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List of monsters by - [from category Two-cell Melee Attack]
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Drop Guide |
Very Commonly Dropped | Commonly Dropped | Uncommonly Dropped |
Rarely Dropped | Very Rarely Dropped | No Drop Frequency Known |
Escaped Black Knight |
|
Level: 4
HP: 25
MP: 10
AC: 8
Experience: 17
Lawful Points: -5
Size: Small
Type:
Normal
Class:
Beginner
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
None
STR: 0
CON: 0
DEX: 0
WIS: 0
INT: 0
MR: 0%
Fire resistance:
Water resistance:
Wind resistance:
Earth resistance:
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: N
Immune to Slow: N
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
These weaker versions of the black knights are likely to drop adena and potions, but might drop a gemstone or cloak of protection if you are lucky. |
Location:
Hidden Valley |
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Fatigued Ratman |
|
Level: 5
HP: 30
MP: 10
AC: 6
Experience: 26
Lawful Points: -26
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Water
Weakness:
Fire
STR: 12
CON: 16
DEX: 12
WIS: 11
INT: 6
MR: 10%
Fire resistance: 130
Water resistance: 100
Wind resistance: 70
Earth resistance: 90
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
These rodents are definitely more dangerous than the rats you see at the dump! |
Location:
Singing Island, Singing Island Caves, Hidden Valley Caves |
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Killer Rabbit |
|
Level: 5
HP: 20
MP: 30
AC: 20
Experience: 26
Lawful Points: 0
Size: Small
Type:
Normal
Class:
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 9
CON: 10
DEX: 9
WIS: 16
INT: 16
MR: 15%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: N
Immune to Slow: N
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
You must use carrots to tame them. Has the ability to use magical attack Cone of Cold. The rabbits on Dream Island cannot be tamed. |
Location:
Dragon Valley, Silver Knights Town, Waste Land, Fire Valley, Desert Beach (Lizard Beach), Oren Wasteland, Pirate Island |
Normal Drops:
|
Blessed Drops:
|
Cursed Drops:
|
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Valley Arachnevil |
|
Level: 5
HP: 30
MP: 15
AC: 8
Experience: 26
Lawful Points: -55
Size: Large
Type:
Normal
Class:
Beginner
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire
STR: 15
CON: 13
DEX: 17
WIS: 6
INT: 5
MR: 12%
Fire resistance: 130
Water resistance: 95
Wind resistance: 60
Earth resistance: 100
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
This creature, found in the Hidden Valley and Singing Island areas, is not nearly as strong as its counterparts throughout Aden. Still, they've been known as responsible for the deaths of many adventurers just starting out! |
Location:
Hidden Valley |
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Wolf |
|
Level: 5
HP: 30
MP: 5
AC: 18
Experience: 26
Lawful Points: 0
Size: Small
Type:
Normal
Class:
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire
STR: 13
CON: 13
DEX: 16
WIS: 8
INT: 6
MR: 1%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: Y
Immune to Poison: N
Immune to Slow: N
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
A wolf chooses its prey wisely and will not attack first in most cases. Wolves will attack you if you hit a nearby Werewolf or Lycanthrope, You will need to use Floating Eye Meat to tame them. |
Location:
Orc Town, Talking Island, Windawood/Woodbec, Desert, Orc Beach, Orc Fire Field, Elven Forest, DV Entrance (Lycanthrope Spot), Gludio/Woodbec Path, East of Small Wasteland, Orc Forest, Turtle Island |
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Giant Spider |
|
Level: 6
HP: 55
MP: 30
AC: 6
Experience: 37
Lawful Points: -19
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 18
CON: 16
DEX: 14
WIS: 6
INT: 5
MR: 10%
Fire resistance: 130
Water resistance: 95
Wind resistance: 80
Earth resistance: 90
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
These monsters are related to the arachnevils elsewhere in Aden, but are not nearly as fast or powerful. |
Location:
Singing Island Caves |
Normal Drops:
|
Blessed Drops:
|
Cursed Drops:
|
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Rotting Skeleton Guard |
|
Level: 6
HP: 45
MP: 10
AC: 7
Experience: 37
Lawful Points: -18
Size: Small
Type:
Undead
Class:
Beginner
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 16
CON: 14
DEX: 15
WIS: 14
INT: 6
MR: 25%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Because they are rotting, these skeleton guards are easier to dominate than those elsewhere in Aden. Still, they are good monsters for new players to train on. |
Location:
Singing Island |
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Sewer Vakuuk |
|
Level: 7
HP: 65
MP: 0
AC: 4
Experience: 50
Lawful Points: -19
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Water
Weakness:
Earth, Fire
STR: 17
CON: 15
DEX: 16
WIS: 2
INT: 2
MR: 0%
Fire resistance: 130
Water resistance: 100
Wind resistance: 60
Earth resistance: 105
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
These hideous monsters, a combination of man and cockroach will be found in dark, damp places. One might not be too much of a challenge, but beware if there are many in one area -- their attack is as awful as their looks! Those you may see in one of the new player zones are not as strong as those rumored to roam the underwater tunnels of Heine. |
Location:
Hidden Valley Caves |
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Underground Crabman |
Concept Art
|
Level: 8
HP: 75
MP: 0
AC: 4
Experience: 65
Lawful Points: -17
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Air, Earth
STR: 18
CON: 15
DEX: 12
WIS: 6
INT: 5
MR: 1%
Fire resistance: 80
Water resistance: 75
Wind resistance: 125
Earth resistance: 110
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Largely found in new player zones, these creatures attack with their large pinschers. However, they don't do nearly as much damage as their cousins in the Heine area, and other places in Aden! |
Location:
Hidden Valley Caves |
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Valley Ogre |
|
Level: 8
HP: 65
MP: 20
AC: 6
Experience: 65
Lawful Points: -28
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 20
CON: 18
DEX: 12
WIS: 12
INT: 4
MR: 20%
Fire resistance: 120
Water resistance: 80
Wind resistance: 90
Earth resistance: 95
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
These huge, green guys are a good challenge for new players. They hit very hard and can wipe all of your hit points in one or two blows, but they are very slow, making them good targets for ranged attacks. |
Location:
Hidden Valley |
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Cronos |
|
Level: 9
HP: 165
MP: 1
AC: 1
Experience: 82
Lawful Points: -12
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire
STR: 20
CON: 18
DEX: 12
WIS: 12
INT: 1
MR: 20%
Fire resistance: 130
Water resistance: 80
Wind resistance: 90
Earth resistance: 95
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
This monster is located on the southern part of the Hidden Valley. He spawns about every 10 minutes. |
Location:
Hidden Valley |
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Island Cockatrice |
|
Level: 9
HP: 80
MP: 40
AC: 5
Experience: 82
Lawful Points: -28
Size: Large
Type:
Normal
Class:
Beginner
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 25
CON: 18
DEX: 18
WIS: 12
INT: 8
MR: 30%
Fire resistance: 110
Water resistance: 95
Wind resistance: 70
Earth resistance: 90
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Don't laugh at these lizard/roosters -- they can really do some damage to new players! The cockatrices on Singing Island are not as harmful as those you will find elsewhere in Aden. |
Location:
Singing Island |
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Island Drake |
|
Level: 11
HP: 100
MP: 50
AC: -8
Experience: 122
Lawful Points: -85
Size: Large
Type:
Normal
Class:
Beginner
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Earth, Fire
STR: 32
CON: 18
DEX: 18
WIS: 15
INT: 15
MR: 36%
Fire resistance: 185
Water resistance: 150
Wind resistance: 170
Earth resistance: 180
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
The drakes you see in Singing Island attack from the air. However, if you run into one in other part of Aden, like Dragon Valley or Forgotten Island, make sure you are prepared! They are very strong. |
Location:
Singing Island |
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Orc Elder |
Concept Art
|
Level: 12
HP: 80
MP: 50
AC: 0
Experience: 145
Lawful Points: -15
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Fire
Weakness:
Water
STR: 6
CON: 12
DEX: 10
WIS: 13
INT: 10
MR: 30%
Fire resistance: 75
Water resistance: 130
Wind resistance: 95
Earth resistance: 90
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: Y
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Orc Elders use their powers of healing to tend to the wounds of other orcs, while opting to hurl destructive fireballs at opponents. |
Location:
Silence Ground |
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Orc Wizard/Mage |
Concept Art
|
Level: 12
HP: 80
MP: 50
AC: 0
Experience: 145
Lawful Points: -15
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Fire
Weakness:
Water
STR: 6
CON: 12
DEX: 10
WIS: 13
INT: 10
MR: 30%
Fire resistance: 45
Water resistance: 220
Wind resistance: 100
Earth resistance: 150
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: Y
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Orc mages use their powers of healing to tend to the wounds of other orcs, while opting to hurl destructive fireballs at opponents. |
Location:
Gludio, Orc Town, Silver Knights Town, Desert, Orc Beach, Orc Fire Field, Gludio/Woodbec Path, East of Small Wasteland, Orc Forest, Giran Death Match, Gludio Death Match, Talking Island Death Match, Turtle Island |
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Skeleton Soldier/Pike |
Concept Art
|
Level: 13
HP: 90
MP: 15
AC: 0
Experience: 170
Lawful Points: -13
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 16
CON: 14
DEX: 15
WIS: 12
INT: 10
MR: 10%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Skeleton Pikes are considered undead monsters. A skeletal soldier equipped with a spear. Often found traveling with other skeletal soldiers. |
Location:
Talking Island Caves 2F, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Silver Knight Town Caves (Desert Caves) 2F, Silver Knight Town Caves (Desert Caves) 3F, Windawood Dungeon 1F, Giran Death Match, Gludio Death Match, Talking Island Death Match |
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Arachnevil/Shelob |
|
Level: 14
HP: 100
MP: 15
AC: 0
Experience: 197
Lawful Points: -17
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire
STR: 15
CON: 13
DEX: 17
WIS: 6
INT: 5
MR: 12%
Fire resistance: 200
Water resistance: 100
Wind resistance: 30
Earth resistance: 75
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Arachnevils are known as the Children of the Arachnevil Elders, who are believed to have lived in the middle world long ago. This monster lives in deep mountains or caves and paralyzes passing animals with light emitted from its eyes and wraps them in thread to consume later. Arachnevils are very fast moving creatures. Will drop a nail of Arachnevil if you are trying to pass the Gunters test. [Gunter's test is no longer available.] |
Location:
Giran, Gludio, Heine, Kent, Silver Knights Town, Talking Island, Talking Island Caves 2F, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, East Giran, South Giran, Northwest Giran, DV Entrance (Lycanthrope Spot), Silver Knight Town Caves (Desert Caves) 1F, Gludio/Woodbec Path, Gludio/Kent Path, Giran Death Match, Gludio Death Match, Talking Island Death Match, Turtle Island |
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Duda-Mara Orc |
|
Level: 15
HP: 100
MP: 50
AC: -5
Experience: 226
Lawful Points: -8
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Fire
Weakness:
Water
STR: 12
CON: 14
DEX: 14
WIS: 15
INT: 16
MR: 20%
Fire resistance: 60
Water resistance: 200
Wind resistance: 90
Earth resistance: 95
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Located around Orc Town, Northeast of the Gludin village. Will drop a Totem of Duda-Mara which can be turned into Lyra for 50 adena. |
Location:
Orc Town, Orc Beach, Orc Fire Field, Elven Caves 2F, Orc Forest, Talking Island Death Match |
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Troglodyte |
|
Level: 15
HP: 60
MP: 30
AC: -4
Experience: 226
Lawful Points: -10
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Fire
Weakness:
Air
STR: 16
CON: 18
DEX: 17
WIS: 12
INT: 12
MR: 10%
Fire resistance: 80
Water resistance: 75
Wind resistance: 155
Earth resistance: 130
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
The small troglodyte uses a long spear to attack its prey and moves with quick speed. |
Location:
Heine, Silver Knights Town, Heine Caves 1F, Heine Caves 2F, Ivory Tower Town, Dwarf Beach, Talking Island Death Match, Turtle Island |
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Baell Zaer |
|
Level: 16
HP: 200
MP: 45
AC: -39
Experience: 257
Lawful Points: -1
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
STR: 18
CON: 16
DEX: 12
WIS: 11
INT: 18
MR: 10%
Fire resistance: 0
Water resistance: 0
Wind resistance: 0
Earth resistance: 0
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: Y
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Ratman on Talking Island 1F with Call Lighting spell. You must obtain the Crooked Staff from him. |
Location:
Talking Island Caves 1F |
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Black Knight |
|
Level: 16
HP: 100
MP: 10
AC: -10
Experience: 257
Lawful Points: -15
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
None
STR: 16
CON: 16
DEX: 15
WIS: 12
INT: 12
MR: 10%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: N
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
This servant of the anti-king Calawuhel boasts superb fighting skills and a violent nature. They usually appear in groups on the Wastelands of Mainland and sometimes come with Kurtz to the Talking Island. |
Location:
Silver Knights Town, Talking Island, Small Waste Land, Giran Death Match, Forest of Dawn, Turtle Island |
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Crabman |
Concept Art
|
Level: 16
HP: 200
MP: 0
AC: -10
Experience: 257
Lawful Points: -20
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Water
Weakness:
Air, Earth
STR: 18
CON: 15
DEX: 12
WIS: 6
INT: 5
MR: 1%
Fire resistance: 80
Water resistance: 50
Wind resistance: 180
Earth resistance: 150
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
This crab-like humanoid is protected by a thick shell of armor and attacks with large pinchers. Fortunately, he is slow enough to be avoided by a nimble adventurer. |
Location:
Heine Caves 2F, Heine Caves 3F, Heine Caves 4F, Giran Death Match, Gludio Death Match, Turtle Island |
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Merman |
Concept Art
|
Level: 16
HP: 85
MP: 20
AC: -2
Experience: 257
Lawful Points: 5
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Water
Weakness:
Air
STR: 15
CON: 15
DEX: 12
WIS: 8
INT: 8
MR: 5%
Fire resistance: 90
Water resistance: 50
Wind resistance: 190
Earth resistance: 95
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
This male humanoid lives underwater and attacks using a trident. These monsters are not very strong, but they have an attack range of 2. |
Location:
Heine Caves 4F |
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Giran Crabman |
Concept Art
|
Level: 17
HP: 150
MP: 0
AC: -12
Experience: 290
Lawful Points: -20
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
STR: 18
CON: 15
DEX: 12
WIS: 6
INT: 5
MR: 1%
Fire resistance: 100
Water resistance: 80
Wind resistance: 120
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Giran Dungeoun version of the Heine Cave Crabman(lvl 16) |
Location:
Giran Caves 2F |
Normal Drops:
|
Blessed Drops:
|
Cursed Drops:
|
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Giran Troglodyte |
|
Level: 17
HP: 160
MP: 30
AC: -4
Experience: 290
Lawful Points: -10
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
STR: 16
CON: 18
DEX: 17
WIS: 12
INT: 12
MR: 10%
Fire resistance: 80
Water resistance: 80
Wind resistance: 140
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Giran Dungeoun version of the mainland Troglodyte(lvl 14) |
Location:
Giran Caves 1F |
Normal Drops:
|
Blessed Drops:
|
Cursed Drops:
|
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Neruga Orc |
|
Level: 17
HP: 150
MP: 15
AC: -8
Experience: 290
Lawful Points: -16
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Fire
Weakness:
Water
STR: 17
CON: 14
DEX: 13
WIS: 8
INT: 10
MR: 7%
Fire resistance: 60
Water resistance: 200
Wind resistance: 90
Earth resistance: 95
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Located around Orc Town, Northeast of the Gludin village. Will drop a Totem of neruga which can be traded with Lyra for 100 adena each. |
Location:
Orc Town, Orc Beach, Orc Fire Field, Elven Caves 3F, Orc Forest |
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Arachnevil Elder / Ungoliant |
|
Level: 18
HP: 200
MP: 30
AC: -5
Experience: 325
Lawful Points: -23
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire
STR: 18
CON: 16
DEX: 14
WIS: 6
INT: 5
MR: 10%
Fire resistance: 150
Water resistance: 90
Wind resistance: 40
Earth resistance: 95
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poisons target and causes HP to decrease until it is cured. |
Arachnevil Elders are creatures of ancient times before the sun and moon. Might poison the attacker, use cyan potion/twig of ent to stop the poisoning, otherwise your HP will drop for a minute and you might die. |
Location:
Giran, Gludio, Heine, Kent, Talking Island, Main Land Caves 2F, Main Land Caves 3F, Main Land Caves 4F, Main Land Caves 5F, Main Land Caves 6F, Main Land Caves 7F, Dragon Valley Caves 1F, East Giran, South Giran, Northwest Giran, DV Entrance (Lycanthrope Spot), Windawood Dungeon 1F, Windawood Dungeon 2F, Gludio/Woodbec Path, Gludio/Kent Path, Ogre Beach, Giran Death Match, Gludio Death Match, Werldern Death Match, Turtle Island |
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Diad Dark Elemental |
|
Level: 18
HP: 400
MP: 120
AC: -10
Experience: 325
Lawful Points: -38
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
STR: 23
CON: 20
DEX: 17
WIS: 12
INT: 12
MR: 45%
Fire resistance: 150
Water resistance: 50
Wind resistance: 70
Earth resistance: 60
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: Y
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
A spirit in the form of a human whose entire body emits a dark aura. Its hand is in sharp, pointed form and can be used to pierce as a normal attack. Paralyzes its target's vision as a special attack. Its body is surrounded by a dark flame that disappears. Has a strong resistance to the 4 types of elemental attacks.
|
Location:
Lastabad Dungeon 3F |
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Orc Guard |
|
Level: 18
HP: 500
MP: 15
AC: -15
Experience: 325
Lawful Points: 0
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Fire
Weakness:
Water
STR: 17
CON: 14
DEX: 20
WIS: 8
INT: 10
MR: 15%
Fire resistance: 0
Water resistance: 0
Wind resistance: 0
Earth resistance: 0
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Located around the Orc Fortress, Northeast of Gludin village. They help protect the Orc fortress from attackers. |
Location:
Orc Town, Orc Beach, Orc Fire Field, Orc Forest |
Normal Drops:
Adena |
Blessed Drops:
|
Cursed Drops:
|
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Giran Vakuuk |
|
Level: 19
HP: 180
MP: 0
AC: -3
Experience: 362
Lawful Points: -20
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 17
CON: 15
DEX: 16
WIS: 2
INT: 2
MR: 0%
Fire resistance: 120
Water resistance: 100
Wind resistance: 100
Earth resistance: 80
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poisons target and causes HP to decrease until it is cured. |
Giran Dungeoun version of the Sewer/Heine Vakuuk(lvl 12) |
Location:
Giran Caves 2F |
Normal Drops:
|
Blessed Drops:
|
Cursed Drops:
|
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Giant Soldier Ant |
Concept Art
|
Level: 20
HP: 150
MP: 100
AC: -7
Experience: 401
Lawful Points: -20
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire
STR: 30
CON: 18
DEX: 20
WIS: 17
INT: 15
MR: 60%
Fire resistance: 190
Water resistance: 100
Wind resistance: 60
Earth resistance: 40
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
With a strong attack and fast speed, the Giant Soldier Ant can be called the one of the fittest fighters in the desert, and the items it drops are as significant as the power it wields. |
Location:
Ant Caves 1F, Ant Caves 2F, Ant Caves 3F, Ant Caves 4F, Ant Caves 5F, Ant Caves 6F, Ant Caves 7F, Ant Caves 8F, Ant Caves 9F, Desert, Giran Death Match, Talking Island Death Match |
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Giran Arachnevil Elder |
|
Level: 20
HP: 180
MP: 30
AC: -5
Experience: 401
Lawful Points: -23
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 18
CON: 14
DEX: 16
WIS: 6
INT: 5
MR: 10%
Fire resistance: 120
Water resistance: 100
Wind resistance: 100
Earth resistance: 80
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Giran Dungeon version of the mainland Arachnevil Elder(lvl 18) |
Location:
Giran Caves 2F |
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Mutated Giant Ant Queen |
|
Level: 20
HP: 400
MP: 70
AC: -12
Experience: 401
Lawful Points: -10
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
STR: 20
CON: 18
DEX: 16
WIS: 18
INT: 16
MR: 50%
Fire resistance: 150
Water resistance: 80
Wind resistance: 70
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
You must kill this mop to obtain the level 30 Prince(ss) quest items. |
Location:
|
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Ratman |
|
Level: 20
HP: 150
MP: 10
AC: -5
Experience: 401
Lawful Points: -14
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire
STR: 12
CON: 16
DEX: 12
WIS: 11
INT: 8
MR: 10%
Fire resistance: 160
Water resistance: 120
Wind resistance: 70
Earth resistance: 90
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
This speedy rat-like monster wields a trident and makes up for his lack of strength with a very speedy attack. |
Location:
Heine Caves 1F, Heine Caves 2F, Heine Caves 3F, Giran Death Match, Gludio Death Match |
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Sin of Sepia |
Concept Art
|
Level: 20
HP: 600
MP: 250
AC: -25
Experience: 401
Lawful Points: 10000
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
STR: 15
CON: 15
DEX: 18
WIS: 25
INT: 18
MR: 50%
Fire resistance: 60
Water resistance: 65
Wind resistance: 140
Earth resistance: 90
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
You must kill the Sin of Sepia to receive a Blue Flute for the level 45 Elf Quest. This monster looks like a Succubus Queen. Just like a regular Succubus she will cast Vampire Touch spell.
Keep in mind, when you kill this mop, it will cost you 10,000 lawful points! |
Location:
|
Normal Drops:
Blue Flute |
Blessed Drops:
|
Cursed Drops:
|
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Undead Elmore Soldier |
Concept Art
|
Level: 21
HP: 150
MP: 0
AC: -15
Experience: 442
Lawful Points: -20
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 16
CON: 16
DEX: 17
WIS: 8
INT: 8
MR: 0%
Fire resistance: 110
Water resistance: 110
Wind resistance: 110
Earth resistance: 110
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: Y
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
These undead monsters are ordinary soldiers whose deaths were forgotten. The solder's level is lower than that of a general but its spear is sharper than anything. |
Location:
Ivory Tower Town, Oren Wasteland, Dwarf Beach, Border Fortress, Giran Death Match, Gludio Death Match |
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Cerberus |
|
Level: 24
HP: 120
MP: 60
AC: -20
Experience: 577
Lawful Points: -27
Size: Small
Type:
Demon
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Fire
Weakness:
Water
STR: 17
CON: 18
DEX: 15
WIS: 12
INT: 16
MR: 25%
Fire resistance: 20
Water resistance: 300
Wind resistance: 85
Earth resistance: 90
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: Y
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: Yes |
This three-headed canine attacks opponents with a fiery breath attack harming any who stand within the circle of fire. |
Location:
Main Land Caves 4F, Main Land Caves 5F, Main Land Caves 6F, Main Land Caves 7F, Silver Knight Town Caves (Desert Caves) 3F, Silver Knight Town Caves (Desert Caves) 4F, Windawood Dungeon 1F, Windawood Dungeon 2F, Ivory Tower 8F, Giran Death Match, Hell |
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GC Dire Wolf |
|
Level: 24
HP: 120
MP: 60
AC: -20
Experience: 577
Lawful Points: -27
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Earth
STR: 17
CON: 18
DEX: 15
WIS: 12
INT: 16
MR: 25%
Fire resistance: 100
Water resistance: 100
Wind resistance: 80
Earth resistance: 120
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: Y
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
|
Location:
Great Cavern, Ancient Giant Ruins - Northwest, Resistance Village |
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Sea Dancer |
|
Level: 24
HP: 180
MP: 500
AC: -24
Experience: 577
Lawful Points: -10
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Water
Weakness:
STR: 10
CON: 12
DEX: 10
WIS: 17
INT: 17
MR: 30%
Fire resistance: 10
Water resistance: 55
Wind resistance: 280
Earth resistance: 100
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: Y
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
This monster can only be seen in the Werldern DM for now. |
Location:
Heine Caves 4F, Werldern Death Match |
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Pan |
|
Level: 25
HP: 1200
MP: 10
AC: 10
Experience: 626
Lawful Points: 510
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 18
CON: 17
DEX: 16
WIS: 10
INT: 10
MR: 100%
Fire resistance: 0
Water resistance: 0
Wind resistance: 0
Earth resistance: 0
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Pans can be found in the Elven Forest and will give manes when punched or kicked without a weapon in hand. |
Location:
Elven Forest |
Normal Drops:
|
Blessed Drops:
|
Cursed Drops:
|
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Undead Elmore General |
Concept Art
|
Level: 25
HP: 180
MP: 0
AC: -18
Experience: 626
Lawful Points: -25
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 17
CON: 18
DEX: 15
WIS: 12
INT: 10
MR: 10%
Fire resistance: 150
Water resistance: 150
Wind resistance: 150
Earth resistance: 150
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
On the battlefield of ruins in Oren, these monsters suffer from their wounds of fierce war and wander around the present world as they did before. They attack as if the only instinct they have left is aggression. |
Location:
Ivory Tower Town, Oren Wasteland, Dwarf Beach, Border Fortress, Giran Death Match, Gludio Death Match |
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GC Dire Bear |
|
Level: 26
HP: 300
MP: 30
AC: -15
Experience: 677
Lawful Points: -18
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 14
CON: 18
DEX: 12
WIS: 12
INT: 8
MR: 5%
Fire resistance: 120
Water resistance: 100
Wind resistance: 100
Earth resistance: 80
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: Y
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
|
Location:
Great Cavern, Ancient Giant Ruins - Northwest, Resistance Village |
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Scorpion |
|
Level: 26
HP: 200
MP: 30
AC: -15
Experience: 677
Lawful Points: -18
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Water
STR: 14
CON: 18
DEX: 12
WIS: 12
INT: 1
MR: 5%
Fire resistance: 70
Water resistance: 220
Wind resistance: 85
Earth resistance: 80
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poisons target and causes HP to decrease until it is cured. |
Scorpions can be found in the desert and in Dragon Valley and attack with large claws and tail. |
Location:
Dragon Valley, Desert, Giran Death Match, Werldern Death Match |
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Betrayer of Undead |
|
Level: 27
HP: 900
MP: 600
AC: -15
Experience: 730
Lawful Points: -10
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
STR: 16
CON: 14
DEX: 16
WIS: 16
INT: 16
MR: 25%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack:
Two Cell Melee Attack: Y
Area Attack: Y
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
You must kill him to obtain an Undead Bone Piece for the Level 30 mage quest. |
Location:
|
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Dark Elf |
|
Level: 27
HP: 350
MP: 110
AC: -24
Experience: 730
Lawful Points: -35
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Air
Weakness:
Fire
STR: 16
CON: 14
DEX: 16
WIS: 16
INT: 16
MR: 30%
Fire resistance: 180
Water resistance: 50
Wind resistance: 60
Earth resistance: 115
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: Y
Two Cell Melee Attack: Y
Area Attack: Y
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
The evil nature of these elves has turned their skin to black. They attack at a distance using bows and closeup using Tornado. |
Location:
Giran, Heine, Orc Town, Orc Beach, East Giran, South Giran, DV Entrance (Lycanthrope Spot), Orc Forest, Giran Death Match, Gludio Death Match, Darkmar's Dungeon, Werldern Death Match, Forest of Dawn |
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Darkmar |
|
Level: 27
HP: 350
MP: 110
AC: -24
Experience: 730
Lawful Points: -10
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
STR: 16
CON: 14
DEX: 16
WIS: 16
INT: 16
MR: 30%
Fire resistance: 125
Water resistance: 50
Wind resistance: 90
Earth resistance: 115
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: Y
Two Cell Melee Attack: Y
Area Attack: Y
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
|
Location:
Darkmar's Dungeon |
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Skeleton Guard |
|
Level: 27
HP: 270
MP: 60
AC: -15
Experience: 730
Lawful Points: -30
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 16
CON: 14
DEX: 15
WIS: 14
INT: 14
MR: 25%
Fire resistance: 110
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Skeleton Guards are considered undead monsters. This spear-wielding skeleton is a member of the elite skeletal forces that patrol the Dragon Valley. |
Location:
Dragon Valley, Dragon Valley Caves 1F, Dragon Valley Caves 2F, Dragon Valley Caves 3F, Dragon Valley Caves 4F, Giran Death Match, Gludio Death Match |
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Elekkadom |
|
Level: 28
HP: 350
MP: 300
AC: -15
Experience: 785
Lawful Points: -40
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Water
Weakness:
Earth
STR: 20
CON: 15
DEX: 17
WIS: 18
INT: 15
MR: 15%
Fire resistance: 80
Water resistance: 50
Wind resistance: 150
Earth resistance: 220
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
The huge, electric Elekkadom attacks with an open mouth, creating electrical sparks that damage all enemies within three tiles. |
Location:
Heine Caves 4F |
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Giran Cerberus |
|
Level: 28
HP: 160
MP: 60
AC: -18
Experience: 785
Lawful Points: -27
Size: Small
Type:
Demon
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Water
STR: 17
CON: 18
DEX: 15
WIS: 12
INT: 16
MR: 25%
Fire resistance: 80
Water resistance: 120
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: Y
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: Yes |
Giran Dungeoun version of the normal Cerberus (lvl 24) |
Location:
Giran Caves 3F |
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Giran Dire Wolf |
|
Level: 28
HP: 220
MP: 20
AC: -12
Experience: 785
Lawful Points: -25
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 22
CON: 17
DEX: 18
WIS: 15
INT: 11
MR: 35%
Fire resistance: 120
Water resistance: 100
Wind resistance: 100
Earth resistance: 80
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Giran Dungeoun version of the TOI/Lastabad Dire Wolf (lvl 40/?) |
Location:
Giran Caves 3F |
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Giran Stone Golem |
|
Level: 28
HP: 440
MP: 300
AC: -8
Experience: 785
Lawful Points: -30
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Air, Fire
STR: 58
CON: 16
DEX: 10
WIS: 6
INT: 11
MR: 30%
Fire resistance: 120
Water resistance: 100
Wind resistance: 100
Earth resistance: 80
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: Y
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: Y
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Giran Dungeoun version of the mainland Stone Golem (lvl 13). Capable of throwing rocks from a distance. |
Location:
Giran Caves 4F |
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Ogre |
|
Level: 28
HP: 500
MP: 20
AC: -18
Experience: 785
Lawful Points: -34
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire
STR: 20
CON: 18
DEX: 12
WIS: 12
INT: 8
MR: 20%
Fire resistance: 200
Water resistance: 80
Wind resistance: 90
Earth resistance: 45
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: Y
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Ogres are giant monsters found in and around the mainland forests and in Dragon Valley. Huge and slow, the ogres are hunted for their blood, which is used to create Elven power gloves. |
Location:
Kent, Dragon Valley, Orc Town, Orc Beach, Gludio/Woodbec Path, Orc Forest, Ogre Beach, Giran Death Match, Gludio Death Match, Werldern Death Match, Forest of Dawn, Turtle Island |
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Fire Warrior |
|
Level: 29
HP: 280
MP: 20
AC: -11
Experience: 842
Lawful Points: -25
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Fire
Weakness:
Water
STR: 15
CON: 10
DEX: 11
WIS: 9
INT: 9
MR: 20%
Fire resistance: 40
Water resistance: 200
Wind resistance: 95
Earth resistance: 90
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
The Fire Warriors of Valakas are doomed to forever pace the volcanic plains ablaze in searing and agonizing flames. The reason behind their horrific fate is yet unknown. Found in the Werldern Volcanic Area. |
Location:
Fire Valley, Giran Death Match, Gludio Death Match |
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Diad Dark Elf Guard (Spear) |
|
Level: 30
HP: 540
MP: 50
AC: -18
Experience: 901
Lawful Points: -37
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 18
CON: 18
DEX: 20
WIS: 5
INT: 5
MR: 30%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: Y
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
It wears (lastabad) studded leather armor, uses a one-handed spear and a (lastabad) round shield. Its spear attack has a range of 2 cells. |
Location:
Lastabad Dungeon 3F, Front Gate of Lastavard |
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Giant (Medium) |
|
Level: 30
HP: 400
MP: 10
AC: -20
Experience: 901
Lawful Points: -10
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 19
CON: 18
DEX: 12
WIS: 10
INT: 10
MR: 30%
Fire resistance: 190
Water resistance: 155
Wind resistance: 160
Earth resistance: 70
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: Y
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Giants are terribly large and powerful creatures who inhabit the area around the Twilight Mountains. They use huge clubs to bludgeon their victims, but move fairly slowly so escape is possible. In a fit of rage, they will throw stones when their hit points get too low. To avoid being hit by these stones when using a bow, keep the Giant at a distance (near the corner of your screen) |
Location:
Forest of Dawn, Twilight Mountains, Tower of Insolence. Wastelands |
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Subterranean Crabman |
Concept Art
|
Level: 30
HP: 420
MP: 5
AC: -30
Experience: 901
Lawful Points: -20
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Air
STR: 18
CON: 16
DEX: 15
WIS: 10
INT: 12
MR: 10%
Fire resistance: 80
Water resistance: 80
Wind resistance: 140
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Will turn agro, if any other mop is hit. |
Location:
Abyss Lake |
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Giran Cimaera |
|
Level: 31
HP: 260
MP: 40
AC: -23
Experience: 962
Lawful Points: -30
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Air
STR: 19
CON: 18
DEX: 16
WIS: 8
INT: 8
MR: 35%
Fire resistance: 100
Water resistance: 80
Wind resistance: 120
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poisons target and causes HP to decrease until it is cured. |
Giran Dungeoun version of the TOI Cimaera lvl(39) |
Location:
Giran Caves 3F |
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Diad Dark Forester |
|
Level: 32
HP: 500
MP: 100
AC: -32
Experience: 1025
Lawful Points: -50
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
STR: 17
CON: 17
DEX: 18
WIS: 25
INT: 22
MR: 75%
Fire resistance: 100
Water resistance: 100
Wind resistance: 80
Earth resistance: 120
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: Y
Immune to Slow: -
Ranged Attack: Y
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Easily seen in Diad Fortress and the Oum Cavern |
Location:
Lastabad Dungeon 4F, Oum Cave |
Go to top
GC Heavy Oum |
|
Level: 32
HP: 400
MP: 20
AC: -23
Experience: 1025
Lawful Points: -15
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 15
CON: 13
DEX: 13
WIS: 6
INT: 5
MR: 10%
Fire resistance: 120
Water resistance: 100
Wind resistance: 100
Earth resistance: 80
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: Y
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
|
Location:
Great Cavern |
Normal Drops:
|
Blessed Drops:
|
Cursed Drops:
|
Go to top
GC Taurverus |
|
Level: 32
HP: 350
MP: 180
AC: -23
Experience: 1025
Lawful Points: -30
Size: Small
Type:
Demon
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Fire
Weakness:
Water
STR: 17
CON: 12
DEX: 15
WIS: 12
INT: 10
MR: 10%
Fire resistance: 80
Water resistance: 120
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: Yes |
|
Location:
Great Cavern |
Go to top
Giant (Dark) |
|
Level: 32
HP: 380
MP: 10
AC: -22
Experience: 1025
Lawful Points: -10
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 20
CON: 16
DEX: 12
WIS: 10
INT: 11
MR: 25%
Fire resistance: 190
Water resistance: 85
Wind resistance: 90
Earth resistance: 70
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: Y
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Giants are terribly large and powerful creatures who inhabit the area around the Twilight Mountains. They use huge clubs to bludgeon their victims, but move fairly slowly so escape is possible. In a fit of rage, they will throw stones when their hit points get too low. To avoid being hit by these stones when using a bow, keep the Giant at a distance (near the corner of your screen) |
Location:
Forest of Dawn, Twilight Mountains, Tower of Insolence. Wastelands |
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Beholder |
|
Level: 33
HP: 450
MP: 500
AC: -10
Experience: 1090
Lawful Points: -30
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 10
CON: 13
DEX: 12
WIS: 18
INT: 18
MR: 50%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Paralyze: Paralyzes target after a few seconds. Target can still receive damage while paralyzed. |
The Beholder may cast a paralyzing spell before zooming in for the attack. To prevent being frozen wield a +5 or better Shield of Reflection. |
Location:
Heine, Heine Caves 2F, Heine Caves 3F |
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Giant (Light) |
|
Level: 33
HP: 420
MP: 10
AC: -25
Experience: 1090
Lawful Points: -10
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 22
CON: 19
DEX: 15
WIS: 13
INT: 14
MR: 40%
Fire resistance: 190
Water resistance: 80
Wind resistance: 85
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: Y
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Giants are terribly large and powerful creatures who inhabit the area around the Twilight Mountains. They use huge clubs to bludgeon their victims, but move fairly slowly so escape is possible. In a fit of rage, they will throw stones when their hit points get too low. To avoid being hit by these stones when using a bow, keep the Giant at a distance (near the corner of your screen) |
Location:
Forest of Dawn, Twilight Mountains, Tower of Insolence. Wastelands |
Go to top
Cockatrice |
|
Level: 34
HP: 500
MP: 250
AC: -20
Experience: 1157
Lawful Points: -36
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire
STR: 25
CON: 18
DEX: 18
WIS: 12
INT: 12
MR: 30%
Fire resistance: 250
Water resistance: 95
Wind resistance: 60
Earth resistance: 90
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Paralyze: Paralyzes target instantly. Target will not receive damage for duration. |
The cockatrice is a lizard with the head of a rooster and the power to block opponents with a fossilizing ray of light. |
Location:
Dragon Valley, Hell |
Go to top
Diad Dark Elf Beast Tamer |
|
Level: 34
HP: 620
MP: 250
AC: -28
Experience: 1157
Lawful Points: -44
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Water
STR: 15
CON: 17
DEX: 12
WIS: 17
INT: 17
MR: 65%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: Y
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Wears an outfit that has leather and animal bone. Normally does not use a weapon. The beast tamer's bodily attacks with bare hands and feet is not that strong. While riding a dire wolf, it uses a spear and possesses strong fighting abilities. |
Location:
Lastabad Dungeon 3F |
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Forgotten Island Arachnevil |
|
Level: 34
HP: 170
MP: 15
AC: -15
Experience: 1157
Lawful Points: -17
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 15
CON: 13
DEX: 17
WIS: 6
INT: 5
MR: 12%
Fire resistance: 240
Water resistance: 170
Wind resistance: 130
Earth resistance: 160
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poisons target and causes HP to decrease until it is cured. |
If you think the arachnevils and arachnevil elders around Kent, Giran, and Woodbec are tough -- don't even try going to the Forgotten Island to fight these creatures! They are faster, meaner, and stronger than their counterparts on the mainland. |
Location:
Forgotten Island |
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Ettin |
|
Level: 35
HP: 500
MP: 70
AC: -22
Experience: 1226
Lawful Points: -40
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire
STR: 20
CON: 18
DEX: 16
WIS: 18
INT: 16
MR: 50%
Fire resistance: 180
Water resistance: 80
Wind resistance: 70
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Ettins are powerful two-headed creatures that live in the Dragon Valley dungeon and in the Forest of Dawn. Has the ability to haste itself. |
Location:
Dragon Valley Caves 3F, Dragon Valley Caves 4F, Dragon Valley Caves 5F, Dragon Valley Caves 6F, Ivory Tower 8F, Giran Death Match, Gludio Death Match, Werldern Death Match, Forest of Dawn |
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Gargoyle |
Concept Art
|
Level: 35
HP: 550
MP: 0
AC: -30
Experience: 1226
Lawful Points: -30
Size: Small
Type:
Demon
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 22
CON: 20
DEX: 14
WIS: 6
INT: 6
MR: 25%
Fire resistance: 80
Water resistance: 70
Wind resistance: 200
Earth resistance: 90
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: Y
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Gargoyles are winged demon-like creatures with a dark green, hard body. They possess strong resilience against physical.
Presently, they dont spawn anywhere in Aden, but can be summoned by lvl 48+ Mages wearing ROSC. |
Location:
|
Normal Drops:
|
Blessed Drops:
|
Cursed Drops:
|
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GC Beast Summoner |
|
Level: 35
HP: 383
MP: 197
AC: -25
Experience: 1226
Lawful Points: -32
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 19
CON: 13
DEX: 16
WIS: 13
INT: 11
MR: 11%
Fire resistance: 120
Water resistance: 100
Wind resistance: 100
Earth resistance: 80
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: Y
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
|
Location:
Great Cavern, Resistance Village |
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Elite Black Knight |
|
Level: 36
HP: 700
MP: 100
AC: -50
Experience: 1297
Lawful Points: -45
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Earth
STR:
CON:
DEX:
WIS:
INT:
MR:
Fire resistance:
Water resistance:
Wind resistance:
Earth resistance:
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: N
Immune to Slow: N
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Strengthened Black Knight-type, spawns in a party with Krieg, located in the Forest of Dawn hunting area.
|
Location:
Forest of Dawn |
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Dancing Sword |
|
Level: 37
HP: 380
MP: 0
AC: -43
Experience: 1370
Lawful Points: -39
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 17
CON: 12
DEX: 20
WIS: 5
INT: 1
MR: 40%
Fire resistance: 100
Water resistance: 220
Wind resistance: 185
Earth resistance: 165
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Animated by evil magic, this sword is surprisingly quick. Be sure you are hasted when coming up against this creature. It is known to drop adena and mana potions. |
Location:
Tower of Insolence 17F, Tower of Insolence 18F, Tower of Insolence 19F, Tower of Insolence 20F, Tower of Insolence 31F, Tower of Insolence 32F, Tower of Insolence 33F, Tower of Insolence 34F, Tower of Insolence 35F, Tower of Insolence 37F, Tower of Insolence 38F, Tower of Insolence 39F, Tower of Insolence 40F |
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Forgotten Island Ramia |
Concept Art
|
Level: 37
HP: 240
MP: 30
AC: -16
Experience: 1370
Lawful Points: -25
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Air
STR: 15
CON: 15
DEX: 12
WIS: 12
INT: 10
MR: 10%
Fire resistance: 230
Water resistance: 90
Wind resistance: 230
Earth resistance: 170
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poisons target and causes HP to decrease until it is cured. |
The ramia found in Forgotten Island are more than 10 levels higher than those you find elsewhere in Aden. Beware of their poisonous touch and their wriggling, writhing tails. |
Location:
Forgotten Island |
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Forgotten Island Arachnevil Elder |
|
Level: 38
HP: 250
MP: 30
AC: -20
Experience: 1445
Lawful Points: -23
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Air, Earth, Fire, Water
STR: 18
CON: 16
DEX: 14
WIS: 6
INT: 5
MR: 10%
Fire resistance: 240
Water resistance: 160
Wind resistance: 150
Earth resistance: 170
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poisons target and causes HP to decrease until it is cured. |
These are the most powerful and dangerous of all arachnevil creatures. You will find them on Forgotten Island, where all monsters wait and wait for the taste of human and Elven blood. |
Location:
Forgotten Island |
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Cimaera |
|
Level: 39
HP: 550
MP: 40
AC: -25
Experience: 1522
Lawful Points: -40
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Air
STR: 19
CON: 18
DEX: 16
WIS: 8
INT: 8
MR: 35%
Fire resistance: 80
Water resistance: 120
Wind resistance: 140
Earth resistance: 200
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poisons target and causes HP to decrease until it is cured. |
The cimaera has three heads -- the head of a lion, a goat and a lizard. It has a goat's body and a snake's tail and attacks similarly to most four-legged creatures. This creature can poison you, so beware. |
Location:
Tower of Insolence 03F, Tower of Insolence 04F, Tower of Insolence 05F, Tower of Insolence 07F, Tower of Insolence 08F, Tower of Insolence 09F, Tower of Insolence 10F |
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Mean Skeleton Soldier |
Concept Art
|
Level: 39
HP: 0
MP: 0
AC: 0
Experience: 1522
Lawful Points: 0
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 0
CON: 0
DEX: 0
WIS: 0
INT: 0
MR: 0%
Fire resistance:
Water resistance:
Wind resistance:
Earth resistance:
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned:
Tribal:
Immune to Poison: N
Immune to Slow: N
Ranged Attack:
Two Cell Melee Attack: Y
Area Attack:
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Skeleton Pikes are considered undead monsters. A skeletal soldier equipped with a spear. Often found traveling with other skeletal soldiers. |
Location:
|
Normal Drops:
|
Blessed Drops:
|
Cursed Drops:
|
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Raging Skeleton Pike |
Concept Art
|
Level: 39
HP: 250
MP: 45
AC: -30
Experience: 1522
Lawful Points: -30
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 16
CON: 14
DEX: 15
WIS: 12
INT: 10
MR: 50%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Beware the raging skeleton pike! It is evil, it is mad, and it can do a lot of damage from a distance. |
Location:
Tower of Insolence 32F, Tower of Insolence 33F, Tower of Insolence 34F |
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Taurverus |
|
Level: 39
HP: 600
MP: 80
AC: -28
Experience: 1522
Lawful Points: -50
Size: Small
Type:
Demon
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Fire
Weakness:
Water
STR: 20
CON: 20
DEX: 18
WIS: 18
INT: 18
MR: 35%
Fire resistance: 40
Water resistance: 200
Wind resistance: 90
Earth resistance: 95
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: Yes |
This frenzied beast attacks by impaling enemies upon the sharp, spiked horn protruding from its flaming skull. Found in the Werldern Volcanic Area. |
Location:
Fire Valley, Ivory Tower 8F, Giran Death Match, Gludio Death Match, Werldern Death Match |
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Wicked Beholder |
|
Level: 39
HP: 540
MP: 600
AC: -20
Experience: 1522
Lawful Points: -30
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 12
CON: 15
DEX: 14
WIS: 18
INT: 18
MR: 55%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Paralyze: Paralyzes target after a few seconds. Target can still receive damage while paralyzed. |
These special monsters can usually be found in the Tower of Insolence. They are more difficult than their counterparts, found elsewhere in Aden.
The Beholder may cast a paralyzing spell before zooming in for the attack. To prevent being frozen wield a +5 or better Shield of Reflection. |
Location:
Tower of Insolence 15F, Tower of Insolence 17F, Tower of Insolence 18F, Tower of Insolence 19F, Tower of Insolence 20F |
Go to top
Cyclops |
|
Level: 40
HP: 800
MP: 50
AC: -23
Experience: 1601
Lawful Points: -37
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire
STR: 20
CON: 18
DEX: 7
WIS: 5
INT: 5
MR: 30%
Fire resistance: 180
Water resistance: 100
Wind resistance: 50
Earth resistance: 90
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): Y
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
This tremendous one-eyed giant swings a mighty stone club at his enemies. |
Location:
East Giran, Ivory Tower 8F, Giran Death Match, Gludio Death Match, Werldern Death Match |
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GC Dark Elf Beast Tamer |
|
Level: 40
HP: 600
MP: 20
AC: -30
Experience: 1601
Lawful Points: -36
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 22
CON: 17
DEX: 18
WIS: 15
INT: 16
MR: 35%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: Y
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
|
Location:
Great Cavern, Resistance Village |
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GC Dark Elf Guard [Spear] |
|
Level: 40
HP: 800
MP: 50
AC: -23
Experience: 1601
Lawful Points: -37
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 20
CON: 18
DEX: 7
WIS: 5
INT: 5
MR: 30%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: Y
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
|
Location:
Great Cavern, Resistance Village |
Go to top
Giant Guardian |
|
Level: 40
HP: 2900
MP: 350
AC: -30
Experience: 1601
Lawful Points: -80
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
STR: 75
CON: 21
DEX: 11
WIS: 21
INT: 20
MR: 100%
Fire resistance: 120
Water resistance: 125
Wind resistance: 115
Earth resistance: 110
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
A Knight completing the level 45 quest must kill this monster to obtain the Giant's Pouch. Careful as you approach, he casts the spell earthquake. *He is invisible - you must be wearing the Hood of Night Vison to see him* |
Location:
|
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Glarielle |
|
Level: 40
HP: 1000
MP: 110
AC: -52
Experience: 1601
Lawful Points: -100
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 16
CON: 14
DEX: 16
WIS: 16
INT: 16
MR: 30%
Fire resistance: 135
Water resistance: 50
Wind resistance: 70
Earth resistance: 115
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: Y
Two Cell Melee Attack: Y
Area Attack: Y
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
A dark elf boss, she can be found in elven caves 2-3F. Careful as you approach this boss, she will cast tornado and weapon break spells. |
Glarielle is considered a Boss. Below is some additional information:
Spawn Times:
- She will spawn about once an lineage day.
Spawn Locations:
|
Location:
Elven Caves 2F, Elven Caves 3F |
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TOI Dire Wolf |
Concept Art
|
Level: 40
HP: 600
MP: 20
AC: -30
Experience: 1601
Lawful Points: -36
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Water
STR: 22
CON: 17
DEX: 18
WIS: 15
INT: 16
MR: 35%
Fire resistance: 40
Water resistance: 240
Wind resistance: 90
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
This creature is much larger than other wolves around Aden, and its glowing red eyes make it extra creepy. Dire wolves are very fast and aggressive, so be sure you are ready for a fight when taking them on. |
Location:
Level 50 Quest 3F, Tower of Insolence 11F, Tower of Insolence 12F, Tower of Insolence 13F, Tower of Insolence 14F, Tower of Insolence 15F, Tower of Insolence 17F, Tower of Insolence 18F, Tower of Insolence 19F, Tower of Insolence 20F |
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Forgotten Island Minotaur (Mace) |
|
Level: 41
HP: 430
MP: 30
AC: -20
Experience: 1682
Lawful Points: -30
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Air, Earth, Fire, Water
STR: 20
CON: 18
DEX: 10
WIS: 12
INT: 14
MR: 0%
Fire resistance: 240
Water resistance: 180
Wind resistance: 140
Earth resistance: 180
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Make sure you can take a beating before you approach this creature.
Alone or with others, this creature is out for your blood! |
Location:
Forgotten Island |
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Sanctuary Heavy Oum |
|
Level: 41
HP: 950
MP: 50
AC: -20
Experience: 1682
Lawful Points: -50
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR:
CON:
DEX:
WIS:
INT:
MR:
Fire resistance:
Water resistance:
Wind resistance:
Earth resistance:
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: N
Immune to Slow: N
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
|
Location:
Sanctuary of Evil |
Normal Drops:
|
Blessed Drops:
|
Cursed Drops:
|
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Horrific Cerberus |
|
Level: 43
HP: 350
MP: 105
AC: -35
Experience: 1850
Lawful Points: -40
Size: Small
Type:
Demon
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Fire
Weakness:
Water
STR: 17
CON: 18
DEX: 15
WIS: 12
INT: 16
MR: 25%
Fire resistance: 60
Water resistance: 200
Wind resistance: 85
Earth resistance: 90
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: Y
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
The cerberuses found in the Tower of Insolence are vile, filled with rage, and waiting to get their teeth into you. |
Location:
Tower of Insolence 22F, Tower of Insolence 23F, Tower of Insolence 24F, Tower of Insolence 25F, Tower of Insolence 27F, Tower of Insolence 28F, Tower of Insolence 29F, Tower of Insolence 30F |
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Kent Dungeon Cerberus |
|
Level: 43
HP: 215
MP: 108
AC: -36
Experience: 1850
Lawful Points: -27
Size: Small
Type:
Demon
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Water
STR: 17
CON: 18
DEX: 15
WIS: 12
INT: 16
MR: 25%
Fire resistance: 80
Water resistance: 120
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: Y
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: Yes |
|
Location:
Kent Castle Dungeon 1F, Kent Castle Dungeon 2F, Kent Castle Dungeon 3F, Kent Castle Dungeon 4F |
Normal Drops:
|
Blessed Drops:
|
Cursed Drops:
|
Go to top
Lesser Demon |
|
Level: 44
HP: 420
MP: 100
AC: -38
Experience: 1937
Lawful Points: -60
Size: Small
Type:
Demon
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Water
STR: 20
CON: 17
DEX: 16
WIS: 12
INT: 14
MR: 30%
Fire resistance: 40
Water resistance: 250
Wind resistance: 90
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: Y
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: Yes |
This is a demon with a diminutive, dark red, human-like body with wings and a tail. Attacks by punching his adversary with an upper cut punch. Also uses a magic attack by enveloping nearby enemies in flames. |
Location:
Level 50 Quest 3F, Tower of Insolence 25F, Tower of Insolence 27F, Tower of Insolence 28F, Tower of Insolence 29F, Tower of Insolence 30F |
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Subterranean Elekkadom |
|
Level: 44
HP: 1800
MP: 80
AC: -20
Experience: 1937
Lawful Points: -20
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Air
STR: 16
CON: 18
DEX: 18
WIS: 18
INT: 24
MR: 30%
Fire resistance: 80
Water resistance: 80
Wind resistance: 120
Earth resistance: 100
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
|
Location:
Abyss Lake |
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Abyss Ghoul |
|
Level: 45
HP: 2400
MP: 10
AC: -10
Experience: 2026
Lawful Points: -100
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Fire
Weakness:
Air, Earth, Water
STR: 22
CON: 20
DEX: 8
WIS: 16
INT: 14
MR: 68%
Fire resistance: 110
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes Poisons target and causes HP to decrease until it is cured. |
Resistances
Fire = 110
Water = 100
Air = 100
Earth = 100 |
Location:
Elemental Ruins |
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Ancient Apparition |
|
Level: 45
HP: 1000
MP: 400
AC: -32
Experience: 2026
Lawful Points: -50
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
STR: 17
CON: 17
DEX: 18
WIS: 25
INT: 18
MR: 50%
Fire resistance: 60
Water resistance: 70
Wind resistance: 120
Earth resistance: 90
|
Aggressive: Y
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
This monster is part of the level 45 Elf Quest. You must kill it to receive a the Bag of Apparition. To summons her you must play the mysterious shell at the special area of Oren Lake. |
Location:
Ivory Tower Town |
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Black Knight of Darkness |
|
Level: 45
HP: 900
MP: 10
AC: -67
Experience: 2026
Lawful Points: -15
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 19
CON: 16
DEX: 17
WIS: 12
INT: 12
MR: 65%
Fire resistance: 100
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: Y
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Having extended their search to the Tower of Insolence seeking threats to Ken Rauhel, these knights have become aggressive to all classes, with their judgments twisted by the evil of the Tower.
This creature can be found wandering the Tower Of Insolence 71-80 floors.
|
Location:
Tower of Insolence 71F, Tower of Insolence 72F, Tower of Insolence 73F, Tower of Insolence 74F, Tower of Insolence 77F, Tower of Insolence 78F |
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Diad Dark Elementalist |
|
Level: 45
HP: 550
MP: 400
AC: -48
Experience: 2026
Lawful Points: -32
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
STR: 21
CON: 18
DEX: 12
WIS: 12
INT: 10
MR: 20%
Fire resistance: 130
Water resistance: 200
Wind resistance: 190
Earth resistance: 195
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: Y
Immune to Slow: -
Ranged Attack: Y
Two Cell Melee Attack: Y
Area Attack: Y
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
A spirit user with a very dismal and dark atmosphere. Has tattoos here and there on its body. Uses hands (and also a staff) for its normal attack. As a special attack, it sends out/shoots out a dark aura around its immediate area that makes life force vanish. Immune to the 4 types of [elemental] attacks. |
Location:
Lastabad Dungeon 3F |
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Ent |
|
Level: 45
HP: 2000
MP: 100
AC: -30
Experience: 2026
Lawful Points: 450
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 20
CON: 18
DEX: 18
WIS: 18
INT: 18
MR: 100%
Fire resistance: 0
Water resistance: 0
Wind resistance: 0
Earth resistance: 0
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Ents can be found wondering around the Elven Forest. The will give twigs and fruit when punched or kicked. (You can give Ents Fungus juice for there bark but only do it once per Ent until it re-spawns Other wise it will not accept your Fungus juice.) |
Location:
Elven Forest |
Normal Drops:
|
Blessed Drops:
|
Cursed Drops:
|
Go to top
Forgotten Island Ettin |
|
Level: 45
HP: 550
MP: 70
AC: -27
Experience: 2026
Lawful Points: -40
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 20
CON: 18
DEX: 16
WIS: 18
INT: 16
MR: 0%
Fire resistance: 240
Water resistance: 140
Wind resistance: 130
Earth resistance: 180
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
The ettins found in Forgotten Island are more powerful than those found elsewhere in Aden. |
Location:
Forgotten Island |
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Hell Bound |
|
Level: 45
HP: 907
MP: 278
AC: -40
Experience: 2026
Lawful Points: -25
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 16
CON: 18
DEX: 15
WIS: 12
INT: 15
MR: 40%
Fire resistance: 110
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: Y
Immune to Slow: Y
Ranged Attack:
Two Cell Melee Attack: Y
Area Attack: Y
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Episode 5 of the lastavad series. Has 2 cell attack as well, Hell Bound can breath fire in a 5x5 cell range hitting all players in the blast area.
This monster can be found in the new update Lastavad Dungeon 1st floor.
Drops: Haste Potion, Beast Tamer Ring, Sword of military attache, Military attache gloves, Military attache boot, Shield military attache, Dark belt, Burning Paper, Crystal teeth, dark ore, Evidence of Dark Power Army Box, Evidence of Dark Power Army.
Unknowned drop rate, the names of any item can change at any time.
|
Location:
|
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Lesser Dragon |
Concept Art
|
Level: 45
HP: 800
MP: 120
AC: -46
Experience: 2026
Lawful Points: -45
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Air, Fire
Weakness:
Water
STR: 35
CON: 18
DEX: 12
WIS: 18
INT: 18
MR: 50%
Fire resistance: 50
Water resistance: 240
Wind resistance: 150
Earth resistance: 90
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: Y
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: Y
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: Yes |
These are small dragons with a thin, long tail and two large sturdy legs. Although it has wings, it can not fly. Attacks with its fiery breath and may drop spellbooks, gems and scrolls of polymorph. |
Location:
Tower of Insolence 41F, Tower of Insolence 43F, Tower of Insolence 44F, Tower of Insolence 45F, Tower of Insolence 47F, Tower of Insolence 48F, Tower of Insolence 49F, Tower of Insolence 50F |
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Ifrit |
|
Level: 46
HP: 1100
MP: 300
AC: -28
Experience: 2117
Lawful Points: -55
Size: Large
Type:
Demon
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Fire
Weakness:
Water
STR: 20
CON: 18
DEX: 18
WIS: 18
INT: 18
MR: 40%
Fire resistance: 5
Water resistance: 240
Wind resistance: 80
Earth resistance: 85
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: Y
Tribal: N
Immune to Poison: Y
Immune to Slow: Y
Ranged Attack: Y
Two Cell Melee Attack: Y
Area Attack: Y
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: Yes |
The Ifrit brandishes a spear of flame and floats just out of reach atop a column of heated air. Swirling in fire, this relative of legendary genies is unlikely to grant your wish - unless perhaps you wish for death.
The Ifrit spawns at random times and locations within the northern part of Fire Valley. Multiple Ifrits can be out at a time. |
Ifrit is considered a Boss. Below is some additional information:
Spawn Times:
- Ifrits spawn a lot more frequently than a Phoenix and sometimes multiple will spawn at a time.
Spawn Locations:
- The Ifrit will spawn anywhere in the upper and middle areas of Fire Valley. There is no specific spot that he spawns...it is purely random.
- View the Spawn Area in FV.
Information:
- The Ifrit is a tough monster and you will want to hunt him without other monsters attacking you. This will make it much easier. His distance attack hurts the worst so get close to him as soon as you can.
|
Location:
Fire Valley, Gludio Death Match |
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Spirit Taurverus of Fire |
|
Level: 46
HP: 830
MP: 80
AC: -65
Experience: 2117
Lawful Points: -50
Size: Small
Type:
Demon
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Fire
Weakness:
Water
STR: 20
CON: 20
DEX: 18
WIS: 18
INT: 18
MR: 55%
Fire resistance: 60
Water resistance: 120
Wind resistance: 90
Earth resistance: 95
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
These fiery denizens of the Tower of Insolence are feared for their hellish breath and goring horns.
This creature can be found wondering the Tower Of Insolence 61-70 floors. |
Location:
Tower of Insolence 62F, Tower of Insolence 64F, Tower of Insolence 65F, Tower of Insolence 67F, Tower of Insolence 68F, Tower of Insolence 69F, Tower of Insolence 70F |
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Forgotten Island Cockatrice |
|
Level: 47
HP: 600
MP: 250
AC: -25
Experience: 2210
Lawful Points: -36
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Air, Fire, Water
STR: 25
CON: 18
DEX: 18
WIS: 12
INT: 12
MR: 30%
Fire resistance: 180
Water resistance: 140
Wind resistance: 250
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Paralyze: Paralyzes target instantly. Target will not receive damage for duration. |
Like cockatrices you find elsewhere in Aden, this lizard/rooster monster has the power to block opponents with a fossilizing ray of light. Unlike other cockatrices, though, those that live on Forgotten Island are much more dangerous. |
Location:
Forgotten Island |
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Drake |
|
Level: 48
HP: 1200
MP: 550
AC: -48
Experience: 2305
Lawful Points: -43
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Air
Weakness:
Earth, Fire
STR: 32
CON: 18
DEX: 18
WIS: 15
INT: 15
MR: 70%
Fire resistance: 195
Water resistance: 50
Wind resistance: 70
Earth resistance: 160
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: Y
Tribal: Y
Immune to Poison: Y
Immune to Slow: Y
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Drakes are powerful creatures capable of killing an inexperienced player. Drakes fly around the Dragon Valley area. Its fire-breathing attack can do 100+ damage.
There are a total of 4 drakes that spawn in a day/night time period. In one complete lineage day, there would be 8 drakes total. There are two solo drakes and then there are the twins. All the drakes will spawn near entrances to the Dragon Valley Caves. The two solo drakes will spawn anytime within the first hour of daylight or sunset. The twins will spawn any time during the day and any time during the night. The process starts over it becomes daytime and nighttime. |
Drake is considered a Boss. Below is some additional information:
Spawn Times:
- Single Drakes: Anytime from the beginning of the nighttime to the middle of the night or the beginning of the daytime to the middle of the day. The drake may spawn anytime within this time period (1 hour in real life).
- Twin Drakes: Anytime during a day or night period.
Spawn Locations:
- The Drakes all spawn at entrances to the Dragon Valley Caves. There are four entrances located in Dragon Valley.
- The entrance farthest to the north and the entrance farthest to the left are the spawn locations for the Single Drakes.
- The twins spawn at the other two entrances that are located farther to the right of the others.
- View the Spawn Locations in DV.
Information:
- The Drakes are not necessarily easy to solo but their spawn times are fairly well known so you rarely get to 1:1 them.
- Drakes are usually camped so for a better chance of getting a drop you may want to have a friend there helping who will split the drops with you.
|
Location:
Dragon Valley, Gludio Death Match, Hell, Werldern Death Match |
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Phantom Knight |
|
Level: 48
HP: 1080
MP: 278
AC: -43
Experience: 2305
Lawful Points: -25
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 19
CON: 15
DEX: 16
WIS: 16
INT: 16
MR: 50%
Fire resistance: 110
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: Y
Immune to Slow: Y
Ranged Attack:
Two Cell Melee Attack: Y
Area Attack: Y
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Episode 5 of the lastavard series. This monster lurks on the first floor lastavard dungeon. The phantom Knight has the ability to hit from 2 cells away, he can also use a are of effect skill that hits 5x5 cells around him the spell is unknowed at the moment. On top of all of those skills he uses he also regenerates him self 25 hit points ever 5 seconds.
This monster can be found at the Lastavad Dungeon 1st floor.
Drops: haste potion, Sword of military attache, Military attache gloves, Military attache boot, Shield military attache, Dark Belt, Double Sparkle Knife, Dark Ore, Rock of Mental Control, Evidence of Dark Power Army Box, Evidence of Dark Power Army
|
Location:
|
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Fire Warrior of Darkness |
|
Level: 50
HP: 950
MP: 20
AC: -64
Experience: 2501
Lawful Points: -25
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Fire
Weakness:
Water
STR: 18
CON: 10
DEX: 18
WIS: 12
INT: 15
MR: 30%
Fire resistance: 0
Water resistance: 150
Wind resistance: 95
Earth resistance: 90
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: Y
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
This creature can be found wandering the Tower Of Insolence 71-80 floors. |
Location:
Tower of Insolence 71F, Tower of Insolence 72F, Tower of Insolence 73F, Tower of Insolence 74F, Tower of Insolence 75F, Tower of Insolence 78F, Tower of Insolence 79F, Tower of Insolence 80F |
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Mambo Rabbit (Red-Orange Vest) |
|
Level: 50
HP: 4000
MP: 100
AC: -40
Experience: 2501
Lawful Points: -100
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 20
CON: 18
DEX: 18
WIS: 18
INT: 22
MR: 60%
Fire resistance: 90
Water resistance: 90
Wind resistance: 90
Earth resistance: 90
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: Y
Immune to Slow: Y
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
|
Mambo Rabbit (Red-Orange Vest) is considered a Boss. Below is some additional information:
|
Location:
Elemental Ruins |
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Garundur |
|
Level: 51
HP: 2200
MP: 200
AC: -51
Experience: 2602
Lawful Points: -200
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Air
Weakness:
Earth
STR:
CON:
DEX:
WIS:
INT:
MR:
Fire resistance:
Water resistance:
Wind resistance:
Earth resistance:
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: N
Immune to Slow: N
Ranged Attack: Y
Two Cell Melee Attack: Y
Area Attack: Y
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Great Spirit of Wind-type Boss, located in the upper floors of the Ivory Tower.
|
Garundur is considered a Boss. Below is some additional information:
|
Location:
Ivory Tower 6F, Ivory Tower 7F |
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Krieg |
|
Level: 51
HP: 1850
MP: 200
AC: -65
Experience: 2602
Lawful Points: -150
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Water
STR:
CON:
DEX:
WIS:
INT:
MR:
Fire resistance:
Water resistance:
Wind resistance:
Earth resistance:
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: N
Immune to Slow: N
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Black Knight Captain-type Boss, spawns with a party of Elite Black Knights, located in the Forest of Dawn hunting area. |
Krieg is considered a Boss. Below is some additional information:
|
Location:
Forest of Dawn |
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Priest of Corruption [Frog-Like] |
|
Level: 51
HP: 2500
MP: 250
AC: -50
Experience: 2602
Lawful Points: -100
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Fire
Weakness:
None
STR:
CON:
DEX:
WIS:
INT:
MR:
Fire resistance:
Water resistance:
Wind resistance:
Earth resistance:
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: N
Immune to Slow: N
Ranged Attack: Y
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
|
Location:
Sanctuary of Evil |
Go to top
Priest of Corruption [Spider-Like] |
|
Level: 51
HP: 2800
MP: 100
AC: -53
Experience: 2602
Lawful Points: -100
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR:
CON:
DEX:
WIS:
INT:
MR:
Fire resistance:
Water resistance:
Wind resistance:
Earth resistance:
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: N
Immune to Slow: N
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
|
Location:
Sanctuary of Evil |
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Greater Minotaur |
Concept Art
|
Level: 53
HP: 5000
MP: 200
AC: -65
Experience: 2810
Lawful Points: -110
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 70
CON: 20
DEX: 12
WIS: 17
INT: 18
MR: 60%
Fire resistance: 120
Water resistance: 100
Wind resistance: 100
Earth resistance: 80
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: Y
Immune to Slow: Y
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Eyes shining yellow, this human-and-bull creature holds a huge hammer and hits so hard that he causes the earth to rumble and shake! |
Greater Minotaur is considered a Boss. Below is some additional information:
|
Location:
Forgotten Island |
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Insolent Zenith Queen |
|
Level: 53
HP: 1200
MP: 250
AC: -65
Experience: 2810
Lawful Points: -70
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Air, Earth, Fire, Water
STR: 25
CON: 18
DEX: 18
WIS: 18
INT: 18
MR: 100%
Fire resistance: 150
Water resistance: 120
Wind resistance: 115
Earth resistance: 135
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: Y
Immune to Slow: Y
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: Y
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poison: Poisons target and paralyzes it after a few seconds. Target can still receive damage while paralyzed. |
These skittering arachnids nest in the corridors of the Tower of Insolence, just waiting for a hapless wanderer to become their next meal.
This creature can be found wondering the Tower Of Insolence 81-90 floors. |
Location:
Tower of Insolence 81F, Tower of Insolence 82F, Tower of Insolence 83F, Tower of Insolence 84F, Tower of Insolence 87F, Tower of Insolence 88F |
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Death Knight |
|
Level: 55
HP: 4000
MP: 250
AC: -67
Experience: 3026
Lawful Points: -120
Size: Small
Type:
Undead
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Fire
Weakness:
Water
STR: 75
CON: 18
DEX: 17
WIS: 15
INT: 17
MR: 65%
Fire resistance: 100
Water resistance: 90
Wind resistance: 90
Earth resistance: 90
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: Y
Tribal: N
Immune to Poison: Y
Immune to Slow: Y
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: Y
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
Covered with the cursed blood of slain dragons, Death Knights know only the madness of killing. Calling upon Spartoi and powers of magic, Death Knights are formidable foes.
They spawn anywhere on the 5-7th floors of MLC and their spawn time is random. As for the frequency of its spawn times, it is usually at least once or twice a day. |
Death Knight is considered a Boss. Below is some additional information:
Spawn Times:
- There is not a set time that the Death Knight will spawn. It isn't really common though. Maybe a few times in a real life day.
Spawn Locations:
- The Death Knight spawns on floors 5, 6, or 7 of the Main Land Caves. Which floor he spawns on is completely random.
Information:
- Take about 100 clears each with you to fight the Death Knight. When the Death Knight spawns, he will summon 6-10 spartoi every few minutes and thus if noone has found him, there could be a hundred sparoi around him. The best way to hunt him is to use a COI. The Death Knight will see the COI, while the spartoi won't. This allows you to lure the Death Knight away from all the spartoi.
- It takes about 3-4 level 45+ knights with a +6 or better Mail Breaker to kill him in 1 to 2 minutes. Using Strength and Dexterity spells should help a lot. The best way to find him is to hunt Main Land Caves 5-7F with a elf or mage and random teleport every few seconds.
- The Death Knights drops are always decent, usually consisting of at least 30K adena, some belts, n/bdais, n/bzels, and other very rare items including items for the Death Knight Set.
|
Location:
Main Land Caves 5F, Main Land Caves 6F, Main Land Caves 7F, Hell |
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Kurtz |
|
Level: 55
HP: 1900
MP: 250
AC: -67
Experience: 3026
Lawful Points: -120
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Water
STR: 28
CON: 18
DEX: 17
WIS: 15
INT: 15
MR: 30%
Fire resistance:
Water resistance:
Wind resistance:
Earth resistance:
|
Aggressive: N
Aggressive to SOSC: Y
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: N
Tribal: N
Immune to Poison: N
Immune to Slow: N
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Commissioned by the Pretender King to squelch all stirs of rebellion on Talking Island, the Black Knight Chief leads a party of several Black Knights in patrol around the island starting at the docks near Pandora's encampment. [Used to be called Black Knight Chief] |
Kurtz is considered a Boss. Below is some additional information:
|
Location:
Kent, Talking Island, Giran Death Match |
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Ancient Giant |
Concept Art
|
Level: 56
HP: 5000
MP: 350
AC: -63
Experience: 3137
Lawful Points: -80
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Air, Earth, Fire, Water
STR: 20
CON: 20
DEX: 18
WIS: 18
INT: 20
MR: 70%
Fire resistance: 120
Water resistance: 100
Wind resistance: 100
Earth resistance: 80
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: Y
Tribal: N
Immune to Poison: Y
Immune to Slow: Y
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: Y
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Ancient giants are twice the size of a large human. In their right hands they hold an enormous mace, which is used to pummel adversaries into the ground. These giants are so strong that their blows create earthquakes in the area. |
Ancient Giant is considered a Boss. Below is some additional information:
|
Location:
Tower of Insolence. Wastelands |
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Ice Queen |
Concept Art
|
Level: 56
HP: 3000
MP: 400
AC: -65
Experience: 3137
Lawful Points: -120
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Water
Weakness:
None
STR: 30
CON: 18
DEX: 20
WIS: 18
INT: 18
MR: 60%
Fire resistance: 40
Water resistance: 0
Wind resistance: 100
Earth resistance: 80
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: N
Immune to Slow: N
Ranged Attack: Y
Two Cell Melee Attack: Y
Area Attack: Y
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
This queen of the snow has pure-white, transparent eyes and is made of ice. She is a boss-level monster of the Crystal Cavern. With the ability to disappear and reappear quickly within a close distance, the Ice Queen causes much confusion through her many incarnations. |
Ice Queen is considered a Boss. Below is some additional information:
Spawn Times:
- The Ice Queen (IQ) spawns about once or twice in a Real Life day.
Spawn Locations:
- The IQ always spawns in one location: Crystal Caverns 3F. This floor is her lair.
Information:
- The IQ has many clones of her that are always spawning. You can usually kill them in one hit. A fireball is a quick way to kill a few of them at once.
- You will probably want about 3 Knights using a +6 Mail Breaker or better with about 100+ Clears each. A Mage or Elf would be a good idea to help get rid of the queens and to help heal the others.
- The Ice Queen drops very good including some rare spellbooks, rings, ammulets, b/n zels and dais, TQD, demon boots, Crystal Gloves, and more.
|
Location:
Crystal Caves 3F |
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Large Grave Guardian |
|
Level: 56
HP: 5000
MP: 1500
AC: -63
Experience: 3137
Lawful Points: -80
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Air, Water
STR: 60
CON: 21
DEX: 11
WIS: 21
INT: 18
MR: 70%
Fire resistance: 15
Water resistance: 140
Wind resistance: 135
Earth resistance: 30
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: Y
Immune to Slow: Y
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
|
Location:
Great Cavern, Ancient Giant Ruins - Northeast |
Go to top
Giant Ant Queen |
|
Level: 57
HP: 8000
MP: 100
AC: -65
Experience: 3250
Lawful Points: -120
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 30
CON: 18
DEX: 20
WIS: 17
INT: 15
MR: 60%
Fire resistance: 120
Water resistance: 100
Wind resistance: 100
Earth resistance: 80
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: Y
Immune to Slow: Y
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Found in the lowest level of the Ant Dungeon and is boss of all the ants. Huge, and also very strong. |
Giant Ant Queen is considered a Boss. Below is some additional information:
Spawn Times:
- The Giant Queen Ant will spawn once or twice in a real life day. The time it spawns is random.
Spawn Locations:
- She can spawn anywhere on the 9th floor (lowest level with no sink hole entrances into the cave) of Ant Caves.
Information:
- This boss hits really hard and it will help to have someone who can hit real hard along with some good healers in order to kill it. Bring clears to assist in the healing.
|
Location:
Ant Caves 9F, Giran Death Match |
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Incarnation of Varlok |
|
Level: 57
HP: 3000
MP: 500
AC: -60
Experience: 3250
Lawful Points: 0
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma: 2
|
Attribute:
Fire
Weakness:
None
STR: 70
CON: 20
DEX: 18
WIS: 20
INT: 20
MR: 70%
Fire resistance: 50
Water resistance: 50
Wind resistance: 50
Earth resistance: 50
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: Y
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: Yes |
|
Location:
Sanctuary of Evil |
Normal Drops:
Adena |
Blessed Drops:
|
Cursed Drops:
|
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Lesser Mummy Lord |
|
Level: 58
HP: 2800
MP: 750
AC: -55
Experience: 3365
Lawful Points: -250
Size: Large
Type:
Demon
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 20
CON: 15
DEX: 14
WIS: 22
INT: 22
MR: 99%
Fire resistance: 150
Water resistance: 0
Wind resistance: 100
Earth resistance: 0
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: Y
Immune to Slow: Y
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
A smaller version of the 60th floor boss.
***Note: Lesser (Mummy Lord) Is lineageDB way of creating a 2nd entry for the Boss to keep drops better accounted for. |
Location:
Tower of Insolence 92F, Tower of Insolence 97F, Tower of Insolence 98F, Tower of Insolence 99F |
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Phoenix |
|
Level: 59
HP: 2100
MP: 200
AC: -63
Experience: 3482
Lawful Points: -130
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Fire
Weakness:
Water
STR: 35
CON: 18
DEX: 18
WIS: 22
INT: 22
MR: 99%
Fire resistance: 0
Water resistance: 150
Wind resistance: 95
Earth resistance: 90
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: Y
Two Cell Melee Attack: Y
Area Attack: Y
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Born of flame, the Phoenix is a grand bird of fiery disposition and searing plumage. The Phoenix attacks by hurling fire (Meteor Strike) down to enemies from high in the air above. Located in the Werldern Area.
The Phoenix spawns at random times near the upper area of Fire Valley. He should spawn at least once an hour and the location is not standard. It could be anywhere within the northern part of Fire Valley. |
Phoenix is considered a Boss. Below is some additional information:
Spawn Times:
- The Phoenix will spawn usually at least once in a real life day. Its spawn times are random and thus you can't really camp this monster.
Spawn Locations:
- The Phoenix will spawn anywhere in the upper area of Fire Valley. He is often found it the far upper area near the entrance to Valakas's Lair.
- View the Spawn Area in FV.
Information:
- The Phoenix is a very tough monster and you will want a lot of help to kill him. He hits very hard and is quite dangerous if you run into him alone.
|
Location:
Fire Valley, Giran Death Match, Werldern Death Match |
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Abyss Master |
|
Level: 60
HP: 4000
MP: 100
AC: -60
Experience: 3601
Lawful Points: -100
Size: Small
Type:
Demon
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 20
CON: 20
DEX: 20
WIS: 18
INT: 20
MR: 60%
Fire resistance: 80
Water resistance: 80
Wind resistance: 80
Earth resistance: 80
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Resistances
Fire = 80
Water = 80
Air = 80
Earth = 80 |
Abyss Master is considered a Boss. Below is some additional information:
|
Location:
Elemental Ruins |
Go to top
Great Spirit of Water |
Concept Art
|
Level: 60
HP: 1500
MP: 500
AC: -53
Experience: 3601
Lawful Points: -80
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Water
Weakness:
Air
STR: 25
CON: 13
DEX: 13
WIS: 13
INT: 18
MR: 50%
Fire resistance: 75
Water resistance: 0
Wind resistance: 150
Earth resistance: 100
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: Y
Tribal: N
Immune to Poison: Y
Immune to Slow: Y
Ranged Attack: Y
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
One of the mighty elemental spirit guardians on the Island of Dreams. Beware the force of her watery javelins and the elemental geysers from below!
**Their names no longer indicates their level.** |
Great Spirit of Water is considered a Boss. Below is some additional information:
Spawn Times:
|
Location:
Island of Dreams - Water (A) |
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Great Spirit of Wind |
Concept Art
|
Level: 60
HP: 1200
MP: 500
AC: -53
Experience: 3601
Lawful Points: -80
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Air
Weakness:
Earth
STR: 25
CON: 13
DEX: 13
WIS: 13
INT: 18
MR: 50%
Fire resistance: 100
Water resistance: 75
Wind resistance: 0
Earth resistance: 150
|
Aggressive: N
Aggressive to SOSC: N
Aggressive to COI: N
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: Y
Tribal: N
Immune to Poison: Y
Immune to Slow: Y
Ranged Attack: Y
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
One of the mighty elemental spirit guardians on the Island of Dreams. Beware the maelstrom of her embrace and the all-encompassing elemental squall!
**Their names no longer indicates their level.** |
Great Spirit of Wind is considered a Boss. Below is some additional information:
Spawn Times:
|
Location:
Island of Dreams - Wind (D) |
Go to top
Lesser Knight Vald |
Concept Art
|
Level: 60
HP: 3000
MP: 600
AC: -65
Experience: 3601
Lawful Points: -100
Size: Large
Type:
Demon
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Water
STR: 25
CON: 25
DEX: 25
WIS: 8
INT: 15
MR: 55%
Fire resistance: 25
Water resistance: 150
Wind resistance: 100
Earth resistance: 0
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: Y
Immune to Slow: Y
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
A lesser version of the 80th floor boss
Knight Vald He does not drop 81 charms or 81 scrolls.
***Note: Lesser (Knight Vald) Is lineageDB way of creating a 2nd entry for the Boss to keep drops better accounted for. |
Location:
Tower of Insolence 94F, Tower of Insolence 97F, Tower of Insolence 98F, Tower of Insolence 99F |
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TOI Great Spirit of Fire |
Concept Art
|
Level: 60
HP: 2500
MP: 500
AC: -66
Experience: 3601
Lawful Points: -80
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Fire
Weakness:
Water
STR: 25
CON: 13
DEX: 13
WIS: 13
INT: 18
MR: 50%
Fire resistance: 0
Water resistance: 150
Wind resistance: 100
Earth resistance: 75
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: Y
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
These unnatural forces in the Tower of Insolence, brothers to the guardian spirits on Dream Island of the same name, conjure searing weapons and spells to aid them in battle.
This creature can be found wandering the Tower Of Insolence 91-100 floors. |
Location:
Tower of Insolence 91F, Tower of Insolence 92F, Tower of Insolence 94F, Tower of Insolence 95F, Tower of Insolence 97F, Tower of Insolence. 100F |
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TOI Great Spirit of Water |
Concept Art
|
Level: 60
HP: 2500
MP: 500
AC: -66
Experience: 3601
Lawful Points: -80
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Water
Weakness:
Air
STR: 25
CON: 13
DEX: 13
WIS: 13
INT: 18
MR: 50%
Fire resistance: 75
Water resistance: 0
Wind resistance: 150
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: Y
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
These tempestuous undines of the Tower of Insolence, sisters to the guardian spirits on Dream Island of the same name, bombard their enemies with a variety of watery attacks.
This creature can be found wondering the Tower Of Insolence 91-100 floors. |
Location:
Tower of Insolence 91F, Tower of Insolence 92F, Tower of Insolence 93F, Tower of Insolence 94F, Tower of Insolence 95F, Tower of Insolence 98F, Tower of Insolence 99F, Tower of Insolence. 100F |
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TOI Great Spirit of Wind |
Concept Art
|
Level: 60
HP: 2500
MP: 500
AC: -66
Experience: 3601
Lawful Points: -80
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Air
Weakness:
Earth
STR: 25
CON: 13
DEX: 13
WIS: 13
INT: 18
MR: 50%
Fire resistance: 100
Water resistance: 75
Wind resistance: 0
Earth resistance: 150
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: -
Immune to Slow: -
Ranged Attack: Y
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Gentle breezes build into fierce gales with a touch from these whirling phantoms of the Tower of Insolence, sisters to the similarly-named guardian spirits inhabiting Dream Island.
This creature can be found wondering the Tower Of Insolence 91-100 floors. |
Location:
Tower of Insolence 91F, Tower of Insolence 92F, Tower of Insolence 93F, Tower of Insolence 94F, Tower of Insolence 95F, Tower of Insolence. 100F |
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Demon |
|
Level: 61
HP: 6000
MP: 250
AC: -68
Experience: 3722
Lawful Points: -150
Size: Large
Type:
Demon
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Fire
Weakness:
Water
STR: 25
CON: 20
DEX: 18
WIS: 20
INT: 20
MR: 75%
Fire resistance: 110
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: Y
Tribal: N
Immune to Poison: Y
Immune to Slow: Y
Ranged Attack: Y
Two Cell Melee Attack: Y
Area Attack: Y
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: Yes |
Evil, chaos, and disorder in one package - that is the Demon. His fierce fire attacks can wreak havoc on even the most skilled opponent. May drop magical amulets, adena, crystal plate mail, and spellbooks. |
Demon is considered a Boss. Below is some additional information:
Spawn Times:
- There is not a set time that the Demon will spawn. It isn't really common though. Maybe once or twice in a real life day.
Spawn Locations:
- The Demon always spawns on the 8th floor of the Ivory Tower.
Information:
- When the demon spawns, he summons other monsters for help. Some of the monsters he spawns are Cyclops, Taurverus, Lava Golem, Skeleton Guard, Skeleton Archer, Skeleton Fighter, Ettins, and any other monster located in the IT.
- When attacking the Demon it is best to use 6+ knights using +6 Mail Breaker or BTsu with Strength and Dexterity spells cast. Each knight should have around 100+ clears. The Demon hits extremely hard and no knight can take very many of his hits even with 2 ROF and clears. It would be wise to party with a mage or elf to help heal you while you are fighting him. The best spot to fight the demon is at the stairs to 7F as there aren't as many monsters around.
- As for drops, the Demon can drop B-Katana, Tsurugi, Ring of Fire, all kinds of belts, Crystal Plate Mail, Zels, Dais, various ammulets, and other items including items for the Demon Set.
|
Location:
Ivory Tower 8F, Giran Death Match, Hell |
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Demon of Varlok |
|
Level: 61
HP: 1000
MP: 250
AC: -68
Experience: 3722
Lawful Points: 0
Size: Large
Type:
Demon
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma: 2
|
Attribute:
Fire
Weakness:
Water
STR: 25
CON: 20
DEX: 18
WIS: 20
INT: 20
MR: 75%
Fire resistance: 110
Water resistance: 100
Wind resistance: 100
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: Y
Immune to Slow: Y
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: Y
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: Yes |
|
Location:
Sanctuary of Evil |
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Mummy Lord |
|
Level: 63
HP: 3300
MP: 750
AC: -60
Experience: 3970
Lawful Points: -250
Size: Large
Type:
Demon
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
Fire
STR: 65
CON: 22
DEX: 63
WIS: 22
INT: 22
MR: 99%
Fire resistance: 150
Water resistance: 0
Wind resistance: 100
Earth resistance: 0
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: Y
Tribal: N
Immune to Poison: Y
Immune to Slow: Y
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: Yes
Affected by Blessed Weapons: Yes |
This monster can be found as the boss on the 60th floor of TOI. A smaller version, lets call him Lesser Mummy Lord, roams floors 91-100. |
Mummy Lord is considered a Boss. Below is some additional information:
|
Location:
Tower of Insolence 60F |
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Grim Reaper |
|
Level: 68
HP: 80000
MP: 1200
AC: -80
Experience: 4625
Lawful Points: -250
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
STR: 20
CON: 20
DEX: 20
WIS: 20
INT: 20
MR: 80%
Fire resistance: 0
Water resistance: 130
Wind resistance: 70
Earth resistance: 25
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: Y
Immune to Slow: Y
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: Y
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Boss of the highest Tower of Insolence floor. Used to be the name for "Revenant" until Korea actually made a boss with the name "Grim Reaper". |
Grim Reaper is considered a Boss. Below is some additional information:
|
Location:
Tower of Insolence. 100F |
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Tarak |
|
Level: 68
HP: 6600
MP: 1250
AC: -75
Experience: 4625
Lawful Points: 0
Size: Large
Type:
Demon
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma: 100
|
Attribute:
Weakness:
None
STR: 66
CON: 20
DEX: 66
WIS: 22
INT: 19
MR: 99%
Fire resistance: 50
Water resistance: 55
Wind resistance: 60
Earth resistance: 55
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: N
Tribal: N
Immune to Poison: Y
Immune to Slow: Y
Ranged Attack: Y
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: Yes |
|
Tarak is considered a Boss. Below is some additional information:
|
Location:
Sanctuary of Evil |
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Baranka |
|
Level: 70
HP: 14500
MP: 50
AC: 80
Experience: 4901
Lawful Points:
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
STR:
CON:
DEX:
WIS:
INT:
MR: 85%
Fire resistance:
Water resistance:
Wind resistance:
Earth resistance:
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied:
Tough Skinned: Y
Tribal: N
Immune to Poison: N
Immune to Slow: N
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: Y
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
The leading general overseeing Diad Fortress. One of the two leaders of Diad Fortress Castle. If either of them takes on enough damage, they will teleport. |
Baranka is considered a Boss. Below is some additional information:
Spawn Times:
- During siege of Diad Fortress
Spawn Locations:
|
Location:
Diad Fortress |
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Laia |
|
Level: 70
HP: 12000
MP: 2000
AC: 70
Experience: 4901
Lawful Points:
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
STR:
CON:
DEX:
WIS:
INT:
MR: 85%
Fire resistance:
Water resistance:
Wind resistance:
Earth resistance:
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: Y
Tribal: N
Immune to Poison: N
Immune to Slow: N
Ranged Attack: N
Two Cell Melee Attack: Y
Area Attack: Y
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
The magic-wielding general who takes care of Diad Fortress! Attacks enemies with black magic. Can transform player in to oum and removes all AC with in a given area around her. One of the two leaders of Diad Fortress Castle. If either of them takes on enough damage, they will teleport.
*EDIT*
it is now UNKNOWN if Laia will still teleport, or show up at Diad Seige seince they have moved to the Lastavard. If you have any information regarding this please use the submit feedback link, and we will update this as soon as we can. |
Laia is considered a Boss. Below is some additional information:
Spawn Times:
- Unknow spawn time, but has moved spawn location to new Episode 5 area, the Lastavard
Spawn Locations:
|
Location:
Diad Fortress |
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Ken Rauhel |
Concept Art
|
Level: 75
HP: 12000
MP: 150
AC: -78
Experience: 5626
Lawful Points: -5
Size: Small
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Weakness:
None
STR: 19
CON: 18
DEX: 18
WIS: 18
INT: 18
MR: 50%
Fire resistance: 90
Water resistance: 75
Wind resistance: 85
Earth resistance: 80
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: Y
Tribal: N
Immune to Poison: Y
Immune to Slow: Y
Ranged Attack: Y
Two Cell Melee Attack: Y
Area Attack: N
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Ken Rauhel is the pretender king - a terrible man who thrives on chaos and rules with an iron fist. He surrounds himself with powerful thugs, black knights, and the ever-faithful Wizard Cerenis. |
Ken Rauhel is considered a Boss. Below is some additional information:
Spawn Times:
- He will spawn any time there is a seige at Aden Castle
Spawn Locations:
Information:
- Cernis will spawn with him.
|
Location:
Aden |
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Lindvior |
Concept Art
|
Level: 87
HP: 20000
MP: 900
AC: -99
Experience: 7570
Lawful Points: 10000
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Air
Weakness:
None
STR: 66
CON: 21
DEX: 18
WIS: 20
INT: 18
MR: 99%
Fire resistance: 20
Water resistance: 10
Wind resistance: 0
Earth resistance: 100
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: Y
Tribal: N
Immune to Poison: Y
Immune to Slow: Y
Ranged Attack: Y
Two Cell Melee Attack: Y
Area Attack: Y
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Lindvior, the Wind Dragon, spews acidic breath from its mouth and attacks with its huge wings and tail. This dragon uses its wings to create of dozens of tornados in the area when in battle.
If you are on the screen when one person hits Lindvior, you stand a very good chance of getting hit. He uses a mass lightning attack everyone on the screen. If noone attacks him, you can walk right up to him and he won't hurt you. |
Lindvior is considered a Boss. Below is some additional information:
Spawn Times:
- The only one of the 4 dragons, which hasn't been brought back to the game.
|
Location:
Scar of Lindvior |
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Antharas |
|
Level: 90
HP: 22000
MP: 800
AC: -99
Experience: 8101
Lawful Points: 10000
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Earth
Weakness:
Fire
STR: 80
CON: 21
DEX: 10
WIS: 20
INT: 18
MR: 99%
Fire resistance: 100
Water resistance: 60
Wind resistance: 20
Earth resistance: 0
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: Y
Tribal: N
Immune to Poison: Y
Immune to Slow: Y
Ranged Attack: Y
Two Cell Melee Attack: Y
Area Attack: Y
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No Poisons target and causes HP to decrease until it is cured. |
Noisily rumbling in its subterranean lair, Antharas the Earth Dragon quickly dispatches all who would dare disturb its home by means of its fierce bite, deadly claws, slashing tail, elemental power, and deadly paralyzing poison breath.
Antharas can be found on the 7th floor of the dragon valley caves. His claws can inflict 150+ damage. |
Antharas is considered a Boss. Below is some additional information:
|
Location:
Dragon Valley Caves 7F (Antharas' Lair) |
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Fafurion |
|
Level: 93
HP: 21000
MP: 5000
AC: -99
Experience: 8650
Lawful Points: 10000
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Water
Weakness:
Air
STR: 78
CON: 20
DEX: 8
WIS: 22
INT: 18
MR: 99%
Fire resistance: 100
Water resistance: 0
Wind resistance: 10
Earth resistance: 20
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: Y
Tribal: N
Immune to Poison: Y
Immune to Slow: Y
Ranged Attack: Y
Two Cell Melee Attack: Y
Area Attack: Y
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
Second of the four elemental dragons in Lineage. This water dragon has been fighting with the water goddess Eva since birth and is kept in the underwater dungeon at the bottom of the lake.
The blessing of Eva is nowhere near enough protection should you decide to battle with Fafurion, the Water Dragon. Despite great courage and valor, not many adventurers are able to withstand Fafurion's powerful bite, rending claws, sweeping tail, elemental power, and tsunami-like breath. |
Fafurion is considered a Boss. Below is some additional information:
|
Location:
Fafurion's Lair |
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Valakas |
|
Level: 95
HP: 26000
MP: 4500
AC: -99
Experience: 9026
Lawful Points: 10000
Size: Large
Type:
Normal
Class:
Normal
Avg Adena Drop:
N/A
Episode 5: N
Karma:
|
Attribute:
Fire
Weakness:
Water
STR: 78
CON: 20
DEX: 8
WIS: 22
INT: 18
MR: 99%
Fire resistance: 0
Water resistance: 100
Wind resistance: 10
Earth resistance: 20
|
Aggressive: Y
Aggressive to SOSC: Y
Aggressive to COI: Y
Tameable (via Magic): N
Can be Ressed: N
Can be Polied: N
Tough Skinned: Y
Tribal: N
Immune to Poison: Y
Immune to Slow: Y
Ranged Attack: Y
Two Cell Melee Attack: Y
Area Attack: Y
|
Affected by Silver/Mithril/Oriharukon Weapons: No
Affected by Blessed Weapons: No |
The third of the four elemental dragons in Lineage. Valakas is the Fire Dragon and is located near the Iron Gate Guild.
The chaos of the fire lands is easy compared to what you'll encounter once you enter into Valakas' Lair. Although the brimstone mist blinds your sight, you'll soon feel Valakas' ferocious bite, impaling claws, elemental strike, and fiery breath. |
Valakas is considered a Boss. Below is some additional information:
|
Location:
Valakas' Lair, Giran Death Match |
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|
Note: Lineage 1 Guide data/guides have been transferred from Lineage Guide.
|