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List of monsters by - [from category Tameable]
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Drop Guide |
Very Commonly Dropped | Commonly Dropped | Uncommonly Dropped |
Rarely Dropped | Very Rarely Dropped | No Drop Frequency Known |
Frog |
|
Level: 1
HP: 1
MP: 0
AC: 10
Experience: 2
Lawful Points: 0
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 5
CON: 12
DEX: 15
WIS: 1
INT: 1
MR: 0%
Fire resistance: 100
Water resistance: 50
Wind resistance: 150
Earth resistance: 100
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
These little frogs are great to attack if you are low level. |
Location:
Giran, Gludio, Heine, Kent, Orc Town, Silver Knights Town, Talking Island, Windawood/Woodbec, Werldern, Elven Forest, Elven Village, South Giran, Northwest Giran, Turtle Island |
Normal Drops:
Meat |
Blessed Drops:
|
Cursed Drops:
|
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Goblin |
|
Level: 2
HP: 9
MP: 10
AC: 10
Experience: 5
Lawful Points: -5
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
STR: 10
CON: 12
DEX: 10
WIS: 7
INT: 7
MR: 2%
Fire resistance: 155
Water resistance: 100
Wind resistance: 75
Earth resistance: 105
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Goblins can be found walking in groups outside of town. They may drop basic items that can be used by new players. Beware - they are small, fast, and can be dangerous in large numbers. |
Location:
Giran, Gludio, Kent, Silver Knights Town, Singing Island, Talking Island, Windawood/Woodbec, Fire Valley, South Giran, Gludio/Woodbec Path, East of Small Wasteland, Gypsy Town, Turtle Island |
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Orc |
|
Level: 2
HP: 6
MP: 4
AC: 10
Experience: 5
Lawful Points: -2
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Fire
Weakness:
Air, Earth, Fire, Water
STR: 6
CON: 12
DEX: 10
WIS: 6
INT: 10
MR: 0%
Fire resistance: 50
Water resistance: 250
Wind resistance: 100
Earth resistance: 100
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Orcs are good targets for low level players. If you hit one orc all the nearby orcs will attack you, including Orc Archers and Orc Fighters. |
Location:
Giran, Gludio, Kent, Orc Town, Silver Knights Town, Talking Island, Windawood/Woodbec, Werldern, Fire Valley, Orc Fire Field, Elven Forest, Elven Caves 1F, Gludio/Woodbec Path, Orc Forest, Silence Ground, Turtle Island |
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Rabbit |
|
Level: 2
HP: 7
MP: 0
AC: 10
Experience: 5
Lawful Points: 0
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
STR: 5
CON: 12
DEX: 15
WIS: 0
INT: 1
MR: 0%
Fire resistance: 0
Water resistance: 0
Wind resistance: 0
Earth resistance: 0
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
These tiny little creatures are great to kill when u are very low level, they will not attack you. |
Location:
Giran, Gludio, Heine, Kent, Orc Town, Silver Knights Town, Talking Island, Windawood/Woodbec, East Giran, South Giran, Gludio/Woodbec Path, Gludio/Kent Path, Ivory Tower Town, Oren Wasteland, Oren Forest, Forest of Dawn, Gypsy Town, Turtle Island |
Normal Drops:
Fur Meat |
Blessed Drops:
|
Cursed Drops:
|
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Kobold |
Concept Art
|
Level: 3
HP: 7
MP: 15
AC: 10
Experience: 10
Lawful Points: -3
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Earth, Fire
STR: 12
CON: 11
DEX: 12
WIS: 7
INT: 8
MR: 2%
Fire resistance: 145
Water resistance: 100
Wind resistance: 75
Earth resistance: 105
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
A small monster with a relatively weak attack, kobolds are good monsters for beginners. They can give good experience to new players. |
Location:
Gludio, Kent, Silver Knights Town, Singing Island, Talking Island, Gludio/Woodbec Path, East of Small Wasteland, Turtle Island |
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Orc Archer |
|
Level: 3
HP: 12
MP: 4
AC: 10
Experience: 10
Lawful Points: -3
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Fire
Weakness:
Water
STR: 6
CON: 12
DEX: 14
WIS: 7
INT: 10
MR: 0%
Fire resistance: 60
Water resistance: 280
Wind resistance: 100
Earth resistance: 100
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: Y
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Orc archers attack with flimsy arrows created by their orcish kin. Alone, an orc archer presents little threat - but orcs travel in groups, and thus attacks by orc archers should not be ignored. They may drop arrows, silver arrows, orcish bows, adena, and orcish helmets. |
Location:
Gludio, Kent, Orc Town, Silver Knights Town, Singing Island, Talking Island, Windawood/Woodbec, Main Land Caves 1F, Desert, Orc Beach, Orc Fire Field, Elven Forest, Elven Caves 1F, Gludio/Woodbec Path, Gludio/Kent Path, East of Small Wasteland, Orc Forest, Silence Ground, Turtle Island |
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Silent Cavern Orc |
|
Level: 3
HP: 30
MP: 4
AC: 5
Experience: 10
Lawful Points: -2
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Water
Weakness:
Air, Earth, Fire, Water
STR: 6
CON: 12
DEX: 10
WIS: 6
INT: 10
MR: 0%
Fire resistance: 130
Water resistance: 150
Wind resistance: 110
Earth resistance: 120
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned:
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack:
Two Cell Melee Attack:
Area Attack:
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Orcs are good targets for low level players. |
Location:
Silent Cavern |
Normal Drops:
Adena |
Blessed Drops:
|
Cursed Drops:
|
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Silent Cavern Orc Archer |
|
Level: 3
HP: 12
MP: 4
AC: 10
Experience: 10
Lawful Points: 0
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Fire
Weakness:
Water
STR: 12
CON: 11
DEX: 12
WIS: 7
INT: 8
MR: 0%
Fire resistance:
Water resistance:
Wind resistance:
Earth resistance:
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned:
Tribal: Y
Immune to Poison: N
Immune to Slow: N
Ranged Attack: Y
Two Cell Melee Attack:
Area Attack:
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Orc archers attack with flimsy arrows created by their orcish kin. Alone, an orc archer presents little threat - but orcs travel in groups, and thus attacks by orc archers should not be ignored. They may drop arrows, silver arrows, orcish bows, adena, and orcish helmets. |
Location:
Silent Cavern, Silence Ground |
Normal Drops:
Adena |
Blessed Drops:
|
Cursed Drops:
|
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Eidlon |
Concept Art
|
Level: 4
HP: 20
MP: 5
AC: 10
Experience: 17
Lawful Points: -3
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Earth, Fire
STR: 11
CON: 10
DEX: 11
WIS: 7
INT: 8
MR: 1%
Fire resistance: 140
Water resistance: 100
Wind resistance: 80
Earth resistance: 105
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Though weak in attack, Eidlons are quite speedy. |
Location:
Giran, Talking Island Death Match, Turtle Island |
Normal Drops:
Adena |
Blessed Drops:
|
Cursed Drops:
|
Go to top
Beagle |
|
Level: 5
HP: 20
MP: 30
AC: 25
Experience: 26
Lawful Points: 0
Size: Small
Type:
Normal
Class:
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire
STR: 11
CON: 10
DEX: 12
WIS: 13
INT: 14
MR: 15%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: Y
Immune to Poison: N
Immune to Slow: N
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
A hunting dog that will often stunlock the monster, although not a very good hunting dog. Has the ability to use magical attacks. You will need to use Floating Eye Meat to tame them. |
Location:
Talking Island, Windawood/Woodbec, Aden |
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Bear |
Concept Art
|
Level: 5
HP: 50
MP: 0
AC: 28
Experience: 26
Lawful Points: 0
Size: Large
Type:
Normal
Class:
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Earth, Fire
STR: 16
CON: 16
DEX: 8
WIS: 8
INT: 8
MR: 0%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: N
Immune to Slow: N
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
These strong creatures can slash through low level armor with their great, powerful claws. You will need to use Floating Eye Meat to tame them. |
Location:
Heine, Orc Forest, Oren Wasteland, Oren Forest, Gludio Death Match, Werldern Death Match, Forest of Dawn, Turtle Island, Pirate Island |
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Blob |
|
Level: 5
HP: 20
MP: 10
AC: 7
Experience: 26
Lawful Points: -5
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Water
Weakness:
Air
STR: 15
CON: 17
DEX: 8
WIS: 4
INT: 7
MR: 0%
Fire resistance: 90
Water resistance: 50
Wind resistance: 150
Earth resistance: 100
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Blobs can be found in the upper levels of the Elven Dungeon. These slime-like creatures can damage armor and weapons as well as help Elves create items. |
Location:
Giran Caves 1F, Giran Caves 2F, Giran Caves 3F, Giran Caves 4F, Elven Caves 2F, Elven Caves 3F |
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Cat |
|
Level: 5
HP: 20
MP: 30
AC: 20
Experience: 26
Lawful Points: 0
Size: Small
Type:
Normal
Class:
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Water
Weakness:
STR: 9
CON: 8
DEX: 13
WIS: 15
INT: 15
MR: 15%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: N
Immune to Slow: N
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Fast and agile, able to keep up with its pray. Has the ability to use magical attacks. You must us floating eye meat to tame them. |
Location:
Heine, Waste Land, Desert Beach (Lizard Beach), Oren Wasteland, Border Fortress |
Normal Drops:
|
Blessed Drops:
|
Cursed Drops:
|
Go to top
Collie |
|
Level: 5
HP: 40
MP: 5
AC: 25
Experience: 26
Lawful Points: 0
Size: Small
Type:
Normal
Class:
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
STR: 10
CON: 16
DEX: 14
WIS: 10
INT: 6
MR: 1%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: N
Immune to Slow: N
Ranged Attack:
Two Cell Melee Attack:
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
You must use floating eye meat to tame them. |
Location:
Silver Knights Town, Elven Forest, Oren Forest, Forest of Dawn |
Normal Drops:
|
Blessed Drops:
|
Cursed Drops:
|
Go to top
Doberman |
|
Level: 5
HP: 20
MP: 5
AC: 25
Experience: 26
Lawful Points: 0
Size: Small
Type:
Normal
Class:
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Fire
Weakness:
Water
STR: 16
CON: 10
DEX: 16
WIS: 6
INT: 8
MR: 1%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: Y
Immune to Poison: N
Immune to Slow: N
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Dobermans are the best hunting dogs. To tame them, you will need to use Floating Eye Meat. |
Location:
Gludio, Talking Island, Gludio/Kent Path, Turtle Island |
Go to top
Dwarf |
|
Level: 5
HP: 30
MP: 5
AC: 8
Experience: 26
Lawful Points: 0
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire
STR: 10
CON: 12
DEX: 10
WIS: 7
INT: 10
MR: 2%
Fire resistance: 250
Water resistance: 100
Wind resistance: 80
Earth resistance: 50
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Short and bearded, Dwarves are known to attack by jumping high into the air wielding a large axe. They become aggressive if any dwarf or dwarf warrior is attacked nearby. |
Location:
Giran, Gludio, Kent, Silver Knights Town, Singing Island, Talking Island, Desert, Elven Forest, South Giran, Gludio/Kent Path, East of Small Wasteland, Ogre Beach, Ivory Tower Town, Dwarf Beach, Turtle Island |
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Fox |
|
Level: 5
HP: 15
MP: 30
AC: 25
Experience: 26
Lawful Points: 0
Size: Small
Type:
Normal
Class:
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 10
CON: 10
DEX: 15
WIS: 10
INT: 15
MR: 15%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: N
Immune to Slow: N
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
You will need to use Floating Eye Meat to tame them. Has the ability to use magical attack Fire bolt. |
Location:
Heine, Talking Island, Oren Forest, Aden, Forest of Dawn, Gypsy Town, Turtle Island |
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Husky |
|
Level: 5
HP: 50
MP: 5
AC: 23
Experience: 26
Lawful Points: 0
Size: Small
Type:
Normal
Class:
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
STR: 10
CON: 17
DEX: 15
WIS: 7
INT: 7
MR: 0%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: N
Immune to Slow: N
Ranged Attack:
Two Cell Melee Attack:
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
You must use floating eye meat to tame them. |
Location:
|
Normal Drops:
|
Blessed Drops:
|
Cursed Drops:
|
Go to top
Imp |
Concept Art
|
Level: 5
HP: 20
MP: 40
AC: 6
Experience: 26
Lawful Points: -3
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Earth, Fire
STR: 9
CON: 10
DEX: 14
WIS: 7
INT: 8
MR: 1%
Fire resistance: 140
Water resistance: 100
Wind resistance: 80
Earth resistance: 105
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: Y
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Imps are pesky little creatures who gather rocks from the ground and use them to pelt unsuspecting targets. |
Location:
Giran, South Giran, Werldern Death Match, Turtle Island |
Normal Drops:
Adena |
Blessed Drops:
|
Cursed Drops:
|
Go to top
Killer Rabbit |
|
Level: 5
HP: 20
MP: 30
AC: 20
Experience: 26
Lawful Points: 0
Size: Small
Type:
Normal
Class:
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 9
CON: 10
DEX: 9
WIS: 16
INT: 16
MR: 15%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: N
Immune to Slow: N
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
You must use carrots to tame them. Has the ability to use magical attack Cone of Cold. The rabbits on Dream Island cannot be tamed. |
Location:
Dragon Valley, Silver Knights Town, Waste Land, Fire Valley, Desert Beach (Lizard Beach), Oren Wasteland, Pirate Island |
Normal Drops:
|
Blessed Drops:
|
Cursed Drops:
|
Go to top
Raccoon |
|
Level: 5
HP: 30
MP: 20
AC: 20
Experience: 26
Lawful Points: 0
Size: Small
Type:
Normal
Class:
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire
STR: 15
CON: 10
DEX: 12
WIS: 12
INT: 14
MR: 15%
Fire resistance: 120
Water resistance: 100
Wind resistance: 100
Earth resistance: 80
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: N
Immune to Slow: N
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Taming this pet will drive you crazy, but once you got one, you will love it forever! |
Location:
Pirate Island |
Normal Drops:
|
Blessed Drops:
|
Cursed Drops:
|
Go to top
Saint Bernard |
|
Level: 5
HP: 30
MP: 30
AC: 23
Experience: 26
Lawful Points: 0
Size: Small
Type:
Normal
Class:
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Water
Weakness:
Air
STR: 10
CON: 13
DEX: 10
WIS: 14
INT: 13
MR: 15%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: N
Immune to Slow: N
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
You will need to use Floating Eye Meat to tame them. Has the ability to use magical attacks |
Location:
Orc Forest, Ivory Tower Town, Oren Forest, Dwarf Beach, Border Fortress |
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Shepherd |
|
Level: 5
HP: 30
MP: 5
AC: 23
Experience: 26
Lawful Points: 0
Size: Small
Type:
Normal
Class:
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Air
Weakness:
Fire
STR: 15
CON: 12
DEX: 15
WIS: 7
INT: 7
MR: 1%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: Y
Immune to Poison: N
Immune to Slow: N
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
A good hunting dog. Doesn't bite as hard as a Doberman, but still a good hunting dog. You will need to use Floating Eye Meat to tame them. |
Location:
Gludio, Talking Island, Windawood/Woodbec, Gludio/Woodbec Path, Gludio/Kent Path, Turtle Island |
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Wolf |
|
Level: 5
HP: 30
MP: 5
AC: 18
Experience: 26
Lawful Points: 0
Size: Small
Type:
Normal
Class:
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire
STR: 13
CON: 13
DEX: 16
WIS: 8
INT: 6
MR: 1%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: Y
Immune to Poison: N
Immune to Slow: N
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
A wolf chooses its prey wisely and will not attack first in most cases. Wolves will attack you if you hit a nearby Werewolf or Lycanthrope, You will need to use Floating Eye Meat to tame them. |
Location:
Orc Town, Talking Island, Windawood/Woodbec, Desert, Orc Beach, Orc Fire Field, Elven Forest, DV Entrance (Lycanthrope Spot), Gludio/Woodbec Path, East of Small Wasteland, Orc Forest, Turtle Island |
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Elf Cave Zombie |
|
Level: 6
HP: 45
MP: 12
AC: 8
Experience: 37
Lawful Points: -8
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Earth, Fire
STR: 14
CON: 16
DEX: 6
WIS: 5
INT: 2
MR: 5%
Fire resistance:
Water resistance:
Wind resistance:
Earth resistance:
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: N
Immune to Slow: N
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Zombies are considered undead monsters. The product of evil experimentation, zombies are reanimated corpses with no will-power of their own. Infuriated, zombies attack all living beings. They are vulnerable to sunlight, however, and shun it completely. |
Location:
Elven Caves 1F |
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Slime |
|
Level: 6
HP: 60
MP: 10
AC: -10
Experience: 37
Lawful Points: -6
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Water
Weakness:
Air
STR: 10
CON: 16
DEX: 10
WIS: 7
INT: 7
MR: 10%
Fire resistance: 100
Water resistance: 70
Wind resistance: 130
Earth resistance: 95
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Slimes are slushy creatures that spend their lives sliding around Aden and absorbing dropped items into their bodies. Often drops items which it ate. You have 40 seconds to kill it before it digests the items. |
Location:
Dragon Valley, Orc Town, Singing Island, Talking Island, Talking Island Caves 1F, Talking Island Caves 2F, Underwater Tunnel, Main Land Caves 1F, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Main Land Caves 6F, Main Land Caves 7F, Small Waste Land, Waste Land, Dragon Valley Caves 1F, Dragon Valley Caves 2F, Dragon Valley Caves 3F, Dragon Valley Caves 4F, Dragon Valley Caves 5F, Dragon Valley Caves 6F, Dragon Valley Caves 7F (Antharas' Lair), Desert, Orc Beach, Orc Fire Field, Elven Caves 1F, Silver Knight Town Caves (Desert Caves) 1F, Silver Knight Town Caves (Desert Caves) 2F, Silver Knight Town Caves (Desert Caves) 3F, Windawood Dungeon 1F, Windawood Dungeon 2F, Talking Island Death Match, Werldern Death Match, Silence Ground, Turtle Island, Pirate Island |
Normal Drops:
|
Blessed Drops:
|
Cursed Drops:
|
Go to top
Zombie |
|
Level: 6
HP: 45
MP: 12
AC: 8
Experience: 37
Lawful Points: -8
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Earth, Fire
STR: 14
CON: 16
DEX: 6
WIS: 5
INT: 2
MR: 5%
Fire resistance: 150
Water resistance: 100
Wind resistance: 80
Earth resistance: 75
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: Y
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Zombies are considered undead monsters. The product of evil experimentation, zombies are reanimated corpses with no will-power of their own. Infuriated, zombies attack all living beings. They are vulnerable to sunlight, however, and shun it completely. |
Location:
Singing Island, Talking Island, Talking Island Caves 1F, Talking Island Caves 2F, Underwater Tunnel, Main Land Caves 1F, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 6F, Small Waste Land, Waste Land, Silver Knight Town Caves (Desert Caves) 1F, Silver Knight Town Caves (Desert Caves) 2F, Silver Knight Town Caves (Desert Caves) 3F, Windawood Dungeon 1F, Windawood Dungeon 2F, Oren Wasteland, Dwarf Beach, Talking Island Death Match, Silence Ground, Turtle Island, Lastabad Dungeon 1F |
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Floating Eye |
|
Level: 7
HP: 40
MP: 30
AC: 5
Experience: 50
Lawful Points: -8
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
None
STR: 10
CON: 13
DEX: 12
WIS: 7
INT: 9
MR: 20%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Paralyze: Paralyzes target after a few seconds. Target can still receive damage while paralyzed. |
Floating eyes are the product of magical experiences and possess no method of direct attack but to paralyze their victims. A floating eye can freeze an attacker unless he/she wields +5 or better Shield of Reflection. |
Location:
Talking Island, Talking Island Caves 1F, Talking Island Caves 2F, Desert, Silver Knight Town Caves (Desert Caves) 1F, Talking Island Death Match, Turtle Island |
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Gnoll |
Concept Art
|
Level: 8
HP: 60
MP: 5
AC: 4
Experience: 65
Lawful Points: -6
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Earth, Fire
STR: 18
CON: 15
DEX: 10
WIS: 6
INT: 8
MR: 1%
Fire resistance: 155
Water resistance: 110
Wind resistance: 85
Earth resistance: 95
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Gnolls look like werewolves that wear white leather and wander around the area of the Ivory Tower Town. Their targets are clearly travelers heading out of the town on their way to somewhere else. |
Location:
Silver Knights Town, Talking Island, Ivory Tower Town, Oren Wasteland, Dwarf Beach, Talking Island Death Match, Forest of Dawn, Gypsy Town, Turtle Island |
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Orc Fighter |
|
Level: 8
HP: 50
MP: 8
AC: 5
Experience: 65
Lawful Points: -8
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Fire
Weakness:
Water
STR: 14
CON: 14
DEX: 14
WIS: 8
INT: 10
MR: 5%
Fire resistance: 40
Water resistance: 300
Wind resistance: 90
Earth resistance: 95
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Among orcs, physical strength reigns supreme and thus the Orc Fighter is a privileged class of Orc. An Orc Fighter may be a tough opponent. Orc fighters may attack chaotic players on sight and will attack when nearby orcs of any kind are attacked. |
Location:
Gludio, Kent, Orc Town, Silver Knights Town, Singing Island, Talking Island, Windawood/Woodbec, Main Land Caves 1F, Desert, Orc Beach, Orc Fire Field, Elven Forest, Elven Caves 1F, Elven Caves 2F, Silver Knight Town Caves (Desert Caves) 1F, Gludio/Woodbec Path, Gludio/Kent Path, East of Small Wasteland, Orc Forest, Gludio Death Match, Talking Island Death Match, Silence Ground, Turtle Island |
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Dwarf Warrior |
Concept Art
|
Level: 9
HP: 70
MP: 5
AC: 5
Experience: 82
Lawful Points: -9
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire, Water
STR: 15
CON: 13
DEX: 15
WIS: 9
INT: 9
MR: 1%
Fire resistance: 180
Water resistance: 105
Wind resistance: 80
Earth resistance: 70
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Dwarf warriors are the elite fighting class of dwarves and have been known to wield a deadly axe at their opponents. They become aggressive if any dwarf or dwarf warrior is attacked nearby. |
Location:
Giran, Kent, Silver Knights Town, Talking Island, Windawood/Woodbec, Desert, Elven Forest, South Giran, Gludio/Kent Path, East of Small Wasteland, Ogre Beach, Ivory Tower Town, Dwarf Beach, Giran Death Match, Talking Island Death Match, Turtle Island |
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Silent Cavern Werewolf |
|
Level: 9
HP: 50
MP: 20
AC: 4
Experience: 82
Lawful Points: 0
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Air
Weakness:
Earth, Fire
STR: 15
CON: 15
DEX: 12
WIS: 10
INT: 10
MR: 10%
Fire resistance:
Water resistance:
Wind resistance:
Earth resistance:
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned:
Tribal: Y
Immune to Poison: N
Immune to Slow: N
Ranged Attack:
Two Cell Melee Attack:
Area Attack:
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Werewolves are afraid of silver and are thus subject to the x2 damage of silver weapons. Human by day, but werewolf by the full moon, these creatures strike out at the humans they once were. Will attack you if you hit other werewolves or lycanthorpes. |
Location:
Silent Cavern |
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Werewolf |
|
Level: 9
HP: 50
MP: 20
AC: 4
Experience: 82
Lawful Points: -39
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Air
Weakness:
Earth, Fire
STR: 15
CON: 15
DEX: 12
WIS: 10
INT: 10
MR: 10%
Fire resistance: 145
Water resistance: 60
Wind resistance: 85
Earth resistance: 120
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: No |
Werewolves are afraid of silver and are thus subject to the x2 damage of silver weapons. Human by day, but werewolf by the full moon, these creatures strike out at the humans they once were. Will attack you if you hit other werewolves or lycanthorpes. |
Location:
Gludio, Talking Island, Talking Island Caves 2F, Elven Forest, Elven Caves 2F, Northwest Giran, DV Entrance (Lycanthrope Spot), Silver Knight Town Caves (Desert Caves) 1F, Gludio/Woodbec Path, Gludio/Kent Path, East of Small Wasteland, Ogre Beach, Gypsy Town, Silence Ground, Turtle Island |
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Contaminated Fungus |
No Image Available
|
Level: 12
HP: 80
MP: 10
AC: 5
Experience: 145
Lawful Points: -5
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: Y
Karma:
|
Attribute:
Weakness:
STR: 6
CON: 10
DEX: 12
WIS: 6
INT: 8
MR: 0%
Fire resistance: 80
Water resistance: 80
Wind resistance: 140
Earth resistance: 100
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: N
Immune to Slow: N
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
New monster in Episode 5 |
Location:
|
Normal Drops:
|
Blessed Drops:
|
Cursed Drops:
|
Go to top
Contaminated Orc |
No Image Available
|
Level: 12
HP: 70
MP: 8
AC: 10
Experience: 145
Lawful Points: -8
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: Y
Karma:
|
Attribute:
Weakness:
STR: 14
CON: 14
DEX: 12
WIS: 7
INT: 10
MR: 0%
Fire resistance: 80
Water resistance: 120
Wind resistance: 100
Earth resistance: 100
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: N
Immune to Slow: N
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
New monster in Episode 5 |
Location:
|
Normal Drops:
|
Blessed Drops:
|
Cursed Drops:
|
Go to top
Contaminated Orc Archer |
No Image Available
|
Level: 12
HP: 70
MP: 8
AC: 10
Experience: 145
Lawful Points: -4
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: Y
Karma:
|
Attribute:
Weakness:
STR: 8
CON: 14
DEX: 16
WIS: 12
INT: 10
MR: 0%
Fire resistance: 80
Water resistance: 120
Wind resistance: 100
Earth resistance: 100
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: N
Immune to Slow: N
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
New monster in Episode 5 |
Location:
|
Normal Drops:
|
Blessed Drops:
|
Cursed Drops:
|
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Orc Wizard/Mage |
Concept Art
|
Level: 12
HP: 80
MP: 50
AC: 0
Experience: 145
Lawful Points: -15
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Fire
Weakness:
Water
STR: 6
CON: 12
DEX: 10
WIS: 13
INT: 10
MR: 30%
Fire resistance: 45
Water resistance: 220
Wind resistance: 100
Earth resistance: 150
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: Y
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Orc mages use their powers of healing to tend to the wounds of other orcs, while opting to hurl destructive fireballs at opponents. |
Location:
Gludio, Orc Town, Silver Knights Town, Desert, Orc Beach, Orc Fire Field, Gludio/Woodbec Path, East of Small Wasteland, Orc Forest, Giran Death Match, Gludio Death Match, Talking Island Death Match, Turtle Island |
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Silent Cavern Orc Elder |
Concept Art
|
Level: 12
HP: 80
MP: 50
AC: 0
Experience: 145
Lawful Points: 0
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Fire
Weakness:
Water
STR: 6
CON: 12
DEX: 10
WIS: 13
INT: 10
MR: 30%
Fire resistance:
Water resistance:
Wind resistance:
Earth resistance:
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned:
Tribal: Y
Immune to Poison: N
Immune to Slow: N
Ranged Attack: Y
Two Cell Melee Attack:
Area Attack: Y
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Orc mages use their powers of healing to tend to the wounds of other orcs, while opting to hurl destructive fireballs at opponents. |
Location:
Silent Cavern |
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Vakuuk |
|
Level: 12
HP: 100
MP: 0
AC: -1
Experience: 145
Lawful Points: -12
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Water
Weakness:
Earth, Fire
STR: 17
CON: 15
DEX: 16
WIS: 2
INT: 2
MR: 0%
Fire resistance: 180
Water resistance: 100
Wind resistance: 60
Earth resistance: 125
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
This deadly and grotesque combination of a human and a cockroach lurks in the underwater tunnels of Heine. It inflicts a vile poison when biting its victims. |
Location:
Heine Caves 1F, Heine Caves 2F, Heine Caves 3F, Giran Death Match, Gludio Death Match, Talking Island Death Match, Aden Sewer |
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Contaminated Orc Warrior |
No Image Available
|
Level: 13
HP: 75
MP: 8
AC: 8
Experience: 170
Lawful Points: -8
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: Y
Karma:
|
Attribute:
Weakness:
STR: 14
CON: 14
DEX: 14
WIS: 8
INT: 10
MR: 10%
Fire resistance: 80
Water resistance: 120
Wind resistance: 100
Earth resistance: 100
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: N
Immune to Slow: N
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
New monster in Episode 5 |
Location:
|
Normal Drops:
|
Blessed Drops:
|
Cursed Drops:
|
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Rova Orc |
|
Level: 13
HP: 80
MP: 20
AC: -2
Experience: 170
Lawful Points: -12
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Fire
Weakness:
Water
STR: 12
CON: 12
DEX: 12
WIS: 8
INT: 14
MR: 5%
Fire resistance: 60
Water resistance: 200
Wind resistance: 90
Earth resistance: 95
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Located on the Orc island and Northeast of the Gludin village. Will drop a Totem of rova and some adena or food items. |
Location:
Orc Town, Orc Beach, Orc Fire Field, Elven Caves 2F, Orc Forest |
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Silent Cavern Stone Golem |
|
Level: 13
HP: 150
MP: 50
AC: -1
Experience: 170
Lawful Points: 0
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Earth, Fire
STR: 18
CON: 16
DEX: 10
WIS: 6
INT: 10
MR: 5%
Fire resistance:
Water resistance:
Wind resistance:
Earth resistance:
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: Y
Tribal:
Immune to Poison: N
Immune to Slow: N
Ranged Attack:
Two Cell Melee Attack:
Area Attack:
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Stone golems are stones infused with magic power, created through dark magical art by long-dead wizards. An attack from a golems stone body has formidable force and may easily break the blade of a sword. |
Location:
Silent Cavern |
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Skeleton Archer |
Concept Art
|
Level: 13
HP: 80
MP: 25
AC: 0
Experience: 170
Lawful Points: -12
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 16
CON: 14
DEX: 16
WIS: 12
INT: 10
MR: 10%
Fire resistance: 150
Water resistance: 100
Wind resistance: 120
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: Y
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Skeleton Archers are considered undead monsters. Skeleton archers use a bow for long range attacks. |
Location:
Talking Island Caves 2F, Main Land Caves 1F, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Small Waste Land, Waste Land, Silver Knight Town Caves (Desert Caves) 1F, Silver Knight Town Caves (Desert Caves) 2F, Silver Knight Town Caves (Desert Caves) 3F, Windawood Dungeon 1F, Giran Death Match, Talking Island Death Match, Werldern Death Match, Silence Ground, Lastabad Dungeon 1F |
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Skeleton Axeman |
Concept Art
|
Level: 13
HP: 90
MP: 20
AC: 0
Experience: 170
Lawful Points: -13
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 18
CON: 14
DEX: 14
WIS: 12
INT: 10
MR: 10%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Skeleton Axemen are considered undead monsters. Skeleton axeman uses an axe to inflict damage on opponents. |
Location:
Talking Island Caves 2F, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Silver Knight Town Caves (Desert Caves) 2F, Silver Knight Town Caves (Desert Caves) 3F, Windawood Dungeon 1F, Gludio Death Match, Talking Island Death Match, Lastabad Dungeon 1F |
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Skeleton Soldier/Pike |
Concept Art
|
Level: 13
HP: 90
MP: 15
AC: 0
Experience: 170
Lawful Points: -13
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 16
CON: 14
DEX: 15
WIS: 12
INT: 10
MR: 10%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Skeleton Pikes are considered undead monsters. A skeletal soldier equipped with a spear. Often found traveling with other skeletal soldiers. |
Location:
Talking Island Caves 2F, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Silver Knight Town Caves (Desert Caves) 2F, Silver Knight Town Caves (Desert Caves) 3F, Windawood Dungeon 1F, Giran Death Match, Gludio Death Match, Talking Island Death Match |
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Stone Golem |
|
Level: 13
HP: 150
MP: 50
AC: -1
Experience: 170
Lawful Points: -12
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire
STR: 58
CON: 16
DEX: 10
WIS: 6
INT: 5
MR: 5%
Fire resistance: 120
Water resistance: 100
Wind resistance: 300
Earth resistance: 15
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: Y
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Stone golems are stones infused with magic power, created through dark magical art by long-dead wizards. An attack from a golems stone body has formidable force and may easily break the blade of a sword. |
Location:
Silver Knights Town, Talking Island, Talking Island Caves 1F, Main Land Caves 3F, Desert, Desert Beach (Lizard Beach), Silver Knight Town Caves (Desert Caves) 1F, Ogre Beach, Giran Death Match, Talking Island Death Match, Silence Ground, Turtle Island |
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Arachnevil/Shelob |
|
Level: 14
HP: 100
MP: 15
AC: 0
Experience: 197
Lawful Points: -17
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire
STR: 15
CON: 13
DEX: 17
WIS: 6
INT: 5
MR: 12%
Fire resistance: 200
Water resistance: 100
Wind resistance: 30
Earth resistance: 75
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Arachnevils are known as the Children of the Arachnevil Elders, who are believed to have lived in the middle world long ago. This monster lives in deep mountains or caves and paralyzes passing animals with light emitted from its eyes and wraps them in thread to consume later. Arachnevils are very fast moving creatures. Will drop a nail of Arachnevil if you are trying to pass the Gunters test. [Gunter's test is no longer available.] |
Location:
Giran, Gludio, Heine, Kent, Silver Knights Town, Talking Island, Talking Island Caves 2F, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, East Giran, South Giran, Northwest Giran, DV Entrance (Lycanthrope Spot), Silver Knight Town Caves (Desert Caves) 1F, Gludio/Woodbec Path, Gludio/Kent Path, Giran Death Match, Gludio Death Match, Talking Island Death Match, Turtle Island |
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Contaminated Cyclops(Lvl14) |
No Image Available
|
Level: 14
HP: 150
MP: 50
AC: 2
Experience: 197
Lawful Points: -15
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: Y
Karma:
|
Attribute:
Weakness:
STR: 18
CON: 18
DEX: 7
WIS: 5
INT: 12
MR: 30%
Fire resistance: 130
Water resistance: 100
Wind resistance: 50
Earth resistance: 90
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: N
Immune to Slow: N
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
New monster in Episode 5 |
Location:
|
Normal Drops:
|
Blessed Drops:
|
Cursed Drops:
|
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Hobgoblin |
Concept Art
|
Level: 14
HP: 90
MP: 5
AC: 1
Experience: 197
Lawful Points: -7
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire
STR: 13
CON: 13
DEX: 13
WIS: 9
INT: 9
MR: 1%
Fire resistance: 180
Water resistance: 85
Wind resistance: 90
Earth resistance: 55
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
This elder member of the goblin family is stronger than the normal goblins. |
Location:
Giran, Kent, Silver Knights Town, Talking Island, Windawood/Woodbec, Desert, South Giran, Gludio/Woodbec Path, East of Small Wasteland, Ogre Beach, Giran Death Match, Talking Island Death Match, Gypsy Town, Turtle Island |
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Snowman |
Concept Art
|
Level: 14
HP: 80
MP: 0
AC: -10
Experience: 197
Lawful Points: -10
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Air, Fire
STR: 14
CON: 16
DEX: 10
WIS: 8
INT: 6
MR: 0%
Fire resistance: 160
Water resistance: 50
Wind resistance: 90
Earth resistance: 95
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
You may think these tubby snow creatures are cute, but they can deal some damage!
If you attack a snowman, any other snowmen on the screen will attack you. |
Location:
Crystal Caves 1F, Ivory Tower Town, Border Fortress, Giran Death Match |
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Atuba Orc |
|
Level: 15
HP: 120
MP: 15
AC: -5
Experience: 226
Lawful Points: -8
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Fire
Weakness:
Water
STR: 14
CON: 14
DEX: 14
WIS: 12
INT: 10
MR: 10%
Fire resistance: 60
Water resistance: 200
Wind resistance: 90
Earth resistance: 95
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Located around Orc Town, Northeast of the Gludin village. Will drop a Totem of Atuba which can be traded to Lyra in Orc Town for 200 Adena a piece. |
Location:
Orc Town, Orc Beach, Orc Fire Field, Elven Caves 3F, Orc Forest, Talking Island Death Match |
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Contaminated Duda-Mara Orc |
No Image Available
|
Level: 15
HP: 100
MP: 50
AC: -5
Experience: 226
Lawful Points: -8
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: Y
Karma:
|
Attribute:
Weakness:
STR: 12
CON: 14
DEX: 14
WIS: 15
INT: 16
MR: 20%
Fire resistance: 80
Water resistance: 120
Wind resistance: 100
Earth resistance: 100
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: N
Immune to Slow: N
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
New monster in Episode 5 |
Location:
|
Normal Drops:
|
Blessed Drops:
|
Cursed Drops:
|
Go to top
Contaminated Ent |
No Image Available
|
Level: 15
HP: 100
MP: 10
AC: -5
Experience: 226
Lawful Points: -5
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: Y
Karma:
|
Attribute:
Weakness:
STR: 12
CON: 12
DEX: 12
WIS: 6
INT: 6
MR: 0%
Fire resistance: 80
Water resistance: 80
Wind resistance: 140
Earth resistance: 100
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: N
Immune to Slow: N
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
New monster in Episode 5 |
Location:
|
Normal Drops:
|
Blessed Drops:
|
Cursed Drops:
|
Go to top
Contaminated Fairy(Lvl15) |
No Image Available
|
Level: 15
HP: 100
MP: 100
AC: 10
Experience: 226
Lawful Points: -5
Size: Small
Type:
Normal
Class:
Avg Adena Drop:
N/A
Episode 5: Y
Karma:
|
Attribute:
Weakness:
N
STR: 6
CON: 15
DEX: 18
WIS: 14
INT: 17
MR: 50%
Fire resistance: 0
Water resistance: 0
Wind resistance: 0
Earth resistance: 0
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: N
Immune to Slow: N
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
New monster in Episode 5 |
Location:
|
Normal Drops:
|
Blessed Drops:
|
Cursed Drops:
|
Go to top
Contaminated Gandhi Orc |
No Image Available
|
Level: 15
HP: 90
MP: 25
AC: -1
Experience: 226
Lawful Points: -12
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: Y
Karma:
|
Attribute:
Weakness:
STR: 12
CON: 17
DEX: 12
WIS: 17
INT: 14
MR: 5%
Fire resistance: 80
Water resistance: 120
Wind resistance: 100
Earth resistance: 100
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: N
Immune to Slow: N
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
New monster in Episode 5 |
Location:
|
Normal Drops:
|
Blessed Drops:
|
Cursed Drops:
|
Go to top
Duda-Mara Orc |
|
Level: 15
HP: 100
MP: 50
AC: -5
Experience: 226
Lawful Points: -8
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Fire
Weakness:
Water
STR: 12
CON: 14
DEX: 14
WIS: 15
INT: 16
MR: 20%
Fire resistance: 60
Water resistance: 200
Wind resistance: 90
Earth resistance: 95
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Located around Orc Town, Northeast of the Gludin village. Will drop a Totem of Duda-Mara which can be turned into Lyra for 50 adena. |
Location:
Orc Town, Orc Beach, Orc Fire Field, Elven Caves 2F, Orc Forest, Talking Island Death Match |
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Lizardman |
Concept Art
|
Level: 15
HP: 90
MP: 10
AC: -2
Experience: 226
Lawful Points: -14
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Water
Weakness:
Air
STR: 15
CON: 13
DEX: 10
WIS: 5
INT: 5
MR: 5%
Fire resistance: 80
Water resistance: 80
Wind resistance: 160
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
The result of melding lizards with humans through magical means. Lizardmen can be found along the shorelines of Aden. |
Location:
Heine, Silver Knights Town, Heine Caves 1F, Desert Beach (Lizard Beach), East Giran, Giran Death Match, Gludio Death Match, Talking Island Death Match, Forest of Dawn, Gypsy Town, Silence Ground |
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Owlbear |
|
Level: 15
HP: 250
MP: 10
AC: -6
Experience: 226
Lawful Points: -15
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire, Water
STR: 18
CON: 13
DEX: 14
WIS: 7
INT: 8
MR: 10%
Fire resistance: 180
Water resistance: 125
Wind resistance: 70
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
With the head of an owl and the body of a bear. |
Location:
Giran, Heine, East Giran, South Giran, Oren Forest, Talking Island Death Match, Forest of Dawn, Silence Ground |
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Silent Cavern Lizardman |
Concept Art
|
Level: 15
HP: 90
MP: 10
AC: -2
Experience: 226
Lawful Points: -14
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Water
Weakness:
Air
STR: 15
CON: 13
DEX: 10
WIS: 5
INT: 5
MR: 5%
Fire resistance: 80
Water resistance: 50
Wind resistance: 150
Earth resistance: 120
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned:
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack:
Two Cell Melee Attack:
Area Attack:
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
The result of melding lizards with humans through magical means. |
Location:
Silent Cavern |
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Silent Cavern Owlbear |
|
Level: 15
HP: 200
MP: 10
AC: -4
Experience: 226
Lawful Points: -15
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire
STR: 18
CON: 13
DEX: 14
WIS: 7
INT: 8
MR: 10%
Fire resistance: 150
Water resistance: 120
Wind resistance: 100
Earth resistance: 80
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Part owl and part bear, these beasts are known to carry a variety of food, in addition to an occasional potion. |
Location:
Silent Cavern |
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Black Knight |
|
Level: 16
HP: 100
MP: 10
AC: -10
Experience: 257
Lawful Points: -15
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
None
STR: 16
CON: 16
DEX: 15
WIS: 12
INT: 12
MR: 10%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: N
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
This servant of the anti-king Calawuhel boasts superb fighting skills and a violent nature. They usually appear in groups on the Wastelands of Mainland and sometimes come with Kurtz to the Talking Island. |
Location:
Silver Knights Town, Talking Island, Small Waste Land, Giran Death Match, Forest of Dawn, Turtle Island |
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Ghoul |
|
Level: 16
HP: 110
MP: 30
AC: -4
Experience: 257
Lawful Points: -19
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Water
Weakness:
Air, Fire
STR: 16
CON: 17
DEX: 16
WIS: 11
INT: 4
MR: 13%
Fire resistance: 150
Water resistance: 45
Wind resistance: 120
Earth resistance: 65
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: Y
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: Yes Poison: Poisons target and paralyzes it after a few seconds. Target can still receive damage while paralyzed. |
Ghouls are born when an evil spirit enters a body lying peacefully underground in a grave. Ghouls will attack with poisonous fingernails and may freeze their attackers for a short time. The Ghoul is the only undead monster that is not affected by Silver. |
Location:
Orc Town, Talking Island, Talking Island Caves 1F, Underwater Tunnel, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Main Land Caves 6F, Main Land Caves 7F, Small Waste Land, Waste Land, Elven Caves 3F, Silver Knight Town Caves (Desert Caves) 2F, Silver Knight Town Caves (Desert Caves) 3F, Windawood Dungeon 1F, Windawood Dungeon 2F, Orc Forest, Oren Wasteland, Dwarf Beach, Giran Death Match, Werldern Death Match, Turtle Island |
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Silent Cavern Spartoi |
|
Level: 16
HP: 120
MP: 30
AC: -3
Experience: 257
Lawful Points: -18
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 17
CON: 16
DEX: 16
WIS: 14
INT: 14
MR: 18%
Fire resistance:
Water resistance:
Wind resistance:
Earth resistance:
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: N
Immune to Slow: N
Ranged Attack:
Two Cell Melee Attack:
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Spartoi are considered undead monsters. The Spartoi are known as Children of the Dragon Teeth nad are born from one of the many dragon teeth scattered throughout Aden. Similar to skeletons, yet stronger, they will sometimes disappear for several minutes, often blocking dungeon hallways. |
Location:
Silent Cavern |
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Spartoi |
|
Level: 16
HP: 120
MP: 30
AC: -3
Experience: 257
Lawful Points: -18
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 17
CON: 15
DEX: 16
WIS: 14
INT: 14
MR: 18%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Spartoi are considered undead monsters. The Spartoi are known as Children of the Dragon Teeth nad are born from one of the many dragon teeth scattered throughout Aden. Similar to skeletons, yet stronger, they will sometimes disappear for several minutes, often blocking dungeon hallways. |
Location:
Dragon Valley, Talking Island Caves 2F, Main Land Caves 1F, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Main Land Caves 6F, Main Land Caves 7F, Small Waste Land, Waste Land, Dragon Valley Caves 1F, Desert, Elven Caves 3F, Silver Knight Town Caves (Desert Caves) 2F, Silver Knight Town Caves (Desert Caves) 3F, Windawood Dungeon 1F, Windawood Dungeon 2F, Giran Death Match, Gludio Death Match, Talking Island Death Match, Silence Ground, Lastabad Dungeon 1F |
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Neruga Orc |
|
Level: 17
HP: 150
MP: 15
AC: -8
Experience: 290
Lawful Points: -16
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Fire
Weakness:
Water
STR: 17
CON: 14
DEX: 13
WIS: 8
INT: 10
MR: 7%
Fire resistance: 60
Water resistance: 200
Wind resistance: 90
Earth resistance: 95
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Located around Orc Town, Northeast of the Gludin village. Will drop a Totem of neruga which can be traded with Lyra for 100 adena each. |
Location:
Orc Town, Orc Beach, Orc Fire Field, Elven Caves 3F, Orc Forest |
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Arachnevil Elder / Ungoliant |
|
Level: 18
HP: 200
MP: 30
AC: -5
Experience: 325
Lawful Points: -23
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire
STR: 18
CON: 16
DEX: 14
WIS: 6
INT: 5
MR: 10%
Fire resistance: 150
Water resistance: 90
Wind resistance: 40
Earth resistance: 95
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poisons target and causes HP to decrease until it is cured. |
Arachnevil Elders are creatures of ancient times before the sun and moon. Might poison the attacker, use cyan potion/twig of ent to stop the poisoning, otherwise your HP will drop for a minute and you might die. |
Location:
Giran, Gludio, Heine, Kent, Talking Island, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Main Land Caves 6F, Main Land Caves 7F, Dragon Valley Caves 1F, East Giran, South Giran, Northwest Giran, DV Entrance (Lycanthrope Spot), Windawood Dungeon 1F, Windawood Dungeon 2F, Gludio/Woodbec Path, Gludio/Kent Path, Ogre Beach, Giran Death Match, Gludio Death Match, Werldern Death Match, Turtle Island |
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Contaminated Cyclops(Lvl18) |
No Image Available
|
Level: 18
HP: 165
MP: 35
AC: -5
Experience: 325
Lawful Points: -20
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: Y
Karma:
|
Attribute:
Weakness:
STR: 20
CON: 18
DEX: 8
WIS: 9
INT: 15
MR: 25%
Fire resistance: 120
Water resistance: 100
Wind resistance: 100
Earth resistance: 80
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: N
Immune to Slow: N
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
New monster in Episode 5 |
Location:
|
Normal Drops:
|
Blessed Drops:
|
Cursed Drops:
|
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Contaminated Fairy(Lvl18) |
No Image Available
|
Level: 18
HP: 140
MP: 200
AC: -10
Experience: 325
Lawful Points: -5
Size: Small
Type:
Normal
Class:
Avg Adena Drop:
N/A
Episode 5: Y
Karma:
|
Attribute:
Weakness:
N
STR: 12
CON: 15
DEX: 20
WIS: 25
INT: 25
MR: 70%
Fire resistance: 0
Water resistance: 0
Wind resistance: 0
Earth resistance: 0
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: N
Immune to Slow: N
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
New monster in Episode 5 |
Location:
|
Normal Drops:
|
Blessed Drops:
|
Cursed Drops:
|
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Contaminated Ogre |
No Image Available
|
Level: 18
HP: 160
MP: 20
AC: -8
Experience: 325
Lawful Points: -34
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: Y
Karma:
|
Attribute:
Weakness:
STR: 20
CON: 18
DEX: 12
WIS: 12
INT: 12
MR: 20%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: N
Immune to Slow: N
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
New monster in Episode 5 |
Location:
|
Normal Drops:
|
Blessed Drops:
|
Cursed Drops:
|
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Ice Golem |
Concept Art
|
Level: 18
HP: 220
MP: 0
AC: -8
Experience: 325
Lawful Points: -14
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 46
CON: 16
DEX: 10
WIS: 6
INT: 5
MR: 7%
Fire resistance: 280
Water resistance: 15
Wind resistance: 100
Earth resistance: 100
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: Y
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Ice Golems are, as their name suggests, monsters with a bulky body composed of transparent ice. They're slow but one should be careful of their destructive power. |
Location:
Crystal Caves 1F, Crystal Caves 2F, Crystal Caves 3F, Ivory Tower Town, Border Fortress, Talking Island Death Match |
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Contaminated Troll |
No Image Available
|
Level: 19
HP: 170
MP: 30
AC: -8
Experience: 362
Lawful Points: -20
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: Y
Karma:
|
Attribute:
Weakness:
STR: 18
CON: 16
DEX: 16
WIS: 8
INT: 12
MR: 20%
Fire resistance: 120
Water resistance: 100
Wind resistance: 100
Earth resistance: 80
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: N
Immune to Slow: N
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
New monster in Episode 5 |
Location:
|
Normal Drops:
|
Blessed Drops:
|
Cursed Drops:
|
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Wild Fang |
|
Level: 19
HP: 180
MP: 10
AC: -6
Experience: 362
Lawful Points: -20
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 17
CON: 16
DEX: 13
WIS: 6
INT: 8
MR: 10%
Fire resistance: 120
Water resistance: 100
Wind resistance: 100
Earth resistance: 800
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
|
Location:
Pirate Island |
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Contaminated Ghast |
No Image Available
|
Level: 20
HP: 180
MP: 30
AC: -6
Experience: 401
Lawful Points: -23
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: Y
Karma:
|
Attribute:
Weakness:
STR: 17
CON: 18
DEX: 16
WIS: 8
INT: 8
MR: 10%
Fire resistance: 120
Water resistance: 100
Wind resistance: 100
Earth resistance: 80
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: N
Immune to Slow: N
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
New monster in Episode 5 |
Location:
|
Normal Drops:
|
Blessed Drops:
|
Cursed Drops:
|
Go to top
Ratman |
|
Level: 20
HP: 150
MP: 10
AC: -5
Experience: 401
Lawful Points: -14
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire
STR: 12
CON: 16
DEX: 12
WIS: 11
INT: 8
MR: 10%
Fire resistance: 160
Water resistance: 120
Wind resistance: 70
Earth resistance: 90
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
This speedy rat-like monster wields a trident and makes up for his lack of strength with a very speedy attack. |
Location:
Heine Caves 1F, Heine Caves 2F, Heine Caves 3F, Giran Death Match, Gludio Death Match |
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Wild Magic |
|
Level: 20
HP: 200
MP: 40
AC: -10
Experience: 401
Lawful Points: -20
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Earth
STR: 18
CON: 18
DEX: 12
WIS: 6
INT: 8
MR: 10%
Fire resistance: 100
Water resistance: 100
Wind resistance: 80
Earth resistance: 120
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
This monster is capable of casting healing spells on itself or on other Wild Magics/Wild Fangs/Wild Venoms on the same screen. |
Location:
Pirate Island |
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Ghast |
|
Level: 21
HP: 200
MP: 30
AC: -10
Experience: 442
Lawful Points: -23
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire
STR: 17
CON: 18
DEX: 16
WIS: 8
INT: 8
MR: 10%
Fire resistance: 200
Water resistance: 90
Wind resistance: 80
Earth resistance: 95
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poisons target so target can't talk aside from whispers. |
Ghasts are small creatures but they attack fast. Try to avoid being swarmed by a pack of these. |
Location:
Orc Town, Orc Beach, Elven Caves 3F, Northwest Giran, Orc Forest, Giran Death Match, Gludio Death Match, Werldern Death Match, Turtle Island |
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Wild Venom |
|
Level: 21
HP: 180
MP: 10
AC: 0
Experience: 442
Lawful Points: -17
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Water
STR: 16
CON: 16
DEX: 14
WIS: 6
INT: 8
MR: 5%
Fire resistance: 80
Water resistance: 120
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poisons target and causes HP to decrease until it is cured. |
|
Location:
Pirate Island |
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Bugbear |
|
Level: 22
HP: 250
MP: 30
AC: -6
Experience: 485
Lawful Points: -25
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Water
STR: 19
CON: 18
DEX: 12
WIS: 12
INT: 10
MR: 10%
Fire resistance: 30
Water resistance: 180
Wind resistance: 90
Earth resistance: 95
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Bugbears are violent creatures of lore, legends of which are used to scare disobedient children. Wielding a club, the Bugbear is a violent creature. |
Location:
Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Main Land Caves 6F, Main Land Caves 7F, Waste Land, Silver Knight Town Caves (Desert Caves) 2F, Silver Knight Town Caves (Desert Caves) 3F, Silver Knight Town Caves (Desert Caves) 4F, Windawood Dungeon 1F, Windawood Dungeon 2F, Giran Death Match, Gludio Death Match, Werldern Death Match |
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Death |
Concept Art
|
Level: 22
HP: 140
MP: 40
AC: -50
Experience: 485
Lawful Points: -28
Size: Small
Type:
Demon
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 12
CON: 11
DEX: 11
WIS: 9
INT: 13
MR: 5%
Fire resistance: 140
Water resistance: 170
Wind resistance: 150
Earth resistance: 190
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Death, the ambassador of the end of life, roams around with a sickle looking for victims to take with him to the netherworld. |
Location:
Ivory Tower 6F, Ivory Tower 7F, Ivory Tower 8F, Werldern Death Match, Level 50 Quest 1F |
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Mad Lizardman |
|
Level: 22
HP: 200
MP: 10
AC: -4
Experience: 485
Lawful Points: -18
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Earth
STR: 14
CON: 16
DEX: 16
WIS: 10
INT: 10
MR: 10%
Fire resistance: 100
Water resistance: 80
Wind resistance: 100
Earth resistance: 120
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: Y
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
|
Location:
Pirate Island Dungeon 1F, Pirate Island Dungeon 2F, Pirate Island |
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Undead Elmore General |
Concept Art
|
Level: 25
HP: 180
MP: 0
AC: -18
Experience: 626
Lawful Points: -25
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 17
CON: 18
DEX: 15
WIS: 12
INT: 10
MR: 10%
Fire resistance: 150
Water resistance: 150
Wind resistance: 150
Earth resistance: 150
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
On the battlefield of ruins in Oren, these monsters suffer from their wounds of fierce war and wander around the present world as they did before. They attack as if the only instinct they have left is aggression. |
Location:
Ivory Tower Town, Oren Wasteland, Dwarf Beach, Border Fortress, Giran Death Match, Gludio Death Match |
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Scorpion |
|
Level: 26
HP: 200
MP: 30
AC: -15
Experience: 677
Lawful Points: -18
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Water
STR: 14
CON: 18
DEX: 12
WIS: 12
INT: 1
MR: 5%
Fire resistance: 70
Water resistance: 220
Wind resistance: 85
Earth resistance: 80
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poisons target and causes HP to decrease until it is cured. |
Scorpions can be found in the desert and in Dragon Valley and attack with large claws and tail. |
Location:
Dragon Valley, Desert, Giran Death Match, Werldern Death Match |
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Skeleton Guard |
|
Level: 27
HP: 270
MP: 60
AC: -15
Experience: 730
Lawful Points: -30
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 16
CON: 14
DEX: 15
WIS: 14
INT: 14
MR: 25%
Fire resistance: 110
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Skeleton Guards are considered undead monsters. This spear-wielding skeleton is a member of the elite skeletal forces that patrol the Dragon Valley. |
Location:
Dragon Valley, Dragon Valley Caves 1F, Dragon Valley Caves 2F, Dragon Valley Caves 3F, Dragon Valley Caves 4F, Giran Death Match, Gludio Death Match |
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Skeleton Marksman |
|
Level: 27
HP: 250
MP: 60
AC: -15
Experience: 730
Lawful Points: -30
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 16
CON: 14
DEX: 16
WIS: 16
INT: 16
MR: 25%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: Y
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Skeleton Marksmen are considered undead monsters. Skeletal Marksmen are members of the upper class of skeletal soldiers patrolling the Dragon Valley. |
Location:
Dragon Valley, Giran Caves 4F, Dragon Valley Caves 1F, Dragon Valley Caves 2F, Dragon Valley Caves 3F, Dragon Valley Caves 4F, Ivory Tower 8F, Giran Death Match, Gludio Death Match, Hell |
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Snow Tiger |
Concept Art
|
Level: 27
HP: 270
MP: 0
AC: -18
Experience: 730
Lawful Points: -25
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 19
CON: 18
DEX: 16
WIS: 12
INT: 10
MR: 0%
Fire resistance: 190
Water resistance: 70
Wind resistance: 110
Earth resistance: 90
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
This is a white tiger with large fangs that hang down. Beware of the snow tiger's attack! |
Location:
Crystal Caves 1F, Crystal Caves 2F, Crystal Caves 3F, Ivory Tower Town, Oren Forest, Border Fortress, Giran Death Match, Gludio Death Match, Werldern Death Match |
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Ogre |
|
Level: 28
HP: 500
MP: 20
AC: -18
Experience: 785
Lawful Points: -34
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire
STR: 20
CON: 18
DEX: 12
WIS: 12
INT: 8
MR: 20%
Fire resistance: 200
Water resistance: 80
Wind resistance: 90
Earth resistance: 45
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: Y
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Ogres are giant monsters found in and around the mainland forests and in Dragon Valley. Huge and slow, the ogres are hunted for their blood, which is used to create Elven power gloves. |
Location:
Kent, Dragon Valley, Orc Town, Orc Beach, Gludio/Woodbec Path, Orc Forest, Ogre Beach, Giran Death Match, Gludio Death Match, Werldern Death Match, Forest of Dawn, Turtle Island |
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Troll |
|
Level: 28
HP: 270
MP: 30
AC: -15
Experience: 785
Lawful Points: -20
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 18
CON: 16
DEX: 16
WIS: 8
INT: 8
MR: 20%
Fire resistance: 260
Water resistance: 50
Wind resistance: 60
Earth resistance: 55
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Trolls are large, plodding creatures with regenerative powers and some magic resistance. They can be found in the Dragon Valley dungeon and in the Forest of Dawn. After being killed first time, they will revive once after a short time. |
Location:
Dragon Valley Caves 1F, Dragon Valley Caves 2F, Dragon Valley Caves 3F, Dragon Valley Caves 4F, Giran Death Match, Gludio Death Match, Werldern Death Match, Forest of Dawn |
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Skeleton Fighter |
|
Level: 29
HP: 280
MP: 60
AC: -15
Experience: 842
Lawful Points: -30
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 18
CON: 14
DEX: 14
WIS: 14
INT: 14
MR: 25%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Skeleton Fighters are considered undead monsters. The Skeleton Fighter is a member of the upper class of skeletal soldiers that guard the Dragon Valley. |
Location:
Dragon Valley, Giran Caves 4F, Dragon Valley Caves 1F, Dragon Valley Caves 2F, Dragon Valley Caves 3F, Dragon Valley Caves 4F, Ivory Tower 8F, Giran Death Match, Gludio Death Match, Werldern Death Match |
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Gelatinous Cube |
|
Level: 30
HP: 350
MP: 30
AC: -33
Experience: 901
Lawful Points: -25
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 21
CON: 20
DEX: 8
WIS: 5
INT: 9
MR: 0%
Fire resistance: 160
Water resistance: 160
Wind resistance: 160
Earth resistance: 200
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: Y
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
These strange, green creatures are in the shape of a regular hexahedron and spew sticky, killer goop at victims. They contain a lighter green or golden substance that seems to be the nucleus. |
Location:
Aden Sewer |
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Giant (Medium) |
|
Level: 30
HP: 400
MP: 10
AC: -20
Experience: 901
Lawful Points: -10
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 19
CON: 18
DEX: 12
WIS: 10
INT: 10
MR: 30%
Fire resistance: 190
Water resistance: 155
Wind resistance: 160
Earth resistance: 70
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: Y
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Giants are terribly large and powerful creatures who inhabit the area around the Twilight Mountains. They use huge clubs to bludgeon their victims, but move fairly slowly so escape is possible. In a fit of rage, they will throw stones when their hit points get too low. To avoid being hit by these stones when using a bow, keep the Giant at a distance (near the corner of your screen) |
Location:
Forest of Dawn, Twilight Mountains, Tower of Insolence. Wastelands |
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King Bugbear (KBB) |
|
Level: 30
HP: 400
MP: 30
AC: -13
Experience: 901
Lawful Points: -32
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Fire
Weakness:
Water
STR: 21
CON: 18
DEX: 12
WIS: 12
INT: 10
MR: 20%
Fire resistance: 5
Water resistance: 290
Wind resistance: 90
Earth resistance: 180
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
King Bugbears are smaller, yet tougher, than Bugbears and can be found around the desert and in the dungeons. |
Location:
Main Land Caves 6F, Main Land Caves 7F, Silver Knight Town Caves (Desert Caves) 4F, Windawood Dungeon 1F, Windawood Dungeon 2F, Giran Death Match, Gludio Death Match, Werldern Death Match |
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Muryan |
Concept Art
|
Level: 30
HP: 350
MP: 50
AC: -12
Experience: 901
Lawful Points: -40
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Water
Weakness:
Air
STR: 17
CON: 18
DEX: 16
WIS: 25
INT: 16
MR: 35%
Fire resistance: 60
Water resistance: 90
Wind resistance: 200
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
These immense and powerful spiders can be found in the Dragon Valley dungeons. Muryans also have some magic resistance. |
Location:
Dragon Valley Caves 2F, Dragon Valley Caves 3F, Dragon Valley Caves 4F, Dragon Valley Caves 5F, Giran Death Match |
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Skeletal Pirate Head(Lvl30) |
No Image Available
|
Level: 30
HP: 350
MP: 10
AC: -23
Experience: 901
Lawful Points: -35
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: Y
Karma:
|
Attribute:
Weakness:
STR: 18
CON: 16
DEX: 14
WIS: 10
INT: 12
MR: 50%
Fire resistance: 110
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: -
Tribal: N
Immune to Poison: N
Immune to Slow: N
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
New monster in Episode 5 |
Location:
|
Normal Drops:
|
Blessed Drops:
|
Cursed Drops:
|
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Yeti |
Concept Art
|
Level: 30
HP: 400
MP: 10
AC: -18
Experience: 901
Lawful Points: -26
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 22
CON: 20
DEX: 10
WIS: 9
INT: 6
MR: 0%
Fire resistance: 150
Water resistance: 90
Wind resistance: 95
Earth resistance: 0
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
This is a large creature that lives in the snow fields. The entire body is covered in fur and though it is even difficult to distinguish its face, the yeti's eyes shine eerily.
When you attack one, any others on the screen will attack you. |
Location:
Crystal Caves 1F, Crystal Caves 2F, Crystal Caves 3F, Ivory Tower Town, Oren Forest, Border Fortress, Giran Death Match, Gludio Death Match, Werldern Death Match |
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Crocodile |
|
Level: 32
HP: 400
MP: 20
AC: -23
Experience: 1025
Lawful Points: -15
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Water
Weakness:
Air
STR: 15
CON: 13
DEX: 13
WIS: 6
INT: 5
MR: 10%
Fire resistance: 70
Water resistance: 95
Wind resistance: 190
Earth resistance: 90
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: Y
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
A large, aquatic reptile with armor-like skin, the crocodile is usually found near river banks and can be dangerous to passerby. There is a crocodile boss monster on Losus Island, north of Heine. Other crocs you see are not bosses.
He has tough skin and thus can damage your weapon. To prevent damaging your weapon, use a weapon that can not be damaged or use your pets.
The Crocodile will spawn once an hour somewhere on Losus Island. He spawns around the same time each hour. |
Crocodile is considered a Boss. Below is some additional information:
Spawn Times:
- The Crocodile spawns at least once an hour.
Spawn Locations:
- The Crocodile will spawn on Losus Island. This is the only location that it will spawn. The island is small so you should be able to find him if he is up.
Information:
- The Crocodile is a tough skinned monster and thus he can damage your weapons. I would suggest using a staff or other non-damageable weapon when fighting him. If your a mage or Elf you may want to slow him to make him even easier to kill.
- He doesn't drop that well, but you will get the occasional zel/dai from him.
|
Location:
Losus Island |
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Giant (Dark) |
|
Level: 32
HP: 380
MP: 10
AC: -22
Experience: 1025
Lawful Points: -10
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 20
CON: 16
DEX: 12
WIS: 10
INT: 11
MR: 25%
Fire resistance: 190
Water resistance: 85
Wind resistance: 90
Earth resistance: 70
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: Y
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Giants are terribly large and powerful creatures who inhabit the area around the Twilight Mountains. They use huge clubs to bludgeon their victims, but move fairly slowly so escape is possible. In a fit of rage, they will throw stones when their hit points get too low. To avoid being hit by these stones when using a bow, keep the Giant at a distance (near the corner of your screen) |
Location:
Forest of Dawn, Twilight Mountains, Tower of Insolence. Wastelands |
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Giant (Light) |
|
Level: 33
HP: 420
MP: 10
AC: -25
Experience: 1090
Lawful Points: -10
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 22
CON: 19
DEX: 15
WIS: 13
INT: 14
MR: 40%
Fire resistance: 190
Water resistance: 80
Wind resistance: 85
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: Y
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Giants are terribly large and powerful creatures who inhabit the area around the Twilight Mountains. They use huge clubs to bludgeon their victims, but move fairly slowly so escape is possible. In a fit of rage, they will throw stones when their hit points get too low. To avoid being hit by these stones when using a bow, keep the Giant at a distance (near the corner of your screen) |
Location:
Forest of Dawn, Twilight Mountains, Tower of Insolence. Wastelands |
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Cockatrice |
|
Level: 34
HP: 500
MP: 250
AC: -20
Experience: 1157
Lawful Points: -36
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire
STR: 25
CON: 18
DEX: 18
WIS: 12
INT: 12
MR: 30%
Fire resistance: 250
Water resistance: 95
Wind resistance: 60
Earth resistance: 90
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Paralyze: Paralyzes target instantly. Target will not receive damage for duration. |
The cockatrice is a lizard with the head of a rooster and the power to block opponents with a fossilizing ray of light. |
Location:
Dragon Valley, Hell |
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Basilisk |
|
Level: 36
HP: 800
MP: 300
AC: -20
Experience: 1297
Lawful Points: -38
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire
STR: 30
CON: 18
DEX: 17
WIS: 12
INT: 12
MR: 30%
Fire resistance: 190
Water resistance: 70
Wind resistance: 90
Earth resistance: 80
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: Y
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Paralyze: Paralyzes target instantly. Target will not receive damage for duration. |
Basilisks are huge, intimidating monsters who may emit a fossilizing light from their mouths to inflict damage at a great distance. Running into this monster in the desert at night may be lethal. |
Location:
Desert, Gludio Death Match, Hell, Werldern Death Match |
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Cimaera |
|
Level: 39
HP: 550
MP: 40
AC: -25
Experience: 1522
Lawful Points: -40
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Air
STR: 19
CON: 18
DEX: 16
WIS: 8
INT: 8
MR: 35%
Fire resistance: 80
Water resistance: 120
Wind resistance: 140
Earth resistance: 200
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poisons target and causes HP to decrease until it is cured. |
The cimaera has three heads -- the head of a lion, a goat and a lizard. It has a goat's body and a snake's tail and attacks similarly to most four-legged creatures. This creature can poison you, so beware. |
Location:
Tower of Insolence 03F, Tower of Insolence 04F, Tower of Insolence 05F, Tower of Insolence 07F, Tower of Insolence 08F, Tower of Insolence 09F, Tower of Insolence 10F |
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Cyclops |
|
Level: 40
HP: 800
MP: 50
AC: -23
Experience: 1601
Lawful Points: -37
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire
STR: 20
CON: 18
DEX: 7
WIS: 5
INT: 5
MR: 30%
Fire resistance: 180
Water resistance: 100
Wind resistance: 50
Earth resistance: 90
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
This tremendous one-eyed giant swings a mighty stone club at his enemies. |
Location:
East Giran, Ivory Tower 8F, Giran Death Match, Gludio Death Match, Werldern Death Match |
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Goblin of Ordeal |
No Image Available
|
Level: 40
HP: 3
MP: 10
AC: 10
Experience: 1601
Lawful Points: 0
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: Y
Karma:
|
Attribute:
Weakness:
STR: 16
CON: 12
DEX: 16
WIS: 7
INT: 7
MR: 2%
Fire resistance: 120
Water resistance: 100
Wind resistance: 100
Earth resistance: 80
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: -
Tribal: N
Immune to Poison: N
Immune to Slow: N
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
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Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
New monster in Episode 5 |
Location:
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Normal Drops:
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Blessed Drops:
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Cursed Drops:
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Note: Lineage 1 Guide data/guides have been transferred from Lineage Guide.
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