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List of monsters by - [beginning with 'R']
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Drop Guide |
Very Commonly Dropped | Commonly Dropped | Uncommonly Dropped |
Rarely Dropped | Very Rarely Dropped | No Drop Frequency Known |
Rabbit |
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Level: 2
HP: 7
MP: 0
AC: 10
Experience: 5
Lawful Points: 0
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
STR: 5
CON: 12
DEX: 15
WIS: 0
INT: 1
MR: 0%
Fire resistance: 0
Water resistance: 0
Wind resistance: 0
Earth resistance: 0
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Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
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Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
These tiny little creatures are great to kill when u are very low level, they will not attack you. |
Location:
Giran, Gludio, Heine, Kent, Orc Town, Silver Knights Town, Talking Island, Windawood/Woodbec, East Giran, South Giran, Gludio/Woodbec Path, Gludio/Kent Path, Ivory Tower Town, Oren Wasteland, Oren Forest, Forest of Dawn, Gypsy Town, Turtle Island |
Normal Drops:
Fur Meat |
Blessed Drops:
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Cursed Drops:
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Raccoon |
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Level: 5
HP: 30
MP: 20
AC: 20
Experience: 26
Lawful Points: 0
Size: Small
Type:
Normal
Class:
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire
STR: 15
CON: 10
DEX: 12
WIS: 12
INT: 14
MR: 15%
Fire resistance: 120
Water resistance: 100
Wind resistance: 100
Earth resistance: 80
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Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: N
Immune to Slow: N
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
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Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Taming this pet will drive you crazy, but once you got one, you will love it forever! |
Location:
Pirate Island |
Normal Drops:
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Blessed Drops:
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Cursed Drops:
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Rock Golem |
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Level: 5
HP: 45
MP: 20
AC: 8
Experience: 26
Lawful Points: -60
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
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Attribute:
Earth
Weakness:
Earth, Fire
STR: 58
CON: 16
DEX: 10
WIS: 6
INT: 5
MR: 5%
Fire resistance: 125
Water resistance: 100
Wind resistance: 50
Earth resistance: 120
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Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: Y
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
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Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
While these look like the stone golems you will run into throughout Aden, the rock golem is a little less powerful. |
Location:
Singing Island, Singing Island Caves |
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Rotting Skeleton |
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Level: 6
HP: 45
MP: 10
AC: 5
Experience: 37
Lawful Points: -18
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 17
CON: 15
DEX: 16
WIS: 14
INT: 14
MR: 18%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
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Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
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Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Easier to kill than other skeletons in the world, these still offer a good fight to new players. |
Location:
Singing Island Caves |
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Rotting Skeleton Guard |
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Level: 6
HP: 45
MP: 10
AC: 7
Experience: 37
Lawful Points: -18
Size: Small
Type:
Undead
Class:
Beginner
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 16
CON: 14
DEX: 15
WIS: 14
INT: 6
MR: 25%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
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Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
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Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Because they are rotting, these skeleton guards are easier to dominate than those elsewhere in Aden. Still, they are good monsters for new players to train on. |
Location:
Singing Island |
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Rotting Skeleton Marksman |
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Level: 6
HP: 40
MP: 10
AC: 7
Experience: 37
Lawful Points: -18
Size: Small
Type:
Undead
Class:
Beginner
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 16
CON: 14
DEX: 16
WIS: 16
INT: 6
MR: 25%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
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Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: Y
Two Cell Melee Attack: N
Area Attack: N
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Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Like the rotting guards and fighters, the rotting skeleton marksman is an easier target than its counterparts in Dragon Valley. They still can get the best of a new player, though! |
Location:
Singing Island, Singing Island Caves |
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Rotting Skeleton Fighter |
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Level: 7
HP: 50
MP: 10
AC: 6
Experience: 50
Lawful Points: -19
Size: Small
Type:
Undead
Class:
Beginner
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 18
CON: 14
DEX: 14
WIS: 14
INT: 6
MR: 25%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
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Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
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Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Like the rotting guards, these fighters are much easier to kill than their cousins found in Dragon Valley. |
Location:
Singing Island |
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Rova Orc |
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Level: 13
HP: 80
MP: 20
AC: -2
Experience: 170
Lawful Points: -12
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Fire
Weakness:
Water
STR: 12
CON: 12
DEX: 12
WIS: 8
INT: 14
MR: 5%
Fire resistance: 60
Water resistance: 200
Wind resistance: 90
Earth resistance: 95
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Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
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Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Located on the Orc island and Northeast of the Gludin village. Will drop a Totem of rova and some adena or food items. |
Location:
Orc Town, Orc Beach, Orc Fire Field, Elven Caves 2F, Orc Forest |
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Ratman |
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Level: 20
HP: 150
MP: 10
AC: -5
Experience: 401
Lawful Points: -14
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire
STR: 12
CON: 16
DEX: 12
WIS: 11
INT: 8
MR: 10%
Fire resistance: 160
Water resistance: 120
Wind resistance: 70
Earth resistance: 90
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Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
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Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
This speedy rat-like monster wields a trident and makes up for his lack of strength with a very speedy attack. |
Location:
Heine Caves 1F, Heine Caves 2F, Heine Caves 3F, Giran Death Match, Gludio Death Match |
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Right-Hand Bandit |
Concept Art
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Level: 20
HP: 500
MP: 50
AC: -25
Experience: 401
Lawful Points: -45
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 20
CON: 20
DEX: 18
WIS: 12
INT: 13
MR: 50%
Fire resistance: 100
Water resistance: 90
Wind resistance: 80
Earth resistance: 70
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Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
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Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
A Knight completing the level 45 Knight quest must kill this mop to obtain the night vision hood.
(Location: 33755,32741) |
Location:
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Ramia |
Concept Art
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Level: 22
HP: 200
MP: 30
AC: -6
Experience: 485
Lawful Points: -25
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Fire
Weakness:
Air
STR: 15
CON: 15
DEX: 12
WIS: 12
INT: 10
MR: 10%
Fire resistance: 70
Water resistance: 50
Wind resistance: 190
Earth resistance: 100
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Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
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Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poisons target and causes HP to decrease until it is cured. |
With the body of a human female and the long tail of a snake, the Ramia attacks by wrapping her tail around her victims to immobilize them as she moves in for the kill. There are two colored Ramias, one is blue and one is green. |
Location:
Heine, Silver Knights Town, Heine Caves 1F, Heine Caves 2F, Heine Caves 3F, Talking Island Death Match, Aden Sewer |
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Raging Skeleton Axeman |
Concept Art
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Level: 39
HP: 300
MP: 50
AC: -30
Experience: 1522
Lawful Points: -30
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 18
CON: 14
DEX: 14
WIS: 12
INT: 10
MR: 50%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
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Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
These dark skeletons, reanimated and infused with true hatred for all things living, are much more difficult to master than those found outside the Tower of Insolence. |
Location:
Tower of Insolence 31F, Tower of Insolence 32F, Tower of Insolence 33F, Tower of Insolence 34F |
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Raging Skeleton Pike |
Concept Art
|
Level: 39
HP: 250
MP: 45
AC: -30
Experience: 1522
Lawful Points: -30
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 16
CON: 14
DEX: 15
WIS: 12
INT: 10
MR: 50%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
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Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Beware the raging skeleton pike! It is evil, it is mad, and it can do a lot of damage from a distance. |
Location:
Tower of Insolence 32F, Tower of Insolence 33F, Tower of Insolence 34F |
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Raging Ghoul |
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Level: 42
HP: 350
MP: 70
AC: -35
Experience: 1765
Lawful Points: -50
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Water
Weakness:
Air, Fire
STR: 16
CON: 17
DEX: 16
WIS: 11
INT: 4
MR: 45%
Fire resistance: 180
Water resistance: 45
Wind resistance: 170
Earth resistance: 85
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Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
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Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poison: Poisons target and paralyzes it after a few seconds. Target can still receive damage while paralyzed. |
Found in the Tower of Insolence, the raging ghoul is MUCH more difficult than other ghouls found around Aden. |
Location:
Tower of Insolence 31F, Tower of Insolence 32F, Tower of Insolence 33F, Tower of Insolence 34F, Tower of Insolence 35F |
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Raging Spartoi |
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Level: 42
HP: 350
MP: 50
AC: -38
Experience: 1765
Lawful Points: -35
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 17
CON: 15
DEX: 16
WIS: 14
INT: 14
MR: 50%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
The raging spartoi of the Tower of Insolence can do much more harm than other spartoi around the world. |
Location:
Tower of Insolence 33F, Tower of Insolence 34F, Tower of Insolence 35F, Tower of Insolence 37F, Tower of Insolence 38F, Tower of Insolence 39F, Tower of Insolence 40F |
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Raging Skeleton Fighter |
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Level: 45
HP: 500
MP: 90
AC: -40
Experience: 2026
Lawful Points: -50
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 18
CON: 14
DEX: 14
WIS: 14
INT: 14
MR: 55%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Good luck is not enough when happening upon this monster in the Tower of Insolence. |
Location:
Tower of Insolence 37F, Tower of Insolence 38F, Tower of Insolence 39F, Tower of Insolence 40F |
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Raging Skeleton Marksman |
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Level: 45
HP: 415
MP: 100
AC: -38
Experience: 2026
Lawful Points: -48
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 16
CON: 14
DEX: 16
WIS: 16
INT: 16
MR: 50%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: Y
Two Cell Melee Attack:
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
The skeleton marksmen in the Tower of Insolence use a unique series of black magic for protection. They have been strengthened through this magic and are much more difficult to master than other skeletons around Aden. |
Location:
Tower of Insolence 34F, Tower of Insolence 35F, Tower of Insolence 37F, Tower of Insolence 38F, Tower of Insolence 39F, Tower of Insolence 40F |
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Revenant |
|
Level: 50
HP: 1700
MP: 600
AC: -65
Experience: 2501
Lawful Points: -50
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 18
CON: 20
DEX: 18
WIS: 15
INT: 27
MR: 65%
Fire resistance: 190
Water resistance: 190
Wind resistance: 190
Earth resistance: 190
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
This monster has the ability to cast haste upon himself and turn his enemies into cows. (Previously known as the Grim Reaper) |
Revenant is considered a Boss. Below is some additional information:
|
Location:
Giran Caves 3F, Giran Caves 4F |
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Note: Lineage 1 Guide data/guides have been transferred from Lineage Guide.
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