap of Caspa
    Crystal Ball of Necromaner
    Ring of Polymorph Control
    Blessed Drops:
    Scroll of Teleportation
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Cursed Drops:
    Go to top

    Darkness Avenger
    No Image Available Level: 44
    HP: 1056
    MP: 0
    AC: -52
    Experience: 1937
    Lawful Points: -25
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: Y
    Karma:
    Attribute:
    Weakness:
    STR: 17
    CON: 18
    DEX: 15
    WIS: 13
    INT: 16
    MR: 55%
    Fire resistance: 110
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    New monster in Episode 5
    Location:  

    Normal Drops:
    Blessed Drops:
    Cursed Drops:
    Go to top

    Horrific Iron Golem


    Concept Art
    Level: 44
    HP: 800
    MP: 20
    AC: -37
    Experience: 1937
    Lawful Points: -90
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Air
    STR: 70
    CON: 18
    DEX: 18
    WIS: 10
    INT: 10
    MR: 35%
    Fire resistance: 75
    Water resistance: 70
    Wind resistance: 200
    Earth resistance: 90
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    The iron golems found in the Tower of Insolence are similar to their cousins in other parts of Aden. However, it will take more work to conquer an horrific iron golem.
    Location: Tower of Insolence 42F

    Normal Drops:
    Adena
    Lump of Iron
    Potion of Bravery
    Potion of Wisdom
    Potion of Mana
    Scroll of Curse Removal
    Lump of Rough Mithril
    Lump of Rough Iron
    Greater Potion of Mana
    Power Gloves
    Ring of Earth
    Scroll of Enchant Weapon
    Dark Spirit Crystal: Shadow Fang (level 3)
    Scroll of Teleportation - Tower of Insolence 51F
    Iron Plate Mail
    Iron Visor
    Blessed Drops:
    Cursed Drops:
    Go to top

    Black Knight of Darkness
    Level: 45
    HP: 900
    MP: 10
    AC: -67
    Experience: 2026
    Lawful Points: -15
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 19
    CON: 16
    DEX: 17
    WIS: 12
    INT: 12
    MR: 65%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Having extended their search to the Tower of Insolence seeking threats to Ken Rauhel, these knights have become aggressive to all classes, with their judgments twisted by the evil of the Tower.
    This creature can be found wandering the Tower Of Insolence 71-80 floors.
    Location: Tower of Insolence 71F, Tower of Insolence 72F, Tower of Insolence 73F, Tower of Insolence 74F, Tower of Insolence 77F, Tower of Insolence 78F

    Normal Drops:
    Scroll of Curse Removal
    Greater Haste Potions
    Potion of Bravery
    Potion of Mana
    Lump of Rough Iron
    Potion of Cure Poison or Cyan Potion
    Scroll of Teleportation - Tower of Insolence 81F
    Blessed Drops:
    Cursed Drops:
    Go to top

    Lesser Dragon


    Concept Art
    Level: 45
    HP: 800
    MP: 120
    AC: -46
    Experience: 2026
    Lawful Points: -45
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Air, Fire
    Weakness: Water
    STR: 35
    CON: 18
    DEX: 12
    WIS: 18
    INT: 18
    MR: 50%
    Fire resistance: 50
    Water resistance: 240
    Wind resistance: 150
    Earth resistance: 90
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: Yes
    These are small dragons with a thin, long tail and two large sturdy legs. Although it has wings, it can not fly. Attacks with its fiery breath and may drop spellbooks, gems and scrolls of polymorph.
    Location: Tower of Insolence 41F, Tower of Insolence 43F, Tower of Insolence 44F, Tower of Insolence 45F, Tower of Insolence 47F, Tower of Insolence 48F, Tower of Insolence 49F, Tower of Insolence 50F

    Normal Drops:
    Diamond
    Emerald
    Greater Haste Potions
    Haste Potion or Green Potions
    Potion of Bravery
    Potion of Wisdom
    Potion of Mana
    Sapphire
    Scroll of Shape Change/Polymorph
    Spellbook: Tame Monster (level 5)
    Ruby
    High Quality Emerald/Quality Emerald
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Scroll of Teleportation - Tower of Insolence 51F
    Spellbook: Fireball (level 4)
    Spellbook: Haste (level 6)
    Spellbook: Enchant Mighty (level 6)
    Spellbook: Weapon Break (level 4)
    Blank Scroll (Level 4)
    Relic of Maphr
    High Quality Ruby/Quality Ruby
    High Quality Sapphire/Quality Sapphire
    High Quality Diamond/Quality Diamond
    Greater Potion of Mana
    Blank Scroll (Level 5)
    Ring of Summons Control
    Spellbook: Greater Haste (level 7)
    Dark Spirit Crystal: Final Burn (level 3)
    Spellbook: Greater Resurrection (level 10)
    Highest/Top Quality Diamond
    Highest/Top Quality Emerald
    Highest/Top Quality Sapphire
    Heart of Dragon
    Highest/Top Quality Ruby
    Blessed Drops:
    Scroll of Shape Change/Polymorph
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Cursed Drops:
    Go to top

    Merkyor
    Level: 45
    HP: 450
    MP: 250
    AC: -32
    Experience: 2026
    Lawful Points: -50
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: None
    STR: 12
    CON: 15
    DEX: 12
    WIS: 17
    INT: 17
    MR: 45%
    Fire resistance: 60
    Water resistance: 65
    Wind resistance: 140
    Earth resistance: 75
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Merkyor can be found on the 3rd or 4th floors of the mainland dungeon following Caspa in search of Orim by order of Hardin to kill the betrayer.

    You will hear Merkyor yell out to Orim:
    Come out and beg your pardon to the great wizard!

    Merkyor uses the Energy Bolt spell to inflict small amounts of damage to opponents, damage depending on the targets Magic Resistance.
    Merkyor is considered a Boss. Below is some additional information:
    Location: Main Land Caves 3F, Main Land Caves 4F

    Normal Drops:
    Haste Potion or Green Potions
    High Quality Sapphire/Quality Sapphire
    Highest/Top Quality Sapphire
    Sapphire
    Scroll of Curse Removal
    Potion of Mana
    Adena
    Greater Haste Potions
    Spellbook: Create Zombie (level 6)
    Spellbook: Greater Heal (level 5)
    Spellbook: Vampiric Touch (level 4)
    Wand of Polymorph (Maple)
    Spellbook: Cone of Cold (level 5)
    Blank Scroll (Level 4)
    Spirit Crystal: Blood To Soul (level 3)
    Wand of Create Monster (Pine)
    Amulet of Wisdom
    Crystal Ball of Necromaner
    Ring of Teleport Control
    Spellbook: Mass Teleport (level 9)
    Cap of Merkyor
    Greater Potion of Mana
    Blessed Drops:
    Scroll of Teleportation
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Cursed Drops:
    Go to top

    Heavy Oum Warrior
    No Image Available Level: 46
    HP: 1198
    MP: 0
    AC: -54
    Experience: 2117
    Lawful Points: -25
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: Y
    Karma:
    Attribute:
    Weakness:
    STR: 17
    CON: 16
    DEX: 15
    WIS: 12
    INT: 10
    MR: 40%
    Fire resistance: 110
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    New monster in Episode 5
    Location:  

    Normal Drops:
    Blessed Drops:
    Cursed Drops:
    Go to top

    Ifrit
    Level: 46
    HP: 1100
    MP: 300
    AC: -28
    Experience: 2117
    Lawful Points: -55
    Size: Large
    Type: Demon
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 20
    CON: 18
    DEX: 18
    WIS: 18
    INT: 18
    MR: 40%
    Fire resistance: 5
    Water resistance: 240
    Wind resistance: 80
    Earth resistance: 85
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: Y
    Two Cell Melee Attack: Y
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: Yes
    The Ifrit brandishes a spear of flame and floats just out of reach atop a column of heated air. Swirling in fire, this relative of legendary genies is unlikely to grant your wish - unless perhaps you wish for death.

    The Ifrit spawns at random times and locations within the northern part of Fire Valley. Multiple Ifrits can be out at a time.
    Ifrit is considered a Boss. Below is some additional information:

    Spawn Times:

    • Ifrits spawn a lot more frequently than a Phoenix and sometimes multiple will spawn at a time.

    Spawn Locations:

    • The Ifrit will spawn anywhere in the upper and middle areas of Fire Valley. There is no specific spot that he spawns...it is purely random.
    • View the Spawn Area in FV.

    Information:

    • The Ifrit is a tough monster and you will want to hunt him without other monsters attacking you. This will make it much easier. His distance attack hurts the worst so get close to him as soon as you can.
    Location: Fire Valley, Gludio Death Match

    Normal Drops:
    Adena
    Chain Mail of Magic Resistance
    Spirit Crystal: Fire Weapon (level 3)
    Plate Mail
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Diamond
    Ruby
    Blank Scroll (Level 4)
    Blank Scroll (Level 5)
    High Quality Diamond/Quality Diamond
    High Quality Emerald/Quality Emerald
    High Quality Ruby/Quality Ruby
    High Quality Sapphire/Quality Sapphire
    Katana
    Spellbook: Cancel Magic (level 6)
    Spellbook: Fireball (level 4)
    Spellbook: Enchant Dexterity (level 4)
    Spellbook: Enchant Mighty (level 6)
    Blank Scroll (Level 3)
    Spellbook: Sunburst (level 6)
    Highest/Top Quality Diamond
    Wand of Polymorph (Maple)
    Wand of Create Monster (Pine)
    Dark Spirit Crystal: Double Break (level 3)
    Blessed Drops:
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Katana
    Plate Mail
    Cursed Drops:
    Go to top

    Spiritologist of Blood
    Level: 46
    HP: 1198
    MP: 318
    AC: -54
    Experience: 2117
    Lawful Points: -25
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: Y
    Karma:
    Attribute:
    Weakness:
    STR: 15
    CON: 15
    DEX: 14
    WIS: 15
    INT: 19
    MR: 70%
    Fire resistance: 110
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    New monster in Episode 5
    Location:  

    Normal Drops:
    Blessed Drops:
    Cursed Drops:
    Go to top

    Blood Rain Knight
    No Image Available Level: 47
    HP: 1274
    MP: 318
    AC: -55
    Experience: 2210
    Lawful Points: -25
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: Y
    Karma:
    Attribute:
    Weakness:
    STR: 20
    CON: 18
    DEX: 16
    WIS: 12
    INT: 15
    MR: 65%
    Fire resistance: 110
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    New monster in Episode 5
    Location:  

    Normal Drops:
    Blessed Drops:
    Cursed Drops:
    Go to top

    Lord of Darkness
    Level: 47
    HP: 1274
    MP: 1200
    AC: -55
    Experience: 2210
    Lawful Points: -25
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: Y
    Karma:
    Attribute:
    Weakness:
    STR: 16
    CON: 17
    DEX: 14
    WIS: 14
    INT: 16
    MR: 75%
    Fire resistance: 110
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    New monster in Episode 5
    Location:  

    Normal Drops:
    Blessed Drops:
    Cursed Drops:
    Go to top

    Drake
    Level: 48
    HP: 1200
    MP: 550
    AC: -48
    Experience: 2305
    Lawful Points: -43
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Air
    Weakness: Earth, Fire
    STR: 32
    CON: 18
    DEX: 18
    WIS: 15
    INT: 15
    MR: 70%
    Fire resistance: 195
    Water resistance: 50
    Wind resistance: 70
    Earth resistance: 160
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: Y
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Drakes are powerful creatures capable of killing an inexperienced player. Drakes fly around the Dragon Valley area. Its fire-breathing attack can do 100+ damage.

    There are a total of 4 drakes that spawn in a day/night time period. In one complete lineage day, there would be 8 drakes total. There are two solo drakes and then there are the twins. All the drakes will spawn near entrances to the Dragon Valley Caves. The two solo drakes will spawn anytime within the first hour of daylight or sunset. The twins will spawn any time during the day and any time during the night. The process starts over it becomes daytime and nighttime.
    Drake is considered a Boss. Below is some additional information:

    Spawn Times:

    • Single Drakes: Anytime from the beginning of the nighttime to the middle of the night or the beginning of the daytime to the middle of the day. The drake may spawn anytime within this time period (1 hour in real life).
    • Twin Drakes: Anytime during a day or night period.

    Spawn Locations:

    • The Drakes all spawn at entrances to the Dragon Valley Caves. There are four entrances located in Dragon Valley.
    • The entrance farthest to the north and the entrance farthest to the left are the spawn locations for the Single Drakes.
    • The twins spawn at the other two entrances that are located farther to the right of the others.
    • View the Spawn Locations in DV.

    Information:

    • The Drakes are not necessarily easy to solo but their spawn times are fairly well known so you rarely get to 1:1 them.
    • Drakes are usually camped so for a better chance of getting a drop you may want to have a friend there helping who will split the drops with you.
    Location: Dragon Valley, Gludio Death Match, Hell, Werldern Death Match

    Normal Drops:
    Adena
    Diamond
    Emerald
    Potion of Bravery
    Potion of Wisdom
    Ruby
    Haste Potion or Green Potions
    High Quality Diamond/Quality Diamond
    High Quality Emerald/Quality Emerald
    High Quality Ruby/Quality Ruby
    High Quality Sapphire/Quality Sapphire
    Highest/Top Quality Emerald
    Highest/Top Quality Ruby
    Potion of Mana
    Sapphire
    Scroll of Shape Change/Polymorph
    Spellbook: Fireball (level 4)
    Spellbook: Enchant Mighty (level 6)
    Spellbook: Tame Monster (level 5)
    Spellbook: Weapon Break (level 4)
    Scroll of Resurrection
    Greater Haste Potions
    Spirit Crystal: Bless of Fire (level 4)
    Drake's Claw
    Highest/Top Quality Diamond
    Highest/Top Quality Sapphire
    Spellbook: Earthquake (level 8)
    Spellbook: Haste (level 6)
    Spellbook: Summon Monster (level 7)
    Spirit Crystal: Burning Weapon (level 5)
    Blank Scroll (Level 4)
    Relic of Sayha
    Spirit Crystal: Wind Shackle (level 5)
    Spellbook: Greater Haste (level 7)
    Spirit Crystal: Area of Silence
    Spellbook: Holy Walk (level 7)
    Blessed Drops:
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Scroll of Shape Change/Polymorph
    Cursed Drops:
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Go to top

    Forgotten Island Basilisk
    Level: 48
    HP: 800
    MP: 300
    AC: -25
    Experience: 2305
    Lawful Points: -38
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Air, Earth, Fire, Water
    STR: 30
    CON: 18
    DEX: 17
    WIS: 12
    INT: 12
    MR: 30%
    Fire resistance: 120
    Water resistance: 240
    Wind resistance: 180
    Earth resistance: 150
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Paralyze: Paralyzes target instantly. Target will not receive damage for duration.
    This powerful lizard-type creature is more difficult to kill than its counterparts in other areas of Aden. Beware, they can attack from a distance, and even then their breath can cause great damage.
    Location: Forgotten Island

    Normal Drops:
    Blank Scroll (Level 3)
    Forgotten Robe
    Relic of Eva
    Demon Gloves
    Forgotten Sword
    Ancient Scroll
    Blessed Drops:
    Cursed Drops:
    Go to top

    Dark Elder
    Level: 50
    HP: 450
    MP: 250
    AC: -45
    Experience: 2501
    Lawful Points: -50
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Air
    Weakness: Fire
    STR: 12
    CON: 15
    DEX: 12
    WIS: 17
    INT: 17
    MR: 45%
    Fire resistance: 50
    Water resistance: 50
    Wind resistance: 50
    Earth resistance: 50
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    This monster occasionally appears in Dragon Valley. When it appears, it is accompanied by 2 spartois that protect it. It also uses tornado and Supper Wind Shurken spells to beat you down.
    Dark Elder is considered a Boss. Below is some additional information:

    Spawn Times:

    • Dark Elder spawn every few hours in DV. I don't believe there is a set time for them to spawn.

    Spawn Locations:

    • There are two Dark Elders that will spawn in DV at two different locations.
    • Both Spawn Locations are around the two piles of Dragon Bones in DV. One is in the middle of DV near the North Drake Spawn area, and the other is near the bottom of DV.
    • View the Spawn Locations in DV.

    Information:

    • Dark Elder will yell when it spawns. If you are within 3 screens of him, you will hear him spawn. The Dark Elder will spawn with 2 Spartoi to help him out. The dangerous part of the Dark Elder is his Supper Wind Shurken spell and his Tornado Spell.
    • These spells combined with any other monsters that are hitting you will do extreme damage. He will cast the Supper Wind Shurken if you are a distance away from him, otherwise he will use the Tornado Spell.
    • This is a mini Boss but he is not to be taken lightly. It is recommended to have ROA (ring of air) and High MR. Mid or higher level players should be able to kill the Dark Elder alone. It is advised to take him as a group for the amount of damaged he can dish out in a short time and if possible I recommend having I2H cast on you. You will need to have Clears or possible A-clears if you are being hit by other monsters.
    Location: Dragon Valley, Werldern Death Match

    Normal Drops:
    Adena
    Potion of Wisdom
    Scroll of Curse Removal
    Scroll of Identify
    Scroll of Shape Change/Polymorph
    Scroll of Teleportation
    Spellbook: Tame Monster (level 5)
    Scroll of Resurrection
    Spellbook: Call Lightning (level 5)
    Spellbook: Greater Heal (level 5)
    Wand of Polymorph (Maple)
    Gloves
    Spellbook: Cone of Cold (level 5)
    Thor's Hammer
    Spirit Crystal: Blood To Soul (level 3)
    Spirit Crystal: Wind Shackle (level 5)
    Greater Potion of Mana
    Sandals of Dark Elder
    Robe of Dark Elder
    Blessed Drops:
    Scroll of Curse Removal
    Cloak of Magic Resistance
    Wand of Polymorph (Maple)
    Gloves
    Cursed Drops:
    Go to top

    Death Knight
    Level: 55
    HP: 4000
    MP: 250
    AC: -67
    Experience: 3026
    Lawful Points: -120
    Size: Small
    Type: Undead
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 75
    CON: 18
    DEX: 17
    WIS: 15
    INT: 17
    MR: 65%
    Fire resistance: 100
    Water resistance: 90
    Wind resistance: 90
    Earth resistance: 90
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    Covered with the cursed blood of slain dragons, Death Knights know only the madness of killing. Calling upon Spartoi and powers of magic, Death Knights are formidable foes.

    They spawn anywhere on the 5-7th floors of MLC and their spawn time is random. As for the frequency of its spawn times, it is usually at least once or twice a day.
    Death Knight is considered a Boss. Below is some additional information:

    Spawn Times:

    • There is not a set time that the Death Knight will spawn. It isn't really common though. Maybe a few times in a real life day.

    Spawn Locations:

    • The Death Knight spawns on floors 5, 6, or 7 of the Main Land Caves. Which floor he spawns on is completely random.

    Information:

    • Take about 100 clears each with you to fight the Death Knight. When the Death Knight spawns, he will summon 6-10 spartoi every few minutes and thus if noone has found him, there could be a hundred sparoi around him. The best way to hunt him is to use a COI. The Death Knight will see the COI, while the spartoi won't. This allows you to lure the Death Knight away from all the spartoi.
    • It takes about 3-4 level 45+ knights with a +6 or better Mail Breaker to kill him in 1 to 2 minutes. Using Strength and Dexterity spells should help a lot. The best way to find him is to hunt Main Land Caves 5-7F with a elf or mage and random teleport every few seconds.
    • The Death Knights drops are always decent, usually consisting of at least 30K adena, some belts, n/bdais, n/bzels, and other very rare items including items for the Death Knight Set.
    Location: Main Land Caves 5F, Main Land Caves 6F, Main Land Caves 7F, Hell

    Normal Drops:
    Adena
    Blinding Potion or Opaque Potion
    Chain Mail of Magic Resistance
    Diamond
    Dice Dagger or Dagger of Good/Bad Luck
    Greater Haste Potions
    Greater Healing Potion or Clear Potion
    Haste Potion or Green Potions
    High Quality Diamond/Quality Diamond
    High Quality Ruby/Quality Ruby
    Highest/Top Quality Ruby
    Katana
    Plate Mail
    Potion of Bravery
    Potion of Wisdom
    Ruby
    Spellbook: Weapon Break (level 4)
    Two Handed Sword
    Potion of Mana
    Belt of Mind
    Belt of Soul
    Gloves
    Old Belt of Mind
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Spellbook: Decay Potion (level 9)
    Spellbook: Earthquake (level 8)
    Spellbook: Enchant Mighty (level 6)
    Spellbook: Sunburst (level 6)
    Spellbook: Tornado (level 7)
    Spellbook: Vampiric Touch (level 4)
    Scroll of Resurrection
    Amulet of Strength
    Highest/Top Quality Diamond
    Spellbook: Resurrection (level 8)
    Amulet of Intelligence
    Cloak of Invisibility
    Ring of Air
    Ring of Summons Control
    Ring of Teleport Control
    Death Knight Armor
    Death Knight Boots
    Death Knight Gloves
    Death Knight Helmet
    Blessed Drops:
    Plate Mail
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Two Handed Sword
    Cursed Drops:
    Go to top

    Ancient Giant


    Concept Art
    Level: 56
    HP: 5000
    MP: 350
    AC: -63
    Experience: 3137
    Lawful Points: -80
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Air, Earth, Fire, Water
    STR: 20
    CON: 20
    DEX: 18
    WIS: 18
    INT: 20
    MR: 70%
    Fire resistance: 120
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 80
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Ancient giants are twice the size of a large human. In their right hands they hold an enormous mace, which is used to pummel adversaries into the ground. These giants are so strong that their blows create earthquakes in the area.
    Ancient Giant is considered a Boss. Below is some additional information:
    Location: Tower of Insolence. Wastelands

    Normal Drops:
    Adena
    Potion of Bravery
    Potion of Wisdom
    Condensed Lesser Healing Potions
    Diamond
    Greater Haste Potions
    Haste Potion or Green Potions
    High Quality Diamond/Quality Diamond
    Old Belt of Soul
    Potion of Mana
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Scroll of Resurrection
    Belt of Soul
    Blank Scroll (Level 4)
    Gloves
    Great Sword
    Katana
    Plate Mail
    Spellbook: Counter Magic (level 4)
    Spellbook: Meditation (level 4)
    Spellbook: Silence (level 8)
    Spirit Crystal: Bless of Earth (level 4)
    Spirit Crystal: Earth Bind (level 4)
    Wand of Call Lightning (Ebony)
    Spellbook: Mana Drain (level 5)
    Relic of Maphr
    Spirit Crystal: Earth Skin (level 3)
    Old Amulet of Wisdom
    Titan's Belt
    Spirit Crystal: Entangle (level 3)
    Amulet of Wisdom
    Ring of Ancient Giant
    Blessed Drops:
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Great Sword
    Katana
    Cursed Drops:
    Go to top

    Mercenary Commander Mephaisto
    No Image Available Level: 56
    HP: 13282
    MP: 722
    AC: -64
    Experience: 3137
    Lawful Points: -25
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: Y
    Karma:
    Attribute:
    Weakness:
    STR: 18
    CON: 19
    DEX: 19
    WIS: 16
    INT: 17
    MR: 70%
    Fire resistance: 110
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    New monster in Episode 5
    Location:  

    Normal Drops:
    Blessed Drops:
    Cursed Drops:
    Go to top

    Arcane Troup Leader Crepus
    No Image Available Level: 58
    HP: 13692
    MP: 722
    AC: -66
    Experience: 3365
    Lawful Points: -25
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: Y
    Karma:
    Attribute:
    Weakness:
    STR: 19
    CON: 19
    DEX: 18
    WIS: 16
    INT: 16
    MR: 60%
    Fire resistance: 110
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    New monster in Episode 5
    Location:  

    Normal Drops:
    Blessed Drops:
    Cursed Drops:
    Go to top

    Great Spirit of Earth
    Level: 60
    HP: 1500
    MP: 500
    AC: -53
    Experience: 3601
    Lawful Points: -80
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 25
    CON: 13
    DEX: 13
    WIS: 13
    INT: 18
    MR: 50%
    Fire resistance: 150
    Water resistance: 100
    Wind resistance: 75
    Earth resistance: 0
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack:
    Two Cell Melee Attack:
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    One of the mighty elemental spirit guardians on the Island of Dreams. Beware the strike of his massive war hammer and the elemental boulders from above!
    **There name no longer indicates there level.**
    Great Spirit of Earth is considered a Boss. Below is some additional information:

    Spawn Times:

    • spawns 3 times a hour

    Spawn Locations:

    • Earth area on DI
    Location: Island of Dreams - Earth (C)

    Normal Drops:
    Adena
    Blank Scroll (Level 4)
    Blinding Potion or Opaque Potion
    Chain Mail of Magic Resistance
    Greater Haste Potions
    Haste Potion or Green Potions
    Potion of Bravery
    Potion of Wisdom
    Potion of Mana
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Wand of Call Lightning (Ebony)
    Wand of Polymorph (Maple)
    Scroll of Resurrection
    Wand of Create Monster (Pine)
    Blank Scroll (Level 5)
    Ring of Earth
    Elixir: Strength
    Blessed Drops:
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Cursed Drops:
    Go to top

    Great Spirit of Fire


    Concept Art
    Level: 60
    HP: 1500
    MP: 500
    AC: -53
    Experience: 3601
    Lawful Points: -80
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 25
    CON: 13
    DEX: 13
    WIS: 13
    INT: 18
    MR: 50%
    Fire resistance: 0
    Water resistance: 150
    Wind resistance: 100
    Earth resistance: 75
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack:
    Two Cell Melee Attack:
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    One of the mighty elemental spirit guardians on the Island of Dreams. Beware the slash of his flaming blade and the engulfing orbs of fire!

    **Their names no longer indicates their level.**
    Great Spirit of Fire is considered a Boss. Below is some additional information:

    Spawn Times:

    • Spawns many times a hour
    Location: Island of Dreams - Fire (B)

    Normal Drops:
    Adena
    Wand of Call Lightning (Ebony)
    Blinding Potion or Opaque Potion
    Greater Haste Potions
    Haste Potion or Green Potions
    Potion of Bravery
    Potion of Wisdom
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Scroll of Resurrection
    Wand of Create Monster (Pine)
    Blank Scroll (Level 4)
    Blank Scroll (Level 5)
    Chain Mail of Magic Resistance
    Potion of Mana
    Wand of Polymorph (Maple)
    Belt of Mind
    Ring of Fire
    Elixir: Charisma
    Elixir: Dexterity
    Blessed Drops:
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Scroll of Resurrection
    Cursed Drops:
    Go to top

    Great Spirit of Water


    Concept Art
    Level: 60
    HP: 1500
    MP: 500
    AC: -53
    Experience: 3601
    Lawful Points: -80
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: Air
    STR: 25
    CON: 13
    DEX: 13
    WIS: 13
    INT: 18
    MR: 50%
    Fire resistance: 75
    Water resistance: 0
    Wind resistance: 150
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: Y
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    One of the mighty elemental spirit guardians on the Island of Dreams. Beware the force of her watery javelins and the elemental geysers from below!

    **Their names no longer indicates their level.**
    Great Spirit of Water is considered a Boss. Below is some additional information:

    Spawn Times:

    • Spawns many times a hour
    Location: Island of Dreams - Water (A)

    Normal Drops:
    Adena
    Blinding Potion or Opaque Potion
    Haste Potion or Green Potions
    Potion of Bravery
    Potion of Wisdom
    Potion of Mana
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Scroll of Resurrection
    Wand of Create Monster (Pine)
    Wand of Polymorph (Maple)
    Blank Scroll (Level 4)
    Chain Mail of Magic Resistance
    Greater Haste Potions
    Blank Scroll (Level 5)
    Ring of Water
    Belt of Mind
    Elixir: Intelligence
    Elixir: Dexterity
    Blessed Drops:
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Scroll of Resurrection
    Cursed Drops:
    Go to top

    Great Spirit of Wind


    Concept Art
    Level: 60
    HP: 1200
    MP: 500
    AC: -53
    Experience: 3601
    Lawful Points: -80
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Air
    Weakness: Earth
    STR: 25
    CON: 13
    DEX: 13
    WIS: 13
    INT: 18
    MR: 50%
    Fire resistance: 100
    Water resistance: 75
    Wind resistance: 0
    Earth resistance: 150
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: Y
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    One of the mighty elemental spirit guardians on the Island of Dreams. Beware the maelstrom of her embrace and the all-encompassing elemental squall!

    **Their names no longer indicates their level.**
    Great Spirit of Wind is considered a Boss. Below is some additional information:

    Spawn Times:

    • Spawns many times a hour
    Location: Island of Dreams - Wind (D)

    Normal Drops:
    Adena
    Potion of Mana
    Blinding Potion or Opaque Potion
    Haste Potion or Green Potions
    Potion of Bravery
    Potion of Wisdom
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Wand of Polymorph (Maple)
    Scroll of Resurrection
    Blank Scroll (Level 4)
    Chain Mail of Magic Resistance
    Greater Haste Potions
    Wand of Call Lightning (Ebony)
    Wand of Create Monster (Pine)
    Blank Scroll (Level 5)
    Belt of Mind
    Elixir: Intelligence
    Elixir: Constitution
    Blessed Drops:
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Scroll of Resurrection
    Cursed Drops:
    Go to top

    Demon
    Level: 61
    HP: 6000
    MP: 250
    AC: -68
    Experience: 3722
    Lawful Points: -150
    Size: Large
    Type: Demon
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 25
    CON: 20
    DEX: 18
    WIS: 20
    INT: 20
    MR: 75%
    Fire resistance: 110
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: Y
    Two Cell Melee Attack: Y
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: Yes
    Evil, chaos, and disorder in one package - that is the Demon. His fierce fire attacks can wreak havoc on even the most skilled opponent. May drop magical amulets, adena, crystal plate mail, and spellbooks.
    Demon is considered a Boss. Below is some additional information:

    Spawn Times:

    • There is not a set time that the Demon will spawn. It isn't really common though. Maybe once or twice in a real life day.

    Spawn Locations:

    • The Demon always spawns on the 8th floor of the Ivory Tower.

    Information:

    • When the demon spawns, he summons other monsters for help. Some of the monsters he spawns are Cyclops, Taurverus, Lava Golem, Skeleton Guard, Skeleton Archer, Skeleton Fighter, Ettins, and any other monster located in the IT.
    • When attacking the Demon it is best to use 6+ knights using +6 Mail Breaker or BTsu with Strength and Dexterity spells cast. Each knight should have around 100+ clears. The Demon hits extremely hard and no knight can take very many of his hits even with 2 ROF and clears. It would be wise to party with a mage or elf to help heal you while you are fighting him. The best spot to fight the demon is at the stairs to 7F as there aren't as many monsters around.
    • As for drops, the Demon can drop B-Katana, Tsurugi, Ring of Fire, all kinds of belts, Crystal Plate Mail, Zels, Dais, various ammulets, and other items including items for the Demon Set.
    Location: Ivory Tower 8F, Giran Death Match, Hell

    Normal Drops:
    Adena
    Blinding Potion or Opaque Potion
    Haste Potion or Green Potions
    Potion of Bravery
    Potion of Wisdom
    Potion of Mana
    Spellbook: Fireball (level 4)
    Scroll of Resurrection
    Chain Mail of Magic Resistance
    High Quality Diamond/Quality Diamond
    Highest/Top Quality Ruby
    Katana
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Spellbook: Sunburst (level 6)
    Spellbook: Vampiric Touch (level 4)
    Two Handed Sword
    Wand of Create Monster (Pine)
    Greater Haste Potions
    Spellbook: Tame Monster (level 5)
    Black Blood Stone
    Amulet of Intelligence
    Amulet of Strength
    Blank Scroll (Level 4)
    Blank Scroll (Level 5)
    Crystal Plate Mail
    Dice Dagger or Dagger of Good/Bad Luck
    Old Belt of Mind
    Plate Mail
    Belt of Soul
    Demon Boots
    Demon Gloves
    Demon Helmet
    Power Gloves
    Ring of Fire
    Demon Armor
    Highest/Top Quality Diamond
    Ring of Polymorph Control
    Tsurugi
    Spellbook: Meteor Strike (level 10)
    Spellbook: Resurrection (level 8)
    Blessed Drops:
    Scroll of Resurrection
    Katana
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Cursed Drops:
    Dice Dagger or Dagger of Good/Bad Luck
    Go to top

    Dread King Baranka
    Level: 63
    HP: 17290
    MP: 0
    AC: -58
    Experience: 3970
    Lawful Points: -5
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: Y
    Karma:
    Attribute:
    Weakness:
    STR: 22
    CON: 25
    DEX: 20
    WIS: 18
    INT: 18
    MR: 65%
    Fire resistance: 110
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    New monster in Episode 5
    Location:  

    Normal Drops:
    Blessed Drops:
    Cursed Drops:
    Go to top

    Mummy Lord
    Level: 63
    HP: 3300
    MP: 750
    AC: -60
    Experience: 3970
    Lawful Points: -250
    Size: Large
    Type: Demon
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 65
    CON: 22
    DEX: 63
    WIS: 22
    INT: 22
    MR: 99%
    Fire resistance: 150
    Water resistance: 0
    Wind resistance: 100
    Earth resistance: 0
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    This monster can be found as the boss on the 60th floor of TOI. A smaller version, lets call him Lesser Mummy Lord, roams floors 91-100.
    Mummy Lord is considered a Boss. Below is some additional information:
    Location: Tower of Insolence 60F

    Normal Drops:
    Haste Potion or Green Potions
    Blinding Potion or Opaque Potion
    Scroll of Enchant Weapon
    Scroll of Enchant Armor
    Scroll of Teleportation - Tower of Insolence 61F
    Potion of Bravery
    Potion of Wisdom
    Greater Haste Potions
    Dice Dagger or Dagger of Good/Bad Luck
    Wand of Polymorph (Maple)
    Wand of Create Monster (Pine)
    Scroll of Resurrection
    Two Handed Sword
    Belt of Mind
    Old Belt of Mind
    Blank Scroll (Level 4)
    Blank Scroll (Level 5)
    Ring of Air
    Ring of Earth
    Tsurugi
    Ring of Polymorph Control
    Ring of Fire
    Ring of Water
    Sealed TOI Teleport Charm 61F
    Blessed Drops:
    Scroll of Enchant Weapon
    Scroll of Enchant Armor
    Scroll of Resurrection
    Cursed Drops:
    Scroll of Enchant Weapon
    Scroll of Enchant Armor
    Go to top

    Arcane King Hellvine
    Level: 70
    HP: 22672
    MP: 3970
    AC: -78
    Experience: 4901
    Lawful Points: -25
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: Y
    Karma:
    Attribute:
    Weakness:
    STR: 20
    CON: 20
    DEX: 20
    WIS: 20
    INT: 20
    MR: 85%
    Fire resistance: 110
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    New monster in Episode 5
    Location:  

    Normal Drops:
    Blessed Drops:
    Cursed Drops:
    Go to top

    Baranka
    Level: 70
    HP: 14500
    MP: 50
    AC: 80
    Experience: 4901
    Lawful Points:
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness:
    STR:
    CON:
    DEX:
    WIS:
    INT:
    MR: 85%
    Fire resistance:
    Water resistance:
    Wind resistance:
    Earth resistance:
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    The leading general overseeing Diad Fortress. One of the two leaders of Diad Fortress Castle. If either of them takes on enough damage, they will teleport.
    Baranka is considered a Boss. Below is some additional information:

    Spawn Times:

    • During siege of Diad Fortress

    Spawn Locations:

    • Diad Fortress
    Location: Diad Fortress

    Normal Drops:
    Armor of Baranka
    Helmet of Baranka
    Boots of Baranka
    Claw of Baranka
    Blessed Drops:
    Cursed Drops:
    Go to top

    Laia
    Level: 70
    HP: 12000
    MP: 2000
    AC: 70
    Experience: 4901
    Lawful Points:
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness:
    STR:
    CON:
    DEX:
    WIS:
    INT:
    MR: 85%
    Fire resistance:
    Water resistance:
    Wind resistance:
    Earth resistance:
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    The magic-wielding general who takes care of Diad Fortress! Attacks enemies with black magic. Can transform player in to oum and removes all AC with in a given area around her. One of the two leaders of Diad Fortress Castle. If either of them takes on enough damage, they will teleport.

    *EDIT*
    it is now UNKNOWN if Laia will still teleport, or show up at Diad Seige seince they have moved to the Lastavard. If you have any information regarding this please use the submit feedback link, and we will update this as soon as we can.
    Laia is considered a Boss. Below is some additional information:

    Spawn Times:

    • Unknow spawn time, but has moved spawn location to new Episode 5 area, the Lastavard

    Spawn Locations:

    • Lastavard.
    Location: Diad Fortress

    Normal Drops:
    Amulet of Laia
    Ring of Laia
    Robe of Laia
    Wand of Laia
    Spellbook: Advance Spirit (level 10)
    Blessed Drops:
    Cursed Drops:
    Go to top

    Ken Rauhel


    Concept Art
    Level: 75
    HP: 12000
    MP: 150
    AC: -78
    Experience: 5626
    Lawful Points: -5
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 19
    CON: 18
    DEX: 18
    WIS: 18
    INT: 18
    MR: 50%
    Fire resistance: 90
    Water resistance: 75
    Wind resistance: 85
    Earth resistance: 80
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: Y
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Ken Rauhel is the pretender king - a terrible man who thrives on chaos and rules with an iron fist. He surrounds himself with powerful thugs, black knights, and the ever-faithful Wizard Cerenis.
    Ken Rauhel is considered a Boss. Below is some additional information:

    Spawn Times:

    • He will spawn any time there is a seige at Aden Castle

    Spawn Locations:

    • Aden Castle

    Information:

    • Cernis will spawn with him.
    Location: Aden

    Normal Drops:
    Armor of Pretender King
    Boots of Pretender King
    Gauntlet of Pretender King
    Helmet of Pretender King
    Blessed Drops:
    Cursed Drops:
    Go to top

    Lindvior


    Concept Art
    Level: 87
    HP: 20000
    MP: 900
    AC: -99
    Experience: 7570
    Lawful Points: 10000
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Air
    Weakness: None
    STR: 66
    CON: 21
    DEX: 18
    WIS: 20
    INT: 18
    MR: 99%
    Fire resistance: 20
    Water resistance: 10
    Wind resistance: 0
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: Y
    Two Cell Melee Attack: Y
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Lindvior, the Wind Dragon, spews acidic breath from its mouth and attacks with its huge wings and tail. This dragon uses its wings to create of dozens of tornados in the area when in battle.

    If you are on the screen when one person hits Lindvior, you stand a very good chance of getting hit. He uses a mass lightning attack everyone on the screen. If noone attacks him, you can walk right up to him and he won't hurt you.
    Lindvior is considered a Boss. Below is some additional information:

    Spawn Times:

    • The only one of the 4 dragons, which hasn't been brought back to the game.
    Location: Scar of Lindvior

    Normal Drops:
    Adena
    Lich Robe
    Blessed Drops:
    Cursed Drops:
    Go to top

    Antharas
    Level: 90
    HP: 22000
    MP: 800
    AC: -99
    Experience: 8101
    Lawful Points: 10000
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 80
    CON: 21
    DEX: 10
    WIS: 20
    INT: 18
    MR: 99%
    Fire resistance: 100
    Water resistance: 60
    Wind resistance: 20
    Earth resistance: 0
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: Y
    Two Cell Melee Attack: Y
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Poisons target and causes HP to decrease until it is cured.
    Noisily rumbling in its subterranean lair, Antharas the Earth Dragon quickly dispatches all who would dare disturb its home by means of its fierce bite, deadly claws, slashing tail, elemental power, and deadly paralyzing poison breath.
    Antharas can be found on the 7th floor of the dragon valley caves. His claws can inflict 150+ damage.
    Antharas is considered a Boss. Below is some additional information:
    Location: Dragon Valley Caves 7F (Antharas' Lair)

    Normal Drops:
    Adena
    Amulet of Intelligence
    Amulet of Strength
    Crystal Plate Mail
    Green Dragon Scales
    Potion of Bravery
    Potion of Wisdom
    Potion of Mana
    Belt of Soul
    Belt of Mind
    Belt of Body
    Diamond
    Gloves
    Haste Potion or Green Potions
    High Quality Diamond/Quality Diamond
    High Quality Ruby/Quality Ruby
    Highest/Top Quality Diamond
    Highest/Top Quality Ruby
    Plate Mail
    Ruby
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Spellbook: Call Lightning (level 5)
    Spellbook: Freeze / Ice Lance (level 7)
    Spellbook: Haste (level 6)
    Wand of Polymorph (Maple)
    Spellbook: Enchant Dexterity (level 4)
    Katana
    Wand of Create Monster (Pine)
    Old Belt of Body
    Spellbook: Blizzard (level 8)
    Spellbook: Create Zombie (level 6)
    Spellbook: Resurrection (level 8)
    Spellbook: Summon Monster (level 7)
    Spellbook: Tornado (level 7)
    Spellbook: Mass Teleport (level 9)
    Tsurugi
    Cloak of Invisibility
    Ring of Earth
    Blessed Drops:
    Cursed Drops:
    Go to top

    Fafurion
    Level: 93
    HP: 21000
    MP: 5000
    AC: -99
    Experience: 8650
    Lawful Points: 10000
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: Air
    STR: 78
    CON: 20
    DEX: 8
    WIS: 22
    INT: 18
    MR: 99%
    Fire resistance: 100
    Water resistance: 0
    Wind resistance: 10
    Earth resistance: 20
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: Y
    Two Cell Melee Attack: Y
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Second of the four elemental dragons in Lineage. This water dragon has been fighting with the water goddess Eva since birth and is kept in the underwater dungeon at the bottom of the lake.

    The blessing of Eva is nowhere near enough protection should you decide to battle with Fafurion, the Water Dragon. Despite great courage and valor, not many adventurers are able to withstand Fafurion's powerful bite, rending claws, sweeping tail, elemental power, and tsunami-like breath.
    Fafurion is considered a Boss. Below is some additional information:
    Location: Fafurion's Lair

    Normal Drops:
    Adena
    Amulet of Intelligence
    Amulet of Strength
    Blue Dragon Scales
    Crystal Plate Mail
    Haste Potion or Green Potions
    Potion of Mana
    Belt of Soul
    Belt of Mind
    Belt of Body
    Tsurugi
    Diamond
    Gloves
    High Quality Emerald/Quality Emerald
    High Quality Ruby/Quality Ruby
    Highest/Top Quality Diamond
    Scroll of Enchant Weapon
    Spellbook: Resurrection (level 8)
    Amulet of Charisma
    Spirit Crystal: Triple Arrow (level 3)
    Greater Haste Potions
    Amulet of Dexterity
    Ring of Water
    Cloak of Invisibility
    Blessed Drops:
    Tsurugi
    Amulet of Charisma
    Cloak of Invisibility
    Cursed Drops:
    Go to top

    Valakas
    Level: 95
    HP: 26000
    MP: 4500
    AC: -99
    Experience: 9026
    Lawful Points: 10000
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 78
    CON: 20
    DEX: 8
    WIS: 22
    INT: 18
    MR: 99%
    Fire resistance: 0
    Water resistance: 100
    Wind resistance: 10
    Earth resistance: 20
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: Y
    Two Cell Melee Attack: Y
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    The third of the four elemental dragons in Lineage. Valakas is the Fire Dragon and is located near the Iron Gate Guild.

    The chaos of the fire lands is easy compared to what you'll encounter once you enter into Valakas' Lair. Although the brimstone mist blinds your sight, you'll soon feel Valakas' ferocious bite, impaling claws, elemental strike, and fiery breath.
    Valakas is considered a Boss. Below is some additional information:
    Location: Valakas' Lair, Giran Death Match

    Normal Drops:
    Adena
    Amulet of Intelligence
    Amulet of Strength
    Crystal Plate Mail
    Diamond
    Plate Mail
    Potion of Bravery
    Potion of Wisdom
    Red Dragon Scales
    Katana
    Tsurugi
    Gloves
    Haste Potion or Green Potions
    High Quality Diamond/Quality Diamond
    High Quality Emerald/Quality Emerald
    High Quality Ruby/Quality Ruby
    High Quality Sapphire/Quality Sapphire
    Highest/Top Quality Diamond
    Highest/Top Quality Emerald
    Highest/Top Quality Ruby
    Highest/Top Quality Sapphire
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Spellbook: Call Lightning (level 5)
    Spellbook: Create Zombie (level 6)
    Spellbook: Eruption (level 6)
    Spellbook: Freeze / Ice Lance (level 7)
    Spellbook: Haste (level 6)
    Spellbook: Resurrection (level 8)
    Spellbook: Summon Monster (level 7)
    Wand of Polymorph (Maple)
    Spellbook: Vampiric Touch (level 4)
    Spellbook: Enchant Dexterity (level 4)
    Spellbook: Tornado (level 7)
    Wand of Create Monster (Pine)
    Ring of Polymorph Control
    Spellbook: Blizzard (level 8)
    Ring of Teleport Control
    Cloak of Invisibility
    Spellbook: Meteor Strike (level 10)
    Blessed Drops:
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Cursed Drops:
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Go to top

    Note: Lineage 1 Guide data/guides have been transferred from Lineage Guide.

        
     
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