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List of monsters by - [from category Poison/Paralyze Monsters]
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Drop Guide |
Very Commonly Dropped | Commonly Dropped | Uncommonly Dropped |
Rarely Dropped | Very Rarely Dropped | No Drop Frequency Known |
Monster Mushroom |
|
Level: 3
HP: 35
MP: 10
AC: 6
Experience: 10
Lawful Points: -15
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Earth, Fire
STR: 6
CON: 10
DEX: 12
WIS: 6
INT: 6
MR: 0%
Fire resistance: 130
Water resistance: 100
Wind resistance: 70
Earth resistance: 105
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poisons target and causes HP to decrease until it is cured. |
Just when you thought it was safe to eat mushrooms -- these ones try to eat YOU! |
Location:
Singing Island Caves |
Normal Drops:
Adena |
Blessed Drops:
|
Cursed Drops:
|
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Fungus |
|
Level: 4
HP: 20
MP: 10
AC: 5
Experience: 17
Lawful Points: -5
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire
STR: 6
CON: 10
DEX: 12
WIS: 6
INT: 6
MR: 0%
Fire resistance: 180
Water resistance: 130
Wind resistance: 120
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poisons target and causes HP to decrease until it is cured. |
Fungi can be found in and around the elven forest and in the elven caves 2f and 3f. They attack enemies by spraying poisonous spores. Fungi often drop fungus juice - which is used to create Elven items. |
Location:
Elven Forest, Elven Caves 2F, Elven Caves 3F, Crystal Caves 1F, Crystal Caves 2F, Talking Island Death Match, Silence Ground |
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Silent Cavern Fungus |
|
Level: 4
HP: 20
MP: 10
AC: 5
Experience: 17
Lawful Points: 0
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire
STR: 6
CON: 10
DEX: 12
WIS: 6
INT: 6
MR: 0%
Fire resistance:
Water resistance:
Wind resistance:
Earth resistance:
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned:
Tribal:
Immune to Poison: N
Immune to Slow: N
Ranged Attack:
Two Cell Melee Attack:
Area Attack:
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poisons target and causes HP to decrease until it is cured. |
They attack enemies by spraying poisonous spores. Fungi often drop fungus juice - which is used to create Elven items. |
Location:
Silent Cavern, Silence Ground |
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Floating Eye |
|
Level: 7
HP: 40
MP: 30
AC: 5
Experience: 50
Lawful Points: -8
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
None
STR: 10
CON: 13
DEX: 12
WIS: 7
INT: 9
MR: 20%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Paralyze: Paralyzes target after a few seconds. Target can still receive damage while paralyzed. |
Floating eyes are the product of magical experiences and possess no method of direct attack but to paralyze their victims. A floating eye can freeze an attacker unless he/she wields +5 or better Shield of Reflection. |
Location:
Talking Island, Talking Island Caves 1F, Talking Island Caves 2F, Desert, Silver Knight Town Caves (Desert Caves) 1F, Talking Island Death Match, Turtle Island |
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Underground Ramia |
Concept Art
|
Level: 7
HP: 65
MP: 30
AC: 5
Experience: 50
Lawful Points: -16
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Water
Weakness:
Air
STR: 15
CON: 15
DEX: 12
WIS: 12
INT: 10
MR: 10%
Fire resistance: 70
Water resistance: 80
Wind resistance: 130
Earth resistance: 100
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poisons target and causes HP to decrease until it is cured. |
They might have been mermaids, if only they weren't so evil... instead, these half woman, half snake creatures offer no comfort, only poison and death. |
Location:
Hidden Valley Caves |
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Island Ghast Lord |
|
Level: 8
HP: 55
MP: 25
AC: 4
Experience: 65
Lawful Points: -72
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire
STR: 18
CON: 18
DEX: 16
WIS: 12
INT: 6
MR: 20%
Fire resistance: 120
Water resistance: 85
Wind resistance: 80
Earth resistance: 100
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poisons target so target can't talk aside from whispers. |
Like ghasts, ghast lords may poison you. However, these monsters are not nearly as powerful as those you will find in orcish territory... |
Location:
Singing Island |
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Acaleph |
Concept Art
|
Level: 9
HP: 50
MP: 5
AC: 2
Experience: 82
Lawful Points: -8
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Water
Weakness:
Air, Fire
STR: 9
CON: 15
DEX: 12
WIS: 6
INT: 5
MR: 2%
Fire resistance: 105
Water resistance: 60
Wind resistance: 140
Earth resistance: 100
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poison: Poisons target and paralyzes it after a few seconds. Target can still receive damage while paralyzed. |
The acaleph is a monstrous jellyfish that floats underwater. It attacks using poisoned tentacles and, because of its gelatinous nature, is not easily damaged by physical attacks. |
Location:
Heine Caves 4F |
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Orc Zombie |
|
Level: 10
HP: 100
MP: 25
AC: 0
Experience: 101
Lawful Points: -10
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire, Water
STR: 10
CON: 10
DEX: 10
WIS: 7
INT: 8
MR: 1%
Fire resistance: 180
Water resistance: 105
Wind resistance: 50
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes Poisons target and causes HP to decrease until it is cured. |
Orc Zombies are considered undead monsters. An undead orc that can poison you. This Northern Orc turned zombie is more powerful than the average human zombie. |
Location:
Talking Island Death Match, Silence Ground |
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Silent Cavern Orc Zombie |
|
Level: 10
HP: 100
MP: 25
AC: 10
Experience: 101
Lawful Points: -10
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire, Water
STR: 10
CON: 10
DEX: 10
WIS: 7
INT: 8
MR: 1%
Fire resistance:
Water resistance:
Wind resistance:
Earth resistance:
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: N
Immune to Slow: N
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes Poisons target and causes HP to decrease until it is cured. |
Orc Zombies are considered undead monsters. An undead orc that can poison you. This Northern Orc turned zombie is more powerful than the average human zombie. |
Location:
Silent Cavern, Silence Ground |
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Giran Ghast |
|
Level: 14
HP: 110
MP: 30
AC: 0
Experience: 197
Lawful Points: -12
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 17
CON: 18
DEX: 16
WIS: 8
INT: 8
MR: 10%
Fire resistance: 120
Water resistance: 100
Wind resistance: 100
Earth resistance: 80
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poisons target so target can't talk aside from whispers. |
Giran dungeoun version of the mainland Ghast (lvl 21) |
Location:
Giran Caves 1F |
Normal Drops:
|
Blessed Drops:
|
Cursed Drops:
|
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Ghoul |
|
Level: 16
HP: 110
MP: 30
AC: -4
Experience: 257
Lawful Points: -19
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Water
Weakness:
Air, Fire
STR: 16
CON: 17
DEX: 16
WIS: 11
INT: 4
MR: 13%
Fire resistance: 150
Water resistance: 45
Wind resistance: 120
Earth resistance: 65
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: Y
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: Yes Poison: Poisons target and paralyzes it after a few seconds. Target can still receive damage while paralyzed. |
Ghouls are born when an evil spirit enters a body lying peacefully underground in a grave. Ghouls will attack with poisonous fingernails and may freeze their attackers for a short time. The Ghoul is the only undead monster that is not affected by Silver. |
Location:
Orc Town, Talking Island, Talking Island Caves 1F, Underwater Tunnel, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Main Land Caves 6F, Main Land Caves 7F, Small Waste Land, Waste Land, Elven Caves 3F, Silver Knight Town Caves (Desert Caves) 2F, Silver Knight Town Caves (Desert Caves) 3F, Windawood Dungeon 1F, Windawood Dungeon 2F, Orc Forest, Oren Wasteland, Dwarf Beach, Giran Death Match, Werldern Death Match, Turtle Island |
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Arachnevil Elder / Ungoliant |
|
Level: 18
HP: 200
MP: 30
AC: -5
Experience: 325
Lawful Points: -23
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire
STR: 18
CON: 16
DEX: 14
WIS: 6
INT: 5
MR: 10%
Fire resistance: 150
Water resistance: 90
Wind resistance: 40
Earth resistance: 95
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poisons target and causes HP to decrease until it is cured. |
Arachnevil Elders are creatures of ancient times before the sun and moon. Might poison the attacker, use cyan potion/twig of ent to stop the poisoning, otherwise your HP will drop for a minute and you might die. |
Location:
Giran, Gludio, Heine, Kent, Talking Island, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Main Land Caves 6F, Main Land Caves 7F, Dragon Valley Caves 1F, East Giran, South Giran, Northwest Giran, DV Entrance (Lycanthrope Spot), Windawood Dungeon 1F, Windawood Dungeon 2F, Gludio/Woodbec Path, Gludio/Kent Path, Ogre Beach, Giran Death Match, Gludio Death Match, Werldern Death Match, Turtle Island |
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Giran Ghast Lord |
|
Level: 19
HP: 140
MP: 50
AC: -10
Experience: 362
Lawful Points: -15
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 18
CON: 18
DEX: 16
WIS: 12
INT: 11
MR: 20%
Fire resistance: 120
Water resistance: 100
Wind resistance: 100
Earth resistance: 80
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poisons target so target can't talk aside from whispers. |
Giran Dungeoun version of the mainland Ghast Lord(lvl 33). |
Location:
Giran Caves 1F |
Normal Drops:
|
Blessed Drops:
|
Cursed Drops:
|
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Giran Vakuuk |
|
Level: 19
HP: 180
MP: 0
AC: -3
Experience: 362
Lawful Points: -20
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 17
CON: 15
DEX: 16
WIS: 2
INT: 2
MR: 0%
Fire resistance: 120
Water resistance: 100
Wind resistance: 100
Earth resistance: 80
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poisons target and causes HP to decrease until it is cured. |
Giran Dungeoun version of the Sewer/Heine Vakuuk(lvl 12) |
Location:
Giran Caves 2F |
Normal Drops:
|
Blessed Drops:
|
Cursed Drops:
|
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Aste |
|
Level: 20
HP: 180
MP: 10
AC: -10
Experience: 401
Lawful Points: -28
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Water
Weakness:
Air
STR: 14
CON: 18
DEX: 14
WIS: 8
INT: 8
MR: 5%
Fire resistance: 85
Water resistance: 40
Wind resistance: 165
Earth resistance: 120
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poison: Poisons target and paralyzes it after a few seconds. Target can still receive damage while paralyzed. |
This huge starfish normally hides in the sand of the ocean floor, but comes out to attack when an unsuspecting traveler happens by. |
Location:
Heine Caves 4F |
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Ghast |
|
Level: 21
HP: 200
MP: 30
AC: -10
Experience: 442
Lawful Points: -23
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire
STR: 17
CON: 18
DEX: 16
WIS: 8
INT: 8
MR: 10%
Fire resistance: 200
Water resistance: 90
Wind resistance: 80
Earth resistance: 95
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poisons target so target can't talk aside from whispers. |
Ghasts are small creatures but they attack fast. Try to avoid being swarmed by a pack of these. |
Location:
Orc Town, Orc Beach, Elven Caves 3F, Northwest Giran, Orc Forest, Giran Death Match, Gludio Death Match, Werldern Death Match, Turtle Island |
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Wild Venom |
|
Level: 21
HP: 180
MP: 10
AC: 0
Experience: 442
Lawful Points: -17
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Water
STR: 16
CON: 16
DEX: 14
WIS: 6
INT: 8
MR: 5%
Fire resistance: 80
Water resistance: 120
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poisons target and causes HP to decrease until it is cured. |
|
Location:
Pirate Island |
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Giran Ramia |
|
Level: 22
HP: 200
MP: 30
AC: -6
Experience: 485
Lawful Points: -25
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Air
STR: 15
CON: 15
DEX: 12
WIS: 12
INT: 10
MR: 10%
Fire resistance: 100
Water resistance: 80
Wind resistance: 120
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poisons target and causes HP to decrease until it is cured. |
Giran Dungeoun version of the mainland Ramia(lvl 22) |
Location:
Giran Caves 2F |
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Ramia |
Concept Art
|
Level: 22
HP: 200
MP: 30
AC: -6
Experience: 485
Lawful Points: -25
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Fire
Weakness:
Air
STR: 15
CON: 15
DEX: 12
WIS: 12
INT: 10
MR: 10%
Fire resistance: 70
Water resistance: 50
Wind resistance: 190
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poisons target and causes HP to decrease until it is cured. |
With the body of a human female and the long tail of a snake, the Ramia attacks by wrapping her tail around her victims to immobilize them as she moves in for the kill. There are two colored Ramias, one is blue and one is green. |
Location:
Heine, Silver Knights Town, Heine Caves 1F, Heine Caves 2F, Heine Caves 3F, Talking Island Death Match, Aden Sewer |
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Harpy |
Concept Art
|
Level: 26
HP: 230
MP: 150
AC: -18
Experience: 677
Lawful Points: -27
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Air
Weakness:
Fire
STR: 16
CON: 10
DEX: 18
WIS: 12
INT: 10
MR: 25%
Fire resistance: 185
Water resistance: 70
Wind resistance: 75
Earth resistance: 155
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Paralyze: Paralyzes target after a few seconds. Target can still receive damage while paralyzed. |
Harpies are loathsome, voracious monsters with the head and trunk of a woman and the tail, wings, and talons of a bird. Harpies can be found in the Dragon Valley area and the Desert. May fly up into the air for safety but can easily be lured down by treasures. Has the ability to paralize. |
Location:
Dragon Valley, Desert, Desert Beach (Lizard Beach) |
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Scorpion |
|
Level: 26
HP: 200
MP: 30
AC: -15
Experience: 677
Lawful Points: -18
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Water
STR: 14
CON: 18
DEX: 12
WIS: 12
INT: 1
MR: 5%
Fire resistance: 70
Water resistance: 220
Wind resistance: 85
Earth resistance: 80
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poisons target and causes HP to decrease until it is cured. |
Scorpions can be found in the desert and in Dragon Valley and attack with large claws and tail. |
Location:
Dragon Valley, Desert, Giran Death Match, Werldern Death Match |
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Giran Cimaera |
|
Level: 31
HP: 260
MP: 40
AC: -23
Experience: 962
Lawful Points: -30
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Air
STR: 19
CON: 18
DEX: 16
WIS: 8
INT: 8
MR: 35%
Fire resistance: 100
Water resistance: 80
Wind resistance: 120
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poisons target and causes HP to decrease until it is cured. |
Giran Dungeoun version of the TOI Cimaera lvl(39) |
Location:
Giran Caves 3F |
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Mutant Ramia |
Concept Art
|
Level: 32
HP: 330
MP: 45
AC: -10
Experience: 1025
Lawful Points: -35
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Air
STR: 15
CON: 15
DEX: 12
WIS: 12
INT: 10
MR: 15%
Fire resistance: 70
Water resistance: 80
Wind resistance: 170
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poisons target and causes HP to decrease until it is cured. |
This ramia, found in the Tower of Insolence, has mutated and become more buff than those on the Heine coast! |
Location:
Tower of Insolence 02F, Tower of Insolence 03F, Tower of Insolence 04F |
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Beholder |
|
Level: 33
HP: 450
MP: 500
AC: -10
Experience: 1090
Lawful Points: -30
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 10
CON: 13
DEX: 12
WIS: 18
INT: 18
MR: 50%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Paralyze: Paralyzes target after a few seconds. Target can still receive damage while paralyzed. |
The Beholder may cast a paralyzing spell before zooming in for the attack. To prevent being frozen wield a +5 or better Shield of Reflection. |
Location:
Heine, Heine Caves 2F, Heine Caves 3F |
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Ghast Lord |
|
Level: 33
HP: 300
MP: 50
AC: -13
Experience: 1090
Lawful Points: -30
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire
STR: 18
CON: 18
DEX: 16
WIS: 12
INT: 11
MR: 20%
Fire resistance: 200
Water resistance: 85
Wind resistance: 50
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poisons target so target can't talk aside from whispers. |
Ghast Lords are located in the Orc Forest in the Orc territory and accompanied by 3 normal Ghasts. |
Location:
Orc Town, Orc Beach, Orc Forest, Giran Death Match, Gludio Death Match, Werldern Death Match |
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Mutant Arachnevil Elder |
|
Level: 33
HP: 370
MP: 20
AC: -13
Experience: 1090
Lawful Points: -40
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire
STR: 18
CON: 16
DEX: 14
WIS: 6
INT: 5
MR: 20%
Fire resistance: 170
Water resistance: 90
Wind resistance: 80
Earth resistance: 95
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned:
Tribal:
Immune to Poison: -
Immune to Slow: -
Ranged Attack:
Two Cell Melee Attack:
Area Attack:
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poisons target and causes HP to decrease until it is cured. |
Distant relatives of the arachnevil elders, these creatures have evolved to be more dangerous than any others like them! |
Location:
Tower of Insolence 02F, Tower of Insolence 03F, Tower of Insolence 04F |
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Cockatrice |
|
Level: 34
HP: 500
MP: 250
AC: -20
Experience: 1157
Lawful Points: -36
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire
STR: 25
CON: 18
DEX: 18
WIS: 12
INT: 12
MR: 30%
Fire resistance: 250
Water resistance: 95
Wind resistance: 60
Earth resistance: 90
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Paralyze: Paralyzes target instantly. Target will not receive damage for duration. |
The cockatrice is a lizard with the head of a rooster and the power to block opponents with a fossilizing ray of light. |
Location:
Dragon Valley, Hell |
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Forgotten Island Arachnevil |
|
Level: 34
HP: 170
MP: 15
AC: -15
Experience: 1157
Lawful Points: -17
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 15
CON: 13
DEX: 17
WIS: 6
INT: 5
MR: 12%
Fire resistance: 240
Water resistance: 170
Wind resistance: 130
Earth resistance: 160
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poisons target and causes HP to decrease until it is cured. |
If you think the arachnevils and arachnevil elders around Kent, Giran, and Woodbec are tough -- don't even try going to the Forgotten Island to fight these creatures! They are faster, meaner, and stronger than their counterparts on the mainland. |
Location:
Forgotten Island |
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TOI Cockatrice |
|
Level: 34
HP: 450
MP: 100
AC: -15
Experience: 1157
Lawful Points: -36
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 25
CON: 18
DEX: 18
WIS: 12
INT: 12
MR: 30%
Fire resistance: 110
Water resistance: 95
Wind resistance: 70
Earth resistance: 90
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Paralyze: Paralyzes target after a few seconds. Target can still receive damage while paralyzed. |
Found in the Tower of Insolence, this odd lizard is similar to other cockatrice found around Aden. Be wary of its fossilizing attack! |
Location:
Tower of Insolence 05F, Tower of Insolence 07F, Tower of Insolence 08F, Tower of Insolence 09F, Tower of Insolence 10F |
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Basilisk |
|
Level: 36
HP: 800
MP: 300
AC: -20
Experience: 1297
Lawful Points: -38
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire
STR: 30
CON: 18
DEX: 17
WIS: 12
INT: 12
MR: 30%
Fire resistance: 190
Water resistance: 70
Wind resistance: 90
Earth resistance: 80
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: Y
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Paralyze: Paralyzes target instantly. Target will not receive damage for duration. |
Basilisks are huge, intimidating monsters who may emit a fossilizing light from their mouths to inflict damage at a great distance. Running into this monster in the desert at night may be lethal. |
Location:
Desert, Gludio Death Match, Hell, Werldern Death Match |
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Forgotten Island Ghast |
|
Level: 36
HP: 240
MP: 30
AC: -20
Experience: 1297
Lawful Points: -23
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Air, Earth, Fire, Water
STR: 17
CON: 18
DEX: 16
WIS: 8
INT: 8
MR: 10%
Fire resistance: 240
Water resistance: 160
Wind resistance: 150
Earth resistance: 140
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poisons target so target can't talk aside from whispers. |
These ghasts, found in Forgotten Island, may rarely drop blank scrolls, elemental orbs, or even a coveted piece of forgotten leather armor. |
Location:
Forgotten Island |
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Medusa |
|
Level: 36
HP: 420
MP: 120
AC: -16
Experience: 1297
Lawful Points: -39
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
STR: 17
CON: 18
DEX: 16
WIS: 17
INT: 15
MR: 50%
Fire resistance: 160
Water resistance: 70
Wind resistance: 100
Earth resistance: 240
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: Y
Two Cell Melee Attack:
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poison: Poisons target and paralyzes it after a few seconds. Target can still receive damage while paralyzed. |
With three snake heads on top and three snake tails on bottom and the body of a woman, medusas can paralyze you using a mysterious smoke that they shoot out.
Having at least 50% MR will reduce your chances of being paralyzed by this creature. |
Location:
Tower of Insolence 02F, Tower of Insolence 03F, Tower of Insolence 04F, Tower of Insolence 05F, Tower of Insolence 08F, Tower of Insolence 09F, Tower of Insolence 10F, Level 50 Quest 3F |
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Forgotten Island Ramia |
Concept Art
|
Level: 37
HP: 240
MP: 30
AC: -16
Experience: 1370
Lawful Points: -25
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Air
STR: 15
CON: 15
DEX: 12
WIS: 12
INT: 10
MR: 10%
Fire resistance: 230
Water resistance: 90
Wind resistance: 230
Earth resistance: 170
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poisons target and causes HP to decrease until it is cured. |
The ramia found in Forgotten Island are more than 10 levels higher than those you find elsewhere in Aden. Beware of their poisonous touch and their wriggling, writhing tails. |
Location:
Forgotten Island |
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Forgotten Island Arachnevil Elder |
|
Level: 38
HP: 250
MP: 30
AC: -20
Experience: 1445
Lawful Points: -23
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Air, Earth, Fire, Water
STR: 18
CON: 16
DEX: 14
WIS: 6
INT: 5
MR: 10%
Fire resistance: 240
Water resistance: 160
Wind resistance: 150
Earth resistance: 170
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poisons target and causes HP to decrease until it is cured. |
These are the most powerful and dangerous of all arachnevil creatures. You will find them on Forgotten Island, where all monsters wait and wait for the taste of human and Elven blood. |
Location:
Forgotten Island |
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Cimaera |
|
Level: 39
HP: 550
MP: 40
AC: -25
Experience: 1522
Lawful Points: -40
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Air
STR: 19
CON: 18
DEX: 16
WIS: 8
INT: 8
MR: 35%
Fire resistance: 80
Water resistance: 120
Wind resistance: 140
Earth resistance: 200
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poisons target and causes HP to decrease until it is cured. |
The cimaera has three heads -- the head of a lion, a goat and a lizard. It has a goat's body and a snake's tail and attacks similarly to most four-legged creatures. This creature can poison you, so beware. |
Location:
Tower of Insolence 03F, Tower of Insolence 04F, Tower of Insolence 05F, Tower of Insolence 07F, Tower of Insolence 08F, Tower of Insolence 09F, Tower of Insolence 10F |
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Wicked Beholder |
|
Level: 39
HP: 540
MP: 600
AC: -20
Experience: 1522
Lawful Points: -30
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 12
CON: 15
DEX: 14
WIS: 18
INT: 18
MR: 55%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Paralyze: Paralyzes target after a few seconds. Target can still receive damage while paralyzed. |
These special monsters can usually be found in the Tower of Insolence. They are more difficult than their counterparts, found elsewhere in Aden.
The Beholder may cast a paralyzing spell before zooming in for the attack. To prevent being frozen wield a +5 or better Shield of Reflection. |
Location:
Tower of Insolence 15F, Tower of Insolence 17F, Tower of Insolence 18F, Tower of Insolence 19F, Tower of Insolence 20F |
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Subterranean Beholder |
|
Level: 40
HP: 1000
MP: 30
AC: -38
Experience: 1601
Lawful Points: -30
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 16
CON: 16
DEX: 16
WIS: 18
INT: 20
MR: 70%
Fire resistance: 80
Water resistance: 80
Wind resistance: 80
Earth resistance: 80
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poison: Poisons target and paralyzes it after a few seconds. Target can still receive damage while paralyzed. |
|
Location:
Abyss Lake |
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Forgotten Island Harpy |
Concept Art
|
Level: 41
HP: 250
MP: 150
AC: -28
Experience: 1682
Lawful Points: -27
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Earth
STR: 16
CON: 10
DEX: 18
WIS: 12
INT: 10
MR: 25%
Fire resistance: 165
Water resistance: 70
Wind resistance: 75
Earth resistance: 135
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Paralyze: Paralyzes target instantly. Target will not receive damage for duration. |
The harpies in Forgotten Island are more evil and powerful than those in other parts of Aden. Still, even these monsters are cowardly at heart and will fly away if they think they will lose a fight. |
Location:
Forgotten Island |
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Cursed Orc Zombie |
|
Level: 42
HP: 600
MP: 25
AC: -60
Experience: 1765
Lawful Points: -10
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire, Water
STR: 10
CON: 10
DEX: 10
WIS: 7
INT: 14
MR: 25%
Fire resistance: 140
Water resistance: 105
Wind resistance: 50
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: Y
Immune to Slow: Y
Ranged Attack:
Two Cell Melee Attack:
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes Poisons target and causes HP to decrease until it is cured. |
This creature can be found wandering the Tower Of Insolence 51-60 floors. |
Location:
Tower of Insolence 51F, Tower of Insolence 52F, Tower of Insolence 53F, Tower of Insolence 54F, Tower of Insolence 57F, Tower of Insolence 58F |
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Kent Dungeon Medusa |
|
Level: 42
HP: 490
MP: 140
AC: -19
Experience: 1765
Lawful Points: -39
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 20
CON: 21
DEX: 19
WIS: 20
INT: 18
MR: 58%
Fire resistance: 110
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: Y
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Paralyze: Paralyzes target instantly. Target will not receive damage for duration. |
Freezes you shortly, almost instantly. |
Location:
Kent Castle Dungeon 3F |
Normal Drops:
|
Blessed Drops:
|
Cursed Drops:
|
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Raging Ghoul |
|
Level: 42
HP: 350
MP: 70
AC: -35
Experience: 1765
Lawful Points: -50
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Water
Weakness:
Air, Fire
STR: 16
CON: 17
DEX: 16
WIS: 11
INT: 4
MR: 45%
Fire resistance: 180
Water resistance: 45
Wind resistance: 170
Earth resistance: 85
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poison: Poisons target and paralyzes it after a few seconds. Target can still receive damage while paralyzed. |
Found in the Tower of Insolence, the raging ghoul is MUCH more difficult than other ghouls found around Aden. |
Location:
Tower of Insolence 31F, Tower of Insolence 32F, Tower of Insolence 33F, Tower of Insolence 34F, Tower of Insolence 35F |
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Forgotten Island Ghast Lord |
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Level: 43
HP: 360
MP: 50
AC: -22
Experience: 1850
Lawful Points: -30
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 18
CON: 18
DEX: 16
WIS: 12
INT: 11
MR: 20%
Fire resistance: 240
Water resistance: 170
Wind resistance: 160
Earth resistance: 180
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Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poisons target so target can't talk aside from whispers. |
You will only find a ghast lord this strong in Forgotten Island. They drop healing potions regularly, but occasionally you might get lucky and win a special item like forgotten leather armor or a ring of magic resistance. |
Location:
Forgotten Island |
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Abyss Ghoul |
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Level: 45
HP: 2400
MP: 10
AC: -10
Experience: 2026
Lawful Points: -100
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Fire
Weakness:
Air, Earth, Water
STR: 22
CON: 20
DEX: 8
WIS: 16
INT: 14
MR: 68%
Fire resistance: 110
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes Poisons target and causes HP to decrease until it is cured. |
Resistances
Fire = 110
Water = 100
Air = 100
Earth = 100 |
Location:
Elemental Ruins |
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Forgotten Island Cockatrice |
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Level: 47
HP: 600
MP: 250
AC: -25
Experience: 2210
Lawful Points: -36
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Air, Fire, Water
STR: 25
CON: 18
DEX: 18
WIS: 12
INT: 12
MR: 30%
Fire resistance: 180
Water resistance: 140
Wind resistance: 250
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Paralyze: Paralyzes target instantly. Target will not receive damage for duration. |
Like cockatrices you find elsewhere in Aden, this lizard/rooster monster has the power to block opponents with a fossilizing ray of light. Unlike other cockatrices, though, those that live on Forgotten Island are much more dangerous. |
Location:
Forgotten Island |
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Forgotten Island Basilisk |
|
Level: 48
HP: 800
MP: 300
AC: -25
Experience: 2305
Lawful Points: -38
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Air, Earth, Fire, Water
STR: 30
CON: 18
DEX: 17
WIS: 12
INT: 12
MR: 30%
Fire resistance: 120
Water resistance: 240
Wind resistance: 180
Earth resistance: 150
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Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: Y
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: Y
Two Cell Melee Attack: N
Area Attack: Y
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Paralyze: Paralyzes target instantly. Target will not receive damage for duration. |
This powerful lizard-type creature is more difficult to kill than its counterparts in other areas of Aden. Beware, they can attack from a distance, and even then their breath can cause great damage. |
Location:
Forgotten Island |
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Seer |
|
Level: 50
HP: 1500
MP: 300
AC: -53
Experience: 2501
Lawful Points: -60
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 60
CON: 15
DEX: 50
WIS: 18
INT: 18
MR: 75%
Fire resistance: 90
Water resistance: 90
Wind resistance: 90
Earth resistance: 90
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: Y
Immune to Slow: Y
Ranged Attack: Y
Two Cell Melee Attack: N
Area Attack: Y
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Paralyze: Paralyzes target instantly. Target will not receive damage for duration. |
This creepy boss monster can be found on 20th floor in the Tower of Insolence. Be careful, it can paralyze you! |
Seer is considered a Boss. Below is some additional information:
|
Location:
Tower of Insolence 20F |
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Insolent Zenith Queen |
|
Level: 53
HP: 1200
MP: 250
AC: -65
Experience: 2810
Lawful Points: -70
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Air, Earth, Fire, Water
STR: 25
CON: 18
DEX: 18
WIS: 18
INT: 18
MR: 100%
Fire resistance: 150
Water resistance: 120
Wind resistance: 115
Earth resistance: 135
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: Y
Immune to Slow: Y
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: Y
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poison: Poisons target and paralyzes it after a few seconds. Target can still receive damage while paralyzed. |
These skittering arachnids nest in the corridors of the Tower of Insolence, just waiting for a hapless wanderer to become their next meal.
This creature can be found wondering the Tower Of Insolence 81-90 floors. |
Location:
Tower of Insolence 81F, Tower of Insolence 82F, Tower of Insolence 83F, Tower of Insolence 84F, Tower of Insolence 87F, Tower of Insolence 88F |
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Priest of Corruption [Hunched] |
|
Level: 54
HP: 4000
MP: 400
AC: -63
Experience: 2917
Lawful Points: -100
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR:
CON:
DEX:
WIS:
INT:
MR:
Fire resistance:
Water resistance:
Wind resistance:
Earth resistance:
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: N
Immune to Slow: N
Ranged Attack: N
Two Cell Melee Attack: N
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poisons target and causes HP to decrease until it is cured. |
|
Location:
Sanctuary of Evil |
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Antharas |
|
Level: 90
HP: 22000
MP: 800
AC: -99
Experience: 8101
Lawful Points: 10000
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire
STR: 80
CON: 21
DEX: 10
WIS: 20
INT: 18
MR: 99%
Fire resistance: 100
Water resistance: 60
Wind resistance: 20
Earth resistance: 0
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: Y
Tribal: N
Immune to Poison: Y
Immune to Slow: Y
Ranged Attack: Y
Two Cell Melee Attack: Y
Area Attack: Y
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poisons target and causes HP to decrease until it is cured. |
Noisily rumbling in its subterranean lair, Antharas the Earth Dragon quickly dispatches all who would dare disturb its home by means of its fierce bite, deadly claws, slashing tail, elemental power, and deadly paralyzing poison breath.
Antharas can be found on the 7th floor of the dragon valley caves. His claws can inflict 150+ damage. |
Antharas is considered a Boss. Below is some additional information:
|
Location:
Dragon Valley Caves 7F (Antharas' Lair) |
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Note: Lineage 1 Guide data/guides have been transferred from Lineage Guide.
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