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By Level:
· Levels 1-9
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· Levels 20-29
· Levels 30-39
· Levels 40-49
· Levels 50-59
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General Categories:
· Karma
· Large
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· Undead
· Demon
· Tough-skinned
· Tribal
· Ranged Attack
· Two-cell melee
· Area Attack
· Poison/Paralyze Types
Affected By:
· Silver Weapons
· Blessed Weapons

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List of monsters by - [from category Bosses]
 

Drop Guide
  • Very Commonly Dropped
  • Commonly Dropped
  • Uncommonly Dropped
  • Rarely Dropped
  • Very Rarely Dropped
  • No Drop Frequency Known
  • Island of Dreams Unicorn/Nightmare
    Level: 30
    HP: 1080
    MP: 300
    AC: -30
    Experience: 901
    Lawful Points: -10
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Air, Earth, Fire, Water
    STR: 10
    CON: 7
    DEX: 7
    WIS: 15
    INT: 15
    MR: 48%
    Fire resistance: 50
    Water resistance: 50
    Wind resistance: 50
    Earth resistance: 50
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack:
    Two Cell Melee Attack:
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    You may find several different levels of unicorns on the Island of Dreams. Remember, they are magical creatures: some unicorns cannot be killed unless their magical effects are thwarted.

    **This monsters level ranges from 7 to 50, AC ranges from -8 to -50, HP ranges from 270-1800, MP ranges from 75-500. Their names no longer indicates their level.**
    Island of Dreams Unicorn/Nightmare is considered a Boss. Below is some additional information:

    Spawn Times:

    • 3 times a hour.

    Spawn Locations:

    • Dream Island, on the plateau in Earth area.

    Information:

    • Must be cancelled, to turn it into a Nightmare (DI-version). We expect the stats on this Nightmare is the same as describe for Unicorn.
    • Nightmare will initially be aggressive to the player cancelling it.
    Location:  

    Normal Drops:
    Adena
    Haste Potion or Green Potions
    Wand of Call Lightning (Ebony)
    Scroll of Resurrection
    Blank Scroll (Level 4)
    Blank Scroll (Level 5)
    Blinding Potion or Opaque Potion
    Greater Haste Potions
    Katana
    Potion of Bravery
    Potion of Wisdom
    Potion of Mana
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Wand of Polymorph (Maple)
    Sapphire
    High Quality Diamond/Quality Diamond
    High Quality Sapphire/Quality Sapphire
    Wand of Create Monster (Pine)
    High Quality Ruby/Quality Ruby
    Amulet of Intelligence
    Belt of Mind
    Highest/Top Quality Sapphire
    Ring of Summons Control
    Blessed Drops:
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Cursed Drops:
    Go to top

    Crocodile
    Level: 32
    HP: 400
    MP: 20
    AC: -23
    Experience: 1025
    Lawful Points: -15
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: Air
    STR: 15
    CON: 13
    DEX: 13
    WIS: 6
    INT: 5
    MR: 10%
    Fire resistance: 70
    Water resistance: 95
    Wind resistance: 190
    Earth resistance: 90
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    A large, aquatic reptile with armor-like skin, the crocodile is usually found near river banks and can be dangerous to passerby. There is a crocodile boss monster on Losus Island, north of Heine. Other crocs you see are not bosses.

    He has tough skin and thus can damage your weapon. To prevent damaging your weapon, use a weapon that can not be damaged or use your pets.

    The Crocodile will spawn once an hour somewhere on Losus Island. He spawns around the same time each hour.
    Crocodile is considered a Boss. Below is some additional information:

    Spawn Times:

    • The Crocodile spawns at least once an hour.

    Spawn Locations:

    • The Crocodile will spawn on Losus Island. This is the only location that it will spawn. The island is small so you should be able to find him if he is up.

    Information:

    • The Crocodile is a tough skinned monster and thus he can damage your weapons. I would suggest using a staff or other non-damageable weapon when fighting him. If your a mage or Elf you may want to slow him to make him even easier to kill.
    • He doesn't drop that well, but you will get the occasional zel/dai from him.
    Location: Losus Island

    Normal Drops:
    Adena
    Potion of Bravery
    Emerald
    High Quality Emerald/Quality Emerald
    Scroll of Enchant Armor
    Spellbook: Call Lightning (level 5)
    Highest/Top Quality Emerald
    Scroll of Enchant Weapon
    Blessed Drops:
    Cursed Drops:
    Go to top

    Glarielle
    Level: 40
    HP: 1000
    MP: 110
    AC: -52
    Experience: 1601
    Lawful Points: -100
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 16
    CON: 14
    DEX: 16
    WIS: 16
    INT: 16
    MR: 30%
    Fire resistance: 135
    Water resistance: 50
    Wind resistance: 70
    Earth resistance: 115
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: Y
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    A dark elf boss, she can be found in elven caves 2-3F. Careful as you approach this boss, she will cast tornado and weapon break spells.
    Glarielle is considered a Boss. Below is some additional information:

    Spawn Times:

    • She will spawn about once an lineage day.

    Spawn Locations:

    • Elven Caves 2-3F.
    Location: Elven Caves 2F, Elven Caves 3F

    Normal Drops:
    Adena
    Gloves
    Diamond
    Ecdysis of Arachne
    Elven Wafer
    Greater Haste Potions
    Haste Potion or Green Potions
    Lump of Rough Mithril
    Oriharukon Plate
    Scroll of Resurrection
    Emerald
    Blank Scroll (Level 3)
    Blank Scroll (Level 4)
    Elven Cloak
    High Quality Sapphire/Quality Sapphire
    Potion of Wisdom
    Potion of Mana
    Scroll of Enchant Armor
    High Quality Diamond/Quality Diamond
    Elven Chain Mail
    Ring of Air
    Scroll of Enchant Weapon
    Highest/Top Quality Sapphire
    Belt of Body
    Belt of Soul
    Sayha Bow
    Dark Elf Tunic
    Blessed Drops:
    Scroll of Enchant Weapon
    Scroll of Enchant Armor
    Cursed Drops:
    Go to top

    Drake (Quest Boss)
    Level: 42
    HP: 1200
    MP: 50
    AC: -35
    Experience: 1765
    Lawful Points: -45
    Size: Small
    Type: Undead
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 18
    CON: 18
    DEX: 20
    WIS: 18
    INT: 18
    MR: 50%
    Fire resistance: 90
    Water resistance: 90
    Wind resistance: 90
    Earth resistance: 90
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    Drake (Quest Boss) is considered a Boss. Below is some additional information:

    Information:

    • Drake has a magic area attack that is best resisted with general MR.
    Location: Pirate Island Dungeon 3F

    Normal Drops:
    Blessed Drops:
    Cursed Drops:
    Go to top

    Sema
    Level: 42
    HP: 450
    MP: 250
    AC: -32
    Experience: 1765
    Lawful Points: -50
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Air
    Weakness: Earth, Fire
    STR: 12
    CON: 15
    DEX: 12
    WIS: 17
    INT: 17
    MR: 45%
    Fire resistance: 130
    Water resistance: 50
    Wind resistance: 60
    Earth resistance: 135
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Sema can be found on the 3rd or 4th floors of the mainland dungeon following Caspa in search of Orim by order of Hardin to kill the betrayer.

    You will hear Sema yell out to Orim:
    He is generous and will surely forgive you...come out!

    He his still friends with Orim and would like to talk to him again like old times, but because he is pressured by Caspa, Baltuzar, and Merkyor, he is forced to pretend that he has forgetten about being friends with Orim, and must hunt and kill him.

    Sema uses the Lightning spell to inflict damage to opponents, damage depending on each targets Magic Resistance.
    Sema is considered a Boss. Below is some additional information:
    Location: Main Land Caves 3F, Main Land Caves 4F

    Normal Drops:
    Diamond
    Greater Haste Potions
    Haste Potion or Green Potions
    High Quality Diamond/Quality Diamond
    Scroll of Curse Removal
    Adena
    Gloves
    Spirit Crystal: Body to Mind (level 1)
    Cloak of Protection
    Spellbook: Call Lightning (level 5)
    Spellbook: Enchant Dexterity (level 4)
    Wand of Polymorph (Maple)
    Wand of Create Monster (Pine)
    Highest/Top Quality Diamond
    Crystal Ball of Necromaner
    Spellbook: Haste (level 6)
    Amulet of Dexterity
    Blessed Drops:
    Scroll of Teleportation
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Cursed Drops:
    Go to top

    Baltuzar
    Level: 43
    HP: 800
    MP: 250
    AC: -32
    Experience: 1850
    Lawful Points: -50
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 12
    CON: 15
    DEX: 12
    WIS: 17
    INT: 17
    MR: 45%
    Fire resistance:
    Water resistance:
    Wind resistance:
    Earth resistance:
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Baltuzar can be found on the 3rd or 4th floors of the mainland dungeon following Caspa in search of Orim by order of Hardin to kill the betrayer.

    You will hear Baltuzar yell out to Orim: Where are you! Orim, the betrayer!

    Baltuzar uses the Eruption spell to inflict damage to opponents, damage depending on the targets Magic Resistance.
    Baltuzar is considered a Boss. Below is some additional information:
    Location: Main Land Caves 3F, Main Land Caves 4F

    Normal Drops:
    Emerald
    High Quality Emerald/Quality Emerald
    Highest/Top Quality Emerald
    Scroll of Curse Removal
    Spellbook: Curse: Paralyze (level 5)
    Spellbook: Earth Jail (level 4)
    Potion of Mana
    Boots
    Spirit Crystal: Clear Mind (level 2)
    Cloak of Protection
    Spellbook: Cancel Magic (level 6)
    Spellbook: Earthquake (level 8)
    Spellbook: Eruption (level 6)
    Wand of Create Monster (Pine)
    Amulet of Intelligence
    Crystal Ball of Necromaner
    Wand of Polymorph (Maple)
    Blessed Drops:
    Scroll of Teleportation
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Cursed Drops:
    Go to top

    Caspa
    Level: 44
    HP: 450
    MP: 250
    AC: -32
    Experience: 1937
    Lawful Points: -50
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: None
    STR: 12
    CON: 15
    DEX: 12
    WIS: 17
    INT: 17
    MR: 45%
    Fire resistance: 10
    Water resistance: 180
    Wind resistance: 70
    Earth resistance: 75
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Caspa can be found on the 3rd or 4th floors of the mainland dungeon. He is occompanied by Baltuzar, Merkyor, and Sema in search of Orim by order of Hardin to kill the betrayer.
    AggressiveHardin was acknowledged as the most brilliant wizard of his age. Orim alone knows Hardins secret to success. That is why orim is called the betrayer and must die.

    You will hear Caspa yell out to Orim:
    You can not hide from us, Orim!

    Caspa uses the Fireball spell to inflict damage to the target and surrounding players/pets, damage depending on each targets Magic Resistance.
    Caspa is considered a Boss. Below is some additional information:

    Spawn Times:

    • Caspa and his friends (Merkyor, Sema, Baltuzar) all spawn at the same time. They spawn once every hour. In real life time, they spawn in the last 30 minutes of the hour and sometimes a little into the next hour. So for example, they would spawn between 9:30 and 10:10.

    Spawn Locations:

    • This group of bosses spawn anywhere in MLC 3F or 4F.

    Information:

    • Caspa and friends will yell when they spawn. Once they yell the best tactic is to random tele around the floor until you find them. As a group they can hurt so be careful. It would be wise to have someone on both of the floors so you can find out when they spawn.
    • Sometimes they don't seem to yell. This could be a couple of items. For one, they might be too far away or on the other floor and thus you don't hear them yell. Secondly, they may spawn on the same screen as someone and thus don't ever yell. Just cause you don't hear him, doesn't mean he didn't spawn.
    Location: Main Land Caves 3F, Main Land Caves 4F

    Normal Drops:
    Haste Potion or Green Potions
    High Quality Ruby/Quality Ruby
    Highest/Top Quality Ruby
    Ruby
    Scroll of Curse Removal
    Spellbook: Fireball (level 4)
    Spellbook: Weapon Break (level 4)
    Blank Scroll (Level 4)
    Greater Haste Potions
    Spellbook: Full Heal (level 8)
    Potion of Mana
    Spellbook: Mana Drain (level 5)
    Spirit Crystal: Blood To Soul (level 3)
    Spellbook: Sunburst (level 6)
    Wand of Create Monster (Pine)
    Wand of Polymorph (Maple)
    Amulet of Strength
    Cap of Caspa
    Crystal Ball of Necromaner
    Ring of Polymorph Control
    Blessed Drops:
    Scroll of Teleportation
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Cursed Drops:
    Go to top

    Merkyor
    Level: 45
    HP: 450
    MP: 250
    AC: -32
    Experience: 2026
    Lawful Points: -50
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: None
    STR: 12
    CON: 15
    DEX: 12
    WIS: 17
    INT: 17
    MR: 45%
    Fire resistance: 60
    Water resistance: 65
    Wind resistance: 140
    Earth resistance: 75
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Merkyor can be found on the 3rd or 4th floors of the mainland dungeon following Caspa in search of Orim by order of Hardin to kill the betrayer.

    You will hear Merkyor yell out to Orim:
    Come out and beg your pardon to the great wizard!

    Merkyor uses the Energy Bolt spell to inflict small amounts of damage to opponents, damage depending on the targets Magic Resistance.
    Merkyor is considered a Boss. Below is some additional information:
    Location: Main Land Caves 3F, Main Land Caves 4F

    Normal Drops:
    Haste Potion or Green Potions
    High Quality Sapphire/Quality Sapphire
    Highest/Top Quality Sapphire
    Sapphire
    Scroll of Curse Removal
    Potion of Mana
    Adena
    Greater Haste Potions
    Spellbook: Create Zombie (level 6)
    Spellbook: Greater Heal (level 5)
    Spellbook: Vampiric Touch (level 4)
    Wand of Polymorph (Maple)
    Spellbook: Cone of Cold (level 5)
    Blank Scroll (Level 4)
    Spirit Crystal: Blood To Soul (level 3)
    Wand of Create Monster (Pine)
    Amulet of Wisdom
    Crystal Ball of Necromaner
    Ring of Teleport Control
    Spellbook: Mass Teleport (level 9)
    Cap of Merkyor
    Greater Potion of Mana
    Blessed Drops:
    Scroll of Teleportation
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Cursed Drops:
    Go to top

    Zenith Queen
    Level: 45
    HP: 1000
    MP: 250
    AC: -50
    Experience: 2026
    Lawful Points: -70
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire, Water
    STR: 25
    CON: 18
    DEX: 18
    WIS: 18
    INT: 18
    MR: 100%
    Fire resistance: 200
    Water resistance: 120
    Wind resistance: 115
    Earth resistance: 195
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack:
    Two Cell Melee Attack:
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    You'd find this vile boss monster in the Tower of Insolence. The zenith queen makes a fierce attack, spewing spider webs and walls of poisonous gas.
    Zenith Queen is considered a Boss. Below is some additional information:
    Location: Tower of Insolence 10F

    Normal Drops:
    Adena
    Sapphire
    Blinding Potion or Opaque Potion
    Katana
    Potion of Bravery
    Potion of Wisdom
    Potion of Mana
    Spellbook: Slow (level 4)
    Chain Mail of Magic Resistance
    Scroll of Enchant Weapon
    Blank Scroll (Level 4)
    Two Handed Sword
    Greater Haste Potions
    Haste Potion or Green Potions
    Spellbook: Vampiric Touch (level 4)
    Plate Mail
    Scroll of Enchant Armor
    Scroll of Teleportation - Tower of Insolence 11F
    Scroll of Resurrection
    Dice Dagger or Dagger of Good/Bad Luck
    High Quality Sapphire/Quality Sapphire
    Diamond
    Wand of Polymorph (Maple)
    Wand of Call Lightning (Ebony)
    Wand of Create Monster (Pine)
    Spellbook: Weakness (level 6)
    Old Belt of Mind
    Spellbook: Darkness (level 5)
    Crystal Plate Mail
    Blank Scroll (Level 5)
    Highest/Top Quality Sapphire
    High Quality Diamond/Quality Diamond
    Dark Spirit Crystal: Double Break (level 3)
    Dark Spirit Crystal: Shadow Fang (level 3)
    Relic of Maphr
    Belt of Mind
    Sealed TOI Teleport Charm 11F
    Tsurugi
    Ring of Zenith
    Highest/Top Quality Diamond
    Cloak of Invisibility
    Power Gloves
    Blessed Drops:
    Scroll of Resurrection
    Scroll of Enchant Weapon
    Scroll of Enchant Armor
    Cursed Drops:
    Two Handed Sword
    Dice Dagger or Dagger of Good/Bad Luck
    Go to top

    Ifrit
    Level: 46
    HP: 1100
    MP: 300
    AC: -28
    Experience: 2117
    Lawful Points: -55
    Size: Large
    Type: Demon
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 20
    CON: 18
    DEX: 18
    WIS: 18
    INT: 18
    MR: 40%
    Fire resistance: 5
    Water resistance: 240
    Wind resistance: 80
    Earth resistance: 85
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: Y
    Two Cell Melee Attack: Y
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: Yes
    The Ifrit brandishes a spear of flame and floats just out of reach atop a column of heated air. Swirling in fire, this relative of legendary genies is unlikely to grant your wish - unless perhaps you wish for death.

    The Ifrit spawns at random times and locations within the northern part of Fire Valley. Multiple Ifrits can be out at a time.
    Ifrit is considered a Boss. Below is some additional information:

    Spawn Times:

    • Ifrits spawn a lot more frequently than a Phoenix and sometimes multiple will spawn at a time.

    Spawn Locations:

    • The Ifrit will spawn anywhere in the upper and middle areas of Fire Valley. There is no specific spot that he spawns...it is purely random.
    • View the Spawn Area in FV.

    Information:

    • The Ifrit is a tough monster and you will want to hunt him without other monsters attacking you. This will make it much easier. His distance attack hurts the worst so get close to him as soon as you can.
    Location: Fire Valley, Gludio Death Match

    Normal Drops:
    Adena
    Chain Mail of Magic Resistance
    Spirit Crystal: Fire Weapon (level 3)
    Plate Mail
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Diamond
    Ruby
    Blank Scroll (Level 4)
    Blank Scroll (Level 5)
    High Quality Diamond/Quality Diamond
    High Quality Emerald/Quality Emerald
    High Quality Ruby/Quality Ruby
    High Quality Sapphire/Quality Sapphire
    Katana
    Spellbook: Cancel Magic (level 6)
    Spellbook: Fireball (level 4)
    Spellbook: Enchant Dexterity (level 4)
    Spellbook: Enchant Mighty (level 6)
    Blank Scroll (Level 3)
    Spellbook: Sunburst (level 6)
    Highest/Top Quality Diamond
    Wand of Polymorph (Maple)
    Wand of Create Monster (Pine)
    Dark Spirit Crystal: Double Break (level 3)
    Blessed Drops:
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Katana
    Plate Mail
    Cursed Drops:
    Go to top

    Drake
    Level: 48
    HP: 1200
    MP: 550
    AC: -48
    Experience: 2305
    Lawful Points: -43
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Air
    Weakness: Earth, Fire
    STR: 32
    CON: 18
    DEX: 18
    WIS: 15
    INT: 15
    MR: 70%
    Fire resistance: 195
    Water resistance: 50
    Wind resistance: 70
    Earth resistance: 160
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: Y
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Drakes are powerful creatures capable of killing an inexperienced player. Drakes fly around the Dragon Valley area. Its fire-breathing attack can do 100+ damage.

    There are a total of 4 drakes that spawn in a day/night time period. In one complete lineage day, there would be 8 drakes total. There are two solo drakes and then there are the twins. All the drakes will spawn near entrances to the Dragon Valley Caves. The two solo drakes will spawn anytime within the first hour of daylight or sunset. The twins will spawn any time during the day and any time during the night. The process starts over it becomes daytime and nighttime.
    Drake is considered a Boss. Below is some additional information:

    Spawn Times:

    • Single Drakes: Anytime from the beginning of the nighttime to the middle of the night or the beginning of the daytime to the middle of the day. The drake may spawn anytime within this time period (1 hour in real life).
    • Twin Drakes: Anytime during a day or night period.

    Spawn Locations:

    • The Drakes all spawn at entrances to the Dragon Valley Caves. There are four entrances located in Dragon Valley.
    • The entrance farthest to the north and the entrance farthest to the left are the spawn locations for the Single Drakes.
    • The twins spawn at the other two entrances that are located farther to the right of the others.
    • View the Spawn Locations in DV.

    Information:

    • The Drakes are not necessarily easy to solo but their spawn times are fairly well known so you rarely get to 1:1 them.
    • Drakes are usually camped so for a better chance of getting a drop you may want to have a friend there helping who will split the drops with you.
    Location: Dragon Valley, Gludio Death Match, Hell, Werldern Death Match

    Normal Drops:
    Adena
    Diamond
    Emerald
    Potion of Bravery
    Potion of Wisdom
    Ruby
    Haste Potion or Green Potions
    High Quality Diamond/Quality Diamond
    High Quality Emerald/Quality Emerald
    High Quality Ruby/Quality Ruby
    High Quality Sapphire/Quality Sapphire
    Highest/Top Quality Emerald
    Highest/Top Quality Ruby
    Potion of Mana
    Sapphire
    Scroll of Shape Change/Polymorph
    Spellbook: Fireball (level 4)
    Spellbook: Enchant Mighty (level 6)
    Spellbook: Tame Monster (level 5)
    Spellbook: Weapon Break (level 4)
    Scroll of Resurrection
    Greater Haste Potions
    Spirit Crystal: Bless of Fire (level 4)
    Drake's Claw
    Highest/Top Quality Diamond
    Highest/Top Quality Sapphire
    Spellbook: Earthquake (level 8)
    Spellbook: Haste (level 6)
    Spellbook: Summon Monster (level 7)
    Spirit Crystal: Burning Weapon (level 5)
    Blank Scroll (Level 4)
    Relic of Sayha
    Spirit Crystal: Wind Shackle (level 5)
    Spellbook: Greater Haste (level 7)
    Spirit Crystal: Area of Silence
    Spellbook: Holy Walk (level 7)
    Blessed Drops:
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Scroll of Shape Change/Polymorph
    Cursed Drops:
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Go to top

    Elindaire
    Level: 49
    HP: 1450
    MP: 1250
    AC: -63
    Experience: 2402
    Lawful Points: -50
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 12
    CON: 15
    DEX: 12
    WIS: 17
    INT: 17
    MR: 75%
    Fire resistance: 140
    Water resistance: 40
    Wind resistance: 90
    Earth resistance: 85
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned:
    Tribal:
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack:
    Two Cell Melee Attack:
    Area Attack:
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Elindaire is considered a Boss. Below is some additional information:
    Location: Heine Caves 1F, Heine Caves 2F, Heine Caves 3F

    Normal Drops:
    Adena
    Greater Haste Potions
    Diamond
    Gloves
    Potion of Bravery
    Potion of Wisdom
    Potion of Mana
    Scroll of Resurrection
    Emerald
    Scroll of Curse Removal
    Haste Potion or Green Potions
    Highest/Top Quality Sapphire
    Spirit Crystal: Bless of Earth (level 4)
    Old Amulet of Charisma
    Spirit Crystal: Clear Mind (level 2)
    Cloak of Protection
    High Quality Emerald/Quality Emerald
    High Quality Sapphire/Quality Sapphire
    Spellbook: Curse: Paralyze (level 5)
    Scroll of Enchant Armor
    Old Belt of Body
    Spellbook: Earth Jail (level 4)
    Spellbook: Eruption (level 6)
    Scroll of Enchant Weapon
    Highest/Top Quality Emerald
    Belt of Body
    Belt of Soul
    Highest/Top Quality Diamond
    Ring of Water
    Amulet of Charisma
    Blue Dragon Scales
    Ring of Summons Control
    Blessed Drops:
    Scroll of Teleportation
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Cursed Drops:
    Go to top

    Dark Elder
    Level: 50
    HP: 450
    MP: 250
    AC: -45
    Experience: 2501
    Lawful Points: -50
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Air
    Weakness: Fire
    STR: 12
    CON: 15
    DEX: 12
    WIS: 17
    INT: 17
    MR: 45%
    Fire resistance: 50
    Water resistance: 50
    Wind resistance: 50
    Earth resistance: 50
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    This monster occasionally appears in Dragon Valley. When it appears, it is accompanied by 2 spartois that protect it. It also uses tornado and Supper Wind Shurken spells to beat you down.
    Dark Elder is considered a Boss. Below is some additional information:

    Spawn Times:

    • Dark Elder spawn every few hours in DV. I don't believe there is a set time for them to spawn.

    Spawn Locations:

    • There are two Dark Elders that will spawn in DV at two different locations.
    • Both Spawn Locations are around the two piles of Dragon Bones in DV. One is in the middle of DV near the North Drake Spawn area, and the other is near the bottom of DV.
    • View the Spawn Locations in DV.

    Information:

    • Dark Elder will yell when it spawns. If you are within 3 screens of him, you will hear him spawn. The Dark Elder will spawn with 2 Spartoi to help him out. The dangerous part of the Dark Elder is his Supper Wind Shurken spell and his Tornado Spell.
    • These spells combined with any other monsters that are hitting you will do extreme damage. He will cast the Supper Wind Shurken if you are a distance away from him, otherwise he will use the Tornado Spell.
    • This is a mini Boss but he is not to be taken lightly. It is recommended to have ROA (ring of air) and High MR. Mid or higher level players should be able to kill the Dark Elder alone. It is advised to take him as a group for the amount of damaged he can dish out in a short time and if possible I recommend having I2H cast on you. You will need to have Clears or possible A-clears if you are being hit by other monsters.
    Location: Dragon Valley, Werldern Death Match

    Normal Drops:
    Adena
    Potion of Wisdom
    Scroll of Curse Removal
    Scroll of Identify
    Scroll of Shape Change/Polymorph
    Scroll of Teleportation
    Spellbook: Tame Monster (level 5)
    Scroll of Resurrection
    Spellbook: Call Lightning (level 5)
    Spellbook: Greater Heal (level 5)
    Wand of Polymorph (Maple)
    Gloves
    Spellbook: Cone of Cold (level 5)
    Thor's Hammer
    Spirit Crystal: Blood To Soul (level 3)
    Spirit Crystal: Wind Shackle (level 5)
    Greater Potion of Mana
    Sandals of Dark Elder
    Robe of Dark Elder
    Blessed Drops:
    Scroll of Curse Removal
    Cloak of Magic Resistance
    Wand of Polymorph (Maple)
    Gloves
    Cursed Drops:
    Go to top

    Doppelganger Boss


    Concept Art
    Level: 50
    HP: 3000
    MP: 100
    AC: -63
    Experience: 2501
    Lawful Points: -60
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Earth
    STR: 20
    CON: 19
    DEX: 18
    WIS: 15
    INT: 17
    MR: 80%
    Fire resistance: 70
    Water resistance: 70
    Wind resistance: 70
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack:
    Two Cell Melee Attack:
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    This creature may look like a lumbering beast at first, but it has the mysterious magical skill to turn into other shapes (yes, even you) and use your own skills against you!
    Doppelganger Boss is considered a Boss. Below is some additional information:

    Spawn Locations:

    • Forest of Mirrors
    Location: Forest of Mirrors

    Normal Drops:
    Adena
    Greater Haste Potions
    Haste Potion or Green Potions
    Potion of Bravery
    Potion of Wisdom
    Scroll of Shape Change/Polymorph
    Spellbook: Fireball (level 4)
    Spellbook: Tame Monster (level 5)
    Spellbook: Weapon Break (level 4)
    Scroll of Resurrection
    Scroll of Enchant Armor
    Wand of Polymorph (Maple)
    Spellbook: Haste (level 6)
    Scroll of Enchant Weapon
    Blessed Drops:
    Scroll of Enchant Armor
    Cursed Drops:
    Go to top

    Mambo Rabbit (Purple-Pink Vest)
    Level: 50
    HP: 3000
    MP: 300
    AC: -35
    Experience: 2501
    Lawful Points: -100
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 18
    CON: 18
    DEX: 18
    WIS: 18
    INT: 18
    MR: 50%
    Fire resistance: 90
    Water resistance: 90
    Wind resistance: 80
    Earth resistance: 90
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Mambo Rabbit (Purple-Pink Vest) is considered a Boss. Below is some additional information:
    Location: Pirate Island

    Normal Drops:
    Mambo Coat
    Mambo Hat
    Mithril Dagger
    Blessed Drops:
    Cursed Drops:
    Go to top

    Mambo Rabbit (Red-Orange Vest)
    Level: 50
    HP: 4000
    MP: 100
    AC: -40
    Experience: 2501
    Lawful Points: -100
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 20
    CON: 18
    DEX: 18
    WIS: 18
    INT: 22
    MR: 60%
    Fire resistance: 90
    Water resistance: 90
    Wind resistance: 90
    Earth resistance: 90
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Mambo Rabbit (Red-Orange Vest) is considered a Boss. Below is some additional information:
    Location: Elemental Ruins

    Normal Drops:
    Adena
    Rabbit Liver
    High Quality Sapphire/Quality Sapphire
    High Quality Ruby/Quality Ruby
    High Quality Emerald/Quality Emerald
    Glove of Ice Spirit
    Glove of Dark Spirit
    Glove of Fire Spirit
    Glove of Wind Spirit
    High Quality Diamond/Quality Diamond
    Mambo Coat
    Blessed Drops:
    Cursed Drops:
    Go to top

    Revenant
    Level: 50
    HP: 1700
    MP: 600
    AC: -65
    Experience: 2501
    Lawful Points: -50
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 18
    CON: 20
    DEX: 18
    WIS: 15
    INT: 27
    MR: 65%
    Fire resistance: 190
    Water resistance: 190
    Wind resistance: 190
    Earth resistance: 190
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    This monster has the ability to cast haste upon himself and turn his enemies into cows. (Previously known as the Grim Reaper)
    Revenant is considered a Boss. Below is some additional information:
    Location: Giran Caves 3F, Giran Caves 4F

    Normal Drops:
    Adena
    Blank Scroll (Level 2)
    Haste Potion or Green Potions
    Potion of Bravery
    Potion of Mana
    Scroll of Enchant Armor
    Spellbook: Vampiric Touch (level 4)
    Condensed Healing Potions
    Potion of Wisdom
    Greater Haste Potions
    Battle Axe
    Blank Scroll (Level 3)
    Halberd
    Scroll of Enchant Weapon
    Spellbook: Enchant Mighty (level 6)
    Essence of Nobility
    Condensed Greater Healing Potions
    High Quality Diamond/Quality Diamond
    Blank Scroll (Level 5)
    Cloak of Protection
    T-Shirt
    Highest/Top Quality Diamond
    Belt of Mind
    Belt of Soul
    Spellbook: Resurrection (level 8)
    Amulet of Dexterity
    Blessed Drops:
    Scroll of Teleportation
    Scroll of Resurrection
    Scroll of Enchant Weapon
    Scroll of Enchant Armor
    Cursed Drops:
    Go to top

    Seer
    Level: 50
    HP: 1500
    MP: 300
    AC: -53
    Experience: 2501
    Lawful Points: -60
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 60
    CON: 15
    DEX: 50
    WIS: 18
    INT: 18
    MR: 75%
    Fire resistance: 90
    Water resistance: 90
    Wind resistance: 90
    Earth resistance: 90
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Paralyze: Paralyzes target instantly. Target will not receive damage for duration.
    This creepy boss monster can be found on 20th floor in the Tower of Insolence. Be careful, it can paralyze you!
    Seer is considered a Boss. Below is some additional information:
    Location: Tower of Insolence 20F

    Normal Drops:
    Adena
    Blank Scroll (Level 4)
    Blank Scroll (Level 5)
    Sapphire
    Wand of Call Lightning (Ebony)
    Scroll of Resurrection
    Chain Mail of Magic Resistance
    Dice Dagger or Dagger of Good/Bad Luck
    Katana
    Potion of Mana
    Potion of Wisdom
    Potion of Bravery
    Wand of Create Monster (Pine)
    Scroll of Teleportation - Tower of Insolence 21F
    Spellbook: Vampiric Touch (level 4)
    Spellbook: Weakness (level 6)
    Blinding Potion or Opaque Potion
    Haste Potion or Green Potions
    Greater Haste Potions
    High Quality Sapphire/Quality Sapphire
    Diamond
    Wand of Polymorph (Maple)
    Spellbook: Darkness (level 5)
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Spellbook: Disease (level 7)
    Plate Mail
    Belt of Mind
    Dark Spirit Crystal: Shadow Fang (level 3)
    Dark Spirit Crystal: Double Break (level 3)
    Two Handed Sword
    Old Belt of Mind
    Highest/Top Quality Sapphire
    High Quality Diamond/Quality Diamond
    Spellbook: Mana Drain (level 5)
    Spellbook: Immune to Harm (level 9)
    Relic of Sayha
    Tsurugi
    Amulet of Intelligence
    Highest/Top Quality Diamond
    Crystal Plate Mail
    Cloak of Invisibility
    Power Gloves
    Sealed TOI Teleport Charm 21F
    Blessed Drops:
    Scroll of Resurrection
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Cursed Drops:
    Go to top

    Baphomet


    Concept Art
    Level: 51
    HP: 3000
    MP: 350
    AC: -65
    Experience: 2602
    Lawful Points: -100
    Size: Small
    Type: Demon
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 68
    CON: 20
    DEX: 18
    WIS: 17
    INT: 16
    MR: 80%
    Fire resistance: 110
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: Yes
    Baphomet is a powerful beast that can be found on the second floor of the Talking Island dungeon. It uses long range magic spells and can summon skeletons to fight any intruders who wander into its chambers. Baphomet may drop two-handed swords, all kinds of enchant scrolls and a ring of teleport control.

    When he comes you will know because he will yell out:
    Hmph, do you think you can control me with this imprisonment! Stupid humans!
    Go away!
    You and everyone on the second floor of the talking island dungeon will then be teleported to the beginning of the floor.

    It uses long range magic spells and can summon skeletons to fight all intruders who wonder into his chambers.
    Baphomet is considered a Boss. Below is some additional information:

    Spawn Times:

    • Baphomet does not spawn on a regular basis, but somewhere around 2-3 times a day.

    Spawn Locations:

    • Baphomet will always spawn in his chambers in the Talking Island Caves 2F.
    • There are two ways to get into his chamber. The first is the long way which is running to the opposite end of the floor from the entrance and walking through the appropriate doors. You will need a silver key in order to do this. The other option requires a Gold Key and is a much shorter way into his chambers. The Gold Key gains you access directly into his chambers.

    Information:

    • To assist him, Baphomet will spawn Skeletons around him. Baphomet has an area attack as well as a ranged attack. The best way to kill him is to use 3-4 Knights with a +6 or better Mail Breaker and 1 or 2 Elf/Mage to kill the summoned monsters. Each Knight should bring 100+ clears with.
    • In terms of drops, Baphomet isn't always the best mop to kill, although the drops can be quite rewarding if you get some of the rare items. He is known to drop zels, dais, belts, ring of water, rotc, and a few other minor items.
    Location: Talking Island Caves 2F, Giran Death Match, Hell

    Normal Drops:
    Adena
    Golden Key
    Old Amulet of Charisma
    Amulet of Charisma
    Plate Mail
    Two Handed Sword
    Belt of Body
    Scroll of Resurrection
    High Quality Sapphire/Quality Sapphire
    Old Belt of Mind
    Old Belt of Soul
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Spellbook: Create Zombie (level 6)
    Spellbook: Eruption (level 6)
    Spellbook: Fireball (level 4)
    Spellbook: Vampiric Touch (level 4)
    Spellbook: Enchant Dexterity (level 4)
    Belt of Soul
    Spellbook: Earth Jail (level 4)
    Spellbook: Earthquake (level 8)
    Ring of Water
    Ring of Teleport Control
    Ring of Polymorph Control
    Blessed Drops:
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Cursed Drops:
    Go to top

    Garundur
    Level: 51
    HP: 2200
    MP: 200
    AC: -51
    Experience: 2602
    Lawful Points: -200
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Air
    Weakness: Earth
    STR:
    CON:
    DEX:
    WIS:
    INT:
    MR:
    Fire resistance:
    Water resistance:
    Wind resistance:
    Earth resistance:
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: Y
    Two Cell Melee Attack: Y
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Great Spirit of Wind-type Boss, located in the upper floors of the Ivory Tower.
    Garundur is considered a Boss. Below is some additional information:
    Location: Ivory Tower 6F, Ivory Tower 7F

    Normal Drops:
    Adena
    Potion of Mana
    Haste Potion or Green Potions
    Greater Haste Potions
    Old Belt of Soul
    Ancient Healing Potion
    Scroll of Enchant Armor
    Essence of Nobility
    Belt of Mind
    Spellbook: Blizzard (level 8)
    Cloak of Wind
    Scroll of Enchant Weapon
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:
    Go to top

    Krieg
    Level: 51
    HP: 1850
    MP: 200
    AC: -65
    Experience: 2602
    Lawful Points: -150
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Water
    STR:
    CON:
    DEX:
    WIS:
    INT:
    MR:
    Fire resistance:
    Water resistance:
    Wind resistance:
    Earth resistance:
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Black Knight Captain-type Boss, spawns with a party of Elite Black Knights, located in the Forest of Dawn hunting area.
    Krieg is considered a Boss. Below is some additional information:
    Location: Forest of Dawn

    Normal Drops:
    Adena
    Essence of Nobility
    Royal Nectar
    Scroll of Teleportation - Ocean Floor
    Blessed Drops:
    Scroll of Teleportation
    Long Sword
    Cursed Drops:
    Go to top

    Beleth
    Level: 53
    HP: 2100
    MP: 350
    AC: -66
    Experience: 2810
    Lawful Points: -100
    Size: Small
    Type: Demon
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Fire, Water
    STR: 68
    CON: 20
    DEX: 18
    WIS: 18
    INT: 17
    MR: 80%
    Fire resistance: 110
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: Yes
    Beleth is a strong monster that can be found in the dungeon beneath the windawood castle.

    Beleth can summon cerberuses which will help him fight anyone who dares to come close.
    Beleth is considered a Boss. Below is some additional information:

    Spawn Times:

    • Beleth does not spawn on a regular basis, but somewhere around 2-3 times a day.

    Spawn Locations:

    • Beleth will always spawn in his chambers in the Windawood Caves 2F. The only way to enter these caves is through the entrance inside the Windawood castle.
    • There are two ways to get into his chamber. The first is to random teleport into his chamber. The second is to rub against the walls of his chamber where one of the wals will let you in (much like when you go to visit Orim in MLC 7f).

    Information:

    • To assist him, Beleth will spawn Cereberus around him. Beleth has an area attack as well as a ranged attack. The best way to kill him is to use 3-4 Knights with a +6 or better Mail Breaker and 1 or 2 Elf/Mage to kill the summoned monsters. Each Knight should bring 100+ clears with.
    • In terms of drops, Beleth isn't always the best mop to kill. He is known to drop zels, dais, belts, ring of air, rotc, and a few other minor items.
    Location: Windawood Dungeon 2F, Giran Death Match, Hell

    Normal Drops:
    Adena
    Potion of Wisdom
    Old Amulet of Wisdom
    Potion of Bravery
    Potion of Mana
    Spellbook: Eruption (level 6)
    Spellbook: Fireball (level 4)
    Spellbook: Enchant Dexterity (level 4)
    Spellbook: Vampiric Touch (level 4)
    Two Handed Sword
    Scroll of Resurrection
    Diamond
    Haste Potion or Green Potions
    Ruby
    Amulet of Wisdom
    Belt of Body
    Gloves
    Highest/Top Quality Diamond
    Plate Mail
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Spellbook: Full Heal (level 8)
    Highest/Top Quality Ruby
    Katana
    Spellbook: Create Zombie (level 6)
    Spellbook: Greater Heal (level 5)
    High Quality Ruby/Quality Ruby
    Belt of Soul
    Ring of Air
    Ring of Teleport Control
    Ring of Summons Control
    Blessed Drops:
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Katana
    Cursed Drops:
    Two Handed Sword
    Go to top

    Greater Minotaur


    Concept Art
    Level: 53
    HP: 5000
    MP: 200
    AC: -65
    Experience: 2810
    Lawful Points: -110
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 70
    CON: 20
    DEX: 12
    WIS: 17
    INT: 18
    MR: 60%
    Fire resistance: 120
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 80
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Eyes shining yellow, this human-and-bull creature holds a huge hammer and hits so hard that he causes the earth to rumble and shake!
    Greater Minotaur is considered a Boss. Below is some additional information:
    Location: Forgotten Island

    Normal Drops:
    Adena
    Scroll of Enchant Armor
    Ruby
    Gloves
    Katana
    Potion of Wisdom
    Potion of Mana
    Potion of Bravery
    Spellbook: Weapon Break (level 4)
    Spellbook: Earth Jail (level 4)
    Blank Scroll (Level 4)
    Scroll of Resurrection
    Scroll of Enchant Weapon
    Plate Mail
    Great Sword
    Belt of Body
    Old Belt of Body
    Blessed Drops:
    Katana
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Cursed Drops:
    Go to top

    Faruuk
    No Image Available Level: 54
    HP: 2500
    MP: 500
    AC: -50
    Experience: 2917
    Lawful Points: -100
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Earth
    STR: 30
    CON: 30
    DEX: 15
    WIS: 20
    INT: 20
    MR: 50%
    Fire resistance: 0
    Water resistance: 0
    Wind resistance: 0
    Earth resistance: 120
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Faruuk is normally accompanied by some Gnoll Elders
    Faruuk is considered a Boss. Below is some additional information:

    Spawn Times:

    • 2 times in a real life day

    Spawn Locations:

    • At Double Drake Right aka Right Twins
    • North Drake

    Information:

    • Faruuk will cancel you and also uses eruption.
    Location: Dragon Valley

    Normal Drops:
    Adena
    Haste Potion or Green Potions
    Potion of Wisdom
    Scroll of Resurrection
    Condensed Greater Healing Potions
    Highest/Top Quality Sapphire
    Greater Haste Potions
    Highest/Top Quality Diamond
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Spellbook: Eruption (level 6)
    Bec de corbin
    Belt of Body
    Belt of Soul
    Belt of Mind
    Spellbook: Tornado (level 7)
    Blessed Drops:
    Katana
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Bec de corbin
    Cursed Drops:
    Go to top

    Death Knight
    Level: 55
    HP: 4000
    MP: 250
    AC: -67
    Experience: 3026
    Lawful Points: -120
    Size: Small
    Type: Undead
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 75
    CON: 18
    DEX: 17
    WIS: 15
    INT: 17
    MR: 65%
    Fire resistance: 100
    Water resistance: 90
    Wind resistance: 90
    Earth resistance: 90
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    Covered with the cursed blood of slain dragons, Death Knights know only the madness of killing. Calling upon Spartoi and powers of magic, Death Knights are formidable foes.

    They spawn anywhere on the 5-7th floors of MLC and their spawn time is random. As for the frequency of its spawn times, it is usually at least once or twice a day.
    Death Knight is considered a Boss. Below is some additional information:

    Spawn Times:

    • There is not a set time that the Death Knight will spawn. It isn't really common though. Maybe a few times in a real life day.

    Spawn Locations:

    • The Death Knight spawns on floors 5, 6, or 7 of the Main Land Caves. Which floor he spawns on is completely random.

    Information:

    • Take about 100 clears each with you to fight the Death Knight. When the Death Knight spawns, he will summon 6-10 spartoi every few minutes and thus if noone has found him, there could be a hundred sparoi around him. The best way to hunt him is to use a COI. The Death Knight will see the COI, while the spartoi won't. This allows you to lure the Death Knight away from all the spartoi.
    • It takes about 3-4 level 45+ knights with a +6 or better Mail Breaker to kill him in 1 to 2 minutes. Using Strength and Dexterity spells should help a lot. The best way to find him is to hunt Main Land Caves 5-7F with a elf or mage and random teleport every few seconds.
    • The Death Knights drops are always decent, usually consisting of at least 30K adena, some belts, n/bdais, n/bzels, and other very rare items including items for the Death Knight Set.
    Location: Main Land Caves 5F, Main Land Caves 6F, Main Land Caves 7F, Hell

    Normal Drops:
    Adena
    Blinding Potion or Opaque Potion
    Chain Mail of Magic Resistance
    Diamond
    Dice Dagger or Dagger of Good/Bad Luck
    Greater Haste Potions
    Greater Healing Potion or Clear Potion
    Haste Potion or Green Potions
    High Quality Diamond/Quality Diamond
    High Quality Ruby/Quality Ruby
    Highest/Top Quality Ruby
    Katana
    Plate Mail
    Potion of Bravery
    Potion of Wisdom
    Ruby
    Spellbook: Weapon Break (level 4)
    Two Handed Sword
    Potion of Mana
    Belt of Mind
    Belt of Soul
    Gloves
    Old Belt of Mind
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Spellbook: Decay Potion (level 9)
    Spellbook: Earthquake (level 8)
    Spellbook: Enchant Mighty (level 6)
    Spellbook: Sunburst (level 6)
    Spellbook: Tornado (level 7)
    Spellbook: Vampiric Touch (level 4)
    Scroll of Resurrection
    Amulet of Strength
    Highest/Top Quality Diamond
    Spellbook: Resurrection (level 8)
    Amulet of Intelligence
    Cloak of Invisibility
    Ring of Air
    Ring of Summons Control
    Ring of Teleport Control
    Death Knight Armor
    Death Knight Boots
    Death Knight Gloves
    Death Knight Helmet
    Blessed Drops:
    Plate Mail
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Two Handed Sword
    Cursed Drops:
    Go to top

    Kurtz
    Level: 55
    HP: 1900
    MP: 250
    AC: -67
    Experience: 3026
    Lawful Points: -120
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Water
    STR: 28
    CON: 18
    DEX: 17
    WIS: 15
    INT: 15
    MR: 30%
    Fire resistance:
    Water resistance:
    Wind resistance:
    Earth resistance:
    Aggressive: N
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Commissioned by the Pretender King to squelch all stirs of rebellion on Talking Island, the Black Knight Chief leads a party of several Black Knights in patrol around the island starting at the docks near Pandora's encampment. [Used to be called Black Knight Chief]
    Kurtz is considered a Boss. Below is some additional information:
    Location: Kent, Talking Island, Giran Death Match

    Normal Drops:
    Adena
    Shield of Reflection
    Helmet of Kurtz
    Armor of Kurtz
    Gloves of Kurtz
    Boots of Kurtz
    Blessed Drops:
    Cursed Drops:
    Go to top

    Reaper
    Level: 55
    HP: 1800
    MP: 400
    AC: -60
    Experience: 3026
    Lawful Points: -250
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Water
    STR: 25
    CON: 20
    DEX: 20
    WIS: 25
    INT: 15
    MR: 70%
    Fire resistance: 0
    Water resistance: 130
    Wind resistance: 70
    Earth resistance: 25
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    A ToI monster which roames on the rest-floors.
    He is roumered to drop scrolls to level 100.
    Lets consider him a boss.
    Reaper is considered a Boss. Below is some additional information:
    Location: Tower of Insolence 06F, Tower of Insolence 16F, Tower of Insolence 26F, Tower of Insolence 36F, Tower of Insolence 46F, Tower of Insolence 56F, Tower of Insolence 66F, Tower of Insolence 76F, Tower of Insolence 86F, Tower of Insolence 96F

    Normal Drops:
    Greater Haste Potions
    Great Sword
    Blessed Drops:
    Cursed Drops:
    Go to top

    Ancient Giant


    Concept Art
    Level: 56
    HP: 5000
    MP: 350
    AC: -63
    Experience: 3137
    Lawful Points: -80
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Air, Earth, Fire, Water
    STR: 20
    CON: 20
    DEX: 18
    WIS: 18
    INT: 20
    MR: 70%
    Fire resistance: 120
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 80
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Ancient giants are twice the size of a large human. In their right hands they hold an enormous mace, which is used to pummel adversaries into the ground. These giants are so strong that their blows create earthquakes in the area.
    Ancient Giant is considered a Boss. Below is some additional information:
    Location: Tower of Insolence. Wastelands

    Normal Drops:
    Adena
    Potion of Bravery
    Potion of Wisdom
    Condensed Lesser Healing Potions
    Diamond
    Greater Haste Potions
    Haste Potion or Green Potions
    High Quality Diamond/Quality Diamond
    Old Belt of Soul
    Potion of Mana
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Scroll of Resurrection
    Belt of Soul
    Blank Scroll (Level 4)
    Gloves
    Great Sword
    Katana
    Plate Mail
    Spellbook: Counter Magic (level 4)
    Spellbook: Meditation (level 4)
    Spellbook: Silence (level 8)
    Spirit Crystal: Bless of Earth (level 4)
    Spirit Crystal: Earth Bind (level 4)
    Wand of Call Lightning (Ebony)
    Spellbook: Mana Drain (level 5)
    Relic of Maphr
    Spirit Crystal: Earth Skin (level 3)
    Old Amulet of Wisdom
    Titan's Belt
    Spirit Crystal: Entangle (level 3)
    Amulet of Wisdom
    Ring of Ancient Giant
    Blessed Drops:
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Great Sword
    Katana
    Cursed Drops:
    Go to top

    Ice Queen


    Concept Art
    Level: 56
    HP: 3000
    MP: 400
    AC: -65
    Experience: 3137
    Lawful Points: -120
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: None
    STR: 30
    CON: 18
    DEX: 20
    WIS: 18
    INT: 18
    MR: 60%
    Fire resistance: 40
    Water resistance: 0
    Wind resistance: 100
    Earth resistance: 80
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: Y
    Two Cell Melee Attack: Y
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    This queen of the snow has pure-white, transparent eyes and is made of ice. She is a boss-level monster of the Crystal Cavern. With the ability to disappear and reappear quickly within a close distance, the Ice Queen causes much confusion through her many incarnations.
    Ice Queen is considered a Boss. Below is some additional information:

    Spawn Times:

    • The Ice Queen (IQ) spawns about once or twice in a Real Life day.

    Spawn Locations:

    • The IQ always spawns in one location: Crystal Caverns 3F. This floor is her lair.

    Information:

    • The IQ has many clones of her that are always spawning. You can usually kill them in one hit. A fireball is a quick way to kill a few of them at once.
    • You will probably want about 3 Knights using a +6 Mail Breaker or better with about 100+ Clears each. A Mage or Elf would be a good idea to help get rid of the queens and to help heal the others.
    • The Ice Queen drops very good including some rare spellbooks, rings, ammulets, b/n zels and dais, TQD, demon boots, Crystal Gloves, and more.
    Location: Crystal Caves 3F

    Normal Drops:
    Amulet of Intelligence
    Amulet of Wisdom
    Chain Mail of Magic Resistance
    Diamond
    Emerald
    Greater Haste Potions
    Haste Potion or Green Potions
    High Quality Diamond/Quality Diamond
    High Quality Emerald/Quality Emerald
    High Quality Ruby/Quality Ruby
    Plate Mail
    Potion of Bravery
    Potion of Wisdom
    Potion of Mana
    Ruby
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Scroll of Resurrection
    Adena
    Belt of Body
    Belt of Mind
    Belt of Soul
    Bronze Plate Mail
    Katana
    Spellbook: Counter Magic (level 4)
    Spellbook: Darkness (level 5)
    Relic of Eva
    Highest/Top Quality Diamond
    Highest/Top Quality Emerald
    Highest/Top Quality Ruby
    Spirit Crystal: Iron Skin (level 5)
    Spirit Crystal: Nature's Blessing (level 5)
    Spellbook: Silence (level 8)
    Spellbook: Summon Monster (level 7)
    Spirit Crystal: Wind Shot (level 3)
    Spirit Crystal: Wind Walk (level 3)
    Greater Potion of Mana
    Crystal Gloves
    Helmet of Magic: Power
    Ring of Water
    Spellbook: Decay Potion (level 9)
    Spellbook: Invisibility (level 8)
    Spellbook: Freezing Blizzard (level 10)
    Ring of Teleport Control
    Blessed Drops:
    Scroll of Teleportation
    Katana
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Cursed Drops:
    Go to top

    Vampire
    Level: 56
    HP: 1500
    MP: 500
    AC: -53
    Experience: 3137
    Lawful Points: -100
    Size: Small
    Type: Demon
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 13
    CON: 13
    DEX: 13
    WIS: 20
    INT: 20
    MR: 65%
    Fire resistance: 40
    Water resistance: 150
    Wind resistance: 40
    Earth resistance: 80
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack:
    Two Cell Melee Attack:
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: Yes
    The vampire is a boss monster found in the Tower of Insolence. Be ready for a fight, his touch will have you begging for mercy! He also has been known to summon bats to help kill his prey.
    Vampire is considered a Boss. Below is some additional information:

    Spawn Times:

    • We are not sure of the current vampire spawn times, but it is around once or twice a real life day.

    Spawn Locations:

    • The Vampire will spawn anywhere on TOI 30F. It will summon monsters including Bats.

    Information:

    • You will need clears and most likely at least 2 people to take on the Vampire.
    Location: Tower of Insolence 30F

    Normal Drops:
    Adena
    Sapphire
    Scroll of Teleportation - Tower of Insolence 31F
    Greater Haste Potions
    Blank Scroll (Level 4)
    Chain Mail of Magic Resistance
    Diamond
    Haste Potion or Green Potions
    High Quality Sapphire/Quality Sapphire
    Katana
    Potion of Bravery
    Potion of Wisdom
    Potion of Mana
    Scroll of Resurrection
    Scroll of Enchant Weapon
    Scroll of Enchant Armor
    Spellbook: Mana Drain (level 5)
    Wand of Create Monster (Pine)
    Wand of Polymorph (Maple)
    Blinding Potion or Opaque Potion
    Dice Dagger or Dagger of Good/Bad Luck
    Plate Mail
    Blank Scroll (Level 5)
    Spellbook: Create Zombie (level 6)
    Spellbook: Counter Magic (level 4)
    Spellbook: Vampiric Touch (level 4)
    Spellbook: Weakness (level 6)
    Spellbook: Darkness (level 5)
    Scroll of Shape Change/Polymorph
    Paagrio's Ash
    Paagrio's Ash
    Paagrio's Ash
    Two Handed Sword
    Bronze Plate Mail
    Cloak of Protection
    Old Belt of Mind
    Highest/Top Quality Sapphire
    High Quality Diamond/Quality Diamond
    Spellbook: Disease (level 7)
    Spellbook: Summon Monster (level 7)
    Dark Spirit Crystal: Double Break (level 3)
    Dark Spirit Crystal: Shadow Fang (level 3)
    Amulet of Intelligence
    Ring of Air
    Sealed TOI Teleport Charm 31F
    Silver Cloak
    Staff of Force/Strength
    Ring of Earth
    Ring of Fire
    Ring of Water
    Belt of Mind
    Highest/Top Quality Diamond
    Cloak of Invisibility
    Ring of Summons Control
    Tsurugi
    Ring of Polymorph Control
    Spellbook: Resurrection (level 8)
    Blessed Drops:
    Scroll of Resurrection
    Scroll of Enchant Weapon
    Scroll of Enchant Armor
    Scroll of Shape Change/Polymorph
    Cursed Drops:
    Go to top

    Giant Ant Queen
    Level: 57
    HP: 8000
    MP: 100
    AC: -65
    Experience: 3250
    Lawful Points: -120
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 30
    CON: 18
    DEX: 20
    WIS: 17
    INT: 15
    MR: 60%
    Fire resistance: 120
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 80
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Found in the lowest level of the Ant Dungeon and is boss of all the ants. Huge, and also very strong.
    Giant Ant Queen is considered a Boss. Below is some additional information:

    Spawn Times:

    • The Giant Queen Ant will spawn once or twice in a real life day. The time it spawns is random.

    Spawn Locations:

    • She can spawn anywhere on the 9th floor (lowest level with no sink hole entrances into the cave) of Ant Caves.

    Information:

    • This boss hits really hard and it will help to have someone who can hit real hard along with some good healers in order to kill it. Bring clears to assist in the healing.
    Location: Ant Caves 9F, Giran Death Match

    Normal Drops:
    Adena
    Potion of Bravery
    Belt of Body
    Chain Mail of Magic Resistance
    Emerald
    Greater Haste Potions
    Haste Potion or Green Potions
    Potion of Mana
    Ruby
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Katana
    Spellbook: Eruption (level 6)
    Potion of Wisdom
    High Quality Emerald/Quality Emerald
    High Quality Ruby/Quality Ruby
    Spellbook: Earth Jail (level 4)
    Spellbook: Heal Pledge (level 7)
    Amulet of Constitution (CON Ammy)
    Helmet of Magic: Power
    Highest/Top Quality Emerald
    Highest/Top Quality Ruby
    Plate Mail
    Spellbook: Decay Potion (level 9)
    Ring of Earth
    Death Knight Boots
    Blessed Drops:
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Katana
    Cursed Drops:
    Go to top

    Varlok


    Concept Art
    Level: 57
    HP: 2100
    MP: 500
    AC: -66
    Experience: 3250
    Lawful Points: -180
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 70
    CON: 20
    DEX: 11
    WIS: 20
    INT: 20
    MR: 70%
    Fire resistance: 50
    Water resistance: 50
    Wind resistance: 0
    Earth resistance: 50
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack:
    Two Cell Melee Attack:
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    This ancient devil has a huge human-like, dark brown body with a gigantic pair of wings and a long, thin tail. His shoulders and head are encircled by flames, his right hand boasts a blazing sword and he can cast destructive fiery earthquake spells, like the demons and death knights of the world.
    Varlok is considered a Boss. Below is some additional information:

    Information:

    • Is the final monster for the level 50 quest for Elves, Knights, Mages, and Royals.
    Location: Level 50 Quest 4F

    Normal Drops:
    Blessed Drops:
    Cursed Drops:
    Go to top

    Phoenix
    Level: 59
    HP: 2100
    MP: 200
    AC: -63
    Experience: 3482
    Lawful Points: -130
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 35
    CON: 18
    DEX: 18
    WIS: 22
    INT: 22
    MR: 99%
    Fire resistance: 0
    Water resistance: 150
    Wind resistance: 95
    Earth resistance: 90
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: Y
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Born of flame, the Phoenix is a grand bird of fiery disposition and searing plumage. The Phoenix attacks by hurling fire (Meteor Strike) down to enemies from high in the air above. Located in the Werldern Area.

    The Phoenix spawns at random times near the upper area of Fire Valley. He should spawn at least once an hour and the location is not standard. It could be anywhere within the northern part of Fire Valley.
    Phoenix is considered a Boss. Below is some additional information:

    Spawn Times:

    • The Phoenix will spawn usually at least once in a real life day. Its spawn times are random and thus you can't really camp this monster.

    Spawn Locations:

    • The Phoenix will spawn anywhere in the upper area of Fire Valley. He is often found it the far upper area near the entrance to Valakas's Lair.
    • View the Spawn Area in FV.

    Information:

    • The Phoenix is a very tough monster and you will want a lot of help to kill him. He hits very hard and is quite dangerous if you run into him alone.
    Location: Fire Valley, Giran Death Match, Werldern Death Match

    Normal Drops:
    Adena
    Chain Mail of Magic Resistance
    Haste Potion or Green Potions
    Katana
    Plate Mail
    Greater Haste Potions
    High Quality Diamond/Quality Diamond
    High Quality Emerald/Quality Emerald
    High Quality Ruby/Quality Ruby
    High Quality Sapphire/Quality Sapphire
    Highest/Top Quality Diamond
    Highest/Top Quality Emerald
    Highest/Top Quality Ruby
    Highest/Top Quality Sapphire
    Potion of Bravery
    Potion of Wisdom
    Potion of Mana
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Spellbook: Fireball (level 4)
    Spellbook: Enchant Dexterity (level 4)
    Spellbook: Tame Monster (level 5)
    Spellbook: Weapon Break (level 4)
    Scroll of Resurrection
    Ruby
    Relic of Paagrio
    Belt of Mind
    Belt of Soul
    Ring of Fire
    Spellbook: Greater Heal (level 5)
    Spellbook: Haste (level 6)
    Spellbook: Heal Pledge (level 7)
    Ring of Polymorph Control
    Amulet of Dexterity
    Spellbook: Firewall (level 8)
    Spellbook: Greater Resurrection (level 10)
    Spellbook: Meteor Strike (level 10)
    Blessed Drops:
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Cursed Drops:
    Go to top

    Abyss Master
    Level: 60
    HP: 4000
    MP: 100
    AC: -60
    Experience: 3601
    Lawful Points: -100
    Size: Small
    Type: Demon
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 20
    CON: 20
    DEX: 20
    WIS: 18
    INT: 20
    MR: 60%
    Fire resistance: 80
    Water resistance: 80
    Wind resistance: 80
    Earth resistance: 80
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Resistances
    Fire = 80
    Water = 80
    Air = 80
    Earth = 80
    Abyss Master is considered a Boss. Below is some additional information:
    Location: Elemental Ruins

    Normal Drops:
    Black Blood Stone
    Adena
    High Quality Diamond/Quality Diamond
    High Quality Emerald/Quality Emerald
    High Quality Ruby/Quality Ruby
    High Quality Sapphire/Quality Sapphire
    Highest/Top Quality Diamond
    Crimson Lance
    Demon Axe
    Spellbook: Silence (level 8)
    Blessed Drops:
    Cursed Drops:
    Go to top

    Chaos
    No Image Available Level: 60
    HP: 5000
    MP: 300
    AC: -60
    Experience: 3601
    Lawful Points: 0
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: Y
    Karma: 100
    Attribute:
    Weakness: None
    STR: 45
    CON: 21
    DEX: 21
    WIS: 21
    INT: 18
    MR: 100%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    New monster in Episode 5
    Chaos is considered a Boss. Below is some additional information:

    Spawn Times:

    Spawn Locations:

    • Spawns in Temple of Shadow's, First floor.

    Information:

    Location:  

    Normal Drops:
    Black Lump of Rough Mithril
    Potion of Bravery
    Potion of Mana
    Black Lump of Pure Mithrill
    Black Blood Stone
    Fragment of Soul Stone
    Head of Chaos
    Blessed Drops:
    Cursed Drops:
    Go to top

    Great Spirit of Earth
    Level: 60
    HP: 1500
    MP: 500
    AC: -53
    Experience: 3601
    Lawful Points: -80
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 25
    CON: 13
    DEX: 13
    WIS: 13
    INT: 18
    MR: 50%
    Fire resistance: 150
    Water resistance: 100
    Wind resistance: 75
    Earth resistance: 0
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack:
    Two Cell Melee Attack:
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    One of the mighty elemental spirit guardians on the Island of Dreams. Beware the strike of his massive war hammer and the elemental boulders from above!
    **There name no longer indicates there level.**
    Great Spirit of Earth is considered a Boss. Below is some additional information:

    Spawn Times:

    • spawns 3 times a hour

    Spawn Locations:

    • Earth area on DI
    Location: Island of Dreams - Earth (C)

    Normal Drops:
    Adena
    Blank Scroll (Level 4)
    Blinding Potion or Opaque Potion
    Chain Mail of Magic Resistance
    Greater Haste Potions
    Haste Potion or Green Potions
    Potion of Bravery
    Potion of Wisdom
    Potion of Mana
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Wand of Call Lightning (Ebony)
    Wand of Polymorph (Maple)
    Scroll of Resurrection
    Wand of Create Monster (Pine)
    Blank Scroll (Level 5)
    Ring of Earth
    Elixir: Strength
    Blessed Drops:
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Cursed Drops:
    Go to top

    Great Spirit of Fire


    Concept Art
    Level: 60
    HP: 1500
    MP: 500
    AC: -53
    Experience: 3601
    Lawful Points: -80
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 25
    CON: 13
    DEX: 13
    WIS: 13
    INT: 18
    MR: 50%
    Fire resistance: 0
    Water resistance: 150
    Wind resistance: 100
    Earth resistance: 75
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack:
    Two Cell Melee Attack:
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    One of the mighty elemental spirit guardians on the Island of Dreams. Beware the slash of his flaming blade and the engulfing orbs of fire!

    **Their names no longer indicates their level.**
    Great Spirit of Fire is considered a Boss. Below is some additional information:

    Spawn Times:

    • Spawns many times a hour
    Location: Island of Dreams - Fire (B)

    Normal Drops:
    Adena
    Wand of Call Lightning (Ebony)
    Blinding Potion or Opaque Potion
    Greater Haste Potions
    Haste Potion or Green Potions
    Potion of Bravery
    Potion of Wisdom
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Scroll of Resurrection
    Wand of Create Monster (Pine)
    Blank Scroll (Level 4)
    Blank Scroll (Level 5)
    Chain Mail of Magic Resistance
    Potion of Mana
    Wand of Polymorph (Maple)
    Belt of Mind
    Ring of Fire
    Elixir: Charisma
    Elixir: Dexterity
    Blessed Drops:
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Scroll of Resurrection
    Cursed Drops:
    Go to top

    Great Spirit of Water


    Concept Art
    Level: 60
    HP: 1500
    MP: 500
    AC: -53
    Experience: 3601
    Lawful Points: -80
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: Air
    STR: 25
    CON: 13
    DEX: 13
    WIS: 13
    INT: 18
    MR: 50%
    Fire resistance: 75
    Water resistance: 0
    Wind resistance: 150
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: Y
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    One of the mighty elemental spirit guardians on the Island of Dreams. Beware the force of her watery javelins and the elemental geysers from below!

    **Their names no longer indicates their level.**
    Great Spirit of Water is considered a Boss. Below is some additional information:

    Spawn Times:

    • Spawns many times a hour
    Location: Island of Dreams - Water (A)

    Normal Drops:
    Adena
    Blinding Potion or Opaque Potion
    Haste Potion or Green Potions
    Potion of Bravery
    Potion of Wisdom
    Potion of Mana
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Scroll of Resurrection
    Wand of Create Monster (Pine)
    Wand of Polymorph (Maple)
    Blank Scroll (Level 4)
    Chain Mail of Magic Resistance
    Greater Haste Potions
    Blank Scroll (Level 5)
    Ring of Water
    Belt of Mind
    Elixir: Intelligence
    Elixir: Dexterity
    Blessed Drops:
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Scroll of Resurrection
    Cursed Drops:
    Go to top

    Great Spirit of Wind


    Concept Art
    Level: 60
    HP: 1200
    MP: 500
    AC: -53
    Experience: 3601
    Lawful Points: -80
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Air
    Weakness: Earth
    STR: 25
    CON: 13
    DEX: 13
    WIS: 13
    INT: 18
    MR: 50%
    Fire resistance: 100
    Water resistance: 75
    Wind resistance: 0
    Earth resistance: 150
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: Y
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    One of the mighty elemental spirit guardians on the Island of Dreams. Beware the maelstrom of her embrace and the all-encompassing elemental squall!

    **Their names no longer indicates their level.**
    Great Spirit of Wind is considered a Boss. Below is some additional information:

    Spawn Times:

    • Spawns many times a hour
    Location: Island of Dreams - Wind (D)

    Normal Drops:
    Adena
    Potion of Mana
    Blinding Potion or Opaque Potion
    Haste Potion or Green Potions
    Potion of Bravery
    Potion of Wisdom
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Wand of Polymorph (Maple)
    Scroll of Resurrection
    Blank Scroll (Level 4)
    Chain Mail of Magic Resistance
    Greater Haste Potions
    Wand of Call Lightning (Ebony)
    Wand of Create Monster (Pine)
    Blank Scroll (Level 5)
    Belt of Mind
    Elixir: Intelligence
    Elixir: Constitution
    Blessed Drops:
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Scroll of Resurrection
    Cursed Drops:
    Go to top

    Demon
    Level: 61
    HP: 6000
    MP: 250
    AC: -68
    Experience: 3722
    Lawful Points: -150
    Size: Large
    Type: Demon
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 25
    CON: 20
    DEX: 18
    WIS: 20
    INT: 20
    MR: 75%
    Fire resistance: 110
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: Y
    Two Cell Melee Attack: Y
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: Yes
    Evil, chaos, and disorder in one package - that is the Demon. His fierce fire attacks can wreak havoc on even the most skilled opponent. May drop magical amulets, adena, crystal plate mail, and spellbooks.
    Demon is considered a Boss. Below is some additional information:

    Spawn Times:

    • There is not a set time that the Demon will spawn. It isn't really common though. Maybe once or twice in a real life day.

    Spawn Locations:

    • The Demon always spawns on the 8th floor of the Ivory Tower.

    Information:

    • When the demon spawns, he summons other monsters for help. Some of the monsters he spawns are Cyclops, Taurverus, Lava Golem, Skeleton Guard, Skeleton Archer, Skeleton Fighter, Ettins, and any other monster located in the IT.
    • When attacking the Demon it is best to use 6+ knights using +6 Mail Breaker or BTsu with Strength and Dexterity spells cast. Each knight should have around 100+ clears. The Demon hits extremely hard and no knight can take very many of his hits even with 2 ROF and clears. It would be wise to party with a mage or elf to help heal you while you are fighting him. The best spot to fight the demon is at the stairs to 7F as there aren't as many monsters around.
    • As for drops, the Demon can drop B-Katana, Tsurugi, Ring of Fire, all kinds of belts, Crystal Plate Mail, Zels, Dais, various ammulets, and other items including items for the Demon Set.
    Location: Ivory Tower 8F, Giran Death Match, Hell

    Normal Drops:
    Adena
    Blinding Potion or Opaque Potion
    Haste Potion or Green Potions
    Potion of Bravery
    Potion of Wisdom
    Potion of Mana
    Spellbook: Fireball (level 4)
    Scroll of Resurrection
    Chain Mail of Magic Resistance
    High Quality Diamond/Quality Diamond
    Highest/Top Quality Ruby
    Katana
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Spellbook: Sunburst (level 6)
    Spellbook: Vampiric Touch (level 4)
    Two Handed Sword
    Wand of Create Monster (Pine)
    Greater Haste Potions
    Spellbook: Tame Monster (level 5)
    Black Blood Stone
    Amulet of Intelligence
    Amulet of Strength
    Blank Scroll (Level 4)
    Blank Scroll (Level 5)
    Crystal Plate Mail
    Dice Dagger or Dagger of Good/Bad Luck
    Old Belt of Mind
    Plate Mail
    Belt of Soul
    Demon Boots
    Demon Gloves
    Demon Helmet
    Power Gloves
    Ring of Fire
    Demon Armor
    Highest/Top Quality Diamond
    Ring of Polymorph Control
    Tsurugi
    Spellbook: Meteor Strike (level 10)
    Spellbook: Resurrection (level 8)
    Blessed Drops:
    Scroll of Resurrection
    Katana
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Cursed Drops:
    Dice Dagger or Dagger of Good/Bad Luck
    Go to top

    Zombie Lord
    Level: 62
    HP: 2300
    MP: 100
    AC: -58
    Experience: 3845
    Lawful Points: -180
    Size: Large
    Type: Demon+Undead
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 25
    CON: 25
    DEX: 18
    WIS: 10
    INT: 15
    MR: 40%
    Fire resistance: 160
    Water resistance: 100
    Wind resistance: 80
    Earth resistance: 145
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack:
    Two Cell Melee Attack:
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    The stench and spew of decay emanates from this boss in the Tower of Insolence. Watch out for the strike of his remaining hand!
    Zombie Lord is considered a Boss. Below is some additional information:
    Location: Tower of Insolence 40F

    Normal Drops:
    Adena
    Dice Dagger or Dagger of Good/Bad Luck
    Greater Haste Potions
    Haste Potion or Green Potions
    Katana
    Plate Mail
    Potion of Wisdom
    Potion of Bravery
    Scroll of Enchant Weapon
    Scroll of Resurrection
    Scroll of Teleportation - Tower of Insolence 41F
    Spellbook: Weakness (level 6)
    Chain Mail of Magic Resistance
    Wand of Polymorph (Maple)
    Wand of Create Monster (Pine)
    Wand of Call Lightning (Ebony)
    Blinding Potion or Opaque Potion
    Two Handed Sword
    Scroll of Enchant Armor
    Blank Scroll (Level 4)
    Blank Scroll (Level 5)
    Spellbook: Create Zombie (level 6)
    Spellbook: Darkness (level 5)
    Spellbook: Disease (level 7)
    Dark Spirit Crystal: Shadow Fang (level 3)
    Old Belt of Mind
    Sealed TOI Teleport Charm 41F
    Dark Spirit Crystal: Double Break (level 3)
    Ring of Fire
    Ring of Earth
    Ring of Air
    Spellbook: Silence (level 8)
    Belt of Mind
    Tsurugi
    Ring of Water
    Dark Spirit Crystal: Final Burn (level 3)
    Spellbook: Resurrection (level 8)
    Ring of Polymorph Control
    Crystal Plate Mail
    Ring of Summons Control
    Kaiser Edoryu
    Blessed Drops:
    Scroll of Resurrection
    Scroll of Enchant Weapon
    Two Handed Sword
    Scroll of Enchant Armor
    Cursed Drops:
    Go to top

    Cougar
    Level: 63
    HP: 2800
    MP: 400
    AC: -65
    Experience: 3970
    Lawful Points: -200
    Size: Large
    Type: Demon
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Earth
    STR: 65
    CON: 20
    DEX: 63
    WIS: 8
    INT: 20
    MR: 75%
    Fire resistance: 10
    Water resistance: 10
    Wind resistance: 75
    Earth resistance: 120
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack:
    Two Cell Melee Attack:
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: Yes
    You can find this Cougar as the boss on floor 50 in TOI. It can also be found roaming the 91-100 floors as well.
    Cougar is considered a Boss. Below is some additional information:
    Location: Tower of Insolence 50F

    Normal Drops:
    Adena
    Scroll of Resurrection
    Haste Potion or Green Potions
    Blinding Potion or Opaque Potion
    Amulet of Strength
    Potion of Wisdom
    Potion of Bravery
    Greater Haste Potions
    Dice Dagger or Dagger of Good/Bad Luck
    Wand of Polymorph (Maple)
    Wand of Create Monster (Pine)
    Scroll of Teleportation - Tower of Insolence 51F
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Blank Scroll (Level 4)
    Katana
    Two Handed Sword
    Old Belt of Mind
    Blank Scroll (Level 5)
    Old Amulet of Strength
    Tsurugi
    Ring of Summons Control
    Ring of Air
    Ring of Earth
    Ring of Fire
    Ring of Water
    Belt of Mind
    Cougar Claw
    Cougar Skin
    Belt of Body
    Sealed TOI Teleport Charm 51F
    Blessed Drops:
    Scroll of Resurrection
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Cursed Drops:
    Go to top

    Mummy Lord
    Level: 63
    HP: 3300
    MP: 750
    AC: -60
    Experience: 3970
    Lawful Points: -250
    Size: Large
    Type: Demon
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 65
    CON: 22
    DEX: 63
    WIS: 22
    INT: 22
    MR: 99%
    Fire resistance: 150
    Water resistance: 0
    Wind resistance: 100
    Earth resistance: 0
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    This monster can be found as the boss on the 60th floor of TOI. A smaller version, lets call him Lesser Mummy Lord, roams floors 91-100.
    Mummy Lord is considered a Boss. Below is some additional information:
    Location: Tower of Insolence 60F

    Normal Drops:
    Haste Potion or Green Potions
    Blinding Potion or Opaque Potion
    Scroll of Enchant Weapon
    Scroll of Enchant Armor
    Scroll of Teleportation - Tower of Insolence 61F
    Potion of Bravery
    Potion of Wisdom
    Greater Haste Potions
    Dice Dagger or Dagger of Good/Bad Luck
    Wand of Polymorph (Maple)
    Wand of Create Monster (Pine)
    Scroll of Resurrection
    Two Handed Sword
    Belt of Mind
    Old Belt of Mind
    Blank Scroll (Level 4)
    Blank Scroll (Level 5)
    Ring of Air
    Ring of Earth
    Tsurugi
    Ring of Polymorph Control
    Ring of Fire
    Ring of Water
    Sealed TOI Teleport Charm 61F
    Blessed Drops:
    Scroll of Enchant Weapon
    Scroll of Enchant Armor
    Scroll of Resurrection
    Cursed Drops:
    Scroll of Enchant Weapon
    Scroll of Enchant Armor
    Go to top

    Iris


    Concept Art
    Level: 64
    HP: 3100
    MP: 900
    AC: -75
    Experience: 4097
    Lawful Points: -80
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Earth
    STR: 70
    CON: 13
    DEX: 64
    WIS: 13
    INT: 18
    MR: 90%
    Fire resistance: 100
    Water resistance: 75
    Wind resistance: 0
    Earth resistance: 150
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    You will find Iris as the 70th floor boss in ToI. A lesser version, lets call it Lesser Iris can be found roaming the 91st-100th floors as well.
    Iris is considered a Boss. Below is some additional information:
    Location: Tower of Insolence 70F

    Normal Drops:
    Ruby
    Adena
    Greater Haste Potions
    High Quality Ruby/Quality Ruby
    Highest/Top Quality Ruby
    Potion of Wisdom
    Potion of Mana
    Scroll of Resurrection
    Blinding Potion or Opaque Potion
    Potion of Bravery
    Haste Potion or Green Potions
    Dice Dagger or Dagger of Good/Bad Luck
    Wand of Polymorph (Maple)
    Wand of Create Monster (Pine)
    Greater Potion of Mana
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Scroll of Teleportation - Tower of Insolence 71F
    Spellbook: Earth Jail (level 4)
    Spellbook: Enchant Mighty (level 6)
    Spellbook: Full Heal (level 8)
    Spirit Crystal: Fire Weapon (level 3)
    Katana
    Two Handed Sword
    Old Belt of Mind
    Blank Scroll (Level 4)
    Blank Scroll (Level 5)
    Spellbook: Earthquake (level 8)
    Spellbook: Remove Curse (level 5)
    Spirit Crystal: Burning Weapon (level 5)
    Spellbook: Weapon Break (level 4)
    Spirit Crystal: Bless of Fire (level 4)
    Ring of Air
    Ring of Earth
    Ring of Fire
    Ring of Water
    Belt of Mind
    Ring of Polymorph Control
    Amulet of Strength
    Power Gloves
    Sealed TOI Teleport Charm 71F
    Tsurugi
    Amulet of Iris
    Blessed Drops:
    Scroll of Resurrection
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Cursed Drops:
    Go to top

    Lich
    Level: 64
    HP: 2700
    MP: 1200
    AC: -60
    Experience: 4097
    Lawful Points: -250
    Size: Large
    Type: Demon
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Earth, Water
    STR: 16
    CON: 15
    DEX: 14
    WIS: 22
    INT: 22
    MR: 99%
    Fire resistance: 75
    Water resistance: 220
    Wind resistance: 70
    Earth resistance: 225
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: Y
    Two Cell Melee Attack:
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: Yes
    This malevolent spirit of a Wizard thrives on violence. It wears a long, flowing purple robe and holds a large wizard's staff. A lich's attacks vary from ranged to radius, enabling it to kill from a distance or in close proximity.

    Lich spawns on the 90th Floor of the Tower of Insolence.To even get to him, you need a TOI Teleport scroll 81f , which is quite an uncommon/rare drop.
    Lich is considered a Boss. Below is some additional information:
    Location: Tower of Insolence 90F

    Normal Drops:
    Adena
    Blinding Potion or Opaque Potion
    Chain Mail of Magic Resistance
    Haste Potion or Green Potions
    Potion of Bravery
    Potion of Wisdom
    Potion of Mana
    Scroll of Resurrection
    Katana
    Sapphire
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Spellbook: Curse: Blind (level 3)
    Spellbook: Mana Drain (level 5)
    Spellbook: Vampiric Touch (level 4)
    Wand of Call Lightning (Ebony)
    Wand of Create Monster (Pine)
    Spellbook: Darkness (level 5)
    Plate Mail
    Wand of Polymorph (Maple)
    Greater Haste Potions
    Blank Scroll (Level 4)
    Dice Dagger or Dagger of Good/Bad Luck
    Old Belt of Mind
    Two Handed Sword
    Crystal Plate Mail
    Spellbook: Greater Resurrection (level 10)
    Belt of Mind
    Spellbook: Weakness (level 6)
    Spellbook: Disease (level 7)
    Spellbook: Disease (level 7)
    Greater Potion of Mana
    Ring of Fire
    Sealed TOI Teleport Charm 91F
    Ring of Water
    Ring of Earth
    Spellbook: Counter Detection (level 9)
    Amulet of Intelligence
    Spellbook: Absolute Barrier (level 10)
    Ring of Air
    Ring of Summons Control
    Lich Robe
    Spellbook: Destroy (level 10)
    Blessed Drops:
    Scroll of Resurrection
    Katana
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Plate Mail
    Cursed Drops:
    Go to top

    Knight Vald


    Concept Art
    Level: 65
    HP: 3500
    MP: 600
    AC: -70
    Experience: 4226
    Lawful Points: -100
    Size: Large
    Type: Demon
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Water
    STR: 75
    CON: 65
    DEX: 25
    WIS: 18
    INT: 22
    MR: 80%
    Fire resistance: 10
    Water resistance: 150
    Wind resistance: 100
    Earth resistance: 0
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack:
    Two Cell Melee Attack:
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: Yes
    You will find Knight Vald on the 80th TOI floor. A lesser version of it can be found roaming the 91-100 floors.
    Knight Vald is considered a Boss. Below is some additional information:
    Location: Tower of Insolence 80F

    Normal Drops:
    Greater Haste Potions
    Haste Potion or Green Potions
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Scroll of Teleportation - Tower of Insolence 81F
    Ring of Summons Control
    Spellbook: Resurrection (level 8)
    Power Gloves
    Sealed TOI Teleport Charm 81F
    Ring of Teleport Control
    Ring of Polymorph Control
    Sword of Knight Vald
    Spellbook: Immune to Harm (level 9)
    Blessed Drops:
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Cursed Drops:
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Go to top

    Grim Reaper
    Level: 68
    HP: 80000
    MP: 1200
    AC: -80
    Experience: 4625
    Lawful Points: -250
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness:
    STR: 20
    CON: 20
    DEX: 20
    WIS: 20
    INT: 20
    MR: 80%
    Fire resistance: 0
    Water resistance: 130
    Wind resistance: 70
    Earth resistance: 25
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Boss of the highest Tower of Insolence floor. Used to be the name for "Revenant" until Korea actually made a boss with the name "Grim Reaper".
    Grim Reaper is considered a Boss. Below is some additional information:
    Location: Tower of Insolence. 100F

    Normal Drops:
    Haste Potion or Green Potions
    Katana
    Chain Mail of Magic Resistance
    Wand of Call Lightning (Ebony)
    Wand of Create Monster (Pine)
    Scroll of Resurrection
    Blinding Potion or Opaque Potion
    Potion of Bravery
    Potion of Wisdom
    Greater Haste Potions
    Dice Dagger or Dagger of Good/Bad Luck
    Two Handed Sword
    Old Belt of Mind
    Wand of Polymorph (Maple)
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Blank Scroll (Level 4)
    Blank Scroll (Level 5)
    Spellbook: Summon Monster (level 7)
    Spellbook: Resurrection (level 8)
    Essence of Nobility
    Magic Crystal - Light
    Magic Crystal - Shield
    Crystal Plate Mail
    Tsurugi
    Ring of Air
    Ring of Earth
    Ring of Fire
    Ring of Water
    Belt of Mind
    Silver Cloak
    Power Gloves
    Ring of Polymorph Control
    Ring of Summons Control
    Ring of Teleport Control
    Spellbook: Destroy (level 10)
    Kaiser Edoryu
    Blessed Drops:
    Katana
    Scroll of Resurrection
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Kaiser Edoryu
    Cursed Drops:
    Go to top

    Tarak
    Level: 68
    HP: 6600
    MP: 1250
    AC: -75
    Experience: 4625
    Lawful Points: 0
    Size: Large
    Type: Demon
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma: 100
    Attribute:
    Weakness: None
    STR: 66
    CON: 20
    DEX: 66
    WIS: 22
    INT: 19
    MR: 99%
    Fire resistance: 50
    Water resistance: 55
    Wind resistance: 60
    Earth resistance: 55
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: Y
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: Yes
    Tarak is considered a Boss. Below is some additional information:
    Location: Sanctuary of Evil

    Normal Drops:
    Potion of Bravery
    Adena
    Greater Haste Potions
    Potion of Wisdom
    Scroll of Resurrection
    Tarak's Valuables
    Tarak's Sickle
    Tarak's Robe
    Tarak's Head
    Tarak's Gloves
    Tarak's Devil Book, Volume 4
    Tarak's Devil Book, Volume 3
    Tarak's Devil Book, Volume 1
    Tarak's Cloak
    Tarak's Boots
    Tarak's Devil Book, Volume 2
    North Jail Key
    Blessed Drops:
    Scroll of Resurrection
    Cursed Drops:
    Go to top

    Baranka
    Level: 70
    HP: 14500
    MP: 50
    AC: 80
    Experience: 4901
    Lawful Points:
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness:
    STR:
    CON:
    DEX:
    WIS:
    INT:
    MR: 85%
    Fire resistance:
    Water resistance:
    Wind resistance:
    Earth resistance:
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    The leading general overseeing Diad Fortress. One of the two leaders of Diad Fortress Castle. If either of them takes on enough damage, they will teleport.
    Baranka is considered a Boss. Below is some additional information:

    Spawn Times:

    • During siege of Diad Fortress

    Spawn Locations:

    • Diad Fortress
    Location: Diad Fortress

    Normal Drops:
    Armor of Baranka
    Helmet of Baranka
    Boots of Baranka
    Claw of Baranka
    Blessed Drops:
    Cursed Drops:
    Go to top

    Laia
    Level: 70
    HP: 12000
    MP: 2000
    AC: 70
    Experience: 4901
    Lawful Points:
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness:
    STR:
    CON:
    DEX:
    WIS:
    INT:
    MR: 85%
    Fire resistance:
    Water resistance:
    Wind resistance:
    Earth resistance:
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    The magic-wielding general who takes care of Diad Fortress! Attacks enemies with black magic. Can transform player in to oum and removes all AC with in a given area around her. One of the two leaders of Diad Fortress Castle. If either of them takes on enough damage, they will teleport.

    *EDIT*
    it is now UNKNOWN if Laia will still teleport, or show up at Diad Seige seince they have moved to the Lastavard. If you have any information regarding this please use the submit feedback link, and we will update this as soon as we can.
    Laia is considered a Boss. Below is some additional information:

    Spawn Times:

    • Unknow spawn time, but has moved spawn location to new Episode 5 area, the Lastavard

    Spawn Locations:

    • Lastavard.
    Location: Diad Fortress

    Normal Drops:
    Amulet of Laia
    Ring of Laia
    Robe of Laia
    Wand of Laia
    Spellbook: Advance Spirit (level 10)
    Blessed Drops:
    Cursed Drops:
    Go to top

    Cerenis


    Concept Art
    Level: 72
    HP: 6000
    MP: 600
    AC: -72
    Experience: 5185
    Lawful Points: -10
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 12
    CON: 18
    DEX: 14
    WIS: 20
    INT: 20
    MR: 85%
    Fire resistance: 70
    Water resistance: 80
    Wind resistance: 90
    Earth resistance: 80
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Cerenis is an evil female Wizard who is a faithful follower of the pretender king. She accompanies him almost everywhere and will go to great lengths to protect her sovereign. Her magic skills are comparable only to those of Talass in the Ivory Tower.
    Cerenis is considered a Boss. Below is some additional information:

    Spawn Times:

    • She wills spawn when there is a seige.

    Spawn Locations:

    • Aden Castle

    Information:

    • She will work in with Ken Rahuel to protect the castle.
    Location: Aden

    Normal Drops:
    Spellbook: Advance Spirit (level 10)
    Boots of Cerenis
    Circlet of Cerenis
    Gloves of Cerenis
    Robe of Cerenis
    Silver Cloak
    Gauntlet of Pretender King
    Blessed Drops:
    Cursed Drops:
    Go to top

    Ken Rauhel


    Concept Art
    Level: 75
    HP: 12000
    MP: 150
    AC: -78
    Experience: 5626
    Lawful Points: -5
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 19
    CON: 18
    DEX: 18
    WIS: 18
    INT: 18
    MR: 50%
    Fire resistance: 90
    Water resistance: 75
    Wind resistance: 85
    Earth resistance: 80
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: Y
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Ken Rauhel is the pretender king - a terrible man who thrives on chaos and rules with an iron fist. He surrounds himself with powerful thugs, black knights, and the ever-faithful Wizard Cerenis.
    Ken Rauhel is considered a Boss. Below is some additional information:

    Spawn Times:

    • He will spawn any time there is a seige at Aden Castle

    Spawn Locations:

    • Aden Castle

    Information:

    • Cernis will spawn with him.
    Location: Aden

    Normal Drops:
    Armor of Pretender King
    Boots of Pretender King
    Gauntlet of Pretender King
    Helmet of Pretender King
    Blessed Drops:
    Cursed Drops:
    Go to top

    Lindvior


    Concept Art
    Level: 87
    HP: 20000
    MP: 900
    AC: -99
    Experience: 7570
    Lawful Points: 10000
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Air
    Weakness: None
    STR: 66
    CON: 21
    DEX: 18
    WIS: 20
    INT: 18
    MR: 99%
    Fire resistance: 20
    Water resistance: 10
    Wind resistance: 0
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: Y
    Two Cell Melee Attack: Y
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Lindvior, the Wind Dragon, spews acidic breath from its mouth and attacks with its huge wings and tail. This dragon uses its wings to create of dozens of tornados in the area when in battle.

    If you are on the screen when one person hits Lindvior, you stand a very good chance of getting hit. He uses a mass lightning attack everyone on the screen. If noone attacks him, you can walk right up to him and he won't hurt you.
    Lindvior is considered a Boss. Below is some additional information:

    Spawn Times:

    • The only one of the 4 dragons, which hasn't been brought back to the game.
    Location: Scar of Lindvior

    Normal Drops:
    Adena
    Lich Robe
    Blessed Drops:
    Cursed Drops:
    Go to top

    Antharas
    Level: 90
    HP: 22000
    MP: 800
    AC: -99
    Experience: 8101
    Lawful Points: 10000
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 80
    CON: 21
    DEX: 10
    WIS: 20
    INT: 18
    MR: 99%
    Fire resistance: 100
    Water resistance: 60
    Wind resistance: 20
    Earth resistance: 0
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: Y
    Two Cell Melee Attack: Y
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Poisons target and causes HP to decrease until it is cured.
    Noisily rumbling in its subterranean lair, Antharas the Earth Dragon quickly dispatches all who would dare disturb its home by means of its fierce bite, deadly claws, slashing tail, elemental power, and deadly paralyzing poison breath.
    Antharas can be found on the 7th floor of the dragon valley caves. His claws can inflict 150+ damage.
    Antharas is considered a Boss. Below is some additional information:
    Location: Dragon Valley Caves 7F (Antharas' Lair)

    Normal Drops:
    Adena
    Amulet of Intelligence
    Amulet of Strength
    Crystal Plate Mail
    Green Dragon Scales
    Potion of Bravery
    Potion of Wisdom
    Potion of Mana
    Belt of Soul
    Belt of Mind
    Belt of Body
    Diamond
    Gloves
    Haste Potion or Green Potions
    High Quality Diamond/Quality Diamond
    High Quality Ruby/Quality Ruby
    Highest/Top Quality Diamond
    Highest/Top Quality Ruby
    Plate Mail
    Ruby
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Spellbook: Call Lightning (level 5)
    Spellbook: Freeze / Ice Lance (level 7)
    Spellbook: Haste (level 6)
    Wand of Polymorph (Maple)
    Spellbook: Enchant Dexterity (level 4)
    Katana
    Wand of Create Monster (Pine)
    Old Belt of Body
    Spellbook: Blizzard (level 8)
    Spellbook: Create Zombie (level 6)
    Spellbook: Resurrection (level 8)
    Spellbook: Summon Monster (level 7)
    Spellbook: Tornado (level 7)
    Spellbook: Mass Teleport (level 9)
    Tsurugi
    Cloak of Invisibility
    Ring of Earth
    Blessed Drops:
    Cursed Drops:
    Go to top

    Fafurion
    Level: 93
    HP: 21000
    MP: 5000
    AC: -99
    Experience: 8650
    Lawful Points: 10000
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: Air
    STR: 78
    CON: 20
    DEX: 8
    WIS: 22
    INT: 18
    MR: 99%
    Fire resistance: 100
    Water resistance: 0
    Wind resistance: 10
    Earth resistance: 20
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: Y
    Two Cell Melee Attack: Y
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Second of the four elemental dragons in Lineage. This water dragon has been fighting with the water goddess Eva since birth and is kept in the underwater dungeon at the bottom of the lake.

    The blessing of Eva is nowhere near enough protection should you decide to battle with Fafurion, the Water Dragon. Despite great courage and valor, not many adventurers are able to withstand Fafurion's powerful bite, rending claws, sweeping tail, elemental power, and tsunami-like breath.
    Fafurion is considered a Boss. Below is some additional information:
    Location: Fafurion's Lair

    Normal Drops:
    Adena
    Amulet of Intelligence
    Amulet of Strength
    Blue Dragon Scales
    Crystal Plate Mail
    Haste Potion or Green Potions
    Potion of Mana
    Belt of Soul
    Belt of Mind
    Belt of Body
    Tsurugi
    Diamond
    Gloves
    High Quality Emerald/Quality Emerald
    High Quality Ruby/Quality Ruby
    Highest/Top Quality Diamond
    Scroll of Enchant Weapon
    Spellbook: Resurrection (level 8)
    Amulet of Charisma
    Spirit Crystal: Triple Arrow (level 3)
    Greater Haste Potions
    Amulet of Dexterity
    Ring of Water
    Cloak of Invisibility
    Blessed Drops:
    Tsurugi
    Amulet of Charisma
    Cloak of Invisibility
    Cursed Drops:
    Go to top

    Valakas
    Level: 95
    HP: 26000
    MP: 4500
    AC: -99
    Experience: 9026
    Lawful Points: 10000
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 78
    CON: 20
    DEX: 8
    WIS: 22
    INT: 18
    MR: 99%
    Fire resistance: 0
    Water resistance: 100
    Wind resistance: 10
    Earth resistance: 20
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: Y
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: Y
    Immune to Slow: Y
    Ranged Attack: Y
    Two Cell Melee Attack: Y
    Area Attack: Y
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    The third of the four elemental dragons in Lineage. Valakas is the Fire Dragon and is located near the Iron Gate Guild.

    The chaos of the fire lands is easy compared to what you'll encounter once you enter into Valakas' Lair. Although the brimstone mist blinds your sight, you'll soon feel Valakas' ferocious bite, impaling claws, elemental strike, and fiery breath.
    Valakas is considered a Boss. Below is some additional information:
    Location: Valakas' Lair, Giran Death Match

    Normal Drops:
    Adena
    Amulet of Intelligence
    Amulet of Strength
    Crystal Plate Mail
    Diamond
    Plate Mail
    Potion of Bravery
    Potion of Wisdom
    Red Dragon Scales
    Katana
    Tsurugi
    Gloves
    Haste Potion or Green Potions
    High Quality Diamond/Quality Diamond
    High Quality Emerald/Quality Emerald
    High Quality Ruby/Quality Ruby
    High Quality Sapphire/Quality Sapphire
    Highest/Top Quality Diamond
    Highest/Top Quality Emerald
    Highest/Top Quality Ruby
    Highest/Top Quality Sapphire
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Spellbook: Call Lightning (level 5)
    Spellbook: Create Zombie (level 6)
    Spellbook: Eruption (level 6)
    Spellbook: Freeze / Ice Lance (level 7)
    Spellbook: Haste (level 6)
    Spellbook: Resurrection (level 8)
    Spellbook: Summon Monster (level 7)
    Wand of Polymorph (Maple)
    Spellbook: Vampiric Touch (level 4)
    Spellbook: Enchant Dexterity (level 4)
    Spellbook: Tornado (level 7)
    Wand of Create Monster (Pine)
    Ring of Polymorph Control
    Spellbook: Blizzard (level 8)
    Ring of Teleport Control
    Cloak of Invisibility
    Spellbook: Meteor Strike (level 10)
    Blessed Drops:
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Cursed Drops:
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Go to top

    Note: Lineage 1 Guide data/guides have been transferred from Lineage Guide.

        
     
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