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Lineage 1 Guide
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List Monsters by
· Episode 5
· Normal
· Beginners
· Pets
· Tameable
By Level:
· Levels 1-9
· Levels 10-19
· Levels 20-29
· Levels 30-39
· Levels 40-49
· Levels 50-59
· Levels 60-69
· Levels 70-79
· Levels 80-89
· Levels 90+
· Bosses
General Categories:
· Karma
· Large
· Small
· Undead
· Demon
· Tough-skinned
· Tribal
· Ranged Attack
· Two-cell melee
· Area Attack
· Poison/Paralyze Types
Affected By:
· Silver Weapons
· Blessed Weapons

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List of monsters by - [from level 1] [to level 9]
 

Drop Guide
  • Very Commonly Dropped
  • Commonly Dropped
  • Uncommonly Dropped
  • Rarely Dropped
  • Very Rarely Dropped
  • No Drop Frequency Known
  • Exhausted Lizardman Warrior
    No Image Available Level: 1
    HP: 1000
    MP: 0
    AC: -15
    Experience: 2
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: Y
    Karma:
    Attribute:
    Weakness:
    STR: 15
    CON: 15
    DEX: 11
    WIS: 7
    INT: 7
    MR: 0%
    Fire resistance: 0
    Water resistance: 0
    Wind resistance: 0
    Earth resistance: 0
    Aggressive: N
    Aggressive to SOSC: -
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: -
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    New monster in Episode 5
    Location:  

    Normal Drops:
    Blessed Drops:
    Cursed Drops:
    Go to top

    Frog
    Level: 1
    HP: 1
    MP: 0
    AC: 10
    Experience: 2
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 5
    CON: 12
    DEX: 15
    WIS: 1
    INT: 1
    MR: 0%
    Fire resistance: 100
    Water resistance: 50
    Wind resistance: 150
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    These little frogs are great to attack if you are low level.
    Location: Giran, Gludio, Heine, Kent, Orc Town, Silver Knights Town, Talking Island, Windawood/Woodbec, Werldern, Elven Forest, Elven Village, South Giran, Northwest Giran, Turtle Island

    Normal Drops:
    Meat
    Blessed Drops:
    Cursed Drops:
    Go to top

    Sea Anemone
    Level: 1
    HP: 20
    MP: 0
    AC: 3
    Experience: 2
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: None
    STR: 7
    CON: 10
    DEX: 7
    WIS: 1
    INT: 1
    MR: 0%
    Fire resistance:
    Water resistance:
    Wind resistance:
    Earth resistance:
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    These creatures don't bother anyone and aren't worth the time to kill them.
    Location: Heine Caves 4F

    Normal Drops:
    Meat
    Blessed Drops:
    Cursed Drops:
    Go to top

    Goblin
    Level: 2
    HP: 9
    MP: 10
    AC: 10
    Experience: 5
    Lawful Points: -5
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness:
    STR: 10
    CON: 12
    DEX: 10
    WIS: 7
    INT: 7
    MR: 2%
    Fire resistance: 155
    Water resistance: 100
    Wind resistance: 75
    Earth resistance: 105
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Goblins can be found walking in groups outside of town. They may drop basic items that can be used by new players. Beware - they are small, fast, and can be dangerous in large numbers.
    Location: Giran, Gludio, Kent, Silver Knights Town, Singing Island, Talking Island, Windawood/Woodbec, Fire Valley, South Giran, Gludio/Woodbec Path, East of Small Wasteland, Gypsy Town, Turtle Island

    Normal Drops:
    Adena
    Broad Sword
    Lesser Healing Potion or Red Potion
    Blessed Drops:
    Cursed Drops:
    Go to top

    Orc
    Level: 2
    HP: 6
    MP: 4
    AC: 10
    Experience: 5
    Lawful Points: -2
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Air, Earth, Fire, Water
    STR: 6
    CON: 12
    DEX: 10
    WIS: 6
    INT: 10
    MR: 0%
    Fire resistance: 50
    Water resistance: 250
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Orcs are good targets for low level players. If you hit one orc all the nearby orcs will attack you, including Orc Archers and Orc Fighters.
    Location: Giran, Gludio, Kent, Orc Town, Silver Knights Town, Talking Island, Windawood/Woodbec, Werldern, Fire Valley, Orc Fire Field, Elven Forest, Elven Caves 1F, Gludio/Woodbec Path, Orc Forest, Silence Ground, Turtle Island

    Normal Drops:
    Adena
    Candle
    Fur
    Orcish Cloak
    Orcish Helmet
    Lump of Pure Mithril
    Orcish Spear
    Lump of Rough Mithril
    Orcish Dagger
    Orcish Short Sword
    Meat
    Scroll of Shape Change/Polymorph
    Wand of Create Monster (Pine)
    Dark Spirit Crystal: Shadow Armor (level 1)
    Blessed Drops:
    Cursed Drops:
    Go to top

    Rabbit
    Level: 2
    HP: 7
    MP: 0
    AC: 10
    Experience: 5
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness:
    STR: 5
    CON: 12
    DEX: 15
    WIS: 0
    INT: 1
    MR: 0%
    Fire resistance: 0
    Water resistance: 0
    Wind resistance: 0
    Earth resistance: 0
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    These tiny little creatures are great to kill when u are very low level, they will not attack you.
    Location: Giran, Gludio, Heine, Kent, Orc Town, Silver Knights Town, Talking Island, Windawood/Woodbec, East Giran, South Giran, Gludio/Woodbec Path, Gludio/Kent Path, Ivory Tower Town, Oren Wasteland, Oren Forest, Forest of Dawn, Gypsy Town, Turtle Island

    Normal Drops:
    Fur
    Meat
    Blessed Drops:
    Cursed Drops:
    Go to top

    Deer
    Level: 3
    HP: 25
    MP: 0
    AC: 9
    Experience: 10
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 5
    CON: 12
    DEX: 15
    WIS: 0
    INT: 1
    MR: 0%
    Fire resistance: 0
    Water resistance: 0
    Wind resistance: 0
    Earth resistance: 0
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    These silent creatures are great to attack when you are low level.
    Location: Giran, Gludio, Hidden Valley, Kent, Singing Island, Talking Island, Windawood/Woodbec, Elven Forest, South Giran, Gludio/Woodbec Path, Gludio/Kent Path, Forest of Dawn, Gypsy Town, Turtle Island

    Normal Drops:
    Meat
    Meat
    Blessed Drops:
    Cursed Drops:
    Go to top

    Dwarven Miner
    Level: 3
    HP: 14
    MP: 5
    AC: 9
    Experience: 10
    Lawful Points: -22
    Size: Small
    Type: Normal
    Class: Beginner
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire, Water
    STR: 15
    CON: 13
    DEX: 8
    WIS: 9
    INT: 2
    MR: 1%
    Fire resistance: 120
    Water resistance: 125
    Wind resistance: 80
    Earth resistance: 70
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Dwarf Miners are an easier version of the Dwarf Warrior.
    Location: Hidden Valley, Singing Island

    Normal Drops:
    Adena
    Lump of Metal
    Dwarvish Cloak
    Ring
    Dwarvish Iron Helmet
    Blessed Drops:
    Cursed Drops:
    Go to top

    Kobold


    Concept Art
    Level: 3
    HP: 7
    MP: 15
    AC: 10
    Experience: 10
    Lawful Points: -3
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Earth, Fire
    STR: 12
    CON: 11
    DEX: 12
    WIS: 7
    INT: 8
    MR: 2%
    Fire resistance: 145
    Water resistance: 100
    Wind resistance: 75
    Earth resistance: 105
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    A small monster with a relatively weak attack, kobolds are good monsters for beginners. They can give good experience to new players.
    Location: Gludio, Kent, Silver Knights Town, Singing Island, Talking Island, Gludio/Woodbec Path, East of Small Wasteland, Turtle Island

    Normal Drops:
    Adena
    Club
    Fur
    Meat
    Broad Sword
    Lesser Healing Potion or Red Potion
    Blessed Drops:
    Cursed Drops:
    Go to top

    Monster Mushroom
    Level: 3
    HP: 35
    MP: 10
    AC: 6
    Experience: 10
    Lawful Points: -15
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Earth, Fire
    STR: 6
    CON: 10
    DEX: 12
    WIS: 6
    INT: 6
    MR: 0%
    Fire resistance: 130
    Water resistance: 100
    Wind resistance: 70
    Earth resistance: 105
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Poisons target and causes HP to decrease until it is cured.
    Just when you thought it was safe to eat mushrooms -- these ones try to eat YOU!
    Location: Singing Island Caves

    Normal Drops:
    Adena
    Blessed Drops:
    Cursed Drops:
    Go to top

    Orc Archer
    Level: 3
    HP: 12
    MP: 4
    AC: 10
    Experience: 10
    Lawful Points: -3
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 6
    CON: 12
    DEX: 14
    WIS: 7
    INT: 10
    MR: 0%
    Fire resistance: 60
    Water resistance: 280
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Orc archers attack with flimsy arrows created by their orcish kin. Alone, an orc archer presents little threat - but orcs travel in groups, and thus attacks by orc archers should not be ignored. They may drop arrows, silver arrows, orcish bows, adena, and orcish helmets.
    Location: Gludio, Kent, Orc Town, Silver Knights Town, Singing Island, Talking Island, Windawood/Woodbec, Main Land Caves 1F, Desert, Orc Beach, Orc Fire Field, Elven Forest, Elven Caves 1F, Gludio/Woodbec Path, Gludio/Kent Path, East of Small Wasteland, Orc Forest, Silence Ground, Turtle Island

    Normal Drops:
    Adena
    Arrow
    Meat
    Candle
    Fur
    Orcish Bow
    Orcish Helmet
    Potion of Cure Poison or Cyan Potion
    Silver Arrow
    Lesser Healing Potion or Red Potion
    Orcish Cloak
    Ginseng
    Orcish Chain Mail
    Scroll of Shape Change/Polymorph
    Spellbook: Cure Poison (level 2)
    Spirit Crystal: Wind Shot (level 3)
    Elven Wafer
    Spirit Crystal: Teleport to Mother Tree (level 1)
    Spirit Crystal: Blood To Soul (level 3)
    Dark Gloves
    Spirit Crystal: Triple Arrow (level 3)
    Blessed Drops:
    Cursed Drops:
    Go to top

    Silent Cavern Orc
    Level: 3
    HP: 30
    MP: 4
    AC: 5
    Experience: 10
    Lawful Points: -2
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: Air, Earth, Fire, Water
    STR: 6
    CON: 12
    DEX: 10
    WIS: 6
    INT: 10
    MR: 0%
    Fire resistance: 130
    Water resistance: 150
    Wind resistance: 110
    Earth resistance: 120
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned:
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack:
    Two Cell Melee Attack:
    Area Attack:
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Orcs are good targets for low level players.
    Location: Silent Cavern

    Normal Drops:
    Adena
    Blessed Drops:
    Cursed Drops:
    Go to top

    Silent Cavern Orc Archer
    Level: 3
    HP: 12
    MP: 4
    AC: 10
    Experience: 10
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 12
    CON: 11
    DEX: 12
    WIS: 7
    INT: 8
    MR: 0%
    Fire resistance:
    Water resistance:
    Wind resistance:
    Earth resistance:
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned:
    Tribal: Y
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: Y
    Two Cell Melee Attack:
    Area Attack:
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Orc archers attack with flimsy arrows created by their orcish kin. Alone, an orc archer presents little threat - but orcs travel in groups, and thus attacks by orc archers should not be ignored. They may drop arrows, silver arrows, orcish bows, adena, and orcish helmets.
    Location: Silent Cavern, Silence Ground

    Normal Drops:
    Adena
    Blessed Drops:
    Cursed Drops:
    Go to top

    Valley Werewolf
    Level: 3
    HP: 20
    MP: 10
    AC: 8
    Experience: 10
    Lawful Points: -44
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Earth, Fire
    STR: 15
    CON: 15
    DEX: 12
    WIS: 10
    INT: 10
    MR: 10%
    Fire resistance: 125
    Water resistance: 60
    Wind resistance: 85
    Earth resistance: 120
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack:
    Two Cell Melee Attack:
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    These half man, half wolf creatures can only be seen in Hidden Valley. Unlike their counterparts throughout Aden, they are not tribal.
    Location: Hidden Valley

    Normal Drops:
    Adena
    Health Potion
    Lesser Healing Potion or Red Potion
    Apprentice Sword
    Meat
    Scroll of Return to Hidden Valley
    Small Shield
    Studded Leather Armor
    Blessed Drops:
    Cursed Drops:
    Go to top

    Eidlon


    Concept Art
    Level: 4
    HP: 20
    MP: 5
    AC: 10
    Experience: 17
    Lawful Points: -3
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Earth, Fire
    STR: 11
    CON: 10
    DEX: 11
    WIS: 7
    INT: 8
    MR: 1%
    Fire resistance: 140
    Water resistance: 100
    Wind resistance: 80
    Earth resistance: 105
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Though weak in attack, Eidlons are quite speedy.
    Location: Giran, Talking Island Death Match, Turtle Island

    Normal Drops:
    Adena
    Blessed Drops:
    Cursed Drops:
    Go to top

    Elazar
    Level: 4
    HP: 45
    MP: 50
    AC: 7
    Experience: 17
    Lawful Points: -20
    Size: Small
    Type: Undead
    Class: Beginner
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 8
    CON: 9
    DEX: 8
    WIS: 1
    INT: 1
    MR: 15%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    Kill this skeleton to obtain a bone chip needed to make skeleton boots. It is my experience that you must be within 1 cell of him or you will not receive the bone chip. It will not drop on the ground
    Location: Singing Island

    Normal Drops:
    Bone Chip
    Blessed Drops:
    Cursed Drops:
    Go to top

    Escaped Black Knight
    Level: 4
    HP: 25
    MP: 10
    AC: 8
    Experience: 17
    Lawful Points: -5
    Size: Small
    Type: Normal
    Class: Beginner
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: None
    STR: 0
    CON: 0
    DEX: 0
    WIS: 0
    INT: 0
    MR: 0%
    Fire resistance:
    Water resistance:
    Wind resistance:
    Earth resistance:
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    These weaker versions of the black knights are likely to drop adena and potions, but might drop a gemstone or cloak of protection if you are lucky.
    Location: Hidden Valley

    Normal Drops:
    Adena
    Boots
    Helmet
    Potion of Cure Poison or Cyan Potion
    Scroll of Return to Hidden Valley
    Trident
    Cloak of Protection
    Diamond
    Emerald
    Halberd
    Haste Potion or Green Potions
    Lance
    Lesser Healing Potion or Red Potion
    Low Boots
    Partisan
    Potion of Bravery
    Ruby
    Sapphire
    Potion of Mana
    Plate Mail
    T-Shirt
    Two Handed Sword
    Royal Nectar
    Blessed Drops:
    Halberd
    Lance
    Cursed Drops:
    Go to top

    Fungus
    Level: 4
    HP: 20
    MP: 10
    AC: 5
    Experience: 17
    Lawful Points: -5
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 6
    CON: 10
    DEX: 12
    WIS: 6
    INT: 6
    MR: 0%
    Fire resistance: 180
    Water resistance: 130
    Wind resistance: 120
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Poisons target and causes HP to decrease until it is cured.
    Fungi can be found in and around the elven forest and in the elven caves 2f and 3f. They attack enemies by spraying poisonous spores. Fungi often drop fungus juice - which is used to create Elven items.
    Location: Elven Forest, Elven Caves 2F, Elven Caves 3F, Crystal Caves 1F, Crystal Caves 2F, Talking Island Death Match, Silence Ground

    Normal Drops:
    Adena
    Fungus Juice
    Blessed Drops:
    Cursed Drops:
    Go to top

    Gremlin


    Concept Art
    Level: 4
    HP: 50
    MP: 20
    AC: 10
    Experience: 17
    Lawful Points: -3
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Earth, Fire
    STR: 11
    CON: 12
    DEX: 18
    WIS: 7
    INT: 8
    MR: 1%
    Fire resistance: 120
    Water resistance: 100
    Wind resistance: 80
    Earth resistance: 105
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Gremlins are baby goblins. These peskly little creatures are often mere annoyances, but on slim occasions may be carrying a gem they have stashed away. They will not attack but they run fast and can quickly steal your items from the ground.
    Location: Giran, Gludio, Desert, South Giran, Gludio/Woodbec Path, Gludio/Kent Path, Aden, Forest of Dawn, Gypsy Town, Turtle Island

    Normal Drops:
    Blessed Drops:
    Cursed Drops:
    Go to top

    Mutated Alligator
    Level: 4
    HP: 25
    MP: 10
    AC: 8
    Experience: 17
    Lawful Points: -54
    Size: Small
    Type: Normal
    Class: Beginner
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: Air
    STR: 15
    CON: 13
    DEX: 13
    WIS: 6
    INT: 5
    MR: 60%
    Fire resistance: 70
    Water resistance: 90
    Wind resistance: 130
    Earth resistance: 95
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    This monster may be seen in Hidden Valley or Singing Island -- or the dungeons that connect these two training grounds. If you see them outside of these areas, beware! The alligators in Aden are much stronger than those you see in new player zones. The mutated alligators will give you a good idea about how their more powerful cousins attack.
    Location: Singing Island, Hidden Valley Caves

    Normal Drops:
    Adena
    Apprentice Elf Boots
    Apprentice Knight Shield
    Apprentice Sword
    Haste Potion or Green Potions
    Scroll of Return to Hidden Valley
    Scroll of Return to Singing Island
    Lesser Healing Potion or Red Potion
    Blessed Drops:
    Cursed Drops:
    Go to top

    Polluted Orc Zombie
    Level: 4
    HP: 45
    MP: 25
    AC: 8
    Experience: 17
    Lawful Points: -17
    Size: Small
    Type: Undead
    Class: Beginner
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 10
    CON: 10
    DEX: 10
    WIS: 7
    INT: 8
    MR: 1%
    Fire resistance: 140
    Water resistance: 100
    Wind resistance: 50
    Earth resistance: 95
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Oh, the stench of these orc zombies! That is enough to make new players run. But don't worry -- these foul creatures are fairly easy to dominate.
    Location: Hidden Valley Caves

    Normal Drops:
    Adena
    Apprentice Knight Helm
    Potion of Cure Poison or Cyan Potion
    Apprentice Elven Bow
    Orcish Helmet
    Orcish Ring Mail
    Orcish Shield
    Scroll of Return to Hidden Valley
    Orcish Chain Mail
    Scroll of Resurrection
    Blessed Drops:
    Cursed Drops:
    Go to top

    Silent Cavern Fungus
    Level: 4
    HP: 20
    MP: 10
    AC: 5
    Experience: 17
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 6
    CON: 10
    DEX: 12
    WIS: 6
    INT: 6
    MR: 0%
    Fire resistance:
    Water resistance:
    Wind resistance:
    Earth resistance:
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned:
    Tribal:
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack:
    Two Cell Melee Attack:
    Area Attack:
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Poisons target and causes HP to decrease until it is cured.
    They attack enemies by spraying poisonous spores. Fungi often drop fungus juice - which is used to create Elven items.
    Location: Silent Cavern, Silence Ground

    Normal Drops:
    Adena
    Fungus Juice
    Blessed Drops:
    Cursed Drops:
    Go to top

    Skeleton Mage
    Level: 4
    HP: 28
    MP: 60
    AC: 5
    Experience: 17
    Lawful Points: -25
    Size: Small
    Type: Undead
    Class: Beginner
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 8
    CON: 14
    DEX: 14
    WIS: 14
    INT: 4
    MR: 25%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    Careful as you approach, this skeleton will cast call lightning on you.
    Location: Singing Island

    Normal Drops:
    Adena
    Haste Potion or Green Potions
    Helmet
    Ring
    Blessed Drops:
    Cursed Drops:
    Go to top

    Valley Bear
    Level: 4
    HP: 30
    MP: 0
    AC: 6
    Experience: 17
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class: Beginner
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Earth, Fire
    STR: 19
    CON: 15
    DEX: 15
    WIS: 10
    INT: 4
    MR: 0%
    Fire resistance: 120
    Water resistance: 85
    Wind resistance: 75
    Earth resistance: 110
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    These bears are known to drop adena, food and potions.
    Location: Hidden Valley

    Normal Drops:
    Adena
    Lesser Healing Potion or Red Potion
    Scroll of Return to Hidden Valley
    Meat
    Haste Potion or Green Potions
    Potion of Cure Poison or Cyan Potion
    Potion of Bravery
    Greater Haste Potions
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:
    Go to top

    Zarlok
    Level: 4
    HP: 65
    MP: 50
    AC: 3
    Experience: 17
    Lawful Points: -20
    Size: Small
    Type: Undead
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 16
    CON: 14
    DEX: 15
    WIS: 14
    INT: 6
    MR: 25%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    Kill Zarlok to receive a bone chip which is needed to make the Skeleton Boots. It has been my experience that you must be within one cell of this mop to receive the bone chip, as it is hard to see if it falls to the ground.
    Location: Hidden Valley

    Normal Drops:
    Bone Chip
    Blessed Drops:
    Cursed Drops:
    Go to top

    Beagle
    Level: 5
    HP: 20
    MP: 30
    AC: 25
    Experience: 26
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class:
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 11
    CON: 10
    DEX: 12
    WIS: 13
    INT: 14
    MR: 15%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    A hunting dog that will often stunlock the monster, although not a very good hunting dog. Has the ability to use magical attacks. You will need to use Floating Eye Meat to tame them.
    Location: Talking Island, Windawood/Woodbec, Aden

    Normal Drops:
    Adena
    Fur
    Meat
    Blessed Drops:
    Cursed Drops:
    Go to top

    Bear


    Concept Art
    Level: 5
    HP: 50
    MP: 0
    AC: 28
    Experience: 26
    Lawful Points: 0
    Size: Large
    Type: Normal
    Class:
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Earth, Fire
    STR: 16
    CON: 16
    DEX: 8
    WIS: 8
    INT: 8
    MR: 0%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    These strong creatures can slash through low level armor with their great, powerful claws. You will need to use Floating Eye Meat to tame them.
    Location: Heine, Orc Forest, Oren Wasteland, Oren Forest, Gludio Death Match, Werldern Death Match, Forest of Dawn, Turtle Island, Pirate Island

    Normal Drops:
    Adena
    Fur
    Lump of Metal
    Battle Axe
    Greater Haste Potions
    Greater Healing Potion or Clear Potion
    Haste Potion or Green Potions
    Potion of Bravery
    Spellbook: Call Lightning (level 5)
    Splint Mail
    Helmet of Magic: Healing
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:
    Go to top

    Blob
    Level: 5
    HP: 20
    MP: 10
    AC: 7
    Experience: 26
    Lawful Points: -5
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: Air
    STR: 15
    CON: 17
    DEX: 8
    WIS: 4
    INT: 7
    MR: 0%
    Fire resistance: 90
    Water resistance: 50
    Wind resistance: 150
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Blobs can be found in the upper levels of the Elven Dungeon. These slime-like creatures can damage armor and weapons as well as help Elves create items.
    Location: Giran Caves 1F, Giran Caves 2F, Giran Caves 3F, Giran Caves 4F, Elven Caves 2F, Elven Caves 3F

    Normal Drops:
    Blob Gastric Juice
    Blessed Drops:
    Cursed Drops:
    Go to top

    Bryzak
    Level: 5
    HP: 0
    MP: 0
    AC: 0
    Experience: 26
    Lawful Points: 0
    Size: Small
    Type: Undead
    Class: Beginner
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 0
    CON: 0
    DEX: 0
    WIS: 0
    INT: 0
    MR: 0%
    Fire resistance:
    Water resistance:
    Wind resistance:
    Earth resistance:
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    Bryzak is accompanied by 2 Rotting Skeleton Marksman. He can drop some decent items for a new player...but beware...they hurt.
    Location: Singing Island

    Normal Drops:
    Blessed Drops:
    Cursed Drops:
    Go to top

    Cat
    Level: 5
    HP: 20
    MP: 30
    AC: 20
    Experience: 26
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class:
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness:
    STR: 9
    CON: 8
    DEX: 13
    WIS: 15
    INT: 15
    MR: 15%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Fast and agile, able to keep up with its pray. Has the ability to use magical attacks. You must us floating eye meat to tame them.
    Location: Heine, Waste Land, Desert Beach (Lizard Beach), Oren Wasteland, Border Fortress

    Normal Drops:
    Blessed Drops:
    Cursed Drops:
    Go to top

    Collie
    Level: 5
    HP: 40
    MP: 5
    AC: 25
    Experience: 26
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class:
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness:
    STR: 10
    CON: 16
    DEX: 14
    WIS: 10
    INT: 6
    MR: 1%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack:
    Two Cell Melee Attack:
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    You must use floating eye meat to tame them.
    Location: Silver Knights Town, Elven Forest, Oren Forest, Forest of Dawn

    Normal Drops:
    Blessed Drops:
    Cursed Drops:
    Go to top

    Doberman
    Level: 5
    HP: 20
    MP: 5
    AC: 25
    Experience: 26
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class:
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 16
    CON: 10
    DEX: 16
    WIS: 6
    INT: 8
    MR: 1%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Dobermans are the best hunting dogs. To tame them, you will need to use Floating Eye Meat.
    Location: Gludio, Talking Island, Gludio/Kent Path, Turtle Island

    Normal Drops:
    Adena
    Fur
    Meat
    Blessed Drops:
    Cursed Drops:
    Go to top

    Dwarf
    Level: 5
    HP: 30
    MP: 5
    AC: 8
    Experience: 26
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 10
    CON: 12
    DEX: 10
    WIS: 7
    INT: 10
    MR: 2%
    Fire resistance: 250
    Water resistance: 100
    Wind resistance: 80
    Earth resistance: 50
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Short and bearded, Dwarves are known to attack by jumping high into the air wielding a large axe. They become aggressive if any dwarf or dwarf warrior is attacked nearby.
    Location: Giran, Gludio, Kent, Silver Knights Town, Singing Island, Talking Island, Desert, Elven Forest, South Giran, Gludio/Kent Path, East of Small Wasteland, Ogre Beach, Ivory Tower Town, Dwarf Beach, Turtle Island

    Normal Drops:
    Adena
    Dwarvish Cloak
    Dwarvish Short Sword
    Lump of Iron
    Blinding Potion or Opaque Potion
    Lump of Pure Mithril
    Dwarvish Iron Helmet
    Dwarvish Round Shield
    Lump of Rough Mithril
    Scroll of Return to Singing Island
    Lump of Rough Iron
    Lesser Healing Potion or Red Potion
    Scroll of Shape Change/Polymorph
    Blank Scroll (Level 1)
    Blessed Drops:
    Cursed Drops:
    Go to top

    Fatigued Ratman
    Level: 5
    HP: 30
    MP: 10
    AC: 6
    Experience: 26
    Lawful Points: -26
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: Fire
    STR: 12
    CON: 16
    DEX: 12
    WIS: 11
    INT: 6
    MR: 10%
    Fire resistance: 130
    Water resistance: 100
    Wind resistance: 70
    Earth resistance: 90
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    These rodents are definitely more dangerous than the rats you see at the dump!
    Location: Singing Island, Singing Island Caves, Hidden Valley Caves

    Normal Drops:
    Adena
    Potion of Cure Poison or Cyan Potion
    Lesser Healing Potion or Red Potion
    Greater Haste Potions
    Haste Potion or Green Potions
    Low Boots
    Spear
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:
    Go to top

    Fox
    Level: 5
    HP: 15
    MP: 30
    AC: 25
    Experience: 26
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class:
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 10
    CON: 10
    DEX: 15
    WIS: 10
    INT: 15
    MR: 15%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    You will need to use Floating Eye Meat to tame them. Has the ability to use magical attack Fire bolt.
    Location: Heine, Talking Island, Oren Forest, Aden, Forest of Dawn, Gypsy Town, Turtle Island

    Normal Drops:
    Adena
    Fur
    Meat
    Blessed Drops:
    Cursed Drops:
    Go to top

    Husky
    Level: 5
    HP: 50
    MP: 5
    AC: 23
    Experience: 26
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class:
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness:
    STR: 10
    CON: 17
    DEX: 15
    WIS: 7
    INT: 7
    MR: 0%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack:
    Two Cell Melee Attack:
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    You must use floating eye meat to tame them.
    Location:  

    Normal Drops:
    Blessed Drops:
    Cursed Drops:
    Go to top

    Imp


    Concept Art
    Level: 5
    HP: 20
    MP: 40
    AC: 6
    Experience: 26
    Lawful Points: -3
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Earth, Fire
    STR: 9
    CON: 10
    DEX: 14
    WIS: 7
    INT: 8
    MR: 1%
    Fire resistance: 140
    Water resistance: 100
    Wind resistance: 80
    Earth resistance: 105
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Imps are pesky little creatures who gather rocks from the ground and use them to pelt unsuspecting targets.
    Location: Giran, South Giran, Werldern Death Match, Turtle Island

    Normal Drops:
    Adena
    Blessed Drops:
    Cursed Drops:
    Go to top

    Killer Rabbit
    Level: 5
    HP: 20
    MP: 30
    AC: 20
    Experience: 26
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class:
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 9
    CON: 10
    DEX: 9
    WIS: 16
    INT: 16
    MR: 15%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    You must use carrots to tame them. Has the ability to use magical attack Cone of Cold. The rabbits on Dream Island cannot be tamed.
    Location: Dragon Valley, Silver Knights Town, Waste Land, Fire Valley, Desert Beach (Lizard Beach), Oren Wasteland, Pirate Island

    Normal Drops:
    Blessed Drops:
    Cursed Drops:
    Go to top

    Raccoon
    Level: 5
    HP: 30
    MP: 20
    AC: 20
    Experience: 26
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class:
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 15
    CON: 10
    DEX: 12
    WIS: 12
    INT: 14
    MR: 15%
    Fire resistance: 120
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 80
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Taming this pet will drive you crazy, but once you got one, you will love it forever!
    Location: Pirate Island

    Normal Drops:
    Blessed Drops:
    Cursed Drops:
    Go to top

    Rock Golem
    Level: 5
    HP: 45
    MP: 20
    AC: 8
    Experience: 26
    Lawful Points: -60
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Earth, Fire
    STR: 58
    CON: 16
    DEX: 10
    WIS: 6
    INT: 5
    MR: 5%
    Fire resistance: 125
    Water resistance: 100
    Wind resistance: 50
    Earth resistance: 120
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    While these look like the stone golems you will run into throughout Aden, the rock golem is a little less powerful.
    Location: Singing Island, Singing Island Caves

    Normal Drops:
    Adena
    Apprentice Wizard Staff
    Athame
    Flail
    Mace
    Potion of Mana
    Scroll of Return to Singing Island
    Axe
    Highest/Top Quality Ruby
    Blessed Drops:
    Cursed Drops:
    Go to top

    Saint Bernard
    Level: 5
    HP: 30
    MP: 30
    AC: 23
    Experience: 26
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class:
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: Air
    STR: 10
    CON: 13
    DEX: 10
    WIS: 14
    INT: 13
    MR: 15%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    You will need to use Floating Eye Meat to tame them. Has the ability to use magical attacks
    Location: Orc Forest, Ivory Tower Town, Oren Forest, Dwarf Beach, Border Fortress

    Normal Drops:
    Adena
    Fur
    Meat
    Blessed Drops:
    Cursed Drops:
    Go to top

    Shepherd
    Level: 5
    HP: 30
    MP: 5
    AC: 23
    Experience: 26
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class:
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Air
    Weakness: Fire
    STR: 15
    CON: 12
    DEX: 15
    WIS: 7
    INT: 7
    MR: 1%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    A good hunting dog. Doesn't bite as hard as a Doberman, but still a good hunting dog. You will need to use Floating Eye Meat to tame them.
    Location: Gludio, Talking Island, Windawood/Woodbec, Gludio/Woodbec Path, Gludio/Kent Path, Turtle Island

    Normal Drops:
    Adena
    Fur
    Meat
    Blessed Drops:
    Cursed Drops:
    Go to top

    Skeleton Wizard
    Level: 5
    HP: 15
    MP: 30
    AC: 8
    Experience: 26
    Lawful Points: -28
    Size: Small
    Type: Undead
    Class: Beginner
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 16
    CON: 14
    DEX: 16
    WIS: 12
    INT: 5
    MR: 10%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    Careful as you approach this skeleton, it has a tendency to cast lightning on you.
    Location: Singing Island

    Normal Drops:
    Adena
    Bone Piece
    Haste Potion or Green Potions
    Blessed Drops:
    Cursed Drops:
    Go to top

    Valley Arachnevil
    Level: 5
    HP: 30
    MP: 15
    AC: 8
    Experience: 26
    Lawful Points: -55
    Size: Large
    Type: Normal
    Class: Beginner
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 15
    CON: 13
    DEX: 17
    WIS: 6
    INT: 5
    MR: 12%
    Fire resistance: 130
    Water resistance: 95
    Wind resistance: 60
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    This creature, found in the Hidden Valley and Singing Island areas, is not nearly as strong as its counterparts throughout Aden. Still, they've been known as responsible for the deaths of many adventurers just starting out!
    Location: Hidden Valley

    Normal Drops:
    Adena
    Lesser Healing Potion or Red Potion
    Potion of Cure Poison or Cyan Potion
    Scroll of Return to Hidden Valley
    Haste Potion or Green Potions
    Diamond
    Wand of Call Lightning (Ebony)
    Wand of Create Monster (Pine)
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:
    Go to top

    Valley Lycanthrope
    Level: 5
    HP: 35
    MP: 10
    AC: 6
    Experience: 26
    Lawful Points: -56
    Size: Small
    Type: Normal
    Class: Beginner
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Earth, Fire
    STR: 16
    CON: 16
    DEX: 13
    WIS: 10
    INT: 10
    MR: 25%
    Fire resistance: 125
    Water resistance: 60
    Wind resistance: 100
    Earth resistance: 110
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: No
    These creatures you will see only in Hidden Valley. They have been bred in this area for training purposes. They pack a punch, but are not nearly as strong as their counterparts in other parts of Aden.
    Location: Hidden Valley

    Normal Drops:
    Adena
    Lesser Healing Potion or Red Potion
    Scroll of Return to Hidden Valley
    Battle Axe
    Boots
    Haste Potion or Green Potions
    Potion of Cure Poison or Cyan Potion
    Scale Mail
    Studded Leather Armor
    Orcish Shield
    Large Shield
    Diamond
    Fauchard
    Scroll of Enchant Weapon
    Blessed Drops:
    Cursed Drops:
    Go to top

    Wolf
    Level: 5
    HP: 30
    MP: 5
    AC: 18
    Experience: 26
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class:
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 13
    CON: 13
    DEX: 16
    WIS: 8
    INT: 6
    MR: 1%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    A wolf chooses its prey wisely and will not attack first in most cases. Wolves will attack you if you hit a nearby Werewolf or Lycanthrope, You will need to use Floating Eye Meat to tame them.
    Location: Orc Town, Talking Island, Windawood/Woodbec, Desert, Orc Beach, Orc Fire Field, Elven Forest, DV Entrance (Lycanthrope Spot), Gludio/Woodbec Path, East of Small Wasteland, Orc Forest, Turtle Island

    Normal Drops:
    Adena
    Fur
    Meat
    Blessed Drops:
    Cursed Drops:
    Go to top

    Elf Cave Zombie
    Level: 6
    HP: 45
    MP: 12
    AC: 8
    Experience: 37
    Lawful Points: -8
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Earth, Fire
    STR: 14
    CON: 16
    DEX: 6
    WIS: 5
    INT: 2
    MR: 5%
    Fire resistance:
    Water resistance:
    Wind resistance:
    Earth resistance:
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    Zombies are considered undead monsters. The product of evil experimentation, zombies are reanimated corpses with no will-power of their own. Infuriated, zombies attack all living beings. They are vulnerable to sunlight, however, and shun it completely.
    Location: Elven Caves 1F

    Normal Drops:
    Lump of Pure Mithril
    Lump of Rough Mithril
    Spirit Crystal: Blood To Soul (level 3)
    Blessed Drops:
    Cursed Drops:
    Go to top

    Giant Spider
    Level: 6
    HP: 55
    MP: 30
    AC: 6
    Experience: 37
    Lawful Points: -19
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 18
    CON: 16
    DEX: 14
    WIS: 6
    INT: 5
    MR: 10%
    Fire resistance: 130
    Water resistance: 95
    Wind resistance: 80
    Earth resistance: 90
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    These monsters are related to the arachnevils elsewhere in Aden, but are not nearly as fast or powerful.
    Location: Singing Island Caves

    Normal Drops:
    Blessed Drops:
    Cursed Drops:
    Go to top

    Imp Elder


    Concept Art
    Level: 6
    HP: 100
    MP: 50
    AC: 10
    Experience: 37
    Lawful Points: -10
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 9
    CON: 11
    DEX: 14
    WIS: 12
    INT: 12
    MR: 30%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 80
    Earth resistance: 120
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    The elder Imp wields magical power to collect rocks and drop them on the heads of opponents. Will attack if you attack another monster on the screen.
    Location: Giran, South Giran, Hell, Turtle Island

    Normal Drops:
    Adena
    Ruby
    Blessed Drops:
    Cursed Drops:
    Go to top

    Mutated Lizard


    Concept Art
    Level: 6
    HP: 35
    MP: 10
    AC: 7
    Experience: 37
    Lawful Points: -47
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Air
    STR: 15
    CON: 13
    DEX: 10
    WIS: 5
    INT: 5
    MR: 5%
    Fire resistance: 85
    Water resistance: 80
    Wind resistance: 130
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    The result of melding lizards with humans through magical means, the mutated lizardmen have come to settle in the new player zones Hidden Valley and Singing Island. They are good training monsters for new adventurers, but if you see one outside the gates of a new player zone, beware! Those are much more powerful and aggressive.
    Location: Singing Island, Hidden Valley Caves

    Normal Drops:
    Adena
    Lump of Metal
    Apprentice Elf Armor
    Lesser Healing Potion or Red Potion
    Arrow
    Haste Potion or Green Potions
    Large Shield
    Orcish Shield
    Sapphire
    Scroll of Return to Hidden Valley
    Scroll of Return to Singing Island
    Scroll of Teleportation
    Greater Haste Potions
    Helmet of Magic Resistance
    Silver Sword
    Blessed Drops:
    Cursed Drops:
    Go to top

    Rotting Skeleton
    Level: 6
    HP: 45
    MP: 10
    AC: 5
    Experience: 37
    Lawful Points: -18
    Size: Small
    Type: Undead
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 17
    CON: 15
    DEX: 16
    WIS: 14
    INT: 14
    MR: 18%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    Easier to kill than other skeletons in the world, these still offer a good fight to new players.
    Location: Singing Island Caves

    Normal Drops:
    Adena
    Scimitar
    Orcish Shield
    Large Shield
    Blessed Drops:
    Cursed Drops:
    Go to top

    Rotting Skeleton Guard
    Level: 6
    HP: 45
    MP: 10
    AC: 7
    Experience: 37
    Lawful Points: -18
    Size: Small
    Type: Undead
    Class: Beginner
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 16
    CON: 14
    DEX: 15
    WIS: 14
    INT: 6
    MR: 25%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    Because they are rotting, these skeleton guards are easier to dominate than those elsewhere in Aden. Still, they are good monsters for new players to train on.
    Location: Singing Island

    Normal Drops:
    Adena
    Lamp
    Lesser Healing Potion or Red Potion
    Haste Potion or Green Potions
    Potion of Cure Poison or Cyan Potion
    Scroll of Return to Singing Island
    Bone Piece
    Spear
    Blessed Drops:
    Cursed Drops:
    Go to top

    Rotting Skeleton Marksman
    Level: 6
    HP: 40
    MP: 10
    AC: 7
    Experience: 37
    Lawful Points: -18
    Size: Small
    Type: Undead
    Class: Beginner
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 16
    CON: 14
    DEX: 16
    WIS: 16
    INT: 6
    MR: 25%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    Like the rotting guards and fighters, the rotting skeleton marksman is an easier target than its counterparts in Dragon Valley. They still can get the best of a new player, though!
    Location: Singing Island, Singing Island Caves

    Normal Drops:
    Adena
    Bow
    Bone Piece
    Blessed Drops:
    Cursed Drops:
    Go to top

    Silent Cavern Zombie
    Level: 6
    HP: 45
    MP: 12
    AC: 8
    Experience: 37
    Lawful Points: 0
    Size: Small
    Type: Undead
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Earth, Fire
    STR: 14
    CON: 16
    DEX: 6
    WIS: 5
    INT: 2
    MR: 5%
    Fire resistance:
    Water resistance:
    Wind resistance:
    Earth resistance:
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned:
    Tribal: Y
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack:
    Two Cell Melee Attack:
    Area Attack:
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    Zombies are considered undead monsters. The product of evil experimentation, zombies are reanimated corpses with no will-power of their own. Infuriated, zombies attack all living beings. They are vulnerable to sunlight, however, and shun it completely.
    Location: Silent Cavern

    Normal Drops:
    Adena
    Dark Spirit Crystal: Blind Hiding (level 1)
    Dark Cloak
    Dark Gloves
    Dark Robe
    Dark Spirit Crystal: Dress Dexterity (level 2)
    Black Lump of Rough Mithril
    Blessed Drops:
    Cursed Drops:
    Go to top

    Slime
    Level: 6
    HP: 60
    MP: 10
    AC: -10
    Experience: 37
    Lawful Points: -6
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: Air
    STR: 10
    CON: 16
    DEX: 10
    WIS: 7
    INT: 7
    MR: 10%
    Fire resistance: 100
    Water resistance: 70
    Wind resistance: 130
    Earth resistance: 95
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Slimes are slushy creatures that spend their lives sliding around Aden and absorbing dropped items into their bodies. Often drops items which it ate. You have 40 seconds to kill it before it digests the items.
    Location: Dragon Valley, Orc Town, Singing Island, Talking Island, Talking Island Caves 1F, Talking Island Caves 2F, Underwater Tunnel, Main Land Caves 1F, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Main Land Caves 6F, Main Land Caves 7F, Small Waste Land, Waste Land, Dragon Valley Caves 1F, Dragon Valley Caves 2F, Dragon Valley Caves 3F, Dragon Valley Caves 4F, Dragon Valley Caves 5F, Dragon Valley Caves 6F, Dragon Valley Caves 7F (Antharas' Lair), Desert, Orc Beach, Orc Fire Field, Elven Caves 1F, Silver Knight Town Caves (Desert Caves) 1F, Silver Knight Town Caves (Desert Caves) 2F, Silver Knight Town Caves (Desert Caves) 3F, Windawood Dungeon 1F, Windawood Dungeon 2F, Talking Island Death Match, Werldern Death Match, Silence Ground, Turtle Island, Pirate Island

    Normal Drops:
    Blessed Drops:
    Cursed Drops:
    Go to top

    Valley Owlbear
    Level: 6
    HP: 40
    MP: 10
    AC: 7
    Experience: 37
    Lawful Points: -56
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Earth, Fire
    STR: 18
    CON: 13
    DEX: 14
    WIS: 7
    INT: 8
    MR: 10%
    Fire resistance: 120
    Water resistance: 100
    Wind resistance: 70
    Earth resistance: 105
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    These are the weakest of all owlbears, but they are very good training creatures for adventurers new to Aden.
    Location: Hidden Valley

    Normal Drops:
    Adena
    Apple
    Banana
    Carrot
    Egg
    Lemon
    Orange
    Lamp
    Lesser Healing Potion or Red Potion
    Scroll of Return to Hidden Valley
    Hard Leather
    Blessed Drops:
    Cursed Drops:
    Go to top

    Wild Boar
    Level: 6
    HP: 20
    MP: 5
    AC: 7
    Experience: 37
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 11
    CON: 12
    DEX: 10
    WIS: 5
    INT: 6
    MR: 1%
    Fire resistance: 120
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 80
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Wild boars can be found running around in the forests. They are harmless, unless you attack them.
    Location: Gludio, Kent, Singing Island, Talking Island, Windawood/Woodbec, Elven Forest, Gludio/Woodbec Path, Gludio/Kent Path, Talking Island Death Match, Aden, Forest of Dawn, Gypsy Town

    Normal Drops:
    Fur
    Meat
    Adena
    Blessed Drops:
    Cursed Drops:
    Go to top

    Zombie
    Level: 6
    HP: 45
    MP: 12
    AC: 8
    Experience: 37
    Lawful Points: -8
    Size: Small
    Type: Undead
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Earth, Fire
    STR: 14
    CON: 16
    DEX: 6
    WIS: 5
    INT: 2
    MR: 5%
    Fire resistance: 150
    Water resistance: 100
    Wind resistance: 80
    Earth resistance: 75
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: Y
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    Zombies are considered undead monsters. The product of evil experimentation, zombies are reanimated corpses with no will-power of their own. Infuriated, zombies attack all living beings. They are vulnerable to sunlight, however, and shun it completely.
    Location: Singing Island, Talking Island, Talking Island Caves 1F, Talking Island Caves 2F, Underwater Tunnel, Main Land Caves 1F, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 6F, Small Waste Land, Waste Land, Silver Knight Town Caves (Desert Caves) 1F, Silver Knight Town Caves (Desert Caves) 2F, Silver Knight Town Caves (Desert Caves) 3F, Windawood Dungeon 1F, Windawood Dungeon 2F, Oren Wasteland, Dwarf Beach, Talking Island Death Match, Silence Ground, Turtle Island, Lastabad Dungeon 1F

    Normal Drops:
    Adena
    Lump of Rough Mithril
    Scroll of Resurrection
    Dark Spirit Crystal: Blind Hiding (level 1)
    Dark Cloak
    Spellbook: Darkness (level 5)
    Spellbook: Vampiric Touch (level 4)
    Spirit Crystal: Blood To Soul (level 3)
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:
    Go to top

    Floating Eye
    Level: 7
    HP: 40
    MP: 30
    AC: 5
    Experience: 50
    Lawful Points: -8
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: None
    STR: 10
    CON: 13
    DEX: 12
    WIS: 7
    INT: 9
    MR: 20%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Paralyze: Paralyzes target after a few seconds. Target can still receive damage while paralyzed.
    Floating eyes are the product of magical experiences and possess no method of direct attack but to paralyze their victims. A floating eye can freeze an attacker unless he/she wields +5 or better Shield of Reflection.
    Location: Talking Island, Talking Island Caves 1F, Talking Island Caves 2F, Desert, Silver Knight Town Caves (Desert Caves) 1F, Talking Island Death Match, Turtle Island

    Normal Drops:
    Floating Eye Meat
    Spellbook: Curse: Paralyze (level 5)
    Potion of Mana
    Blessed Drops:
    Cursed Drops:
    Go to top

    Giant Tarantula


    Concept Art
    Level: 7
    HP: 60
    MP: 20
    AC: 4
    Experience: 50
    Lawful Points: -28
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Air
    STR: 17
    CON: 18
    DEX: 16
    WIS: 25
    INT: 16
    MR: 35%
    Fire resistance: 60
    Water resistance: 90
    Wind resistance: 140
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    These creepy crawlers are good practice for new players, but sure are ugly to look at!
    Location: Singing Island Caves

    Normal Drops:
    Blessed Drops:
    Cursed Drops:
    Go to top

    Island Ghast
    Level: 7
    HP: 40
    MP: 15
    AC: 6
    Experience: 50
    Lawful Points: -59
    Size: Small
    Type: Normal
    Class: Beginner
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 17
    CON: 18
    DEX: 16
    WIS: 8
    INT: 6
    MR: 10%
    Fire resistance: 130
    Water resistance: 90
    Wind resistance: 80
    Earth resistance: 95
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    New players should beware of these creepy creatures -- they tend to poison their victims, so be prepared when taking one on.
    Location: Singing Island

    Normal Drops:
    Adena
    Battle Axe
    Lesser Healing Potion or Red Potion
    Potion of Cure Poison or Cyan Potion
    Scroll of Return to Singing Island
    Blessed Drops:
    Cursed Drops:
    Go to top

    Rotting Skeleton Fighter
    Level: 7
    HP: 50
    MP: 10
    AC: 6
    Experience: 50
    Lawful Points: -19
    Size: Small
    Type: Undead
    Class: Beginner
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 18
    CON: 14
    DEX: 14
    WIS: 14
    INT: 6
    MR: 25%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    Like the rotting guards, these fighters are much easier to kill than their cousins found in Dragon Valley.
    Location: Singing Island

    Normal Drops:
    Adena
    Lesser Healing Potion or Red Potion
    Arrow
    Bone Piece
    Scroll of Return to Singing Island
    Long Sword
    Blessed Drops:
    Cursed Drops:
    Go to top

    Sewer Vakuuk
    Level: 7
    HP: 65
    MP: 0
    AC: 4
    Experience: 50
    Lawful Points: -19
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: Earth, Fire
    STR: 17
    CON: 15
    DEX: 16
    WIS: 2
    INT: 2
    MR: 0%
    Fire resistance: 130
    Water resistance: 100
    Wind resistance: 60
    Earth resistance: 105
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    These hideous monsters, a combination of man and cockroach will be found in dark, damp places. One might not be too much of a challenge, but beware if there are many in one area -- their attack is as awful as their looks! Those you may see in one of the new player zones are not as strong as those rumored to roam the underwater tunnels of Heine.
    Location: Hidden Valley Caves

    Normal Drops:
    Adena
    Potion of Cure Poison or Cyan Potion
    Haste Potion or Green Potions
    High Quality Ruby/Quality Ruby
    Scroll of Return to Hidden Valley
    Greater Haste Potions
    Helmet of Magic Resistance
    Blessed Drops:
    Cursed Drops:
    Go to top

    Starved Troll
    Level: 7
    HP: 50
    MP: 30
    AC: 6
    Experience: 50
    Lawful Points: -28
    Size: Small
    Type: Normal
    Class: Beginner
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 18
    CON: 16
    DEX: 16
    WIS: 8
    INT: 6
    MR: 20%
    Fire resistance: 200
    Water resistance: 55
    Wind resistance: 50
    Earth resistance: 45
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    The starved troll is out for new player blood, so don't attack it unless you know you can take it! If you see a troll in other parts of Aden, please beware -- they are fully nourished and can do much more damage to lower level players.
    Location: Hidden Valley, Singing Island Caves

    Normal Drops:
    Adena
    Condensed Lesser Healing Potions
    Condensed Healing Potions
    Condensed Greater Healing Potions
    Haste Potion or Green Potions
    Potion of Cure Poison or Cyan Potion
    Potion of Bravery
    Scroll of Return to Hidden Valley
    Battle Axe
    Berserker Axe
    Great Axe
    Splint Mail
    Helmet of Magic: Healing
    Blessed Drops:
    Cursed Drops:
    Splint Mail
    Go to top

    Underground Ramia


    Concept Art
    Level: 7
    HP: 65
    MP: 30
    AC: 5
    Experience: 50
    Lawful Points: -16
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: Air
    STR: 15
    CON: 15
    DEX: 12
    WIS: 12
    INT: 10
    MR: 10%
    Fire resistance: 70
    Water resistance: 80
    Wind resistance: 130
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Poisons target and causes HP to decrease until it is cured.
    They might have been mermaids, if only they weren't so evil... instead, these half woman, half snake creatures offer no comfort, only poison and death.
    Location: Hidden Valley Caves

    Normal Drops:
    Adena
    Potion of Cure Poison or Cyan Potion
    Potion of Mana
    Scroll of Return to Hidden Valley
    Scroll of Enchant Weapon
    Blessed Drops:
    Cursed Drops:
    Go to top

    Valley Harpy


    Concept Art
    Level: 7
    HP: 40
    MP: 15
    AC: 5
    Experience: 50
    Lawful Points: -28
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Earth, Fire
    STR: 16
    CON: 10
    DEX: 18
    WIS: 12
    INT: 8
    MR: 25%
    Fire resistance: 125
    Water resistance: 75
    Wind resistance: 70
    Earth resistance: 115
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    These woman/bird creatures are pretty nasty, but those in Hidden Valley are not nearly as terrible as others you'll find in Aden.
    Location: Hidden Valley

    Normal Drops:
    Adena
    Lesser Healing Potion or Red Potion
    Haste Potion or Green Potions
    Potion of Cure Poison or Cyan Potion
    Potion of Mana
    Scroll of Return to Hidden Valley
    Scroll of Teleportation
    Helmet of Magic: Healing
    Scroll of Enchant Weapon
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:
    Go to top

    Coelacanth


    Concept Art
    Level: 8
    HP: 35
    MP: 10
    AC: 2
    Experience: 65
    Lawful Points: -10
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: Air, Earth
    STR: 12
    CON: 10
    DEX: 15
    WIS: 9
    INT: 15
    MR: 10%
    Fire resistance: 50
    Water resistance: 30
    Wind resistance: 150
    Earth resistance: 130
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Very hard scales and attacks by biting. Found underwater.
    Location: Heine Caves 4F

    Normal Drops:
    Adena
    Gloves
    Blessed Drops:
    Cursed Drops:
    Go to top

    Crawling Claw
    Level: 8
    HP: 30
    MP: 15
    AC: 0
    Experience: 65
    Lawful Points: -10
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Earth, Fire
    STR: 12
    CON: 11
    DEX: 17
    WIS: 5
    INT: 9
    MR: 5%
    Fire resistance: 180
    Water resistance: 100
    Wind resistance: 90
    Earth resistance: 105
    Aggressive: Y
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Crawling Claws are created by cutting off the hand of one who has acquired wealth and power through unfair means, then reanimating the hand through magic. The claw continues to desire acquiring wealth and will form groups to attack that it desires. Crawling claws can do some damage even to strong players if in large numbers.
    Location: Underwater Tunnel, Main Land Caves 6F, Windawood Dungeon 2F, Silence Ground

    Normal Drops:
    Adena
    Gloves
    Power Gloves
    Blessed Drops:
    Cursed Drops:
    Go to top

    Cursed Bugbear
    Level: 8
    HP: 90
    MP: 30
    AC: 2
    Experience: 65
    Lawful Points: -10
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Water
    STR: 19
    CON: 18
    DEX: 12
    WIS: 12
    INT: 10
    MR: 10%
    Fire resistance: 30
    Water resistance: 180
    Wind resistance: 90
    Earth resistance: 95
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    These poor monsters have only a fraction of the power their cousins outside the new player zones have. They have been cursed and forced to find new homes away from their kin, but still pose quite a challenge to new adventurers.
    Location: Hidden Valley Caves

    Normal Drops:
    Adena
    Apprentice Knight Armor
    Scroll of Return to Hidden Valley
    Battle Axe
    Great Axe
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Splint Mail
    Blessed Drops:
    Cursed Drops:
    Go to top

    Dark Mage
    Level: 8
    HP: 50
    MP: 25
    AC: 6
    Experience: 65
    Lawful Points: -15
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness:
    STR: 12
    CON: 15
    DEX: 12
    WIS: 17
    INT: 17
    MR: 45%
    Fire resistance: 0
    Water resistance: 0
    Wind resistance: 150
    Earth resistance: 0
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    This Dark Mage shouts "Death finds us all".
    Location: Singing Island

    Normal Drops:
    Adena
    Scroll of Curse Removal
    Scroll of Return to Singing Island
    Scroll of Teleportation
    Blessed Drops:
    Cursed Drops:
    Go to top

    Degenerated Beholder
    Level: 8
    HP: 45
    MP: 20
    AC: 6
    Experience: 65
    Lawful Points: -20
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 10
    CON: 13
    DEX: 12
    WIS: 18
    INT: 18
    MR: 50%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    A generated beholder is one that is not quite what it is meant to be -- a beholder that is somehow less capable of killing than their cousins. Because they found it difficult to survive in Aden, they have come to live in Hidden Valley and Singing Island. Although they aren't as strong as other beholders in the world, they are good practice for new adventurers.
    Location: Singing Island, Singing Island Caves, Hidden Valley Caves

    Normal Drops:
    Adena
    Potion of Cure Poison or Cyan Potion
    Lesser Healing Potion or Red Potion
    Potion of Wisdom
    Scroll of Return to Hidden Valley
    Scroll of Return to Singing Island
    Silver Arrow
    Haste Potion or Green Potions
    Potion of Mana
    Scroll of Enchant Weapon
    Blessed Drops:
    Cursed Drops:
    Scroll of Enchant Weapon
    Go to top

    Elven Cave Orc Fighter
    Level: 8
    HP: 50
    MP: 8
    AC: 5
    Experience: 65
    Lawful Points: -8
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 14
    CON: 14
    DEX: 14
    WIS: 8
    INT: 10
    MR: 5%
    Fire resistance:
    Water resistance:
    Wind resistance:
    Earth resistance:
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Among orcs, physical strength reigns supreme and thus the Orc Fighter is a privileged class of Orc. An Orc Fighter may be a tough opponent. Orc fighters may attack chaotic players on sight and will attack when nearby orcs of any kind are attacked.
    Location:  

    Normal Drops:
    Adena
    Lamp
    Lesser Healing Potion or Red Potion
    Orcish Chain Mail
    Orcish Helmet
    Orcish Cloak
    Orcish Ring Mail
    Orcish Dagger
    Orcish Short Sword
    Orcish Shield
    Spirit Crystal: Teleport to Mother Tree (level 1)
    Blessed Drops:
    Cursed Drops:
    Lesser Healing Potion or Red Potion
    Go to top

    Gnoll


    Concept Art
    Level: 8
    HP: 60
    MP: 5
    AC: 4
    Experience: 65
    Lawful Points: -6
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Earth, Fire
    STR: 18
    CON: 15
    DEX: 10
    WIS: 6
    INT: 8
    MR: 1%
    Fire resistance: 155
    Water resistance: 110
    Wind resistance: 85
    Earth resistance: 95
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Gnolls look like werewolves that wear white leather and wander around the area of the Ivory Tower Town. Their targets are clearly travelers heading out of the town on their way to somewhere else.
    Location: Silver Knights Town, Talking Island, Ivory Tower Town, Oren Wasteland, Dwarf Beach, Talking Island Death Match, Forest of Dawn, Gypsy Town, Turtle Island

    Normal Drops:
    Adena
    Diamond
    Emerald
    Lantern
    Lump of Rough Mithril
    Ruby
    Sapphire
    Lump of Metal
    Feather Quill Pen
    Lamp
    Spear
    Magic Crystal - Light
    Blessed Drops:
    Cursed Drops:
    Go to top

    Island Ghast Lord
    Level: 8
    HP: 55
    MP: 25
    AC: 4
    Experience: 65
    Lawful Points: -72
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 18
    CON: 18
    DEX: 16
    WIS: 12
    INT: 6
    MR: 20%
    Fire resistance: 120
    Water resistance: 85
    Wind resistance: 80
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Poisons target so target can't talk aside from whispers.
    Like ghasts, ghast lords may poison you. However, these monsters are not nearly as powerful as those you will find in orcish territory...
    Location: Singing Island

    Normal Drops:
    Adena
    Silver Arrow
    Lesser Healing Potion or Red Potion
    Potion of Cure Poison or Cyan Potion
    Potion of Wisdom
    Scroll of Return to Singing Island
    Battle Axe
    Haste Potion or Green Potions
    Potion of Mana
    Scroll of Curse Removal
    Scroll of Teleportation
    Berserker Axe
    Great Axe
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:
    Go to top

    Orc Fighter
    Level: 8
    HP: 50
    MP: 8
    AC: 5
    Experience: 65
    Lawful Points: -8
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 14
    CON: 14
    DEX: 14
    WIS: 8
    INT: 10
    MR: 5%
    Fire resistance: 40
    Water resistance: 300
    Wind resistance: 90
    Earth resistance: 95
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Among orcs, physical strength reigns supreme and thus the Orc Fighter is a privileged class of Orc. An Orc Fighter may be a tough opponent. Orc fighters may attack chaotic players on sight and will attack when nearby orcs of any kind are attacked.
    Location: Gludio, Kent, Orc Town, Silver Knights Town, Singing Island, Talking Island, Windawood/Woodbec, Main Land Caves 1F, Desert, Orc Beach, Orc Fire Field, Elven Forest, Elven Caves 1F, Elven Caves 2F, Silver Knight Town Caves (Desert Caves) 1F, Gludio/Woodbec Path, Gludio/Kent Path, East of Small Wasteland, Orc Forest, Gludio Death Match, Talking Island Death Match, Silence Ground, Turtle Island

    Normal Drops:
    Adena
    Lamp
    Lesser Healing Potion or Red Potion
    Orcish Chain Mail
    Orcish Dagger
    Orcish Helmet
    Orcish Ring Mail
    Orcish Shield
    Orcish Short Sword
    Scroll of Return to Singing Island
    Lantern
    Orcish Cloak
    Ancient Healing Potion
    Chain Mail of Magic Resistance
    Dark Spirit Crystal: Shadow Armor (level 1)
    Dark Spirit Crystal: Blind Hiding (level 1)
    Blessed Drops:
    Cursed Drops:
    Go to top

    Paper Man


    Concept Art
    Level: 8
    HP: 40
    MP: 5
    AC: -10
    Experience: 65
    Lawful Points: -8
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Earth, Fire
    STR: 11
    CON: 16
    DEX: 10
    WIS: 8
    INT: 10
    MR: 5%
    Fire resistance: 180
    Water resistance: 60
    Wind resistance: 140
    Earth resistance: 110
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    These paper-thin creatures are all over the Ivory Tower. Those on levels one through three are harmless NPCs, but those walking around level 4 and above can be quite mischievous.
    Location: Ivory Tower 4F, Ivory Tower 5F, Giran Death Match

    Normal Drops:
    Adena
    Scroll of Escape
    Scroll of Identify
    Scroll of Teleportation
    Blank Scroll (Level 1)
    Blank Scroll (Level 2)
    Blank Scroll (Level 3)
    Scroll of Shape Change/Polymorph
    Scroll of Teleportation - Ocean Floor
    Blessed Drops:
    Cursed Drops:
    Go to top

    Silent Cavern Crawling Claw
    Level: 8
    HP: 30
    MP: 15
    AC: 0
    Experience: 65
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Earth, Fire
    STR: 12
    CON: 11
    DEX: 17
    WIS: 5
    INT: 9
    MR: 0%
    Fire resistance:
    Water resistance:
    Wind resistance:
    Earth resistance:
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned:
    Tribal:
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack:
    Two Cell Melee Attack:
    Area Attack:
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Crawling Claws are created by cutting off the hand of one who has acquired wealth and power through unfair means, then reanimating the hand through magic. The claw continues to desire acquiring wealth and will form groups to attack that it desires.
    Location: Silent Cavern

    Normal Drops:
    Adena
    Gloves
    Blessed Drops:
    Cursed Drops:
    Go to top

    Silent Cavern Orc Fighter
    Level: 8
    HP: 50
    MP: 8
    AC: 5
    Experience: 65
    Lawful Points: -8
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Fire
    Weakness: Water
    STR: 14
    CON: 14
    DEX: 14
    WIS: 8
    INT: 10
    MR: 5%
    Fire resistance:
    Water resistance:
    Wind resistance:
    Earth resistance:
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Among orcs, physical strength reigns supreme and thus the Orc Fighter is a privileged class of Orc. An Orc Fighter may be a tough opponent. Orc fighters may attack chaotic players on sight and will attack when nearby orcs of any kind are attacked.
    Location: Silent Cavern

    Normal Drops:
    Adena
    Dark Spirit Crystal: Blind Hiding (level 1)
    Dark Headband
    Dark Spirit Crystal: Shadow Armor (level 1)
    Steel Edoryu
    Steel Claw
    Blessed Drops:
    Cursed Drops:
    Go to top

    Skeleton Sorcerer
    Level: 8
    HP: 52
    MP: 40
    AC: 0
    Experience: 65
    Lawful Points: -23
    Size: Small
    Type: Undead
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: None
    STR: 18
    CON: 14
    DEX: 14
    WIS: 12
    INT: 5
    MR: 10%
    Fire resistance: 100
    Water resistance: 100
    Wind resistance: 100
    Earth resistance: 100
    Aggressive: Y
    Aggressive to SOSC: Y
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    Careful as you approach to attack, this skeleton will cast fire arrow on you.
    Location: Singing Island

    Normal Drops:
    Adena
    Axe
    Bone Piece
    Blessed Drops:
    Cursed Drops:
    Go to top

    Stingray
    Level: 8
    HP: 40
    MP: 5
    AC: 8
    Experience: 65
    Lawful Points: -4
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: None
    STR: 12
    CON: 11
    DEX: 15
    WIS: 7
    INT: 8
    MR: 2%
    Fire resistance: 0
    Water resistance: 0
    Wind resistance: 0
    Earth resistance: 0
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Dark and deadly, the stingray glides silent along the ocean bottom, waiting for unsuspecting prety to venture by. Its large venomous tail is covered with wicked, barbed spines.
    Location: Heine Caves 4F

    Normal Drops:
    Adena
    Meat
    Blessed Drops:
    Cursed Drops:
    Go to top

    Underground Crabman


    Concept Art
    Level: 8
    HP: 75
    MP: 0
    AC: 4
    Experience: 65
    Lawful Points: -17
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Air, Earth
    STR: 18
    CON: 15
    DEX: 12
    WIS: 6
    INT: 5
    MR: 1%
    Fire resistance: 80
    Water resistance: 75
    Wind resistance: 125
    Earth resistance: 110
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Largely found in new player zones, these creatures attack with their large pinschers. However, they don't do nearly as much damage as their cousins in the Heine area, and other places in Aden!
    Location: Hidden Valley Caves

    Normal Drops:
    Adena
    Apprentice Knight Sword
    Lesser Healing Potion or Red Potion
    Scroll of Enchant Armor
    Scroll of Return to Hidden Valley
    Scroll of Teleportation
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:
    Go to top

    Valley Ogre
    Level: 8
    HP: 65
    MP: 20
    AC: 6
    Experience: 65
    Lawful Points: -28
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 20
    CON: 18
    DEX: 12
    WIS: 12
    INT: 4
    MR: 20%
    Fire resistance: 120
    Water resistance: 80
    Wind resistance: 90
    Earth resistance: 95
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    These huge, green guys are a good challenge for new players. They hit very hard and can wipe all of your hit points in one or two blows, but they are very slow, making them good targets for ranged attacks.
    Location: Hidden Valley

    Normal Drops:
    Adena
    Lesser Healing Potion or Red Potion
    Haste Potion or Green Potions
    Potion of Bravery
    Scroll of Return to Hidden Valley
    Battle Axe
    Berserker Axe
    Great Axe
    Splint Mail
    Blood of Ogre
    Helmet of Magic: Power
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Blessed Drops:
    Cursed Drops:
    Go to top

    Acaleph


    Concept Art
    Level: 9
    HP: 50
    MP: 5
    AC: 2
    Experience: 82
    Lawful Points: -8
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: Air, Fire
    STR: 9
    CON: 15
    DEX: 12
    WIS: 6
    INT: 5
    MR: 2%
    Fire resistance: 105
    Water resistance: 60
    Wind resistance: 140
    Earth resistance: 100
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Poison: Poisons target and paralyzes it after a few seconds. Target can still receive damage while paralyzed.
    The acaleph is a monstrous jellyfish that floats underwater. It attacks using poisoned tentacles and, because of its gelatinous nature, is not easily damaged by physical attacks.
    Location: Heine Caves 4F

    Normal Drops:
    Adena
    Potion of Cure Poison or Cyan Potion
    Blessed Drops:
    Cursed Drops:
    Go to top

    Cronos
    Level: 9
    HP: 165
    MP: 1
    AC: 1
    Experience: 82
    Lawful Points: -12
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire
    STR: 20
    CON: 18
    DEX: 12
    WIS: 12
    INT: 1
    MR: 20%
    Fire resistance: 130
    Water resistance: 80
    Wind resistance: 90
    Earth resistance: 95
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    This monster is located on the southern part of the Hidden Valley. He spawns about every 10 minutes.
    Location: Hidden Valley

    Normal Drops:
    Adena
    Lump of Metal
    Lamp
    Lesser Healing Potion or Red Potion
    Scroll of Return to Hidden Valley
    Potion of Bravery
    Great Axe
    Blessed Drops:
    Cursed Drops:
    Go to top

    Dwarf Warrior


    Concept Art
    Level: 9
    HP: 70
    MP: 5
    AC: 5
    Experience: 82
    Lawful Points: -9
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Earth
    Weakness: Fire, Water
    STR: 15
    CON: 13
    DEX: 15
    WIS: 9
    INT: 9
    MR: 1%
    Fire resistance: 180
    Water resistance: 105
    Wind resistance: 80
    Earth resistance: 70
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Dwarf warriors are the elite fighting class of dwarves and have been known to wield a deadly axe at their opponents. They become aggressive if any dwarf or dwarf warrior is attacked nearby.
    Location: Giran, Kent, Silver Knights Town, Talking Island, Windawood/Woodbec, Desert, Elven Forest, South Giran, Gludio/Kent Path, East of Small Wasteland, Ogre Beach, Ivory Tower Town, Dwarf Beach, Giran Death Match, Talking Island Death Match, Turtle Island

    Normal Drops:
    Adena
    Dwarvish Iron Helmet
    Dwarvish Round Shield
    Lump of Iron
    Lump of Metal
    Healing Potion or Orange Potion
    Dwarvish Cloak
    Dwarvish Short Sword
    Greater Haste Potions
    Haste Potion or Green Potions
    Lump of Rough Iron
    Ancient Healing Potion
    Dwarvish Axe
    Blessed Drops:
    Cursed Drops:
    Go to top

    Island Cockatrice
    Level: 9
    HP: 80
    MP: 40
    AC: 5
    Experience: 82
    Lawful Points: -28
    Size: Large
    Type: Normal
    Class: Beginner
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 25
    CON: 18
    DEX: 18
    WIS: 12
    INT: 8
    MR: 30%
    Fire resistance: 110
    Water resistance: 95
    Wind resistance: 70
    Earth resistance: 90
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: Y
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Don't laugh at these lizard/roosters -- they can really do some damage to new players! The cockatrices on Singing Island are not as harmful as those you will find elsewhere in Aden.
    Location: Singing Island

    Normal Drops:
    Adena
    Lesser Healing Potion or Red Potion
    Scroll of Return to Singing Island
    Potion of Mana
    Greater Haste Potions
    Haste Potion or Green Potions
    Potion of Cure Poison or Cyan Potion
    Potion of Wisdom
    Wand of Call Lightning (Ebony)
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Blessed Drops:
    Scroll of Teleportation
    Cursed Drops:
    Go to top

    Island Crocodile
    Level: 9
    HP: 90
    MP: 20
    AC: 6
    Experience: 82
    Lawful Points: -47
    Size: Large
    Type: Normal
    Class: Beginner
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Air
    STR: 15
    CON: 13
    DEX: 13
    WIS: 6
    INT: 5
    MR: 10%
    Fire resistance: 70
    Water resistance: 95
    Wind resistance: 140
    Earth resistance: 90
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: Y
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    The new player version of the crocodiles you find in Aden. You can defeat them on Singing Island, but can you match their strength elsewhere in Aden??
    Location: Singing Island

    Normal Drops:
    Adena
    Lesser Healing Potion or Red Potion
    Scroll of Return to Singing Island
    Apprentice Elf Boots
    Apprentice Knight Shield
    Apprentice Prince Armor
    Dark Elf's Training Boots
    Haste Potion or Green Potions
    Scroll of Curse Removal
    Silver Arrow
    Potion of Cure Poison or Cyan Potion
    Scroll of Enchant Armor
    Wand of Call Lightning (Ebony)
    Blessed Drops:
    Cursed Drops:
    Go to top

    Island Werewolf
    Level: 9
    HP: 20
    MP: 10
    AC: 8
    Experience: 82
    Lawful Points: -9
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Earth, Fire
    STR:
    CON:
    DEX:
    WIS:
    INT:
    MR:
    Fire resistance:
    Water resistance:
    Wind resistance:
    Earth resistance:
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied:
    Tough Skinned: N
    Tribal: N
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    These half man, half wolf creatures can only be seen in Singing Island. Unlike their counterparts throughout Aden, they are not tribal.
    Location: Singing Island

    Normal Drops:
    Blessed Drops:
    Cursed Drops:
    Go to top

    Lesser Succubus
    Level: 9
    HP: 80
    MP: 50
    AC: 3
    Experience: 82
    Lawful Points: -16
    Size: Small
    Type: Normal
    Class: Beginner
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Water
    Weakness: Air
    STR: 15
    CON: 15
    DEX: 18
    WIS: 25
    INT: 18
    MR: 30%
    Fire resistance: 65
    Water resistance: 60
    Wind resistance: 140
    Earth resistance: 90
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: Y
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    These attractive-but-dangerous magical creatures with the body of a woman, wings of a bat and horns of the devil can give new players a fight to remember.
    Location: Singing Island Caves

    Normal Drops:
    Adena
    Potion of Wisdom
    Blessed Drops:
    Cursed Drops:
    Go to top

    Serpent of Elindaire
    Level: 9
    HP: 100
    MP: 30
    AC: -24
    Experience: 82
    Lawful Points: -25
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness:
    STR: 15
    CON: 15
    DEX: 12
    WIS: 12
    INT: 10
    MR: 20%
    Fire resistance: 0
    Water resistance: 0
    Wind resistance: 0
    Earth resistance: 0
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    You must kill this Ramia to obtain a piece of the Elindare Staff for the mage quest.
    Location: Losus Island

    Normal Drops:
    Serpent Scale
    Blessed Drops:
    Cursed Drops:
    Go to top

    Silent Cavern Werewolf
    Level: 9
    HP: 50
    MP: 20
    AC: 4
    Experience: 82
    Lawful Points: 0
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Air
    Weakness: Earth, Fire
    STR: 15
    CON: 15
    DEX: 12
    WIS: 10
    INT: 10
    MR: 10%
    Fire resistance:
    Water resistance:
    Wind resistance:
    Earth resistance:
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied:
    Tough Skinned:
    Tribal: Y
    Immune to Poison: N
    Immune to Slow: N
    Ranged Attack:
    Two Cell Melee Attack:
    Area Attack:
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: Yes
    Werewolves are afraid of silver and are thus subject to the x2 damage of silver weapons. Human by day, but werewolf by the full moon, these creatures strike out at the humans they once were. Will attack you if you hit other werewolves or lycanthorpes.
    Location: Silent Cavern

    Normal Drops:
    Adena
    Meat
    Small Shield
    Studded Leather Armor
    Dark Headband
    Dark Spirit Crystal: Shadow Armor (level 1)
    Blessed Drops:
    Cursed Drops:
    Go to top

    Valley Basilisk
    Level: 9
    HP: 80
    MP: 30
    AC: 4
    Experience: 82
    Lawful Points: -28
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Fire
    STR: 30
    CON: 18
    DEX: 17
    WIS: 12
    INT: 1
    MR: 30%
    Fire resistance: 130
    Water resistance: 70
    Wind resistance: 90
    Earth resistance: 80
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    Basilisks are huge, intimidating monsters who may emit a fossilizing light from their mouths to inflict damage at a great distance. Running into this monster may be lethal. Those found in the new player zones like Hidden Valley are not nearly as difficult to master as those in the rest of Aden.
    Location: Hidden Valley

    Normal Drops:
    Adena
    Lesser Healing Potion or Red Potion
    Haste Potion or Green Potions
    Scroll of Return to Hidden Valley
    Diamond
    Scroll of Curse Removal
    High Quality Diamond/Quality Diamond
    Scroll of Enchant Armor
    Scroll of Enchant Weapon
    Basilisk Horn
    Blessed Drops:
    Cursed Drops:
    Go to top

    Valley Griffon
    Level: 9
    HP: 70
    MP: 30
    AC: 4
    Experience: 82
    Lawful Points: -29
    Size: Large
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute:
    Weakness: Earth, Fire
    STR: 16
    CON: 15
    DEX: 12
    WIS: 12
    INT: 8
    MR: 10%
    Fire resistance: 125
    Water resistance: 60
    Wind resistance: 70
    Earth resistance: 120
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): N
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: N
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: No
    Affected by Blessed Weapons: No
    These eagle-lion monsters are known to drop haste potions, adena, and certain scrolls.
    Location: Hidden Valley

    Normal Drops:
    Adena
    Potion of Cure Poison or Cyan Potion
    Scroll of Return to Hidden Valley
    Haste Potion or Green Potions
    High Quality Emerald/Quality Emerald
    High Quality Ruby/Quality Ruby
    Lesser Healing Potion or Red Potion
    High Quality Diamond/Quality Diamond
    High Quality Sapphire/Quality Sapphire
    Blessed Drops:
    Scroll of Teleportation
    Greater Haste Potions
    Haste Potion or Green Potions
    Banded Mail
    Cursed Drops:
    Go to top

    Werewolf
    Level: 9
    HP: 50
    MP: 20
    AC: 4
    Experience: 82
    Lawful Points: -39
    Size: Small
    Type: Normal
    Class: Normal
    Avg Adena Drop: N/A
    Episode 5: N
    Karma:
    Attribute: Air
    Weakness: Earth, Fire
    STR: 15
    CON: 15
    DEX: 12
    WIS: 10
    INT: 10
    MR: 10%
    Fire resistance: 145
    Water resistance: 60
    Wind resistance: 85
    Earth resistance: 120
    Aggressive: N
    Aggressive to SOSC: N
    Aggressive to COI: N
    Tameable (via Magic): Y
    Can be Ressed: N
    Can be Polied: N
    Tough Skinned: N
    Tribal: Y
    Immune to Poison: -
    Immune to Slow: -
    Ranged Attack: N
    Two Cell Melee Attack: N
    Area Attack: N
    Affected by Silver/Mithril/Oriharukon Weapons: Yes
    Affected by Blessed Weapons: No
    Werewolves are afraid of silver and are thus subject to the x2 damage of silver weapons. Human by day, but werewolf by the full moon, these creatures strike out at the humans they once were. Will attack you if you hit other werewolves or lycanthorpes.
    Location: Gludio, Talking Island, Talking Island Caves 2F, Elven Forest, Elven Caves 2F, Northwest Giran, DV Entrance (Lycanthrope Spot), Silver Knight Town Caves (Desert Caves) 1F, Gludio/Woodbec Path, Gludio/Kent Path, East of Small Wasteland, Ogre Beach, Gypsy Town, Silence Ground, Turtle Island

    Normal Drops:
    Adena
    Meat
    Low Boots
    Small Shield
    Studded Leather Armor
    Flail
    Feather Quill Pen
    Long Sword
    Scale Mail
    Spellbook: Enchant Dexterity (level 4)
    Spellbook: Vampiric Touch (level 4)
    Chain Mail
    Chain Mail of Magic Resistance
    Dark Headband
    Scroll of Enchant Weapon
    Dark Spirit Crystal: Shadow Armor (level 1)
    Blessed Drops:
    Cursed Drops:
    Go to top

    Note: Lineage 1 Guide data/guides have been transferred from Lineage Guide.

        
     
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