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Lineage 1 Guide
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List Monsters by
· Episode 5
· Normal
· Beginners
· Pets
· Tameable
By Level:
· Levels 1-9
· Levels 10-19
· Levels 20-29
· Levels 30-39
· Levels 40-49
· Levels 50-59
· Levels 60-69
· Levels 70-79
· Levels 80-89
· Levels 90+
· Bosses
General Categories:
· Karma
· Large
· Small
· Undead
· Demon
· Tough-skinned
· Tribal
· Ranged Attack
· Two-cell melee
· Area Attack
· Poison/Paralyze Types
Affected By:
· Silver Weapons
· Blessed Weapons

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List of monsters by - [from category Tameable]
 

Drop Guide
  • Very Commonly Dropped
  • Commonly Dropped
  • Uncommonly Dropped
  • Rarely Dropped
  • Very Rarely Dropped
  • No Drop Frequency Known
  • Frog
    Level: 1
    HP: 1
    MP: 0
    AC: 10
    Experience: 2
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 5
    CON: 12
    DEX: 15
    WIS: 1
    INT: 1
    MR: 0%
    Fire resistance: 100
    Water resistance: 50
    Wind resistance: 150
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    These little frogs are great to attack if you are low level.
    Location: Giran, Gludio, Heine, Kent, Orc Town, Silver Knights Town, Talking Island, Windawood/Woodbec, Werldern, Elven Forest, Elven Village, South Giran, Northwest Giran, Turtle Island

    Normal Drops:
    Meat
    Blessed Drops:
    Cursed Drops:
    Go to top

    Goblin
    Level: 2
    HP: 9
    MP: 10
    AC: 10
    Experience: 5
    Lawful Points: -5
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness:
    STR: 10
    CON: 12
    DEX: 10
    WIS: 7
    INT: 7
    MR: 2%
    Fire resistance: 155
    Water resistance: 100
    Wind resistance: 75
    Earth resistance: 105
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Goblins can be found walking in groups outside of town. They may drop basic items that can be used by new players. Beware - they are small, fast, and can be dangerous in large numbers.
    Location: Giran, Gludio, Kent, Silver Knights Town, Singing Island, Talking Island, Windawood/Woodbec, Fire Valley, South Giran, Gludio/Woodbec Path, East of Small Wasteland, Gypsy Town, Turtle Island

    Normal Drops:
    Adena
    Broad Sword
    Lesser Healing Potion or Red Potion
    Blessed Drops:
    Cursed Drops:
    Go to top

    Orc
    Level: 2
    HP: 6
    MP: 4
    AC: 10
    Experience: 5
    Lawful Points: -2
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Air, Earth, Fire, Water
    STR: 6
    CON: 12
    DEX: 10
    WIS: 6
    INT: 10
    MR: 0%
    Fire resistance: 50
    Water resistance: 250
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Orcs are good targets for low level players. If you hit one orc all the nearby orcs will attack you, including Orc Archers and Orc Fighters.
    Location: Giran, Gludio, Kent, Orc Town, Silver Knights Town, Talking Island, Windawood/Woodbec, Werldern, Fire Valley, Orc Fire Field, Elven Forest, Elven Caves 1F, Gludio/Woodbec Path, Orc Forest, Silence Ground, Turtle Island

    Normal Drops:
    Adena
    Candle
    Fur
    Orcish Cloak
    Orcish Helmet
    Lump of Pure Mithril
    Orcish Spear
    Lump of Rough Mithril
    Orcish Dagger
    Orcish Short Sword
    Meat
    Scroll of Shape Change/Polymorph
    Wand of Create Monster (Pine)
    Dark Spirit Crystal: Shadow Armor (level 1)
    Blessed Drops:
    Cursed Drops:
    Go to top

    Rabbit
    Level: 2
    HP: 7
    MP: 0
    AC: 10
    Experience: 5
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness:
    STR: 5
    CON: 12
    DEX: 15
    WIS: 0
    INT: 1
    MR: 0%
    Fire resistance: 0
    Water resistance: 0
    Wind resistance: 0
    Earth resistance: 0
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    These tiny little creatures are great to kill when u are very low level, they will not attack you.
    Location: Giran, Gludio, Heine, Kent, Orc Town, Silver Knights Town, Talking Island, Windawood/Woodbec, East Giran, South Giran, Gludio/Woodbec Path, Gludio/Kent Path, Ivory Tower Town, Oren Wasteland, Oren Forest, Forest of Dawn, Gypsy Town, Turtle Island

    Normal Drops:
    Fur
    Meat
    Blessed Drops:
    Cursed Drops:
    Go to top

    Kobold


    Concept Art
    Level: 3
    HP: 7
    MP: 15
    AC: 10
    Experience: 10
    Lawful Points: -3
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Earth, Fire
    STR: 12
    CON: 11
    DEX: 12
    WIS: 7
    INT: 8
    MR: 2%
    Fire resistance: 145
    Water resistance: 100
    Wind resistance: 75
    Earth resistance: 105
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    A small monster with a relatively weak attack, kobolds are good monsters for beginners. They can give good experience to new players.
    Location: Gludio, Kent, Silver Knights Town, Singing Island, Talking Island, Gludio/Woodbec Path, East of Small Wasteland, Turtle Island

    Normal Drops:
    Adena
    Club
    Fur
    Meat
    Broad Sword
    Lesser Healing Potion or Red Potion
    Blessed Drops:
    Cursed Drops:
    Go to top

    Orc Archer
    Level: 3
    HP: 12
    MP: 4
    AC: 10
    Experience: 10
    Lawful Points: -3
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 6
    CON: 12
    DEX: 14
    WIS: 7
    INT: 10
    MR: 0%
    Fire resistance: 60
    Water resistance: 280
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Orc archers attack with flimsy arrows created by their orcish kin. Alone, an orc archer presents little threat - but orcs travel in groups, and thus attacks by orc archers should not be ignored. They may drop arrows, silver arrows, orcish bows, adena, and orcish helmets.
    Location: Gludio, Kent, Orc Town, Silver Knights Town, Singing Island, Talking Island, Windawood/Woodbec, Main Land Caves 1F, Desert, Orc Beach, Orc Fire Field, Elven Forest, Elven Caves 1F, Gludio/Woodbec Path, Gludio/Kent Path, East of Small Wasteland, Orc Forest, Silence Ground, Turtle Island

    Normal Drops:
    Adena
    Arrow
    Meat
    Candle
    Fur
    Orcish Bow
    Orcish Helmet
    Potion of Cure Poison or Cyan Potion
    Silver Arrow
    Lesser Healing Potion or Red Potion
    Orcish Cloak
    Ginseng
    Orcish Chain Mail
    Scroll of Shape Change/Polymorph
    Spellbook: Cure Poison (level 2)
    Spirit Crystal: Wind Shot (level 3)
    Elven Wafer
    Spirit Crystal: Teleport to Mother Tree (level 1)
    Spirit Crystal: Blood To Soul (level 3)
    Dark Gloves
    Spirit Crystal: Triple Arrow (level 3)
    Blessed Drops:
    Cursed Drops:
    Go to top

    Silent Cavern Orc
    Level: 3
    HP: 30
    MP: 4
    AC: 5
    Experience: 10
    Lawful Points: -2
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: Air, Earth, Fire, Water
    STR: 6
    CON: 12
    DEX: 10
    WIS: 6
    INT: 10
    MR: 0%
    Fire resistance: 130
    Water resistance: 150
    Wind resistance: 110
    Earth resistance: 120
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned:
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack:
    Two Cell Melee Attack:
    Area Attack:
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Orcs are good targets for low level players.
    Location: Silent Cavern

    Normal Drops:
    Adena
    Blessed Drops:
    Cursed Drops:
    Go to top

    Silent Cavern Orc Archer
    Level: 3
    HP: 12
    MP: 4
    AC: 10
    Experience: 10
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 12
    CON: 11
    DEX: 12
    WIS: 7
    INT: 8
    MR: 0%
    Fire resistance:
    Water resistance:
    Wind resistance:
    Earth resistance:
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned:
    Tribal: Y
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: Y
    Two Cell Melee Attack:
    Area Attack:
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Orc archers attack with flimsy arrows created by their orcish kin. Alone, an orc archer presents little threat - but orcs travel in groups, and thus attacks by orc archers should not be ignored. They may drop arrows, silver arrows, orcish bows, adena, and orcish helmets.
    Location: Silent Cavern, Silence Ground

    Normal Drops:
    Adena
    Blessed Drops:
    Cursed Drops:
    Go to top

    Eidlon


    Concept Art
    Level: 4
    HP: 20
    MP: 5
    AC: 10
    Experience: 17
    Lawful Points: -3
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Earth, Fire
    STR: 11
    CON: 10
    DEX: 11
    WIS: 7
    INT: 8
    MR: 1%
    Fire resistance: 140
    Water resistance: 100
    Wind resistance: 80
    Earth resistance: 105
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Though weak in attack, Eidlons are quite speedy.
    Location: Giran, Talking Island Death Match, Turtle Island

    Normal Drops:
    Adena
    Blessed Drops:
    Cursed Drops:
    Go to top

    Beagle
    Level: 5
    HP: 20
    MP: 30
    AC: 25
    Experience: 26
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class:
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 11
    CON: 10
    DEX: 12
    WIS: 13
    INT: 14
    MR: 15%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    A hunting dog that will often stunlock the monster, although not a very good hunting dog. Has the ability to use magical attacks. You will need to use Floating Eye Meat to tame them.
    Location: Talking Island, Windawood/Woodbec, Aden

    Normal Drops:
    Adena
    Fur
    Meat
    Blessed Drops:
    Cursed Drops:
    Go to top

    Bear


    Concept Art
    Level: 5
    HP: 50
    MP: 0
    AC: 28
    Experience: 26
    Lawful Points: 0
    Size: Large
    Type: Normal
    Class:
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Earth, Fire
    STR: 16
    CON: 16
    DEX: 8
    WIS: 8
    INT: 8
    MR: 0%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    These strong creatures can slash through low level armor with their great, powerful claws. You will need to use Floating Eye Meat to tame them.
    Location: Heine, Orc Forest, Oren Wasteland, Oren Forest, Gludio Death Match, Werldern Death Match, Forest of Dawn, Turtle Island, Pirate Island

    Normal Drops:
    Adena
    Fur
    Lump of Metal
    Battle Axe
    Greater Haste Potions
    Greater Healing Potion or Clear Potion
    Haste Potion or Green Potions
    Potion of Bravery
    Spellbook: Call Lightning (level 5)
    Splint Mail
    Helmet of Magic: Healing
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:
    Go to top

    Blob
    Level: 5
    HP: 20
    MP: 10
    AC: 7
    Experience: 26
    Lawful Points: -5
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: Air
    STR: 15
    CON: 17
    DEX: 8
    WIS: 4
    INT: 7
    MR: 0%
    Fire resistance: 90
    Water resistance: 50
    Wind resistance: 150
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Blobs can be found in the upper levels of the Elven Dungeon. These slime-like creatures can damage armor and weapons as well as help Elves create items.
    Location: Giran Caves 1F, Giran Caves 2F, Giran Caves 3F, Giran Caves 4F, Elven Caves 2F, Elven Caves 3F

    Normal Drops:
    Blob Gastric Juice
    Blessed Drops:
    Cursed Drops:
    Go to top

    Cat
    Level: 5
    HP: 20
    MP: 30
    AC: 20
    Experience: 26
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class:
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness:
    STR: 9
    CON: 8
    DEX: 13
    WIS: 15
    INT: 15
    MR: 15%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Fast and agile, able to keep up with its pray. Has the ability to use magical attacks. You must us floating eye meat to tame them.
    Location: Heine, Waste Land, Desert Beach (Lizard Beach), Oren Wasteland, Border Fortress

    Normal Drops:
    Blessed Drops:
    Cursed Drops:
    Go to top

    Collie
    Level: 5
    HP: 40
    MP: 5
    AC: 25
    Experience: 26
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class:
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness:
    STR: 10
    CON: 16
    DEX: 14
    WIS: 10
    INT: 6
    MR: 1%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack:
    Two Cell Melee Attack:
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    You must use floating eye meat to tame them.
    Location: Silver Knights Town, Elven Forest, Oren Forest, Forest of Dawn

    Normal Drops:
    Blessed Drops:
    Cursed Drops:
    Go to top

    Doberman
    Level: 5
    HP: 20
    MP: 5
    AC: 25
    Experience: 26
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class:
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 16
    CON: 10
    DEX: 16
    WIS: 6
    INT: 8
    MR: 1%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Dobermans are the best hunting dogs. To tame them, you will need to use Floating Eye Meat.
    Location: Gludio, Talking Island, Gludio/Kent Path, Turtle Island

    Normal Drops:
    Adena
    Fur
    Meat
    Blessed Drops:
    Cursed Drops:
    Go to top

    Dwarf
    Level: 5
    HP: 30
    MP: 5
    AC: 8
    Experience: 26
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 10
    CON: 12
    DEX: 10
    WIS: 7
    INT: 10
    MR: 2%
    Fire resistance: 250
    Water resistance: 100
    Wind resistance: 80
    Earth resistance: 50
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Short and bearded, Dwarves are known to attack by jumping high into the air wielding a large axe. They become aggressive if any dwarf or dwarf warrior is attacked nearby.
    Location: Giran, Gludio, Kent, Silver Knights Town, Singing Island, Talking Island, Desert, Elven Forest, South Giran, Gludio/Kent Path, East of Small Wasteland, Ogre Beach, Ivory Tower Town, Dwarf Beach, Turtle Island

    Normal Drops:
    Adena
    Dwarvish Cloak
    Dwarvish Short Sword
    Lump of Iron
    Blinding Potion or Opaque Potion
    Lump of Pure Mithril
    Dwarvish Iron Helmet
    Dwarvish Round Shield
    Lump of Rough Mithril
    Scroll of Return to Singing Island
    Lump of Rough Iron
    Lesser Healing Potion or Red Potion
    Scroll of Shape Change/Polymorph
    Blank Scroll (Level 1)
    Blessed Drops:
    Cursed Drops:
    Go to top

    Fox
    Level: 5
    HP: 15
    MP: 30
    AC: 25
    Experience: 26
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class:
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 10
    CON: 10
    DEX: 15
    WIS: 10
    INT: 15
    MR: 15%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    You will need to use Floating Eye Meat to tame them. Has the ability to use magical attack Fire bolt.
    Location: Heine, Talking Island, Oren Forest, Aden, Forest of Dawn, Gypsy Town, Turtle Island

    Normal Drops:
    Adena
    Fur
    Meat
    Blessed Drops:
    Cursed Drops:
    Go to top

    Husky
    Level: 5
    HP: 50
    MP: 5
    AC: 23
    Experience: 26
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class:
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness:
    STR: 10
    CON: 17
    DEX: 15
    WIS: 7
    INT: 7
    MR: 0%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack:
    Two Cell Melee Attack:
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    You must use floating eye meat to tame them.
    Location:  

    Normal Drops:
    Blessed Drops:
    Cursed Drops:
    Go to top

    Imp


    Concept Art
    Level: 5
    HP: 20
    MP: 40
    AC: 6
    Experience: 26
    Lawful Points: -3
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Earth, Fire
    STR: 9
    CON: 10
    DEX: 14
    WIS: 7
    INT: 8
    MR: 1%
    Fire resistance: 140
    Water resistance: 100
    Wind resistance: 80
    Earth resistance: 105
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Imps are pesky little creatures who gather rocks from the ground and use them to pelt unsuspecting targets.
    Location: Giran, South Giran, Werldern Death Match, Turtle Island

    Normal Drops:
    Adena
    Blessed Drops:
    Cursed Drops:
    Go to top

    Killer Rabbit
    Level: 5
    HP: 20
    MP: 30
    AC: 20
    Experience: 26
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class:
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 9
    CON: 10
    DEX: 9
    WIS: 16
    INT: 16
    MR: 15%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    You must use carrots to tame them. Has the ability to use magical attack Cone of Cold. The rabbits on Dream Island cannot be tamed.
    Location: Dragon Valley, Silver Knights Town, Waste Land, Fire Valley, Desert Beach (Lizard Beach), Oren Wasteland, Pirate Island

    Normal Drops:
    Blessed Drops:
    Cursed Drops:
    Go to top

    Raccoon
    Level: 5
    HP: 30
    MP: 20
    AC: 20
    Experience: 26
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class:
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 15
    CON: 10
    DEX: 12
    WIS: 12
    INT: 14
    MR: 15%
    Fire resistance: 120
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 80
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Taming this pet will drive you crazy, but once you got one, you will love it forever!
    Location: Pirate Island

    Normal Drops:
    Blessed Drops:
    Cursed Drops:
    Go to top

    Saint Bernard
    Level: 5
    HP: 30
    MP: 30
    AC: 23
    Experience: 26
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class:
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: Air
    STR: 10
    CON: 13
    DEX: 10
    WIS: 14
    INT: 13
    MR: 15%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    You will need to use Floating Eye Meat to tame them. Has the ability to use magical attacks
    Location: Orc Forest, Ivory Tower Town, Oren Forest, Dwarf Beach, Border Fortress

    Normal Drops:
    Adena
    Fur
    Meat
    Blessed Drops:
    Cursed Drops:
    Go to top

    Shepherd
    Level: 5
    HP: 30
    MP: 5
    AC: 23
    Experience: 26
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class:
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Air
    Weakness: Fire
    STR: 15
    CON: 12
    DEX: 15
    WIS: 7
    INT: 7
    MR: 1%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    A good hunting dog. Doesn't bite as hard as a Doberman, but still a good hunting dog. You will need to use Floating Eye Meat to tame them.
    Location: Gludio, Talking Island, Windawood/Woodbec, Gludio/Woodbec Path, Gludio/Kent Path, Turtle Island

    Normal Drops:
    Adena
    Fur
    Meat
    Blessed Drops:
    Cursed Drops:
    Go to top

    Wolf
    Level: 5
    HP: 30
    MP: 5
    AC: 18
    Experience: 26
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class:
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 13
    CON: 13
    DEX: 16
    WIS: 8
    INT: 6
    MR: 1%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    A wolf chooses its prey wisely and will not attack first in most cases. Wolves will attack you if you hit a nearby Werewolf or Lycanthrope, You will need to use Floating Eye Meat to tame them.
    Location: Orc Town, Talking Island, Windawood/Woodbec, Desert, Orc Beach, Orc Fire Field, Elven Forest, DV Entrance (Lycanthrope Spot), Gludio/Woodbec Path, East of Small Wasteland, Orc Forest, Turtle Island

    Normal Drops:
    Adena
    Fur
    Meat
    Blessed Drops:
    Cursed Drops:
    Go to top

    Elf Cave Zombie
    Level: 6
    HP: 45
    MP: 12
    AC: 8
    Experience: 37
    Lawful Points: -8
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Earth, Fire
    STR: 14
    CON: 16
    DEX: 6
    WIS: 5
    INT: 2
    MR: 5%
    Fire resistance:
    Water resistance:
    Wind resistance:
    Earth resistance:
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    Zombies are considered undead monsters. The product of evil experimentation, zombies are reanimated corpses with no will-power of their own. Infuriated, zombies attack all living beings. They are vulnerable to sunlight, however, and shun it completely.
    Location: Elven Caves 1F

    Normal Drops:
    Lump of Pure Mithril
    Lump of Rough Mithril
    Spirit Crystal: Blood To Soul (level 3)
    Blessed Drops:
    Cursed Drops:
    Go to top

    Slime
    Level: 6
    HP: 60
    MP: 10
    AC: -10
    Experience: 37
    Lawful Points: -6
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: Air
    STR: 10
    CON: 16
    DEX: 10
    WIS: 7
    INT: 7
    MR: 10%
    Fire resistance: 100
    Water resistance: 70
    Wind resistance: 130
    Earth resistance: 95
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Slimes are slushy creatures that spend their lives sliding around Aden and absorbing dropped items into their bodies. Often drops items which it ate. You have 40 seconds to kill it before it digests the items.
    Location: Dragon Valley, Orc Town, Singing Island, Talking Island, Talking Island Caves 1F, Talking Island Caves 2F, Underwater Tunnel, Main Land Caves 1F, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Main Land Caves 6F, Main Land Caves 7F, Small Waste Land, Waste Land, Dragon Valley Caves 1F, Dragon Valley Caves 2F, Dragon Valley Caves 3F, Dragon Valley Caves 4F, Dragon Valley Caves 5F, Dragon Valley Caves 6F, Dragon Valley Caves 7F (Antharas' Lair), Desert, Orc Beach, Orc Fire Field, Elven Caves 1F, Silver Knight Town Caves (Desert Caves) 1F, Silver Knight Town Caves (Desert Caves) 2F, Silver Knight Town Caves (Desert Caves) 3F, Windawood Dungeon 1F, Windawood Dungeon 2F, Talking Island Death Match, Werldern Death Match, Silence Ground, Turtle Island, Pirate Island

    Normal Drops:
    Blessed Drops:
    Cursed Drops:
    Go to top

    Zombie
    Level: 6
    HP: 45
    MP: 12
    AC: 8
    Experience: 37
    Lawful Points: -8
    Size: Small
    Type: Undead
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Earth, Fire
    STR: 14
    CON: 16
    DEX: 6
    WIS: 5
    INT: 2
    MR: 5%
    Fire resistance: 150
    Water resistance: 100
    Wind resistance: 80
    Earth resistance: 75
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: Y
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    Zombies are considered undead monsters. The product of evil experimentation, zombies are reanimated corpses with no will-power of their own. Infuriated, zombies attack all living beings. They are vulnerable to sunlight, however, and shun it completely.
    Location: Singing Island, Talking Island, Talking Island Caves 1F, Talking Island Caves 2F, Underwater Tunnel, Main Land Caves 1F, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 6F, Small Waste Land, Waste Land, Silver Knight Town Caves (Desert Caves) 1F, Silver Knight Town Caves (Desert Caves) 2F, Silver Knight Town Caves (Desert Caves) 3F, Windawood Dungeon 1F, Windawood Dungeon 2F, Oren Wasteland, Dwarf Beach, Talking Island Death Match, Silence Ground, Turtle Island, Lastabad Dungeon 1F

    Normal Drops:
    Adena
    Lump of Rough Mithril
    Scroll of Resurrection
    Dark Spirit Crystal: Blind Hiding (level 1)
    Dark Cloak
    Spellbook: Darkness (level 5)
    Spellbook: Vampiric Touch (level 4)
    Spirit Crystal: Blood To Soul (level 3)
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:
    Go to top

    Floating Eye
    Level: 7
    HP: 40
    MP: 30
    AC: 5
    Experience: 50
    Lawful Points: -8
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: None
    STR: 10
    CON: 13
    DEX: 12
    WIS: 7
    INT: 9
    MR: 20%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Paralyze: Paralyzes target after a few seconds. Target can still receive damage while paralyzed.
    Floating eyes are the product of magical experiences and possess no method of direct attack but to paralyze their victims. A floating eye can freeze an attacker unless he/she wields +5 or better Shield of Reflection.
    Location: Talking Island, Talking Island Caves 1F, Talking Island Caves 2F, Desert, Silver Knight Town Caves (Desert Caves) 1F, Talking Island Death Match, Turtle Island

    Normal Drops:
    Floating Eye Meat
    Spellbook: Curse: Paralyze (level 5)
    Potion of Mana
    Blessed Drops:
    Cursed Drops:
    Go to top

    Gnoll


    Concept Art
    Level: 8
    HP: 60
    MP: 5
    AC: 4
    Experience: 65
    Lawful Points: -6
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Earth, Fire
    STR: 18
    CON: 15
    DEX: 10
    WIS: 6
    INT: 8
    MR: 1%
    Fire resistance: 155
    Water resistance: 110
    Wind resistance: 85
    Earth resistance: 95
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Gnolls look like werewolves that wear white leather and wander around the area of the Ivory Tower Town. Their targets are clearly travelers heading out of the town on their way to somewhere else.
    Location: Silver Knights Town, Talking Island, Ivory Tower Town, Oren Wasteland, Dwarf Beach, Talking Island Death Match, Forest of Dawn, Gypsy Town, Turtle Island

    Normal Drops:
    Adena
    Diamond
    Emerald
    Lantern
    Lump of Rough Mithril
    Ruby
    Sapphire
    Lump of Metal
    Feather Quill Pen
    Lamp
    Spear
    Magic Crystal - Light
    Blessed Drops:
    Cursed Drops:
    Go to top

    Orc Fighter
    Level: 8
    HP: 50
    MP: 8
    AC: 5
    Experience: 65
    Lawful Points: -8
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 14
    CON: 14
    DEX: 14
    WIS: 8
    INT: 10
    MR: 5%
    Fire resistance: 40
    Water resistance: 300
    Wind resistance: 90
    Earth resistance: 95
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Among orcs, physical strength reigns supreme and thus the Orc Fighter is a privileged class of Orc. An Orc Fighter may be a tough opponent. Orc fighters may attack chaotic players on sight and will attack when nearby orcs of any kind are attacked.
    Location: Gludio, Kent, Orc Town, Silver Knights Town, Singing Island, Talking Island, Windawood/Woodbec, Main Land Caves 1F, Desert, Orc Beach, Orc Fire Field, Elven Forest, Elven Caves 1F, Elven Caves 2F, Silver Knight Town Caves (Desert Caves) 1F, Gludio/Woodbec Path, Gludio/Kent Path, East of Small Wasteland, Orc Forest, Gludio Death Match, Talking Island Death Match, Silence Ground, Turtle Island

    Normal Drops:
    Adena
    Lamp
    Lesser Healing Potion or Red Potion
    Orcish Chain Mail
    Orcish Dagger
    Orcish Helmet
    Orcish Ring Mail
    Orcish Shield
    Orcish Short Sword
    Scroll of Return to Singing Island
    Lantern
    Orcish Cloak
    Ancient Healing Potion
    Chain Mail of Magic Resistance
    Dark Spirit Crystal: Shadow Armor (level 1)
    Dark Spirit Crystal: Blind Hiding (level 1)
    Blessed Drops:
    Cursed Drops:
    Go to top

    Dwarf Warrior


    Concept Art
    Level: 9
    HP: 70
    MP: 5
    AC: 5
    Experience: 82
    Lawful Points: -9
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire, Water
    STR: 15
    CON: 13
    DEX: 15
    WIS: 9
    INT: 9
    MR: 1%
    Fire resistance: 180
    Water resistance: 105
    Wind resistance: 80
    Earth resistance: 70
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Dwarf warriors are the elite fighting class of dwarves and have been known to wield a deadly axe at their opponents. They become aggressive if any dwarf or dwarf warrior is attacked nearby.
    Location: Giran, Kent, Silver Knights Town, Talking Island, Windawood/Woodbec, Desert, Elven Forest, South Giran, Gludio/Kent Path, East of Small Wasteland, Ogre Beach, Ivory Tower Town, Dwarf Beach, Giran Death Match, Talking Island Death Match, Turtle Island

    Normal Drops:
    Adena
    Dwarvish Iron Helmet
    Dwarvish Round Shield
    Lump of Iron
    Lump of Metal
    Healing Potion or Orange Potion
    Dwarvish Cloak
    Dwarvish Short Sword
    Greater Haste Potions
    Haste Potion or Green Potions
    Lump of Rough Iron
    Ancient Healing Potion
    Dwarvish Axe
    Blessed Drops:
    Cursed Drops:
    Go to top

    Silent Cavern Werewolf
    Level: 9
    HP: 50
    MP: 20
    AC: 4
    Experience: 82
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Air
    Weakness: Earth, Fire
    STR: 15
    CON: 15
    DEX: 12
    WIS: 10
    INT: 10
    MR: 10%
    Fire resistance:
    Water resistance:
    Wind resistance:
    Earth resistance:
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned:
    Tribal: Y
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack:
    Two Cell Melee Attack:
    Area Attack:
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    Werewolves are afraid of silver and are thus subject to the x2 damage of silver weapons. Human by day, but werewolf by the full moon, these creatures strike out at the humans they once were. Will attack you if you hit other werewolves or lycanthorpes.
    Location: Silent Cavern

    Normal Drops:
    Adena
    Meat
    Small Shield
    Studded Leather Armor
    Dark Headband
    Dark Spirit Crystal: Shadow Armor (level 1)
    Blessed Drops:
    Cursed Drops:
    Go to top

    Werewolf
    Level: 9
    HP: 50
    MP: 20
    AC: 4
    Experience: 82
    Lawful Points: -39
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Air
    Weakness: Earth, Fire
    STR: 15
    CON: 15
    DEX: 12
    WIS: 10
    INT: 10
    MR: 10%
    Fire resistance: 145
    Water resistance: 60
    Wind resistance: 85
    Earth resistance: 120
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: No
    Werewolves are afraid of silver and are thus subject to the x2 damage of silver weapons. Human by day, but werewolf by the full moon, these creatures strike out at the humans they once were. Will attack you if you hit other werewolves or lycanthorpes.
    Location: Gludio, Talking Island, Talking Island Caves 2F, Elven Forest, Elven Caves 2F, Northwest Giran, DV Entrance (Lycanthrope Spot), Silver Knight Town Caves (Desert Caves) 1F, Gludio/Woodbec Path, Gludio/Kent Path, East of Small Wasteland, Ogre Beach, Gypsy Town, Silence Ground, Turtle Island

    Normal Drops:
    Adena
    Meat
    Low Boots
    Small Shield
    Studded Leather Armor
    Flail
    Feather Quill Pen
    Long Sword
    Scale Mail
    Spellbook: Enchant Dexterity (level 4)
    Spellbook: Vampiric Touch (level 4)
    Chain Mail
    Chain Mail of Magic Resistance
    Dark Headband
    Scroll of Enchant Weapon
    Dark Spirit Crystal: Shadow Armor (level 1)
    Blessed Drops:
    Cursed Drops:
    Go to top

    Contaminated Fungus
    No Image Available Level: 12
    HP: 80
    MP: 10
    AC: 5
    Experience: 145
    Lawful Points: -5
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: Y
    Karma:
    Attribute:
    Weakness:
    STR: 6
    CON: 10
    DEX: 12
    WIS: 6
    INT: 8
    MR: 0%
    Fire resistance: 80
    Water resistance: 80
    Wind resistance: 140
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    New monster in Episode 5
    Location:  

    Normal Drops:
    Blessed Drops:
    Cursed Drops:
    Go to top

    Contaminated Orc
    No Image Available Level: 12
    HP: 70
    MP: 8
    AC: 10
    Experience: 145
    Lawful Points: -8
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: Y
    Karma:
    Attribute:
    Weakness:
    STR: 14
    CON: 14
    DEX: 12
    WIS: 7
    INT: 10
    MR: 0%
    Fire resistance: 80
    Water resistance: 120
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    New monster in Episode 5
    Location:  

    Normal Drops:
    Blessed Drops:
    Cursed Drops:
    Go to top

    Contaminated Orc Archer
    No Image Available Level: 12
    HP: 70
    MP: 8
    AC: 10
    Experience: 145
    Lawful Points: -4
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: Y
    Karma:
    Attribute:
    Weakness:
    STR: 8
    CON: 14
    DEX: 16
    WIS: 12
    INT: 10
    MR: 0%
    Fire resistance: 80
    Water resistance: 120
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    New monster in Episode 5
    Location:  

    Normal Drops:
    Blessed Drops:
    Cursed Drops:
    Go to top

    Orc Wizard/Mage


    Concept Art
    Level: 12
    HP: 80
    MP: 50
    AC: 0
    Experience: 145
    Lawful Points: -15
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 6
    CON: 12
    DEX: 10
    WIS: 13
    INT: 10
    MR: 30%
    Fire resistance: 45
    Water resistance: 220
    Wind resistance: 100
    Earth resistance: 150
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Orc mages use their powers of healing to tend to the wounds of other orcs, while opting to hurl destructive fireballs at opponents.
    Location: Gludio, Orc Town, Silver Knights Town, Desert, Orc Beach, Orc Fire Field, Gludio/Woodbec Path, East of Small Wasteland, Orc Forest, Giran Death Match, Gludio Death Match, Talking Island Death Match, Turtle Island

    Normal Drops:
    Adena
    Lesser Healing Potion or Red Potion
    Potion of Mana
    Meat
    Oak Staff
    Leather Gloves
    Spellbook: Greater Heal (level 5)
    Staff of Force/Strength
    Spellbook: Advance Spirit (level 10)
    Spellbook: Absolute Barrier (level 10)
    Mermaid's Ring
    Blessed Drops:
    Cursed Drops:
    Go to top

    Silent Cavern Orc Elder


    Concept Art
    Level: 12
    HP: 80
    MP: 50
    AC: 0
    Experience: 145
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 6
    CON: 12
    DEX: 10
    WIS: 13
    INT: 10
    MR: 30%
    Fire resistance:
    Water resistance:
    Wind resistance:
    Earth resistance:
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned:
    Tribal: Y
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: Y
    Two Cell Melee Attack:
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Orc mages use their powers of healing to tend to the wounds of other orcs, while opting to hurl destructive fireballs at opponents.
    Location: Silent Cavern

    Normal Drops:
    Adena
    Head of Orc Elder
    Blessed Drops:
    Cursed Drops:
    Go to top

    Vakuuk
    Level: 12
    HP: 100
    MP: 0
    AC: -1
    Experience: 145
    Lawful Points: -12
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: Earth, Fire
    STR: 17
    CON: 15
    DEX: 16
    WIS: 2
    INT: 2
    MR: 0%
    Fire resistance: 180
    Water resistance: 100
    Wind resistance: 60
    Earth resistance: 125
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    This deadly and grotesque combination of a human and a cockroach lurks in the underwater tunnels of Heine. It inflicts a vile poison when biting its victims.
    Location: Heine Caves 1F, Heine Caves 2F, Heine Caves 3F, Giran Death Match, Gludio Death Match, Talking Island Death Match, Aden Sewer

    Normal Drops:
    Adena
    Potion of Cure Poison or Cyan Potion
    Haste Potion or Green Potions
    High Quality Ruby/Quality Ruby
    Greater Haste Potions
    Lesser Healing Potion or Red Potion
    Sapphire
    Healing Potion or Orange Potion
    Cloak of Magic Resistance
    Helmet of Magic Resistance
    Blessed Drops:
    Cursed Drops:
    Go to top

    Contaminated Orc Warrior
    No Image Available Level: 13
    HP: 75
    MP: 8
    AC: 8
    Experience: 170
    Lawful Points: -8
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: Y
    Karma:
    Attribute:
    Weakness:
    STR: 14
    CON: 14
    DEX: 14
    WIS: 8
    INT: 10
    MR: 10%
    Fire resistance: 80
    Water resistance: 120
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    New monster in Episode 5
    Location:  

    Normal Drops:
    Blessed Drops:
    Cursed Drops:
    Go to top

    Rova Orc
    Level: 13
    HP: 80
    MP: 20
    AC: -2
    Experience: 170
    Lawful Points: -12
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 12
    CON: 12
    DEX: 12
    WIS: 8
    INT: 14
    MR: 5%
    Fire resistance: 60
    Water resistance: 200
    Wind resistance: 90
    Earth resistance: 95
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Located on the Orc island and Northeast of the Gludin village. Will drop a Totem of rova and some adena or food items.
    Location: Orc Town, Orc Beach, Orc Fire Field, Elven Caves 2F, Orc Forest

    Normal Drops:
    Adena
    Egg
    Meat
    Lantern Oil
    Lesser Healing Potion or Red Potion
    Orcish Bume Smache
    Blessed Drops:
    Cursed Drops:
    Go to top

    Silent Cavern Stone Golem
    Level: 13
    HP: 150
    MP: 50
    AC: -1
    Experience: 170
    Lawful Points: 0
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Earth, Fire
    STR: 18
    CON: 16
    DEX: 10
    WIS: 6
    INT: 10
    MR: 5%
    Fire resistance:
    Water resistance:
    Wind resistance:
    Earth resistance:
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: Y
    Tribal:
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack:
    Two Cell Melee Attack:
    Area Attack:
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Stone golems are stones infused with magic power, created through dark magical art by long-dead wizards. An attack from a golems stone body has formidable force and may easily break the blade of a sword.
    Location: Silent Cavern

    Normal Drops:
    Adena
    Bronze Edoryu
    Dark Headband
    Dark Spirit Crystal: Shadow Armor (level 1)
    Potion of Mana
    Blessed Drops:
    Cursed Drops:
    Go to top

    Skeleton Archer


    Concept Art
    Level: 13
    HP: 80
    MP: 25
    AC: 0
    Experience: 170
    Lawful Points: -12
    Size: Small
    Type: Undead
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 16
    CON: 14
    DEX: 16
    WIS: 12
    INT: 10
    MR: 10%
    Fire resistance: 150
    Water resistance: 100
    Wind resistance: 120
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    Skeleton Archers are considered undead monsters. Skeleton archers use a bow for long range attacks.
    Location: Talking Island Caves 2F, Main Land Caves 1F, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Small Waste Land, Waste Land, Silver Knight Town Caves (Desert Caves) 1F, Silver Knight Town Caves (Desert Caves) 2F, Silver Knight Town Caves (Desert Caves) 3F, Windawood Dungeon 1F, Giran Death Match, Talking Island Death Match, Werldern Death Match, Silence Ground, Lastabad Dungeon 1F

    Normal Drops:
    Adena
    Lesser Healing Potion or Red Potion
    Bow
    Cloak of Magic Resistance
    Haste Potion or Green Potions
    Helmet
    Spellbook: Enchant Dexterity (level 4)
    Bone Piece
    Ancient Healing Potion
    Dark Spirit Crystal: Enchant Venom (level 1)
    Greater Haste Potions
    Healing Potion or Orange Potion
    Elven Wafer
    Blessed Drops:
    Cursed Drops:
    Go to top

    Skeleton Axeman


    Concept Art
    Level: 13
    HP: 90
    MP: 20
    AC: 0
    Experience: 170
    Lawful Points: -13
    Size: Small
    Type: Undead
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 18
    CON: 14
    DEX: 14
    WIS: 12
    INT: 10
    MR: 10%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    Skeleton Axemen are considered undead monsters. Skeleton axeman uses an axe to inflict damage on opponents.
    Location: Talking Island Caves 2F, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Silver Knight Town Caves (Desert Caves) 2F, Silver Knight Town Caves (Desert Caves) 3F, Windawood Dungeon 1F, Gludio Death Match, Talking Island Death Match, Lastabad Dungeon 1F

    Normal Drops:
    Adena
    Cloak of Magic Resistance
    Helmet
    Axe
    Large Shield
    Bone Piece
    Greater Haste Potions
    Blessed Drops:
    Cursed Drops:
    Go to top

    Skeleton Soldier/Pike


    Concept Art
    Level: 13
    HP: 90
    MP: 15
    AC: 0
    Experience: 170
    Lawful Points: -13
    Size: Small
    Type: Undead
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 16
    CON: 14
    DEX: 15
    WIS: 12
    INT: 10
    MR: 10%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    Skeleton Pikes are considered undead monsters. A skeletal soldier equipped with a spear. Often found traveling with other skeletal soldiers.
    Location: Talking Island Caves 2F, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Silver Knight Town Caves (Desert Caves) 2F, Silver Knight Town Caves (Desert Caves) 3F, Windawood Dungeon 1F, Giran Death Match, Gludio Death Match, Talking Island Death Match

    Normal Drops:
    Adena
    Cloak of Magic Resistance
    Haste Potion or Green Potions
    Helmet
    Lesser Healing Potion or Red Potion
    Large Shield
    Bone Piece
    Spear
    Blessed Drops:
    Cursed Drops:
    Go to top

    Stone Golem
    Level: 13
    HP: 150
    MP: 50
    AC: -1
    Experience: 170
    Lawful Points: -12
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 58
    CON: 16
    DEX: 10
    WIS: 6
    INT: 5
    MR: 5%
    Fire resistance: 120
    Water resistance: 100
    Wind resistance: 300
    Earth resistance: 15
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Stone golems are stones infused with magic power, created through dark magical art by long-dead wizards. An attack from a golems stone body has formidable force and may easily break the blade of a sword.
    Location: Silver Knights Town, Talking Island, Talking Island Caves 1F, Main Land Caves 3F, Desert, Desert Beach (Lizard Beach), Silver Knight Town Caves (Desert Caves) 1F, Ogre Beach, Giran Death Match, Talking Island Death Match, Silence Ground, Turtle Island

    Normal Drops:
    Adena
    Secret of Life
    Axe
    Broad Sword
    Flail
    Mace
    Athame
    Heavy Throwing Knife
    Lump of Rough Mithril
    Bill-guisarme
    Diamond
    Highest/Top Quality Ruby
    Lesser Healing Potion or Red Potion
    Morning Star
    Wand of Call Lightning (Ebony)
    War Hammer
    Dark Spirit Crystal: Blind Hiding (level 1)
    Potion of Mana
    Bronze Edoryu
    Dark Spirit Crystal: Shadow Armor (level 1)
    Blessed Drops:
    Cursed Drops:
    Go to top

    Arachnevil/Shelob
    Level: 14
    HP: 100
    MP: 15
    AC: 0
    Experience: 197
    Lawful Points: -17
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 15
    CON: 13
    DEX: 17
    WIS: 6
    INT: 5
    MR: 12%
    Fire resistance: 200
    Water resistance: 100
    Wind resistance: 30
    Earth resistance: 75
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Arachnevils are known as the Children of the Arachnevil Elders, who are believed to have lived in the middle world long ago. This monster lives in deep mountains or caves and paralyzes passing animals with light emitted from its eyes and wraps them in thread to consume later. Arachnevils are very fast moving creatures. Will drop a nail of Arachnevil if you are trying to pass the Gunters test. [Gunter's test is no longer available.]
    Location: Giran, Gludio, Heine, Kent, Silver Knights Town, Talking Island, Talking Island Caves 2F, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, East Giran, South Giran, Northwest Giran, DV Entrance (Lycanthrope Spot), Silver Knight Town Caves (Desert Caves) 1F, Gludio/Woodbec Path, Gludio/Kent Path, Giran Death Match, Gludio Death Match, Talking Island Death Match, Turtle Island

    Normal Drops:
    Adena
    Arachnevil's Nail
    Haste Potion or Green Potions
    Greater Haste Potions
    Spellbook: Slow (level 4)
    Wand of Call Lightning (Ebony)
    Sayha's Plume
    Spellbook: Eruption (level 6)
    Wand of Create Monster (Pine)
    Spellbook: Fog of Sleeping (level 9)
    Dark Spirit Crystal: Venom Resist (level 2)
    Scroll of Enchant Armor
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:
    Go to top

    Contaminated Cyclops(Lvl14)
    No Image Available Level: 14
    HP: 150
    MP: 50
    AC: 2
    Experience: 197
    Lawful Points: -15
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: Y
    Karma:
    Attribute:
    Weakness:
    STR: 18
    CON: 18
    DEX: 7
    WIS: 5
    INT: 12
    MR: 30%
    Fire resistance: 130
    Water resistance: 100
    Wind resistance: 50
    Earth resistance: 90
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    New monster in Episode 5
    Location:  

    Normal Drops:
    Blessed Drops:
    Cursed Drops:
    Go to top

    Hobgoblin


    Concept Art
    Level: 14
    HP: 90
    MP: 5
    AC: 1
    Experience: 197
    Lawful Points: -7
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 13
    CON: 13
    DEX: 13
    WIS: 9
    INT: 9
    MR: 1%
    Fire resistance: 180
    Water resistance: 85
    Wind resistance: 90
    Earth resistance: 55
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    This elder member of the goblin family is stronger than the normal goblins.
    Location: Giran, Kent, Silver Knights Town, Talking Island, Windawood/Woodbec, Desert, South Giran, Gludio/Woodbec Path, East of Small Wasteland, Ogre Beach, Giran Death Match, Talking Island Death Match, Gypsy Town, Turtle Island

    Normal Drops:
    Adena
    Broad Sword
    Condensed Healing Potions
    Greater Haste Potions
    Haste Potion or Green Potions
    Helmet
    Lump of Iron
    Emerald
    Lump of Rough Iron
    Blessed Drops:
    Cursed Drops:
    Go to top

    Snowman


    Concept Art
    Level: 14
    HP: 80
    MP: 0
    AC: -10
    Experience: 197
    Lawful Points: -10
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Air, Fire
    STR: 14
    CON: 16
    DEX: 10
    WIS: 8
    INT: 6
    MR: 0%
    Fire resistance: 160
    Water resistance: 50
    Wind resistance: 90
    Earth resistance: 95
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    You may think these tubby snow creatures are cute, but they can deal some damage!

    If you attack a snowman, any other snowmen on the screen will attack you.
    Location: Crystal Caves 1F, Ivory Tower Town, Border Fortress, Giran Death Match

    Normal Drops:
    Adena
    Scroll of Shape Change/Polymorph
    Greater Healing Potion or Clear Potion
    Carrot
    Snow Gloves
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:
    Go to top

    Atuba Orc
    Level: 15
    HP: 120
    MP: 15
    AC: -5
    Experience: 226
    Lawful Points: -8
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 14
    CON: 14
    DEX: 14
    WIS: 12
    INT: 10
    MR: 10%
    Fire resistance: 60
    Water resistance: 200
    Wind resistance: 90
    Earth resistance: 95
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Located around Orc Town, Northeast of the Gludin village. Will drop a Totem of Atuba which can be traded to Lyra in Orc Town for 200 Adena a piece.
    Location: Orc Town, Orc Beach, Orc Fire Field, Elven Caves 3F, Orc Forest, Talking Island Death Match

    Normal Drops:
    Adena
    Carrot
    Egg
    Totem of Atuba
    Haste Potion or Green Potions
    Lantern
    Ruby
    Chain Mail of Magic Resistance
    Damascus
    Gradius
    Helmet of Magic Resistance
    Orcish Shield
    Plate Mail
    Potion of Bravery
    Tribal Orc Spellbook - Atuba
    Lesser Healing Potion or Red Potion
    Ancient Healing Potion
    Amulet of Orc Warrior
    Two Handed Sword
    Blessed Drops:
    Cursed Drops:
    Go to top

    Contaminated Duda-Mara Orc
    No Image Available Level: 15
    HP: 100
    MP: 50
    AC: -5
    Experience: 226
    Lawful Points: -8
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: Y
    Karma:
    Attribute:
    Weakness:
    STR: 12
    CON: 14
    DEX: 14
    WIS: 15
    INT: 16
    MR: 20%
    Fire resistance: 80
    Water resistance: 120
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    New monster in Episode 5
    Location:  

    Normal Drops:
    Blessed Drops:
    Cursed Drops:
    Go to top

    Contaminated Ent
    No Image Available Level: 15
    HP: 100
    MP: 10
    AC: -5
    Experience: 226
    Lawful Points: -5
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: Y
    Karma:
    Attribute:
    Weakness:
    STR: 12
    CON: 12
    DEX: 12
    WIS: 6
    INT: 6
    MR: 0%
    Fire resistance: 80
    Water resistance: 80
    Wind resistance: 140
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    New monster in Episode 5
    Location:  

    Normal Drops:
    Blessed Drops:
    Cursed Drops:
    Go to top

    Contaminated Fairy(Lvl15)
    No Image Available Level: 15
    HP: 100
    MP: 100
    AC: 10
    Experience: 226
    Lawful Points: -5
    Size: Small
    Type: Normal
    Class:
    Avg Adena Drop: N/A
    Episode 5: Y
    Karma:
    Attribute:
    Weakness: N
    STR: 6
    CON: 15
    DEX: 18
    WIS: 14
    INT: 17
    MR: 50%
    Fire resistance: 0
    Water resistance: 0
    Wind resistance: 0
    Earth resistance: 0
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    New monster in Episode 5
    Location:  

    Normal Drops:
    Blessed Drops:
    Cursed Drops:
    Go to top

    Contaminated Gandhi Orc
    No Image Available Level: 15
    HP: 90
    MP: 25
    AC: -1
    Experience: 226
    Lawful Points: -12
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: Y
    Karma:
    Attribute:
    Weakness:
    STR: 12
    CON: 17
    DEX: 12
    WIS: 17
    INT: 14
    MR: 5%
    Fire resistance: 80
    Water resistance: 120
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    New monster in Episode 5
    Location:  

    Normal Drops:
    Blessed Drops:
    Cursed Drops:
    Go to top

    Duda-Mara Orc
    Level: 15
    HP: 100
    MP: 50
    AC: -5
    Experience: 226
    Lawful Points: -8
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 12
    CON: 14
    DEX: 14
    WIS: 15
    INT: 16
    MR: 20%
    Fire resistance: 60
    Water resistance: 200
    Wind resistance: 90
    Earth resistance: 95
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Located around Orc Town, Northeast of the Gludin village. Will drop a Totem of Duda-Mara which can be turned into Lyra for 50 adena.
    Location: Orc Town, Orc Beach, Orc Fire Field, Elven Caves 2F, Orc Forest, Talking Island Death Match

    Normal Drops:
    Adena
    Carrot
    Egg
    Totem of Duda-Mara
    Lesser Healing Potion or Red Potion
    Chain Mail of Magic Resistance
    Greater Haste Potions
    Haste Potion or Green Potions
    Lantern
    Ruby
    Tribal Orc Spellbook - Duda-Mara
    Gradius
    Plate Mail
    Two Handed Sword
    Orcish Bume Smache
    Amulet of Orc Warrior
    Spellbook: Heal Pledge (level 7)
    Blessed Drops:
    Cursed Drops:
    Go to top

    Lizardman


    Concept Art
    Level: 15
    HP: 90
    MP: 10
    AC: -2
    Experience: 226
    Lawful Points: -14
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: Air
    STR: 15
    CON: 13
    DEX: 10
    WIS: 5
    INT: 5
    MR: 5%
    Fire resistance: 80
    Water resistance: 80
    Wind resistance: 160
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    The result of melding lizards with humans through magical means. Lizardmen can be found along the shorelines of Aden.
    Location: Heine, Silver Knights Town, Heine Caves 1F, Desert Beach (Lizard Beach), East Giran, Giran Death Match, Gludio Death Match, Talking Island Death Match, Forest of Dawn, Gypsy Town, Silence Ground

    Normal Drops:
    Adena
    Scroll of Teleportation
    Haste Potion or Green Potions
    Large Shield
    Sapphire
    Greater Haste Potions
    Lump of Metal
    Silver Sword
    Steel Claw
    High Quality Sapphire/Quality Sapphire
    Ancient Healing Potion
    Dark Spirit Crystal: Burning Spirit (level 2)
    Chain Mail of Magic Resistance
    Dark Spirit Crystal: Dark Blind (level 2)
    Helmet of Magic Resistance
    Blessed Drops:
    Cursed Drops:
    Go to top

    Owlbear
    Level: 15
    HP: 250
    MP: 10
    AC: -6
    Experience: 226
    Lawful Points: -15
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire, Water
    STR: 18
    CON: 13
    DEX: 14
    WIS: 7
    INT: 8
    MR: 10%
    Fire resistance: 180
    Water resistance: 125
    Wind resistance: 70
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    With the head of an owl and the body of a bear.
    Location: Giran, Heine, East Giran, South Giran, Oren Forest, Talking Island Death Match, Forest of Dawn, Silence Ground

    Normal Drops:
    Adena
    Apple
    Banana
    Carrot
    Egg
    Lemon
    Orange
    Hard Leather
    Haste Potion or Green Potions
    Potion of Bravery
    Condensed Lesser Healing Potions
    Condensed Healing Potions
    Dwarvish Ring
    Sayha's Plume
    Scroll of Enchant Armor
    Blessed Drops:
    Cursed Drops:
    Go to top

    Silent Cavern Lizardman


    Concept Art
    Level: 15
    HP: 90
    MP: 10
    AC: -2
    Experience: 226
    Lawful Points: -14
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: Air
    STR: 15
    CON: 13
    DEX: 10
    WIS: 5
    INT: 5
    MR: 5%
    Fire resistance: 80
    Water resistance: 50
    Wind resistance: 150
    Earth resistance: 120
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned:
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack:
    Two Cell Melee Attack:
    Area Attack:
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    The result of melding lizards with humans through magical means.
    Location: Silent Cavern

    Normal Drops:
    Adena
    Large Shield
    Dark Spirit Crystal: Burning Spirit (level 2)
    Dark Spirit Crystal: Dark Blind (level 2)
    Steel Claw
    Dark Headband
    Blessed Drops:
    Cursed Drops:
    Go to top

    Silent Cavern Owlbear
    Level: 15
    HP: 200
    MP: 10
    AC: -4
    Experience: 226
    Lawful Points: -15
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 18
    CON: 13
    DEX: 14
    WIS: 7
    INT: 8
    MR: 10%
    Fire resistance: 150
    Water resistance: 120
    Wind resistance: 100
    Earth resistance: 80
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Part owl and part bear, these beasts are known to carry a variety of food, in addition to an occasional potion.
    Location: Silent Cavern

    Normal Drops:
    Adena
    Orange
    Healing Potion or Orange Potion
    Apple
    Banana
    Egg
    Carrot
    Blessed Drops:
    Cursed Drops:
    Go to top

    Black Knight
    Level: 16
    HP: 100
    MP: 10
    AC: -10
    Experience: 257
    Lawful Points: -15
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: None
    STR: 16
    CON: 16
    DEX: 15
    WIS: 12
    INT: 12
    MR: 10%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    This servant of the anti-king Calawuhel boasts superb fighting skills and a violent nature. They usually appear in groups on the Wastelands of Mainland and sometimes come with Kurtz to the Talking Island.
    Location: Silver Knights Town, Talking Island, Small Waste Land, Giran Death Match, Forest of Dawn, Turtle Island

    Normal Drops:
    Adena
    Black Knight Pledge Document
    Old Trading Document
    Boots
    Diamond
    Emerald
    Halberd
    Helmet
    Lance
    Low Boots
    Partisan
    Potion of Bravery
    Ruby
    Sapphire
    Trident
    Large Shield
    Potion of Mana
    Leather Gloves
    Magic Crystal - Shield
    Cloak of Protection
    Plate Mail
    Spellbook: Enchant Dexterity (level 4)
    T-Shirt
    Two Handed Sword
    Katana
    Bronze Plate Mail
    Royal Nectar
    Troll Ring
    Blessed Drops:
    Halberd
    Lance
    Cursed Drops:
    Go to top

    Ghoul
    Level: 16
    HP: 110
    MP: 30
    AC: -4
    Experience: 257
    Lawful Points: -19
    Size: Small
    Type: Undead
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: Air, Fire
    STR: 16
    CON: 17
    DEX: 16
    WIS: 11
    INT: 4
    MR: 13%
    Fire resistance: 150
    Water resistance: 45
    Wind resistance: 120
    Earth resistance: 65
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: Y
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: Yes
    Poison: Poisons target and paralyzes it after a few seconds. Target can still receive damage while paralyzed.
    Ghouls are born when an evil spirit enters a body lying peacefully underground in a grave. Ghouls will attack with poisonous fingernails and may freeze their attackers for a short time. The Ghoul is the only undead monster that is not affected by Silver.
    Location: Orc Town, Talking Island, Talking Island Caves 1F, Underwater Tunnel, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Main Land Caves 6F, Main Land Caves 7F, Small Waste Land, Waste Land, Elven Caves 3F, Silver Knight Town Caves (Desert Caves) 2F, Silver Knight Town Caves (Desert Caves) 3F, Windawood Dungeon 1F, Windawood Dungeon 2F, Orc Forest, Oren Wasteland, Dwarf Beach, Giran Death Match, Werldern Death Match, Turtle Island

    Normal Drops:
    Adena
    Scroll of Resurrection
    Ghoul Nail
    Ghoul Tooth
    Silver Throwing Knife
    Eva's Gift
    Dark Spirit Crystal: Burning Spirit (level 2)
    Scroll of Enchant Armor
    Spellbook: Vampiric Touch (level 4)
    Dice Dagger or Dagger of Good/Bad Luck
    Spellbook: Curse: Paralyze (level 5)
    Spellbook: Mass Slow (level 10)
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:
    Dice Dagger or Dagger of Good/Bad Luck
    Go to top

    Silent Cavern Spartoi
    Level: 16
    HP: 120
    MP: 30
    AC: -3
    Experience: 257
    Lawful Points: -18
    Size: Small
    Type: Undead
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 17
    CON: 16
    DEX: 16
    WIS: 14
    INT: 14
    MR: 18%
    Fire resistance:
    Water resistance:
    Wind resistance:
    Earth resistance:
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack:
    Two Cell Melee Attack:
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    Spartoi are considered undead monsters. The Spartoi are known as Children of the Dragon Teeth nad are born from one of the many dragon teeth scattered throughout Aden. Similar to skeletons, yet stronger, they will sometimes disappear for several minutes, often blocking dungeon hallways.
    Location: Silent Cavern

    Normal Drops:
    Adena
    Haste Potion or Green Potions
    Lump of Iron
    Dark Cloak
    Dark Robe
    Dark Spirit Crystal: Blind Hiding (level 1)
    Dark Spirit Crystal: Dress Dexterity (level 2)
    Dark Spirit Crystal: Dress Mighty (level 1)
    Blessed Drops:
    Cursed Drops:
    Go to top

    Spartoi
    Level: 16
    HP: 120
    MP: 30
    AC: -3
    Experience: 257
    Lawful Points: -18
    Size: Small
    Type: Undead
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 17
    CON: 15
    DEX: 16
    WIS: 14
    INT: 14
    MR: 18%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    Spartoi are considered undead monsters. The Spartoi are known as Children of the Dragon Teeth nad are born from one of the many dragon teeth scattered throughout Aden. Similar to skeletons, yet stronger, they will sometimes disappear for several minutes, often blocking dungeon hallways.
    Location: Dragon Valley, Talking Island Caves 2F, Main Land Caves 1F, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Main Land Caves 6F, Main Land Caves 7F, Small Waste Land, Waste Land, Dragon Valley Caves 1F, Desert, Elven Caves 3F, Silver Knight Town Caves (Desert Caves) 2F, Silver Knight Town Caves (Desert Caves) 3F, Windawood Dungeon 1F, Windawood Dungeon 2F, Giran Death Match, Gludio Death Match, Talking Island Death Match, Silence Ground, Lastabad Dungeon 1F

    Normal Drops:
    Adena
    Bone Piece of Spartoi
    Haste Potion or Green Potions
    Spellbook: Enchant Dexterity (level 4)
    Large Shield
    Dark Robe
    Greater Haste Potions
    Helmet
    Scimitar
    Dark Cloak
    Spellbook: Enchant Mighty (level 6)
    Wand of Polymorph (Maple)
    Bronze Plate Mail
    Eva's Gift
    Silver Throwing Knife
    Paagrio's Ash
    Stone of Maphr
    Blessed Drops:
    Cursed Drops:
    Go to top

    Neruga Orc
    Level: 17
    HP: 150
    MP: 15
    AC: -8
    Experience: 290
    Lawful Points: -16
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 17
    CON: 14
    DEX: 13
    WIS: 8
    INT: 10
    MR: 7%
    Fire resistance: 60
    Water resistance: 200
    Wind resistance: 90
    Earth resistance: 95
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Located around Orc Town, Northeast of the Gludin village. Will drop a Totem of neruga which can be traded with Lyra for 100 adena each.
    Location: Orc Town, Orc Beach, Orc Fire Field, Elven Caves 3F, Orc Forest

    Normal Drops:
    Adena
    Carrot
    Egg
    Totem of Neruga
    Haste Potion or Green Potions
    Lantern
    Ruby
    Lesser Healing Potion or Red Potion
    Chain Mail of Magic Resistance
    Damascus
    Gradius
    Orcish Shield
    Plate Mail
    Tribal Orc Spellbook - Neruga
    Two Handed Sword
    Healing Potion or Orange Potion
    Amulet of Orc Warrior
    Orcish Bume Smache
    Blessed Drops:
    Cursed Drops:
    Go to top

    Arachnevil Elder / Ungoliant
    Level: 18
    HP: 200
    MP: 30
    AC: -5
    Experience: 325
    Lawful Points: -23
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 18
    CON: 16
    DEX: 14
    WIS: 6
    INT: 5
    MR: 10%
    Fire resistance: 150
    Water resistance: 90
    Wind resistance: 40
    Earth resistance: 95
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Poisons target and causes HP to decrease until it is cured.
    Arachnevil Elders are creatures of ancient times before the sun and moon. Might poison the attacker, use cyan potion/twig of ent to stop the poisoning, otherwise your HP will drop for a minute and you might die.
    Location: Giran, Gludio, Heine, Kent, Talking Island, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Main Land Caves 6F, Main Land Caves 7F, Dragon Valley Caves 1F, East Giran, South Giran, Northwest Giran, DV Entrance (Lycanthrope Spot), Windawood Dungeon 1F, Windawood Dungeon 2F, Gludio/Woodbec Path, Gludio/Kent Path, Ogre Beach, Giran Death Match, Gludio Death Match, Werldern Death Match, Turtle Island

    Normal Drops:
    Adena
    Potion of Cure Poison or Cyan Potion
    Haste Potion or Green Potions
    Wand of Call Lightning (Ebony)
    Arachnevil Elder's Claw
    Dark Spirit Crystal: Venom Resist (level 2)
    Greater Haste Potions
    Spellbook: Enchant Dexterity (level 4)
    Spellbook: Slow (level 4)
    Spellbook: Tame Monster (level 5)
    Spellbook: Vampiric Touch (level 4)
    Spellbook: Earth Jail (level 4)
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Spellbook: Fog of Sleeping (level 9)
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:
    Go to top

    Contaminated Cyclops(Lvl18)
    No Image Available Level: 18
    HP: 165
    MP: 35
    AC: -5
    Experience: 325
    Lawful Points: -20
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: Y
    Karma:
    Attribute:
    Weakness:
    STR: 20
    CON: 18
    DEX: 8
    WIS: 9
    INT: 15
    MR: 25%
    Fire resistance: 120
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 80
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    New monster in Episode 5
    Location:  

    Normal Drops:
    Blessed Drops:
    Cursed Drops:
    Go to top

    Contaminated Fairy(Lvl18)
    No Image Available Level: 18
    HP: 140
    MP: 200
    AC: -10
    Experience: 325
    Lawful Points: -5
    Size: Small
    Type: Normal
    Class:
    Avg Adena Drop: N/A
    Episode 5: Y
    Karma:
    Attribute:
    Weakness: N
    STR: 12
    CON: 15
    DEX: 20
    WIS: 25
    INT: 25
    MR: 70%
    Fire resistance: 0
    Water resistance: 0
    Wind resistance: 0
    Earth resistance: 0
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    New monster in Episode 5
    Location:  

    Normal Drops:
    Blessed Drops:
    Cursed Drops:
    Go to top

    Contaminated Ogre
    No Image Available Level: 18
    HP: 160
    MP: 20
    AC: -8
    Experience: 325
    Lawful Points: -34
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: Y
    Karma:
    Attribute:
    Weakness:
    STR: 20
    CON: 18
    DEX: 12
    WIS: 12
    INT: 12
    MR: 20%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    New monster in Episode 5
    Location:  

    Normal Drops:
    Blessed Drops:
    Cursed Drops:
    Go to top

    Ice Golem


    Concept Art
    Level: 18
    HP: 220
    MP: 0
    AC: -8
    Experience: 325
    Lawful Points: -14
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 46
    CON: 16
    DEX: 10
    WIS: 6
    INT: 5
    MR: 7%
    Fire resistance: 280
    Water resistance: 15
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: Y
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Ice Golems are, as their name suggests, monsters with a bulky body composed of transparent ice. They're slow but one should be careful of their destructive power.
    Location: Crystal Caves 1F, Crystal Caves 2F, Crystal Caves 3F, Ivory Tower Town, Border Fortress, Talking Island Death Match

    Normal Drops:
    Adena
    Healing Potion or Orange Potion
    Mace
    Heavy Throwing Knife
    Potion of Bravery
    Potion of Wisdom
    Scroll of Curse Removal
    Scroll of Identify
    Scroll of Teleportation
    Silver Axe
    Spellbook: Mana Drain (level 5)
    Spellbook: Weakness (level 6)
    Wand of Call Lightning (Ebony)
    Sapphire
    Eva's Gift
    High Quality Diamond/Quality Diamond
    Spirit Crystal: Nature's Touch (level 4)
    Spirit Crystal: Resist Elemental (level 2)
    Spellbook: Cone of Cold (level 5)
    Crystal Gloves
    Blessed Drops:
    Cursed Drops:
    Go to top

    Contaminated Troll
    No Image Available Level: 19
    HP: 170
    MP: 30
    AC: -8
    Experience: 362
    Lawful Points: -20
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: Y
    Karma:
    Attribute:
    Weakness:
    STR: 18
    CON: 16
    DEX: 16
    WIS: 8
    INT: 12
    MR: 20%
    Fire resistance: 120
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 80
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    New monster in Episode 5
    Location:  

    Normal Drops:
    Blessed Drops:
    Cursed Drops:
    Go to top

    Wild Fang
    Level: 19
    HP: 180
    MP: 10
    AC: -6
    Experience: 362
    Lawful Points: -20
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 17
    CON: 16
    DEX: 13
    WIS: 6
    INT: 8
    MR: 10%
    Fire resistance: 120
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 800
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Location: Pirate Island

    Normal Drops:
    Adena
    Fur
    Meat
    Scroll of Escape
    Lesser Healing Potion or Red Potion
    Scroll of Shape Change/Polymorph
    Potion of Bravery
    Emerald
    Native's Totem
    Blue Pirate Boots
    Blessed Drops:
    Cursed Drops:
    Go to top

    Contaminated Ghast
    No Image Available Level: 20
    HP: 180
    MP: 30
    AC: -6
    Experience: 401
    Lawful Points: -23
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: Y
    Karma:
    Attribute:
    Weakness:
    STR: 17
    CON: 18
    DEX: 16
    WIS: 8
    INT: 8
    MR: 10%
    Fire resistance: 120
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 80
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    New monster in Episode 5
    Location:  

    Normal Drops:
    Blessed Drops:
    Cursed Drops:
    Go to top

    Ratman
    Level: 20
    HP: 150
    MP: 10
    AC: -5
    Experience: 401
    Lawful Points: -14
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 12
    CON: 16
    DEX: 12
    WIS: 11
    INT: 8
    MR: 10%
    Fire resistance: 160
    Water resistance: 120
    Wind resistance: 70
    Earth resistance: 90
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    This speedy rat-like monster wields a trident and makes up for his lack of strength with a very speedy attack.
    Location: Heine Caves 1F, Heine Caves 2F, Heine Caves 3F, Giran Death Match, Gludio Death Match

    Normal Drops:
    Adena
    Haste Potion or Green Potions
    Scroll of Teleportation
    Greater Haste Potions
    Spellbook: Fireball (level 4)
    Spellbook: Weapon Break (level 4)
    Sapphire
    Splint Mail
    Silver Serpent Scale
    Dwarvish Ring
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:
    Go to top

    Wild Magic
    Level: 20
    HP: 200
    MP: 40
    AC: -10
    Experience: 401
    Lawful Points: -20
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Earth
    STR: 18
    CON: 18
    DEX: 12
    WIS: 6
    INT: 8
    MR: 10%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 80
    Earth resistance: 120
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    This monster is capable of casting healing spells on itself or on other Wild Magics/Wild Fangs/Wild Venoms on the same screen.
    Location: Pirate Island

    Normal Drops:
    Adena
    Native's Totem
    Meat
    Fur
    Lesser Healing Potion or Red Potion
    Scroll of Escape
    Diamond
    Potion of Wisdom
    Letter of Son
    Potion of Mana
    Relic of Paagrio
    Blue Pirate Boots
    Blessed Drops:
    Cursed Drops:
    Go to top

    Ghast
    Level: 21
    HP: 200
    MP: 30
    AC: -10
    Experience: 442
    Lawful Points: -23
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 17
    CON: 18
    DEX: 16
    WIS: 8
    INT: 8
    MR: 10%
    Fire resistance: 200
    Water resistance: 90
    Wind resistance: 80
    Earth resistance: 95
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Poisons target so target can't talk aside from whispers.
    Ghasts are small creatures but they attack fast. Try to avoid being swarmed by a pack of these.
    Location: Orc Town, Orc Beach, Elven Caves 3F, Northwest Giran, Orc Forest, Giran Death Match, Gludio Death Match, Werldern Death Match, Turtle Island

    Normal Drops:
    Adena
    Potion of Cure Poison or Cyan Potion
    Battle Axe
    Emerald
    High Quality Emerald/Quality Emerald
    Highest/Top Quality Emerald
    Potion of Mana
    Great Axe
    Scroll of Enchant Armor
    Spellbook: Summon Monster (level 7)
    Dark Spirit Crystal: Dark Blind (level 2)
    Staff of Force/Strength
    Blessed Drops:
    Cursed Drops:
    Go to top

    Wild Venom
    Level: 21
    HP: 180
    MP: 10
    AC: 0
    Experience: 442
    Lawful Points: -17
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Water
    STR: 16
    CON: 16
    DEX: 14
    WIS: 6
    INT: 8
    MR: 5%
    Fire resistance: 80
    Water resistance: 120
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Poisons target and causes HP to decrease until it is cured.
    Location: Pirate Island

    Normal Drops:
    Adena
    Fur
    Meat
    Scroll of Escape
    Potion of Cure Poison or Cyan Potion
    Lesser Healing Potion or Red Potion
    Scroll of Shape Change/Polymorph
    Ruby
    Native's Totem
    Blessed Drops:
    Cursed Drops:
    Go to top

    Bugbear
    Level: 22
    HP: 250
    MP: 30
    AC: -6
    Experience: 485
    Lawful Points: -25
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Water
    STR: 19
    CON: 18
    DEX: 12
    WIS: 12
    INT: 10
    MR: 10%
    Fire resistance: 30
    Water resistance: 180
    Wind resistance: 90
    Earth resistance: 95
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Bugbears are violent creatures of lore, legends of which are used to scare disobedient children. Wielding a club, the Bugbear is a violent creature.
    Location: Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Main Land Caves 6F, Main Land Caves 7F, Waste Land, Silver Knight Town Caves (Desert Caves) 2F, Silver Knight Town Caves (Desert Caves) 3F, Silver Knight Town Caves (Desert Caves) 4F, Windawood Dungeon 1F, Windawood Dungeon 2F, Giran Death Match, Gludio Death Match, Werldern Death Match

    Normal Drops:
    Adena
    Battle Axe
    Secret Room Key
    Dark Spirit Crystal: Burning Spirit (level 2)
    Great Axe
    Spellbook: Fireball (level 4)
    Spellbook: Weapon Break (level 4)
    Splint Mail
    Spellbook: Sunburst (level 6)
    Paagrio's Ash
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Maphr's Strife
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:
    Go to top

    Death


    Concept Art
    Level: 22
    HP: 140
    MP: 40
    AC: -50
    Experience: 485
    Lawful Points: -28
    Size: Small
    Type: Demon
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 12
    CON: 11
    DEX: 11
    WIS: 9
    INT: 13
    MR: 5%
    Fire resistance: 140
    Water resistance: 170
    Wind resistance: 150
    Earth resistance: 190
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    Death, the ambassador of the end of life, roams around with a sickle looking for victims to take with him to the netherworld.
    Location: Ivory Tower 6F, Ivory Tower 7F, Ivory Tower 8F, Werldern Death Match, Level 50 Quest 1F

    Normal Drops:
    Adena
    Potion of Mana
    Scroll of Resurrection
    Spellbook: Darkness (level 5)
    Spellbook: Mana Drain (level 5)
    Spellbook: Weakness (level 6)
    Black Blood Stone
    Eva's Gift
    Spirit Crystal: Blood To Soul (level 3)
    Great Axe
    Halberd
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Spellbook: Disease (level 7)
    Splint Mail
    Spellbook: Immune to Harm (level 9)
    Dark Spirit Crystal: Final Burn (level 3)
    White Dragon Scales
    Blessed Drops:
    Scroll of Teleportation
    Halberd
    Cursed Drops:
    Go to top

    Mad Lizardman
    Level: 22
    HP: 200
    MP: 10
    AC: -4
    Experience: 485
    Lawful Points: -18
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Earth
    STR: 14
    CON: 16
    DEX: 16
    WIS: 10
    INT: 10
    MR: 10%
    Fire resistance: 100
    Water resistance: 80
    Wind resistance: 100
    Earth resistance: 120
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Location: Pirate Island Dungeon 1F, Pirate Island Dungeon 2F, Pirate Island

    Normal Drops:
    Cursed Diamond Ring
    Cloak of Sea
    Cutlass
    Fragment of Spirit
    Blessed Drops:
    Cursed Drops:
    Go to top

    Undead Elmore General


    Concept Art
    Level: 25
    HP: 180
    MP: 0
    AC: -18
    Experience: 626
    Lawful Points: -25
    Size: Small
    Type: Undead
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 17
    CON: 18
    DEX: 15
    WIS: 12
    INT: 10
    MR: 10%
    Fire resistance: 150
    Water resistance: 150
    Wind resistance: 150
    Earth resistance: 150
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    On the battlefield of ruins in Oren, these monsters suffer from their wounds of fierce war and wander around the present world as they did before. They attack as if the only instinct they have left is aggression.
    Location: Ivory Tower Town, Oren Wasteland, Dwarf Beach, Border Fortress, Giran Death Match, Gludio Death Match

    Normal Drops:
    Adena
    Greater Haste Potions
    Haste Potion or Green Potions
    Low Boots
    Potion of Bravery
    Boots
    Gloves
    Scale Mail
    Spear
    Bronze Plate Mail
    Glaive
    Great Sword
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Two Handed Sword
    Skill: Stun Shock
    Spirit Crystal: Triple Arrow (level 3)
    Blessed Drops:
    Cursed Drops:
    Go to top

    Scorpion
    Level: 26
    HP: 200
    MP: 30
    AC: -15
    Experience: 677
    Lawful Points: -18
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Water
    STR: 14
    CON: 18
    DEX: 12
    WIS: 12
    INT: 1
    MR: 5%
    Fire resistance: 70
    Water resistance: 220
    Wind resistance: 85
    Earth resistance: 80
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Poisons target and causes HP to decrease until it is cured.
    Scorpions can be found in the desert and in Dragon Valley and attack with large claws and tail.
    Location: Dragon Valley, Desert, Giran Death Match, Werldern Death Match

    Normal Drops:
    Adena
    Lesser Healing Potion or Red Potion
    Blank Scroll (Level 2)
    Haste Potion or Green Potions
    Potion of Bravery
    Emerald
    Greater Haste Potions
    Spellbook: Earth Jail (level 4)
    Dark Spirit Crystal: Venom Resist (level 2)
    Dark Spirit Crystal: Burning Spirit (level 2)
    Spellbook: Call Lightning (level 5)
    Spellbook: Cancel Magic (level 6)
    Spellbook: Earthquake (level 8)
    Scroll of Enchant Armor
    T-Shirt
    Green Dragon Scales
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:
    Go to top

    Skeleton Guard
    Level: 27
    HP: 270
    MP: 60
    AC: -15
    Experience: 730
    Lawful Points: -30
    Size: Small
    Type: Undead
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 16
    CON: 14
    DEX: 15
    WIS: 14
    INT: 14
    MR: 25%
    Fire resistance: 110
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    Skeleton Guards are considered undead monsters. This spear-wielding skeleton is a member of the elite skeletal forces that patrol the Dragon Valley.
    Location: Dragon Valley, Dragon Valley Caves 1F, Dragon Valley Caves 2F, Dragon Valley Caves 3F, Dragon Valley Caves 4F, Giran Death Match, Gludio Death Match

    Normal Drops:
    Adena
    Glaive
    Greater Haste Potions
    Haste Potion or Green Potions
    Helmet
    Spirit Crystal: Earth Skin (level 3)
    Spellbook: Enchant Dexterity (level 4)
    Sayha's Plume
    Emerald
    Large Shield
    Spellbook: Tame Monster (level 5)
    Scroll of Enchant Armor
    Blessed Drops:
    Helmet
    Cloak of Magic Resistance
    Glaive
    Cursed Drops:
    Go to top

    Skeleton Marksman
    Level: 27
    HP: 250
    MP: 60
    AC: -15
    Experience: 730
    Lawful Points: -30
    Size: Small
    Type: Undead
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 16
    CON: 14
    DEX: 16
    WIS: 16
    INT: 16
    MR: 25%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    Skeleton Marksmen are considered undead monsters. Skeletal Marksmen are members of the upper class of skeletal soldiers patrolling the Dragon Valley.
    Location: Dragon Valley, Giran Caves 4F, Dragon Valley Caves 1F, Dragon Valley Caves 2F, Dragon Valley Caves 3F, Dragon Valley Caves 4F, Ivory Tower 8F, Giran Death Match, Gludio Death Match, Hell

    Normal Drops:
    Adena
    Arrow
    Bow
    Greater Haste Potions
    Haste Potion or Green Potions
    Helmet
    Scroll of Teleportation
    Large Shield
    Dark Spirit Crystal: Burning Spirit (level 2)
    Emerald
    Spellbook: Enchant Dexterity (level 4)
    Dark Spirit Crystal: Venom Resist (level 2)
    Spirit Crystal: Wind Shot (level 3)
    Elven Wafer
    White Dragon Scales
    Scroll of Enchant Armor
    Blessed Drops:
    Cloak of Magic Resistance
    Cursed Drops:
    Go to top

    Snow Tiger


    Concept Art
    Level: 27
    HP: 270
    MP: 0
    AC: -18
    Experience: 730
    Lawful Points: -25
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 19
    CON: 18
    DEX: 16
    WIS: 12
    INT: 10
    MR: 0%
    Fire resistance: 190
    Water resistance: 70
    Wind resistance: 110
    Earth resistance: 90
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    This is a white tiger with large fangs that hang down. Beware of the snow tiger's attack!
    Location: Crystal Caves 1F, Crystal Caves 2F, Crystal Caves 3F, Ivory Tower Town, Oren Forest, Border Fortress, Giran Death Match, Gludio Death Match, Werldern Death Match

    Normal Drops:
    Adena
    Greater Haste Potions
    Haste Potion or Green Potions
    Meat
    Greater Healing Potion or Clear Potion
    Eva's Gift
    Blessed Drops:
    Cursed Drops:
    Go to top

    Ogre
    Level: 28
    HP: 500
    MP: 20
    AC: -18
    Experience: 785
    Lawful Points: -34
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 20
    CON: 18
    DEX: 12
    WIS: 12
    INT: 8
    MR: 20%
    Fire resistance: 200
    Water resistance: 80
    Wind resistance: 90
    Earth resistance: 45
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Ogres are giant monsters found in and around the mainland forests and in Dragon Valley. Huge and slow, the ogres are hunted for their blood, which is used to create Elven power gloves.
    Location: Kent, Dragon Valley, Orc Town, Orc Beach, Gludio/Woodbec Path, Orc Forest, Ogre Beach, Giran Death Match, Gludio Death Match, Werldern Death Match, Forest of Dawn, Turtle Island

    Normal Drops:
    Adena
    Potion of Bravery
    Battle Axe
    Berserker Axe
    Dark Spirit Crystal: Burning Spirit (level 2)
    Great Axe
    Maphr's Strife
    Helmet of Magic: Power
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Splint Mail
    Banded Mail
    Essence of Nobility
    Belt of Ogre
    Blood of Ogre
    Blessed Drops:
    Cursed Drops:
    Go to top

    Troll
    Level: 28
    HP: 270
    MP: 30
    AC: -15
    Experience: 785
    Lawful Points: -20
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 18
    CON: 16
    DEX: 16
    WIS: 8
    INT: 8
    MR: 20%
    Fire resistance: 260
    Water resistance: 50
    Wind resistance: 60
    Earth resistance: 55
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Trolls are large, plodding creatures with regenerative powers and some magic resistance. They can be found in the Dragon Valley dungeon and in the Forest of Dawn. After being killed first time, they will revive once after a short time.
    Location: Dragon Valley Caves 1F, Dragon Valley Caves 2F, Dragon Valley Caves 3F, Dragon Valley Caves 4F, Giran Death Match, Gludio Death Match, Werldern Death Match, Forest of Dawn

    Normal Drops:
    Battle Axe
    Condensed Greater Healing Potions
    Condensed Healing Potions
    Condensed Lesser Healing Potions
    Axe
    Great Axe
    Potion of Bravery
    Spellbook: Create Zombie (level 6)
    Spellbook: Greater Heal (level 5)
    Emerald
    Berserker Axe
    Spellbook: Heal Pledge (level 7)
    Splint Mail
    Fruit of Ent
    Helmet of Magic: Healing
    Troll Belt
    Blessed Drops:
    Cursed Drops:
    Go to top

    Skeleton Fighter
    Level: 29
    HP: 280
    MP: 60
    AC: -15
    Experience: 842
    Lawful Points: -30
    Size: Small
    Type: Undead
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 18
    CON: 14
    DEX: 14
    WIS: 14
    INT: 14
    MR: 25%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    Skeleton Fighters are considered undead monsters. The Skeleton Fighter is a member of the upper class of skeletal soldiers that guard the Dragon Valley.
    Location: Dragon Valley, Giran Caves 4F, Dragon Valley Caves 1F, Dragon Valley Caves 2F, Dragon Valley Caves 3F, Dragon Valley Caves 4F, Ivory Tower 8F, Giran Death Match, Gludio Death Match, Werldern Death Match

    Normal Drops:
    Adena
    Greater Haste Potions
    Haste Potion or Green Potions
    Helmet
    Large Shield
    Axe
    Battle Axe
    Spellbook: Tame Monster (level 5)
    Emerald
    Sayha's Plume
    Spirit Crystal: Fire Weapon (level 3)
    Spellbook: Haste (level 6)
    Spellbook: Enchant Dexterity (level 4)
    Maphr's Pestilence
    Scroll of Teleportation - Ocean Floor
    White Dragon Scales
    Blessed Drops:
    Cloak of Magic Resistance
    Helmet
    Large Shield
    Cursed Drops:
    Go to top

    Gelatinous Cube
    Level: 30
    HP: 350
    MP: 30
    AC: -33
    Experience: 901
    Lawful Points: -25
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 21
    CON: 20
    DEX: 8
    WIS: 5
    INT: 9
    MR: 0%
    Fire resistance: 160
    Water resistance: 160
    Wind resistance: 160
    Earth resistance: 200
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    These strange, green creatures are in the shape of a regular hexahedron and spew sticky, killer goop at victims. They contain a lighter green or golden substance that seems to be the nucleus.
    Location: Aden Sewer

    Normal Drops:
    Mithril Plate
    Oriharukon Plate
    Blessed Drops:
    Cursed Drops:
    Go to top

    Giant (Medium)
    Level: 30
    HP: 400
    MP: 10
    AC: -20
    Experience: 901
    Lawful Points: -10
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 19
    CON: 18
    DEX: 12
    WIS: 10
    INT: 10
    MR: 30%
    Fire resistance: 190
    Water resistance: 155
    Wind resistance: 160
    Earth resistance: 70
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Giants are terribly large and powerful creatures who inhabit the area around the Twilight Mountains. They use huge clubs to bludgeon their victims, but move fairly slowly so escape is possible. In a fit of rage, they will throw stones when their hit points get too low. To avoid being hit by these stones when using a bow, keep the Giant at a distance (near the corner of your screen)
    Location: Forest of Dawn, Twilight Mountains, Tower of Insolence. Wastelands

    Normal Drops:
    Adena
    Club
    Potion of Bravery
    Berserker Axe
    Healing Potion or Orange Potion
    Magic Crystal - Shield
    Old Belt of Soul
    Old Belt of Mind
    Dwarvish Ring
    Scroll of Teleportation - Tower of Insolence 11F
    Scroll of Teleportation - Ocean Floor
    Shield of Silver Knight
    Thor's Hammer
    Blessed Drops:
    Cursed Drops:
    Go to top

    King Bugbear (KBB)
    Level: 30
    HP: 400
    MP: 30
    AC: -13
    Experience: 901
    Lawful Points: -32
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 21
    CON: 18
    DEX: 12
    WIS: 12
    INT: 10
    MR: 20%
    Fire resistance: 5
    Water resistance: 290
    Wind resistance: 90
    Earth resistance: 180
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    King Bugbears are smaller, yet tougher, than Bugbears and can be found around the desert and in the dungeons.
    Location: Main Land Caves 6F, Main Land Caves 7F, Silver Knight Town Caves (Desert Caves) 4F, Windawood Dungeon 1F, Windawood Dungeon 2F, Giran Death Match, Gludio Death Match, Werldern Death Match

    Normal Drops:
    Adena
    Club
    Potion of Mana
    Lesser Healing Potion or Red Potion
    Battle Axe
    Berserker Axe
    Great Axe
    High Quality Ruby/Quality Ruby
    Potion of Bravery
    Scroll of Enchant Armor
    Spellbook: Fireball (level 4)
    Spellbook: Remove Curse (level 5)
    Spellbook: Weapon Break (level 4)
    Splint Mail
    Maphr's Strife
    Scroll of Enchant Weapon
    Spellbook: Disease (level 7)
    Spirit Crystal: Return to Nature (level 3)
    Helmet of Magic: Power
    Red Dragon Scales
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:
    Go to top

    Muryan


    Concept Art
    Level: 30
    HP: 350
    MP: 50
    AC: -12
    Experience: 901
    Lawful Points: -40
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: Air
    STR: 17
    CON: 18
    DEX: 16
    WIS: 25
    INT: 16
    MR: 35%
    Fire resistance: 60
    Water resistance: 90
    Wind resistance: 200
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    These immense and powerful spiders can be found in the Dragon Valley dungeons. Muryans also have some magic resistance.
    Location: Dragon Valley Caves 2F, Dragon Valley Caves 3F, Dragon Valley Caves 4F, Dragon Valley Caves 5F, Giran Death Match

    Normal Drops:
    Adena
    Scroll of Curse Removal
    Scroll of Escape
    Scroll of Shape Change/Polymorph
    Potion of Mana
    Spellbook: Greater Heal (level 5)
    Spellbook: Remove Curse (level 5)
    Spellbook: Slow (level 4)
    Cloak of Protection
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    White Dragon Scales
    Blessed Drops:
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Cursed Drops:
    Go to top

    Skeletal Pirate Head(Lvl30)
    No Image Available Level: 30
    HP: 350
    MP: 10
    AC: -23
    Experience: 901
    Lawful Points: -35
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: Y
    Karma:
    Attribute:
    Weakness:
    STR: 18
    CON: 16
    DEX: 14
    WIS: 10
    INT: 12
    MR: 50%
    Fire resistance: 110
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: -
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    New monster in Episode 5
    Location:  

    Normal Drops:
    Blessed Drops:
    Cursed Drops:
    Go to top

    Yeti


    Concept Art
    Level: 30
    HP: 400
    MP: 10
    AC: -18
    Experience: 901
    Lawful Points: -26
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 22
    CON: 20
    DEX: 10
    WIS: 9
    INT: 6
    MR: 0%
    Fire resistance: 150
    Water resistance: 90
    Wind resistance: 95
    Earth resistance: 0
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    This is a large creature that lives in the snow fields. The entire body is covered in fur and though it is even difficult to distinguish its face, the yeti's eyes shine eerily.

    When you attack one, any others on the screen will attack you.
    Location: Crystal Caves 1F, Crystal Caves 2F, Crystal Caves 3F, Ivory Tower Town, Oren Forest, Border Fortress, Giran Death Match, Gludio Death Match, Werldern Death Match

    Normal Drops:
    Adena
    Healing Potion or Orange Potion
    Ancient Healing Potion
    Lucern Hammer
    Potion of Bravery
    Greater Healing Potion or Clear Potion
    Scroll of Enchant Armor
    Snow Gloves
    Crystal Gloves
    Blessed Drops:
    Cursed Drops:
    Go to top

    Crocodile
    Level: 32
    HP: 400
    MP: 20
    AC: -23
    Experience: 1025
    Lawful Points: -15
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: Air
    STR: 15
    CON: 13
    DEX: 13
    WIS: 6
    INT: 5
    MR: 10%
    Fire resistance: 70
    Water resistance: 95
    Wind resistance: 190
    Earth resistance: 90
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    A large, aquatic reptile with armor-like skin, the crocodile is usually found near river banks and can be dangerous to passerby. There is a crocodile boss monster on Losus Island, north of Heine. Other crocs you see are not bosses.

    He has tough skin and thus can damage your weapon. To prevent damaging your weapon, use a weapon that can not be damaged or use your pets.

    The Crocodile will spawn once an hour somewhere on Losus Island. He spawns around the same time each hour.
    Crocodile is considered a Boss. Below is some additional information:

    Spawn Times:

    • The Crocodile spawns at least once an hour.

    Spawn Locations:

    • The Crocodile will spawn on Losus Island. This is the only location that it will spawn. The island is small so you should be able to find him if he is up.

    Information:

    • The Crocodile is a tough skinned monster and thus he can damage your weapons. I would suggest using a staff or other non-damageable weapon when fighting him. If your a mage or Elf you may want to slow him to make him even easier to kill.
    • He doesn't drop that well, but you will get the occasional zel/dai from him.
    Location: Losus Island

    Normal Drops:
    Adena
    Potion of Bravery
    Emerald
    High Quality Emerald/Quality Emerald
    Scroll of Enchant Armor
    Spellbook: Call Lightning (level 5)
    Highest/Top Quality Emerald
    Scroll of Enchant Weapon
    Blessed Drops:
    Cursed Drops:
    Go to top

    Giant (Dark)
    Level: 32
    HP: 380
    MP: 10
    AC: -22
    Experience: 1025
    Lawful Points: -10
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 20
    CON: 16
    DEX: 12
    WIS: 10
    INT: 11
    MR: 25%
    Fire resistance: 190
    Water resistance: 85
    Wind resistance: 90
    Earth resistance: 70
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Giants are terribly large and powerful creatures who inhabit the area around the Twilight Mountains. They use huge clubs to bludgeon their victims, but move fairly slowly so escape is possible. In a fit of rage, they will throw stones when their hit points get too low. To avoid being hit by these stones when using a bow, keep the Giant at a distance (near the corner of your screen)
    Location: Forest of Dawn, Twilight Mountains, Tower of Insolence. Wastelands

    Normal Drops:
    Adena
    Club
    Potion of Bravery
    Healing Potion or Orange Potion
    Ancient Healing Potion
    Old Belt of Soul
    Old Belt of Mind
    Dwarvish Ring
    Scroll of Teleportation - Tower of Insolence 11F
    Scroll of Teleportation - Ocean Floor
    Shield of Silver Knight
    Thor's Hammer
    Blessed Drops:
    Cursed Drops:
    Go to top

    Giant (Light)
    Level: 33
    HP: 420
    MP: 10
    AC: -25
    Experience: 1090
    Lawful Points: -10
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 22
    CON: 19
    DEX: 15
    WIS: 13
    INT: 14
    MR: 40%
    Fire resistance: 190
    Water resistance: 80
    Wind resistance: 85
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Giants are terribly large and powerful creatures who inhabit the area around the Twilight Mountains. They use huge clubs to bludgeon their victims, but move fairly slowly so escape is possible. In a fit of rage, they will throw stones when their hit points get too low. To avoid being hit by these stones when using a bow, keep the Giant at a distance (near the corner of your screen)
    Location: Forest of Dawn, Twilight Mountains, Tower of Insolence. Wastelands

    Normal Drops:
    Adena
    Club
    Potion of Bravery
    Healing Potion or Orange Potion
    Magic Crystal - Shield
    Old Belt of Soul
    Old Belt of Mind
    Dwarvish Ring
    Scroll of Teleportation - Tower of Insolence 11F
    Scroll of Teleportation - Ocean Floor
    Shield of Silver Knight
    Thor's Hammer
    Blessed Drops:
    Cursed Drops:
    Go to top

    Cockatrice
    Level: 34
    HP: 500
    MP: 250
    AC: -20
    Experience: 1157
    Lawful Points: -36
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 25
    CON: 18
    DEX: 18
    WIS: 12
    INT: 12
    MR: 30%
    Fire resistance: 250
    Water resistance: 95
    Wind resistance: 60
    Earth resistance: 90
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Paralyze: Paralyzes target instantly. Target will not receive damage for duration.
    The cockatrice is a lizard with the head of a rooster and the power to block opponents with a fossilizing ray of light.
    Location: Dragon Valley, Hell

    Normal Drops:
    Adena
    Greater Haste Potions
    Haste Potion or Green Potions
    Potion of Bravery
    Potion of Wisdom
    Spellbook: Curse: Paralyze (level 5)
    Spellbook: Earth Jail (level 4)
    Spellbook: Earthquake (level 8)
    Spellbook: Eruption (level 6)
    Spellbook: Greater Heal (level 5)
    Spellbook: Remove Curse (level 5)
    Spellbook: Slow (level 4)
    Wand of Call Lightning (Ebony)
    Relic of Sayha
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Spellbook: Greater Haste (level 7)
    Spellbook: Haste (level 6)
    Spirit Crystal: Entangle (level 3)
    Spirit Crystal: Triple Arrow (level 3)
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:
    Scroll of Enchant Armor
    Go to top

    Basilisk
    Level: 36
    HP: 800
    MP: 300
    AC: -20
    Experience: 1297
    Lawful Points: -38
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 30
    CON: 18
    DEX: 17
    WIS: 12
    INT: 12
    MR: 30%
    Fire resistance: 190
    Water resistance: 70
    Wind resistance: 90
    Earth resistance: 80
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Paralyze: Paralyzes target instantly. Target will not receive damage for duration.
    Basilisks are huge, intimidating monsters who may emit a fossilizing light from their mouths to inflict damage at a great distance. Running into this monster in the desert at night may be lethal.
    Location: Desert, Gludio Death Match, Hell, Werldern Death Match

    Normal Drops:
    Adena
    Potion of Bravery
    Diamond
    High Quality Diamond/Quality Diamond
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Spellbook: Eruption (level 6)
    Spellbook: Slow (level 4)
    Blank Scroll (Level 3)
    Spellbook: Earth Jail (level 4)
    Essence of Nobility
    Basilisk Horn
    Highest/Top Quality Diamond
    Spellbook: Cancel Magic (level 6)
    Spellbook: Curse: Paralyze (level 5)
    Spellbook: Greater Heal (level 5)
    Spellbook: Earthquake (level 8)
    Spirit Crystal: Nature's Blessing (level 5)
    Blessed Drops:
    Scroll of Enchant Armor
    Cursed Drops:
    Go to top

    Cimaera
    Level: 39
    HP: 550
    MP: 40
    AC: -25
    Experience: 1522
    Lawful Points: -40
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Air
    STR: 19
    CON: 18
    DEX: 16
    WIS: 8
    INT: 8
    MR: 35%
    Fire resistance: 80
    Water resistance: 120
    Wind resistance: 140
    Earth resistance: 200
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Poisons target and causes HP to decrease until it is cured.
    The cimaera has three heads -- the head of a lion, a goat and a lizard. It has a goat's body and a snake's tail and attacks similarly to most four-legged creatures. This creature can poison you, so beware.
    Location: Tower of Insolence 03F, Tower of Insolence 04F, Tower of Insolence 05F, Tower of Insolence 07F, Tower of Insolence 08F, Tower of Insolence 09F, Tower of Insolence 10F

    Normal Drops:
    Cimaera Skin: Dragon
    Cimaera Skin: Goat
    Cimaera Skin: Lion
    Cimaera Skin: Snake
    Greater Healing Potion or Clear Potion
    Haste Potion or Green Potions
    Healing Potion or Orange Potion
    Lesser Healing Potion or Red Potion
    Potion of Cure Poison or Cyan Potion
    Blank Scroll (Level 1)
    Blank Scroll (Level 2)
    Blank Scroll (Level 3)
    Condensed Greater Healing Potions
    Condensed Healing Potions
    Condensed Lesser Healing Potions
    Potion of Bravery
    Potion of Wisdom
    Scroll of Identify
    Scroll of Teleportation - Tower of Insolence 11F
    Ancient Healing Potion
    Scroll of Enchant Armor
    Shield of Medusa
    Green Dragon Scales
    Blessed Drops:
    Cursed Drops:
    Go to top

    Cyclops
    Level: 40
    HP: 800
    MP: 50
    AC: -23
    Experience: 1601
    Lawful Points: -37
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 20
    CON: 18
    DEX: 7
    WIS: 5
    INT: 5
    MR: 30%
    Fire resistance: 180
    Water resistance: 100
    Wind resistance: 50
    Earth resistance: 90
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    This tremendous one-eyed giant swings a mighty stone club at his enemies.
    Location: East Giran, Ivory Tower 8F, Giran Death Match, Gludio Death Match, Werldern Death Match

    Normal Drops:
    Potion of Bravery
    Adena
    Lesser Healing Potion or Red Potion
    Leather Gloves
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Spellbook: Earth Jail (level 4)
    Spellbook: Earthquake (level 8)
    Spellbook: Enchant Mighty (level 6)
    Spellbook: Weakness (level 6)
    Spirit Crystal: Triple Arrow (level 3)
    Banded Mail
    Spirit Crystal: Bless of Earth (level 4)
    Scroll of Destroy Armor
    Spellbook: Disease (level 7)
    Spellbook: Silence (level 8)
    Spellbook: Summon Monster (level 7)
    Helmet of Magic: Power
    Green Dragon Scales
    Spirit Crystal: Entangle (level 3)
    Blessed Drops:
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Cursed Drops:
    Go to top

    Goblin of Ordeal
    No Image Available Level: 40
    HP: 3
    MP: 10
    AC: 10
    Experience: 1601
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: Y
    Karma:
    Attribute:
    Weakness:
    STR: 16
    CON: 12
    DEX: 16
    WIS: 7
    INT: 7
    MR: 2%
    Fire resistance: 120
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 80
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: -
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    New monster in Episode 5
    Location:  

    Normal Drops:
    Blessed Drops:
    Cursed Drops:
    Go to top

    Note: Lineage 1 Guide data/guides have been transferred from Lineage Guide.

        
     
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